NTLMSSP-related than SMB-related, and documents about NTLMSSP talk about
it, so it's a little more convenient to keep all that stuff together -
and export it through a packet-ntlmssp.h header.
svn path=/trunk/; revision=11585
"Negotiate 56", meaning that 56-bit encryption is supported - and that
"Negotiate 128" means that 128-bit encryption is supported, so note that
in the blurb for that flag.
It also says that the values for "Request Init Response", "Request Accept
Response", and 'Request Non-NT Session Key" are a factor of 16 away from
what our #defines say they are, and that 0x000[124]0000 are "Target Type
{Domain,Server,Share}". Note that in a comment.
svn path=/trunk/; revision=11582
add versions of CRC-16 and CRC-32 routines with seed arguments;
add versions of those routines with an "offset in the tvbuff"
argument;
add Doxygen comments to the CRC-16 and CRC-32 headers.
svn path=/trunk/; revision=11573
add SCTP support;
allow more than one port number to be specified;
add recovery from garbled or incomplete ASN.1 messages.
svn path=/trunk/; revision=11572
Many people have recently reported many problems with the nmake build
process. It seems that these problems come from using
epan/makefile.nmake to compile the DISSECTOR_SUPPORT_SOURCES which are
located in /trunk.
Nmake from MSVC6 puts the object code of the DISSECTOR_SUPPORT_SOURCES
in /epan although Nmake expects the object code in /trunk when it
checkes dependencies. Thus DISSECTOR_SUPPORT_OBJECTS are built every
time even when they are already there.
Nmake Version 1.5 (MSVC 2003 Toolkit) puts the object code of the
DISSECTOR_SUPPORT_SOURCES in /trunk instead.
This makes it impossible to use epan/makefile.nmake for compiling the
DISSECTOR_SUPPORT_SOURCES and to make it work for both versions of nmake.
We have to use /trunk/makefile.nmake for compiling the
DISSECTOR_SUPPORT_SOURCES to solve these issues.
It should also be possible to build ethereal without libethereal.dll again.
Once we have moved all DISSECTOR_SUPPORT_SOURCES into a subdirectory of
epan we can get rid of this patchwork in the nmake makefiles.
svn path=/trunk/; revision=11562
There is still a problem with MSVC builds as 3 objects get built twice (once
at the top level, and once in epan: xmlstub.obj, print.obj and ps.obj).
This fix allows to compile again with MSVC if debug symbols are NOT enabled
while building Ethereal. Do this by editing config.nmake and replacing
"LOCAL_LDFLAGS=/DEBUG" with "LOCAL_LDFLAGS=". In other words: Ethereal CANNOT
be built right now with debug symbols in the object code, for MSVC builds.
svn path=/trunk/; revision=11557
check whether "match_strval()" returned a null pointer before
using its return value;
mark the end-of-burst packet.
Clean up white space.
svn path=/trunk/; revision=11551
"print_ok_cb()", and have "print_packets()" just work on a
"print_stream_t" handed to it, so that different platforms can open the
printer/print file in different ways (opening the file is probably not
going to be platform-dependent, but opening the printer will be).
svn path=/trunk/; revision=11544
clean up the message printed when building libethereal.dll;
have "make distclean" clean out the "dissectors" subdirectory.
Clean up indentation.
svn path=/trunk/; revision=11540