freeswitch/src/mod/codecs/mod_lpc10/mod_lpc10.c

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/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2005/2006, Anthony Minessale II <anthmct@yahoo.com>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* Anthony Minessale II <anthmct@yahoo.com>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Brian K. West <brian.west@mac.com>
*
*
* mod_lpc10.c -- LPC10 Codec Module
*
*/
#include "switch.h"
#include "lpc10/lpc10.h"
enum {
SamplesPerFrame = 180,
BitsPerFrame = 54,
BytesPerFrame = (BitsPerFrame+7)/8,
BitsPerSecond = 2400
};
#define SampleValueScale 32768.0
#define MaxSampleValue 32767.0
#define MinSampleValue -32767.0
static const char modname[] = "mod_lpc10";
struct lpc10_context {
struct lpc10_encoder_state encoder_object;
struct lpc10_decoder_state decoder_object;
};
static switch_status_t switch_lpc10_init(switch_codec_t *codec, switch_codec_flag_t flags,
const switch_codec_settings_t *codec_settings)
{
uint32_t encoding, decoding;
struct lpc10_context *context = NULL;
encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(struct lpc10_context))))) {
return SWITCH_STATUS_FALSE;
} else {
if (encoding) {
init_lpc10_encoder_state(&context->encoder_object);
}
if (decoding) {
init_lpc10_decoder_state(&context->decoder_object);
}
codec->private_info = context;
return SWITCH_STATUS_SUCCESS;
}
}
static switch_status_t switch_lpc10_destroy(switch_codec_t *codec)
{
codec->private_info = NULL;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_lpc10_encode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *decoded_data,
uint32_t decoded_data_len,
uint32_t decoded_rate,
void *encoded_data,
uint32_t *encoded_data_len,
uint32_t *encoded_rate,
unsigned int *flag)
{
struct lpc10_context *context = codec->private_info;
uint8_t i;
int32_t bits[BitsPerFrame];
real speech[SamplesPerFrame];
const short *sampleBuffer = (const short *)decoded_data;
unsigned char *buffer = (unsigned char *)encoded_data;
if (!context) {
return SWITCH_STATUS_FALSE;
}
for (i = 0; i < SamplesPerFrame; i++)
speech[i] = (real)(sampleBuffer[i]/SampleValueScale);
lpc10_encode(speech, bits, &context->encoder_object);
memset(encoded_data, 0, BytesPerFrame);
for (i = 0; i < BitsPerFrame; i++) {
if (bits[i])
buffer[i>>3] |= 1 << (i&7);
}
*encoded_data_len = BytesPerFrame;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_lpc10_decode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *encoded_data,
uint32_t encoded_data_len,
uint32_t encoded_rate,
void *decoded_data,
uint32_t *decoded_data_len,
uint32_t *decoded_rate,
unsigned int *flag)
{
struct lpc10_context *context = codec->private_info;
int i;
INT32 bits[BitsPerFrame];
real speech[SamplesPerFrame];
short *sampleBuffer = (short *)decoded_data;
const unsigned char *buffer = (const unsigned char *)encoded_data;
if (!context) {
return SWITCH_STATUS_FALSE;
}
for (i = 0; i < BitsPerFrame; i++)
bits[i] = (buffer[i>>3]&(1<<(i&7))) != 0;
lpc10_decode(bits, speech, &context->decoder_object);
for (i = 0; i < SamplesPerFrame; i++) {
real sample = (real)(speech[i]*SampleValueScale);
if (sample < MinSampleValue)
sample = MinSampleValue;
else if (sample > MaxSampleValue)
sample = MaxSampleValue;
sampleBuffer[i] = (short)sample;
}
*decoded_data_len = SamplesPerFrame*2;
return SWITCH_STATUS_SUCCESS;
}
/* Registration */
static const switch_codec_implementation_t lpc10_implementation = {
/*.codec_type */ SWITCH_CODEC_TYPE_AUDIO,
/*.ianacode */ 7,
/*.iananame */ "LPC",
/*.fmtp */ NULL,
/*.samples_per_second */ 8000,
/*.bits_per_second */ 240,
/*.microseconds_per_frame */ 22500,
/*.samples_per_frame */ 180,
/*.bytes_per_frame */ 360,
/*.encoded_bytes_per_frame */ 7,
/*.number_of_channels */ 1,
/*.pref_frames_per_packet */ 1,
/*.max_frames_per_packet */ 1,
/*.init */ switch_lpc10_init,
/*.encode */ switch_lpc10_encode,
/*.decode */ switch_lpc10_decode,
/*.destroy */ switch_lpc10_destroy,
};
const switch_codec_interface_t lpc10_codec_interface = {
/*.interface_name */ "LPC-10 2.4kbps",
/*.implementations */ &lpc10_implementation,
};
static switch_loadable_module_interface_t lpc10_module_interface = {
/*.module_name */ modname,
/*.endpoint_interface */ NULL,
/*.timer_interface */ NULL,
/*.dialplan_interface */ NULL,
/*.codec_interface */ &lpc10_codec_interface,
/*.application_interface */ NULL
};
SWITCH_MOD_DECLARE(switch_status_t) switch_module_load(const switch_loadable_module_interface_t **module_interface,
char *filename)
{
/* connect my internal structure to the blank pointer passed to me */
*module_interface = &lpc10_module_interface;
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;
}
/* For Emacs:
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*/