/* * FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application * Copyright (C) 2005/2006, Anthony Minessale II * * Version: MPL 1.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application * * The Initial Developer of the Original Code is * Anthony Minessale II * Portions created by the Initial Developer are Copyright (C) * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Brian K. West * * * mod_lpc10.c -- LPC10 Codec Module * */ #include "switch.h" #include "lpc10/lpc10.h" enum { SamplesPerFrame = 180, BitsPerFrame = 54, BytesPerFrame = (BitsPerFrame+7)/8, BitsPerSecond = 2400 }; #define SampleValueScale 32768.0 #define MaxSampleValue 32767.0 #define MinSampleValue -32767.0 static const char modname[] = "mod_lpc10"; struct lpc10_context { struct lpc10_encoder_state encoder_object; struct lpc10_decoder_state decoder_object; }; static switch_status_t switch_lpc10_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings) { uint32_t encoding, decoding; struct lpc10_context *context = NULL; encoding = (flags & SWITCH_CODEC_FLAG_ENCODE); decoding = (flags & SWITCH_CODEC_FLAG_DECODE); if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(struct lpc10_context))))) { return SWITCH_STATUS_FALSE; } else { if (encoding) { init_lpc10_encoder_state(&context->encoder_object); } if (decoding) { init_lpc10_decoder_state(&context->decoder_object); } codec->private_info = context; return SWITCH_STATUS_SUCCESS; } } static switch_status_t switch_lpc10_destroy(switch_codec_t *codec) { codec->private_info = NULL; return SWITCH_STATUS_SUCCESS; } static switch_status_t switch_lpc10_encode(switch_codec_t *codec, switch_codec_t *other_codec, void *decoded_data, uint32_t decoded_data_len, uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate, unsigned int *flag) { struct lpc10_context *context = codec->private_info; uint8_t i; int32_t bits[BitsPerFrame]; real speech[SamplesPerFrame]; const short *sampleBuffer = (const short *)decoded_data; unsigned char *buffer = (unsigned char *)encoded_data; if (!context) { return SWITCH_STATUS_FALSE; } for (i = 0; i < SamplesPerFrame; i++) speech[i] = (real)(sampleBuffer[i]/SampleValueScale); lpc10_encode(speech, bits, &context->encoder_object); memset(encoded_data, 0, BytesPerFrame); for (i = 0; i < BitsPerFrame; i++) { if (bits[i]) buffer[i>>3] |= 1 << (i&7); } *encoded_data_len = BytesPerFrame; return SWITCH_STATUS_SUCCESS; } static switch_status_t switch_lpc10_decode(switch_codec_t *codec, switch_codec_t *other_codec, void *encoded_data, uint32_t encoded_data_len, uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate, unsigned int *flag) { struct lpc10_context *context = codec->private_info; int i; INT32 bits[BitsPerFrame]; real speech[SamplesPerFrame]; short *sampleBuffer = (short *)decoded_data; const unsigned char *buffer = (const unsigned char *)encoded_data; if (!context) { return SWITCH_STATUS_FALSE; } for (i = 0; i < BitsPerFrame; i++) bits[i] = (buffer[i>>3]&(1<<(i&7))) != 0; lpc10_decode(bits, speech, &context->decoder_object); for (i = 0; i < SamplesPerFrame; i++) { real sample = (real)(speech[i]*SampleValueScale); if (sample < MinSampleValue) sample = MinSampleValue; else if (sample > MaxSampleValue) sample = MaxSampleValue; sampleBuffer[i] = (short)sample; } *decoded_data_len = SamplesPerFrame*2; return SWITCH_STATUS_SUCCESS; } /* Registration */ static const switch_codec_implementation_t lpc10_implementation = { /*.codec_type */ SWITCH_CODEC_TYPE_AUDIO, /*.ianacode */ 7, /*.iananame */ "LPC", /*.fmtp */ NULL, /*.samples_per_second */ 8000, /*.bits_per_second */ 240, /*.microseconds_per_frame */ 22500, /*.samples_per_frame */ 180, /*.bytes_per_frame */ 360, /*.encoded_bytes_per_frame */ 7, /*.number_of_channels */ 1, /*.pref_frames_per_packet */ 1, /*.max_frames_per_packet */ 1, /*.init */ switch_lpc10_init, /*.encode */ switch_lpc10_encode, /*.decode */ switch_lpc10_decode, /*.destroy */ switch_lpc10_destroy, }; const switch_codec_interface_t lpc10_codec_interface = { /*.interface_name */ "LPC-10 2.4kbps", /*.implementations */ &lpc10_implementation, }; static switch_loadable_module_interface_t lpc10_module_interface = { /*.module_name */ modname, /*.endpoint_interface */ NULL, /*.timer_interface */ NULL, /*.dialplan_interface */ NULL, /*.codec_interface */ &lpc10_codec_interface, /*.application_interface */ NULL }; SWITCH_MOD_DECLARE(switch_status_t) switch_module_load(const switch_loadable_module_interface_t **module_interface, char *filename) { /* connect my internal structure to the blank pointer passed to me */ *module_interface = &lpc10_module_interface; /* indicate that the module should continue to be loaded */ return SWITCH_STATUS_SUCCESS; } /* For Emacs: * Local Variables: * mode:c * indent-tabs-mode:nil * tab-width:4 * c-basic-offset:4 * End: * For VIM: * vim:set softtabstop=4 shiftwidth=4 tabstop=4 expandtab: */