wireshark/epan/dissectors/packet-teamspeak2.c

1172 lines
35 KiB
C

/* packet-teamspeak2.c
* Routines for TeamSpeak2 protocol packet disassembly
* By brooss <brooss.teambb@gmail.com>
* Copyright 2008 brooss
*
* $Id$
*
* Wireshark - Network traffic analyzer
* By Gerald Combs <gerald@wireshark.org>
* Copyright 1998
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <epan/packet.h>
#include <epan/prefs.h>
#include <epan/crc32.h>
#include <epan/reassemble.h>
#include <epan/conversation.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* Packet Classes */
#define TS2C_STANDARD 0xbef0
#define TS2C_ACK 0xbef1
#define TS2C_CLIENT_VOICE 0xbef2
#define TS2C_SERVER_VOICE 0xbef3
#define TS2C_CONNECTION 0xbef4
/* Packet Types */
#define TS2T_PING 0x0001
#define TS2T_PINGREPLY 0x0002
#define TS2T_LOGINREQUEST 0x0003
#define TS2T_LOGINREPLY 0x0004
#define TS2T_LOGINPART2 0x0005
#define TS2T_CHANNELLIST 0x0006
#define TS2T_PLAYERLIST 0x0007
#define TS2T_LOGINEND 0x0008
#define TS2T_TEXTMESSAGE 0x0082
#define TS2T_CHANNEL_PLAYERLIST 0x006c
#define TS2T_CHANNELCHANGE 0x0067
#define TS2T_CHANNELLISTUPDATE 0x006e
#define TS2T_PLAYERKICKED 0x0066
#define TS2T_PLAYERLEFT 0x0065
#define TS2T_NEWPLAYERJOINED 0x0064
#define TS2T_KNOWNPLAYERUPDATE 0x0068
#define TS2T_CHANNELDELETED 0x0073
#define TS2T_CHANNELNAMECHANGED 0x006f
#define TS2T_CHANNELTOPICCHANGED 0x0070
#define TS2T_CHANNELPASSWORDCHANGED 0x0071
#define TS2T_CREATECHANNEL 0x00c9
#define TS2T_DISCONNECT 0x012c
#define TS2T_SWITCHCHANNEL 0x012f
#define TS2T_CHANGESTATUS 0x0130
#define TS2T_CHATMESSAGEBOUNCE 0xfc0f
#define TS2T_VOICE_DATA_CELP_5_1 0x0000
#define TS2T_VOICE_DATA_CELP_6_3 0x0100
#define TS2T_VOICE_DATA_GSM_14_8 0x0200
#define TS2T_VOICE_DATA_GSM_16_4 0x0300
#define TS2T_VOICE_DATA_CELP_WINDOWS_5_2 0x0400
#define TS2T_VOICE_DATA_SPEEX_3_4 0x0500
#define TS2T_VOICE_DATA_SPEEX_5_2 0x0600
#define TS2T_VOICE_DATA_SPEEX_7_2 0x0700
#define TS2T_VOICE_DATA_SPEEX_9_3 0x0800
#define TS2T_VOICE_DATA_SPEEX_12_3 0x0900
#define TS2T_VOICE_DATA_SPEEX_16_3 0x0a00
#define TS2T_VOICE_DATA_SPEEX_19_5 0x0b00
#define TS2T_VOICE_DATA_SPEEX_25_9 0x0c00
/* Codec Types */
#define TS2T_CODEC_CELP_5_1 0x0000
#define TS2T_CODEC_CELP_6_3 0x0001
#define TS2T_CODEC_GSM_14_8 0x0002
#define TS2T_CODEC_GSM_16_4 0x0003
#define TS2T_CODEC_CELP_WINDOWS_5_2 0x0004
#define TS2T_CODEC_SPEEX_3_4 0x0005
#define TS2T_CODEC_SPEEX_5_2 0x0006
#define TS2T_CODEC_SPEEX_7_2 0x0007
#define TS2T_CODEC_SPEEX_9_3 0x0008
#define TS2T_CODEC_SPEEX_12_3 0x0009
#define TS2T_CODEC_SPEEX_16_3 0x000a
#define TS2T_CODEC_SPEEX_19_5 0x000b
#define TS2T_CODEC_SPEEX_25_9 0x000c
/* Player Status Flags */
#define TS2_STATUS_CHANNELCOMMANDER 1
#define TS2_STATUS_BLOCKWHISPERS 4
#define TS2_STATUS_AWAY 8
#define TS2_STATUS_MUTEMICROPHONE 16
#define TS2_STATUS_MUTE 32
static int hf_msg_fragments = -1;
static int hf_msg_fragment = -1;
static int hf_msg_fragment_overlap = -1;
static int hf_msg_fragment_overlap_conflicts = -1;
static int hf_msg_fragment_multiple_tails = -1;
static int hf_msg_fragment_too_long_fragment = -1;
static int hf_msg_fragment_error = -1;
static int hf_msg_reassembled_in = -1;
static gint ett_msg_fragment = -1;
static gint ett_msg_fragments = -1;
static const fragment_items msg_frag_items = {
/* Fragment subtrees */
&ett_msg_fragment,
&ett_msg_fragments,
/* Fragment fields */
&hf_msg_fragments,
&hf_msg_fragment,
&hf_msg_fragment_overlap,
&hf_msg_fragment_overlap_conflicts,
&hf_msg_fragment_multiple_tails,
&hf_msg_fragment_too_long_fragment,
&hf_msg_fragment_error,
/* Reassembled in field */
&hf_msg_reassembled_in,
/* Tag */
"Message fragments"
};
/* Class names */
static const value_string classnames[] =
{
{ TS2C_CONNECTION, "Connection" },
{ TS2C_ACK, "ACK"},
{ TS2C_STANDARD, "Standard (reliable)"},
{ TS2C_SERVER_VOICE, "Voice"},
{ TS2C_CLIENT_VOICE, "Voice"},
{ 0, NULL }
};
/* Type names */
static const value_string typenames[] = {
{ TS2T_PING, "Ping" },
{ TS2T_PINGREPLY, "Ping Reply" },
{ TS2T_LOGINREQUEST, "Login Request" },
{ TS2T_LOGINREPLY, "Login Reply" },
{ TS2T_LOGINPART2, "Login Part 2" },
{ TS2T_CHANNELLIST, "Channel List" },
{ TS2T_PLAYERLIST, "Player List" },
{ TS2T_LOGINEND, "Login End" },
{ TS2T_TEXTMESSAGE, "Text Message" },
{ TS2T_CHANNEL_PLAYERLIST, "Channel Player List" },
{ TS2T_CHANNELCHANGE, "Channel Change" },
{ TS2T_CHANNELLISTUPDATE, "Channel List Update" },
{ TS2T_PLAYERKICKED, "Player Kicked" },
{ TS2T_PLAYERLEFT, "Player Left" },
{ TS2T_NEWPLAYERJOINED, "New Player Joined" },
{ TS2T_KNOWNPLAYERUPDATE, "Known Player Update" },
{ TS2T_CHANNELDELETED, "Channel Deleted" },
{ TS2T_CHANNELNAMECHANGED, "Channel Name Change" },
{ TS2T_CHANNELTOPICCHANGED, "Channel Topic Change" },
{ TS2T_CHANNELPASSWORDCHANGED, "Channel Password Change" },
{ TS2T_CREATECHANNEL, "Create Channel" },
{ TS2T_DISCONNECT, "Disconnect" },
{ TS2T_SWITCHCHANNEL, "Switch Channel"},
{ TS2T_CHANGESTATUS, "Change Status" },
{ TS2T_CHATMESSAGEBOUNCE, "Chat Message Bounce" },
{ TS2T_VOICE_DATA_CELP_5_1, "TS2T_VOICE_DATA_CELP_5_1" },
{ TS2T_VOICE_DATA_CELP_6_3, "TS2T_VOICE_DATA_CELP_6_3" },
{ TS2T_VOICE_DATA_GSM_14_8, "TS2T_VOICE_DATA_GSM_14_8" },
{ TS2T_VOICE_DATA_GSM_16_4, "TS2T_VOICE_DATA_GSM_16_4" },
{ TS2T_VOICE_DATA_CELP_WINDOWS_5_2, "TS2T_VOICE_DATA_CELP_WINDOWS_5_2" },
{ TS2T_VOICE_DATA_SPEEX_3_4, "TS2T_VOICE_DATA_SPEEX_3_4" },
{ TS2T_VOICE_DATA_SPEEX_5_2, "TS2T_VOICE_DATA_SPEEX_5_2" },
{ TS2T_VOICE_DATA_SPEEX_7_2, "TS2T_VOICE_DATA_SPEEX_7_2" },
{ TS2T_VOICE_DATA_SPEEX_9_3, "TS2T_VOICE_DATA_SPEEX_9_3" },
{ TS2T_VOICE_DATA_SPEEX_12_3, "TS2T_VOICE_DATA_SPEEX_12_3" },
{ TS2T_VOICE_DATA_SPEEX_16_3, "TS2T_VOICE_DATA_SPEEX_16_3" },
{ TS2T_VOICE_DATA_SPEEX_19_5, "TS2T_VOICE_DATA_SPEEX_19_5" },
{ TS2T_VOICE_DATA_SPEEX_25_9, "TS2T_VOICE_DATA_SPEEX_25_9" },
{ 0, NULL }
};
/* Codec Names */
static const value_string codecnames[] =
{
{ TS2T_CODEC_CELP_5_1, "CELP 5.1" },
{ TS2T_CODEC_CELP_6_3, "CELP 6.3" },
{ TS2T_CODEC_GSM_14_8, "GSM 14.8" },
{ TS2T_CODEC_GSM_16_4, "GSM 16.4" },
{ TS2T_CODEC_CELP_WINDOWS_5_2, "CELP Windows 5.2" },
{ TS2T_CODEC_SPEEX_3_4, "Speex 3.4" },
{ TS2T_CODEC_SPEEX_5_2, "Speex 5.2" },
{ TS2T_CODEC_SPEEX_7_2, "Speex 7.2" },
{ TS2T_CODEC_SPEEX_9_3, "Speex 9.3" },
{ TS2T_CODEC_SPEEX_12_3, "Speex 12.3" },
{ TS2T_CODEC_SPEEX_16_3, "Speex 16.3" },
{ TS2T_CODEC_SPEEX_19_5, "Speex 19.5" },
{ TS2T_CODEC_SPEEX_25_9, "Speex 25.9" },
{ 0, NULL }
};
static int proto_ts2 = -1;
static int global_ts2_port = 8767;
static dissector_handle_t ts2_handle;
static int hf_ts2_type = -1;
static int hf_ts2_class = -1;
static int hf_ts2_clientid = -1;
static int hf_ts2_sessionkey = -1;
static int hf_ts2_crc32 = -1;
static int hf_ts2_ackto = -1;
static int hf_ts2_seqnum = -1;
static int hf_ts2_protocol_string = -1;
static int hf_ts2_string = -1;
static int hf_ts2_registeredlogin = -1;
static int hf_ts2_name = -1;
static int hf_ts2_password = -1;
static int hf_ts2_nick = -1;
static int hf_ts2_badlogin = -1;
static int hf_ts2_unknown = -1;
static int hf_ts2_channel = -1;
static int hf_ts2_subchannel = -1;
static int hf_ts2_channelpassword = -1;
static int hf_ts2_emptyspace = -1;
static int hf_ts2_fragmentnumber = -1;
static int hf_ts2_platform_string = -1;
static int hf_ts2_server_name = -1;
static int hf_ts2_server_welcome_message = -1;
static int hf_ts2_endmarker = -1;
static int hf_ts2_codec = -1;
static int hf_ts2_channel_flags = -1;
static int hf_ts2_channel_id = -1;
static int hf_ts2_channel_name = -1;
static int hf_ts2_channel_topic = -1;
static int hf_ts2_channel_description = -1;
static int hf_ts2_player_id = -1;
static int hf_ts2_player_status_flags = -1;
static int hf_ts2_number_of_players = -1;
static int hf_ts2_number_of_channels = -1;
static int hf_ts2_resend_count = -1;
static int hf_ts2_status_channelcommander = -1;
static int hf_ts2_status_blockwhispers = -1;
static int hf_ts2_status_away = -1;
static int hf_ts2_status_mutemicrophone = -1;
static int hf_ts2_status_mute = -1;
static gint ett_ts2 = -1;
static gint *ett[] = {
&ett_ts2,
&ett_msg_fragment,
&ett_msg_fragments
};
/* Conversation Variables */
typedef struct
{
guint32 last_inorder_server_frame;
guint32 last_inorder_client_frame;
address server_addr;
guint32 server_port;
guint32 server_frag_size;
guint32 server_frag_num;
guint32 client_frag_size;
guint32 client_frag_num;
} ts2_conversation;
/* Packet Variables */
typedef struct
{
guint32 frag_num;
guint32 frag_size;
gboolean fragmented;
gboolean outoforder;
} ts2_frag;
static hf_register_info hf[] = {
{ &hf_ts2_class,
{ "Class", "ts2.class",
FT_UINT16, BASE_HEX,
VALS(classnames), 0x0,
NULL, HFILL }
},
{ &hf_ts2_type,
{ "Type", "ts2.type",
FT_UINT16, BASE_HEX,
VALS(typenames), 0x0,
NULL, HFILL }
},
{ &hf_ts2_clientid,
{ "Client id", "ts2.clientid",
FT_UINT32, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_sessionkey,
{ "Session Key", "ts2.sessionkey",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_ackto,
{ "Ping Reply To", "ts2.ping_ackto",
FT_UINT32, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_crc32,
{ "CRC32 Checksum", "ts2.crc32",
FT_UINT32, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_seqnum,
{ "Sequence Number", "ts2.sequencenum",
FT_UINT32, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_protocol_string,
{ "Protocol String", "ts2.protocolstring",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_string,
{ "String", "ts2.string",
FT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_registeredlogin,
{ "Registered Login", "ts2.registeredlogin",
FT_BOOLEAN, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_name,
{ "Name", "ts2.name",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_password,
{ "Password", "ts2.password",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_nick,
{ "Nick", "ts2.nick",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_badlogin,
{ "Bad Login", "ts2.badlogin",
FT_BOOLEAN, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_unknown,
{ "Unknown", "ts2.unknown",
FT_BYTES, BASE_HEX,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_channel,
{ "Channel", "ts2.channel",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_subchannel,
{ "Sub-Channel", "ts2.subchannel",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_channelpassword,
{ "Channel Password", "ts2.channelpassword",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_emptyspace,
{ "Empty Space", "ts2.emptyspace",
FT_NONE, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_fragmentnumber,
{ "Fragment Number", "ts2.fragmentnumber",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_platform_string,
{ "Platform String", "ts2.platformstring",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_server_name,
{ "Server Name", "ts2.servername",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_server_welcome_message,
{ "Server Welcome Message", "ts2.serverwelcomemessage",
FT_UINT_STRING, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_endmarker,
{ "End Marker", "ts2.endmarker",
FT_NONE, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_codec,
{ "Codec", "ts2.codec",
FT_UINT16, BASE_HEX,
VALS(codecnames), 0x0,
NULL, HFILL }
},
{ &hf_ts2_channel_flags,
{ "Channel Flags", "ts2.channelflags",
FT_BOOLEAN, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_channel_id,
{ "Channel Id", "ts2.chanelid",
FT_UINT32, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_channel_name,
{ "Channel Name", "ts2.chanelname",
FT_STRINGZ, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_channel_topic,
{ "Channel Topic", "ts2.chaneltopic",
FT_STRINGZ, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_channel_description,
{ "Channel Description", "ts2.chaneldescription",
FT_STRINGZ, BASE_NONE,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_player_id,
{ "Player Id", "ts2.playerid",
FT_UINT32, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_player_status_flags,
{ "Player Status Flags", "ts2.playerstatusflags",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_number_of_players,
{ "Number Of Players", "ts2.numberofplayers",
FT_UINT32, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_number_of_channels,
{ "Number Of Channels", "ts2.numberofchannels",
FT_UINT32, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_resend_count,
{ "Resend Count", "ts2.resendcount",
FT_UINT16, BASE_DEC,
NULL, 0x0,
NULL, HFILL }
},
{ &hf_ts2_status_channelcommander,
{ "Channel Commander", "ts2.playerstatusflags.channelcommander",
FT_BOOLEAN, 8,
NULL, TS2_STATUS_CHANNELCOMMANDER,
NULL, HFILL }
},
{ &hf_ts2_status_blockwhispers,
{ "Block Whispers", "ts2.playerstatusflags.blockwhispers",
FT_BOOLEAN, 8,
NULL, TS2_STATUS_BLOCKWHISPERS,
NULL, HFILL }
},
{ &hf_ts2_status_away,
{ "Away", "ts2.playerstatusflags.away",
FT_BOOLEAN, 8,
NULL, TS2_STATUS_AWAY,
NULL, HFILL }
},
{ &hf_ts2_status_mutemicrophone,
{ "Mute Microphone", "ts2.playerstatusflags.mutemicrophone",
FT_BOOLEAN, 8,
NULL, TS2_STATUS_MUTEMICROPHONE,
NULL, HFILL }
},
{ &hf_ts2_status_mute,
{ "Mute", "ts2.playerstatusflags.mute",
FT_BOOLEAN, 8,
NULL, TS2_STATUS_MUTE,
NULL, HFILL }
},
{ &hf_msg_fragments,
{"Message fragments", "ts2.fragments",
FT_NONE, BASE_NONE, NULL, 0x00, NULL, HFILL } },
{ &hf_msg_fragment,
{"Message fragment", "ts2.fragment",
FT_FRAMENUM, BASE_NONE, NULL, 0x00, NULL, HFILL } },
{ &hf_msg_fragment_overlap,
{"Message fragment overlap", "ts2.fragment.overlap",
FT_BOOLEAN, BASE_NONE, NULL, 0x00, NULL, HFILL } },
{ &hf_msg_fragment_overlap_conflicts,
{"Message fragment overlapping with conflicting data",
"ts2.fragment.overlap.conflicts",
FT_BOOLEAN, BASE_NONE, NULL, 0x00, NULL, HFILL } },
{ &hf_msg_fragment_multiple_tails,
{"Message has multiple tail fragments",
"ts2.fragment.multiple_tails",
FT_BOOLEAN, BASE_NONE, NULL, 0x00, NULL, HFILL } },
{ &hf_msg_fragment_too_long_fragment,
{"Message fragment too long", "ts2.fragment.too_long_fragment",
FT_BOOLEAN, BASE_NONE, NULL, 0x00, NULL, HFILL } },
{ &hf_msg_fragment_error,
{"Message defragmentation error", "ts2.fragment.error",
FT_FRAMENUM, BASE_NONE, NULL, 0x00, NULL, HFILL } },
{ &hf_msg_reassembled_in,
{"Reassembled in", "ts2.reassembled.in",
FT_FRAMENUM, BASE_NONE, NULL, 0x00, NULL, HFILL } }
};
/* the GMemChunk base structure */
static GMemChunk *conv_vals = NULL;
#define my_init_count 5
static GHashTable *msg_fragment_table = NULL;
static GHashTable *msg_reassembled_table = NULL;
/* forward reference */
static void dissect_ts2(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree);
static gboolean ts2_add_checked_crc32(proto_tree *tree, int hf_item, tvbuff_t *tvb, guint16 offset, guint32 icrc32);
static void ts2_standard_dissect(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree, ts2_conversation *conversation_data);
static gboolean ts2_standard_find_fragments(tvbuff_t *tvb, guint32 *last_inorder_frame, guint32 *frag_size, guint32 *frag_num, gboolean *outoforder);
static ts2_conversation* ts2_get_conversation(packet_info *pinfo);
static void ts2_parse_playerlist(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_parse_channellist(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_parse_newplayerjoined(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_parse_knownplayerupdate(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_parse_playerleft(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_parse_loginend(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_parse_changestatus(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_parse_switchchannel(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_add_statusflags(tvbuff_t *tvb, proto_tree *ts2_tree, guint32 offset);
static void ts2_parse_channelchange(tvbuff_t *tvb, proto_tree *ts2_tree);
static void ts2_parse_loginpart2(tvbuff_t *tvb, proto_tree *ts2_tree);
/*
* proto_register_ts2()
* */
void proto_register_ts2(void)
{
/* Setup protocol subtree array */
if (proto_ts2 == -1) {
proto_ts2 = proto_register_protocol (
"Teamspeak2 Protocol", /* name */
"TeamSpeak2", /* short name */
"ts2" /* abbrev */
);
proto_register_field_array(proto_ts2, hf, array_length(hf));
proto_register_subtree_array(ett, array_length(ett));
fragment_table_init(&msg_fragment_table);
reassembled_table_init(&msg_reassembled_table);
if (conv_vals)
g_mem_chunk_destroy(conv_vals);
/* now create memory chunks */
conv_vals = g_mem_chunk_new("ts2_conv_vals",
sizeof(ts2_conversation),
my_init_count * sizeof(ts2_conversation),
G_ALLOC_AND_FREE);
}
}
/*
* proto_reg_handoff_ts2()
* */
void proto_reg_handoff_ts2(void)
{
static gboolean initialized = FALSE;
if (!initialized) {
ts2_handle = create_dissector_handle(dissect_ts2, proto_ts2);
dissector_add("udp.port", global_ts2_port, ts2_handle);
}
}
/*
* Check if a packet is in order and if it is set its fragmentation details into the passed pointers.
* Returns TRUE if the packet is fragmented.
* Must be run sequentially
* */
static gboolean ts2_standard_find_fragments(tvbuff_t *tvb, guint32 *last_inorder_frame, guint32 *frag_size, guint32 *frag_num, gboolean *outoforder)
{
guint32 frag_count;
gboolean ret;
frag_count=tvb_get_letohs(tvb, 18);
ret=FALSE;
*outoforder=FALSE;
/* if last_inorder_frame is zero, then this is the first reliable packet */
if(*last_inorder_frame==0)
{
*last_inorder_frame=tvb_get_letohl(tvb, 12);
*frag_size=tvb_get_letohs(tvb, 18);
*frag_num=0;
if(*frag_size>0)
ret=TRUE;
else
ret=FALSE;
}
/* This packet is in order */
else if(*last_inorder_frame==tvb_get_letohl(tvb, 12)-1)
{
if(*frag_size>0)
{
*frag_num=*frag_size-frag_count;
if(frag_count==0)
{
*frag_size=0;
}
ret=TRUE;
}
else
{
*frag_size=tvb_get_letohs(tvb, 18);
*frag_num=*frag_size-frag_count;
if(*frag_size>0)
ret=TRUE;
else
ret=FALSE;
}
*last_inorder_frame=tvb_get_letohl(tvb, 12);
}
else /* out of order */
*outoforder=TRUE;
return ret;
}
/*
* Dissect a standard (reliable) ts2 packet, reassembling if required.
*/
static void ts2_standard_dissect(tvbuff_t *tvb, packet_info *pinfo, proto_tree *ts2_tree, ts2_conversation *conversation_data)
{
guint8 save_fragmented;
tvbuff_t *new_tvb, *next_tvb;
fragment_data *frag_msg ;
guint16 fragment_number;
ts2_frag *frag;
gboolean outoforder;
guint16 type = tvb_get_letohs(tvb, 2);
/*guint16 class = tvb_get_letohs(tvb, 0);*/
proto_tree_add_item(ts2_tree, hf_ts2_seqnum, tvb, 12, 4, TRUE);
/* Get our stored fragmentation data or create one! */
if ( ! ( frag = p_get_proto_data(pinfo->fd, proto_ts2) ) ) {
frag = se_alloc(sizeof(ts2_frag));
frag->frag_num=0;
}
/* decide if the packet is server to client or client to server
* then check its fragmentation
*/
if(!(pinfo->fd->flags.visited))
{
if(conversation_data->server_port == pinfo->srcport)
{
frag->fragmented = ts2_standard_find_fragments(tvb, &conversation_data->last_inorder_server_frame, &conversation_data->server_frag_size, &conversation_data->server_frag_num, &outoforder);
frag->frag_num=conversation_data->server_frag_num;
frag->frag_size=conversation_data->server_frag_size;
}
else
{
frag->fragmented = ts2_standard_find_fragments(tvb, &conversation_data->last_inorder_client_frame, &conversation_data->client_frag_size, &conversation_data->client_frag_num, &outoforder);
frag->frag_num=conversation_data->client_frag_num;
frag->frag_size=conversation_data->client_frag_size;
}
frag->outoforder=outoforder;
p_add_proto_data(pinfo->fd, proto_ts2, frag);
}
/* Get our stored fragmentation data */
frag = p_get_proto_data(pinfo->fd, proto_ts2);
proto_tree_add_item(ts2_tree, hf_ts2_resend_count, tvb, 16, 2, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_fragmentnumber, tvb, 18, 2, TRUE);
ts2_add_checked_crc32(ts2_tree, hf_ts2_crc32, tvb, 20, tvb_get_letohl(tvb, 20));
/* Reassemble the packet if its fragmented */
new_tvb = NULL;
if(frag->fragmented)
{
save_fragmented = pinfo->fragmented;
frag_msg = NULL;
pinfo->fragmented = TRUE;
fragment_number = tvb_get_letohs(tvb, 18);
frag_msg = fragment_add_seq_check(tvb, 24, pinfo, type, msg_fragment_table, msg_reassembled_table, frag->frag_num, tvb_length_remaining(tvb, 24), fragment_number);
new_tvb = process_reassembled_data(tvb, 24, pinfo,"Reassembled Message", frag_msg, &msg_frag_items, NULL, ts2_tree);
if (frag_msg)
{ /* Reassembled */
if (check_col(pinfo->cinfo, COL_INFO)) col_append_str(pinfo->cinfo, COL_INFO, " (Message Reassembled)");
}
else
{ /* Not last packet of reassembled Short Message */
if (check_col(pinfo->cinfo, COL_INFO))col_append_fstr(pinfo->cinfo, COL_INFO," (Message fragment %u)", frag->frag_num);
}
if (new_tvb)
next_tvb = new_tvb;
else
next_tvb = tvb_new_subset(tvb, 24, -1, -1);
pinfo->fragmented = save_fragmented;
}
else
next_tvb = tvb_new_subset(tvb, 24, -1, -1);
/* If we have a full packet now dissect it */
if((new_tvb || !frag->fragmented) && !frag->outoforder)
{
switch(type)
{
case TS2T_LOGINPART2:
{
ts2_parse_loginpart2(next_tvb, ts2_tree);
break;
}
case TS2T_CHANNELLIST:
{
ts2_parse_channellist(next_tvb, ts2_tree);
break;
}
case TS2T_PLAYERLIST:
{
ts2_parse_playerlist(next_tvb, ts2_tree);
break;
}
case TS2T_NEWPLAYERJOINED:
{
ts2_parse_newplayerjoined(next_tvb, ts2_tree);
break;
}
case TS2T_KNOWNPLAYERUPDATE:
{
ts2_parse_knownplayerupdate(next_tvb, ts2_tree);
break;
}
case TS2T_PLAYERLEFT:
{
ts2_parse_playerleft(next_tvb, ts2_tree);
break;
}
case TS2T_PLAYERKICKED:
{
ts2_parse_playerleft(next_tvb, ts2_tree);
break;
}
case TS2T_LOGINEND:
{
ts2_parse_loginend(next_tvb, ts2_tree);
break;
}
case TS2T_CHANGESTATUS:
{
ts2_parse_changestatus(next_tvb, ts2_tree);
break;
}
case TS2T_SWITCHCHANNEL:
{
ts2_parse_switchchannel(next_tvb, ts2_tree);
break;
}
case TS2T_CHANNELCHANGE:
{
ts2_parse_channelchange(next_tvb, ts2_tree);
break;
}
}
}
/* The packet is out of order, update the cinfo and ignore the packet */
if(frag->outoforder)
if (check_col(pinfo->cinfo, COL_INFO)) col_append_str(pinfo->cinfo, COL_INFO, " (Out Of Order, ignored)");
}
/* Parses a ts2 new player joined (TS2_NEWPLAYERJOINED) packet and adds it to the tree */
static void ts2_parse_newplayerjoined(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_player_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_channel_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, 6, TRUE);
offset+=6;
proto_tree_add_item(ts2_tree, hf_ts2_nick, tvb, offset, 1, TRUE);
offset+=30;
}
/* Parses TS2_LOGINEND packet and adds it to the tree */
static void ts2_parse_loginend(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, tvb_length_remaining(tvb, offset), TRUE);
}
/* Parses a ts2 known player joined (TS2_KNOWNPLAYERUPDATE) packet and adds it to the tree */
static void ts2_parse_knownplayerupdate(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_player_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_player_status_flags, tvb, offset, 2, TRUE);
ts2_add_statusflags(tvb, ts2_tree, offset);
}
/* Parses a ts2 switch channel (TS2_SWITCHCHANNEL) packet and adds it to the tree */
static void ts2_parse_switchchannel(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_channel_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_password, tvb, offset, 1, TRUE);
offset+=30;
}
/* Parses a ts2 channel change (TS2T_CHANNELCHANGE) packet and adds it to the tree */
static void ts2_parse_channelchange(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_player_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_channel_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_channel_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, 2, TRUE);
}
/* Parses a ts2 change status (TS2_CHANGESTATUS) packet and adds it to the tree */
static void ts2_parse_changestatus(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_player_status_flags, tvb, offset, 2, TRUE);
ts2_add_statusflags(tvb, ts2_tree, offset);
}
/* Parses a ts2 known player left (TS2_PLAYERLEFT) packet and adds it to the tree */
static void ts2_parse_playerleft(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_player_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, tvb_length_remaining(tvb, offset), TRUE);
}
/* Parses a ts2 login part 2 (TS2T_LOGINPART2) packet and adds it to the tree */
static void ts2_parse_loginpart2(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, 0, 2, TRUE);
offset+=2;
proto_tree_add_item(ts2_tree, hf_ts2_channel, tvb, offset, 1, TRUE);
offset+=30;
proto_tree_add_item(ts2_tree, hf_ts2_subchannel, tvb, offset, 1, TRUE);
offset+=30;
proto_tree_add_item(ts2_tree, hf_ts2_channelpassword, tvb, offset, 1, TRUE);
offset+=30;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, 4, TRUE);
}
/* Parses a ts2 channel list (TS2T_CHANNELLIST) and adds it to the tree */
static void ts2_parse_channellist(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
guint32 string_len;
offset=0;
proto_tree_add_item(ts2_tree, hf_ts2_number_of_channels, tvb, offset, 4, TRUE);
offset+=4;
while(offset<tvb_length_remaining(tvb, 0))
{
proto_tree_add_item(ts2_tree, hf_ts2_channel_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_channel_flags, tvb, offset, 1, TRUE);
offset+=1;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, 1, TRUE);
offset+=1;
proto_tree_add_item(ts2_tree, hf_ts2_codec, tvb, offset, 2, TRUE);
offset+=2;
proto_tree_add_item(ts2_tree, hf_ts2_endmarker, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, 4, TRUE);
offset+=4;
tvb_get_ephemeral_stringz(tvb, offset, &string_len);
proto_tree_add_item(ts2_tree, hf_ts2_channel_name, tvb, offset,string_len , TRUE);
offset+=string_len;
tvb_get_ephemeral_stringz(tvb, offset, &string_len);
proto_tree_add_item(ts2_tree, hf_ts2_channel_topic, tvb, offset,string_len ,TRUE);
offset+=string_len;
tvb_get_ephemeral_stringz(tvb, offset, &string_len);
proto_tree_add_item(ts2_tree, hf_ts2_channel_description, tvb, offset,string_len , TRUE);
offset+=string_len;
}
}
static void ts2_add_statusflags(tvbuff_t *tvb, proto_tree *ts2_tree, guint32 offset)
{
proto_tree_add_item(ts2_tree, hf_ts2_status_channelcommander, tvb, offset, 2, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_status_blockwhispers, tvb, offset, 2, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_status_away, tvb, offset, 2, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_status_mutemicrophone, tvb, offset, 2, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_status_mute, tvb, offset, 2, TRUE);
}
/* Parses a ts2 player list (TS2T_PLAYERLIST) and adds it to the tree */
static void ts2_parse_playerlist(tvbuff_t *tvb, proto_tree *ts2_tree)
{
gint32 offset;
gint32 number_of_players;
gint32 x;
offset=0;
x=0;
proto_tree_add_item(ts2_tree, hf_ts2_number_of_players, tvb, offset, 4, TRUE);
number_of_players = tvb_get_letohl(tvb, 0);
offset+=4;
while(offset<tvb_length_remaining(tvb, 0) && x<number_of_players)
{
proto_tree_add_item(ts2_tree, hf_ts2_player_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_channel_id, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, offset, 4, TRUE);
offset+=4;
proto_tree_add_item(ts2_tree, hf_ts2_player_status_flags, tvb, offset, 2, TRUE);
ts2_add_statusflags(tvb, ts2_tree, offset);
offset+=2;
proto_tree_add_item(ts2_tree, hf_ts2_nick, tvb, offset, 1, TRUE);
offset+=30;
x++;
}
proto_tree_add_item(ts2_tree, hf_ts2_emptyspace, tvb, offset, tvb_length_remaining(tvb, 0), TRUE);
}
/* Find the current conversation or make a new one if required */
static ts2_conversation* ts2_get_conversation(packet_info *pinfo)
{
conversation_t *conversation;
ts2_conversation *conversation_data;
conversation = find_conversation(pinfo->fd->num, &pinfo->src, &pinfo->dst, pinfo->ptype, pinfo->srcport, pinfo->destport, 0);
if(conversation)
{
conversation_data = (ts2_conversation*)conversation_get_proto_data(conversation, proto_ts2);
}
else
{
conversation_data = g_mem_chunk_alloc(conv_vals);
conversation_data->last_inorder_server_frame=0; /* sequence number should never be zero so we can use this as an initial number */
conversation_data->last_inorder_client_frame=0;
conversation_data->server_port=pinfo->srcport;
conversation_data->server_frag_size=0;
conversation_data->server_frag_num=0;
conversation_data->client_frag_size=0;
conversation_data->client_frag_num=0;
conversation = conversation_new(pinfo->fd->num, &pinfo->src, &pinfo->dst, pinfo->ptype, pinfo->srcport, pinfo->destport, 0);
conversation_add_proto_data(conversation, proto_ts2, (void *)conversation_data);
}
return conversation_data;
}
/* Dissect a TS2 packet */
static void dissect_ts2(tvbuff_t *tvb, packet_info *pinfo, proto_tree *tree)
{
ts2_conversation *conversation_data;
guint16 type = tvb_get_letohs(tvb, 2);
guint16 class = tvb_get_letohs(tvb, 0);
conversation_data = ts2_get_conversation(pinfo);
if (check_col(pinfo->cinfo, COL_PROTOCOL)) {
col_set_str(pinfo->cinfo, COL_PROTOCOL, "TS2");
}
/* Clear out stuff in the info column */
if (check_col(pinfo->cinfo,COL_INFO)) {
col_clear(pinfo->cinfo,COL_INFO);
}
if (check_col(pinfo->cinfo, COL_INFO))
{
if(class==TS2C_ACK)
col_add_fstr(pinfo->cinfo, COL_INFO, "Class: %s", val_to_str(class, classnames, "Unknown (0x%02x)"));
else
col_add_fstr(pinfo->cinfo, COL_INFO, "Type: %s, Class: %s", val_to_str(type, typenames, "Unknown (0x%02x)"), val_to_str(class, classnames, "Unknown (0x%02x)"));
}
if (tree) { /* we are being asked for details */
proto_item *ti = NULL;
proto_tree *ts2_tree = NULL;
ti = proto_tree_add_item(tree, proto_ts2, tvb, 0, -1, TRUE);
ts2_tree = proto_item_add_subtree(ti, ett_ts2);
proto_tree_add_item(ts2_tree, hf_ts2_class, tvb, 0, 2, TRUE);
if(class==TS2C_ACK)
proto_tree_add_item(ts2_tree, hf_ts2_resend_count, tvb, 2, 2, TRUE);
else
proto_tree_add_item(ts2_tree, hf_ts2_type, tvb, 2, 2, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_sessionkey, tvb, 4, 4, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_clientid, tvb, 8, 4, TRUE);
switch(class)
{
case TS2C_CONNECTION:
{
proto_tree_add_item(ts2_tree, hf_ts2_seqnum, tvb, 12, 4, TRUE);
ts2_add_checked_crc32(ts2_tree, hf_ts2_crc32, tvb, 16, tvb_get_letohl(tvb, 16));
switch(type)
{
case TS2T_PING:
{
break;
}
case TS2T_PINGREPLY:
{
proto_tree_add_item(ts2_tree, hf_ts2_ackto, tvb, 20, 4, TRUE);
break;
}
case TS2T_LOGINREQUEST:
{
proto_tree_add_item(ts2_tree, hf_ts2_protocol_string, tvb, 20, 1, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_platform_string, tvb, 50, 1, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, 80, 9, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_registeredlogin, tvb, 90, 1, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_name, tvb, 90, 1, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_password, tvb, 120, 1, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_nick, tvb, 150, 1, TRUE);
conversation_data->server_port=pinfo->destport;
conversation_data->server_addr=pinfo->dst;
break;
}
case TS2T_LOGINREPLY:
{
proto_tree_add_item(ts2_tree, hf_ts2_server_name, tvb, 20, 1, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_platform_string, tvb, 50, 1, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, 80, 9, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_badlogin, tvb, 89, 3, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, 92, 80, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_sessionkey, tvb, 172, 4, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_unknown, tvb, 178, 3, TRUE);
proto_tree_add_item(ts2_tree, hf_ts2_server_welcome_message, tvb, 180, 1, TRUE);
}
}
break;
}
case TS2C_ACK:
{
/* Ignore the type for ACK, its always zero and clashes with CELP_5_1 */
proto_tree_add_item(ts2_tree, hf_ts2_seqnum, tvb, 12, 4, TRUE);
break;
}
case TS2C_STANDARD:
{
ts2_standard_dissect(tvb, pinfo, ts2_tree, conversation_data);
}
break;
}
}
}
/* Calculates a CRC32 checksum from the tvb zeroing out four bytes at the offset and checks it with the given crc32 and adds the result to the tree
* Returns true if the calculated CRC32 matches the passed CRC32.
* */
static gboolean ts2_add_checked_crc32(proto_tree *tree, int hf_item, tvbuff_t *tvb, guint16 offset, guint32 icrc32 )
{
guint8 *zero;
guint32 ocrc32;
zero = ep_alloc(4);
memset(zero, 0, 4);
ocrc32 = crc32_ccitt_tvb(tvb, offset);
ocrc32 = crc32_ccitt_seed(zero, 4, 0xffffffff-ocrc32);
ocrc32 = crc32_ccitt_tvb_offset_seed(tvb, offset+4, tvb_reported_length_remaining(tvb, offset+4), 0xffffffff-ocrc32);
if(icrc32==ocrc32)
{
proto_tree_add_uint_format(tree, hf_item, tvb, offset, 4, tvb_get_letohl(tvb, 16), "crc32: 0x%04x [correct]", tvb_get_letohl(tvb, offset));
return TRUE;
}
else
{
proto_tree_add_uint_format(tree, hf_item, tvb, offset, 4, tvb_get_letohl(tvb,16), "crc32: 0x%04x [incorrect, should be 0x%04x]", tvb_get_letohl(tvb, offset),ocrc32);
return FALSE;
}
}