![Ulf Lamping](/assets/img/avatar_default.png)
in addition, I had to implement fragment_get_reassembled() in addition to fragment_get(), which works with reassembled_table svn path=/trunk/; revision=15762
249 lines
9.3 KiB
C
249 lines
9.3 KiB
C
/* reassemble.h
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* Declarations of outines for {fragment,segment} reassembly
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*
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* $Id$
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*
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* Ethereal - Network traffic analyzer
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* By Gerald Combs <gerald@ethereal.com>
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* Copyright 1998 Gerald Combs
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* make sure that all flags that are set in a fragment entry is also set for
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* the flags field of fd_head !!!
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*/
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/* only in fd_head: packet is defragmented */
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#define FD_DEFRAGMENTED 0x0001
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/* there are overlapping fragments */
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#define FD_OVERLAP 0x0002
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/* overlapping fragments contain different data */
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#define FD_OVERLAPCONFLICT 0x0004
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/* more than one fragment which indicates end-of data */
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#define FD_MULTIPLETAILS 0x0008
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/* fragment contains data past the end of the datagram */
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#define FD_TOOLONGFRAGMENT 0x0010
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/* fragment data not alloced, fd->data pointing to fd_head->data+fd->offset */
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#define FD_NOT_MALLOCED 0x0020
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/* this flag is used to request fragment_add to continue the reassembly process */
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#define FD_PARTIAL_REASSEMBLY 0x0040
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/* fragment offset is indicated by sequence number and not byte offset
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into the defragmented packet */
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#define FD_BLOCKSEQUENCE 0x0100
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typedef struct _fragment_data {
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struct _fragment_data *next;
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guint32 frame;
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guint32 offset;
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guint32 len;
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guint32 datalen; /*Only valid in first item of list */
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guint32 reassembled_in; /* frame where this PDU was reassembled,
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only valid in the first item of the list
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and when FD_DEFRAGMENTED is set*/
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guint32 flags;
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unsigned char *data;
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} fragment_data;
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/*
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* Initialize a fragment table.
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*/
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extern void fragment_table_init(GHashTable **fragment_table);
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extern void dcerpc_fragment_table_init(GHashTable **fragment_table);
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/*
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* Initialize a reassembled-packet table.
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*/
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extern void reassembled_table_init(GHashTable **reassembled_table);
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/*
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* Free up all space allocated for fragment keys and data.
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*/
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void reassemble_init(void);
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/*
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* This function adds a new fragment to the fragment hash table.
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* If this is the first fragment seen for this datagram, a new entry
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* is created in the hash table, otherwise this fragment is just added
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* to the linked list of fragments for this packet.
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* The list of fragments for a specific datagram is kept sorted for
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* easier handling.
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*
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* Returns a pointer to the head of the fragment data list if we have all the
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* fragments, NULL otherwise.
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*/
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extern fragment_data *fragment_add(tvbuff_t *tvb, int offset, packet_info *pinfo,
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guint32 id, GHashTable *fragment_table, guint32 frag_offset,
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guint32 frag_data_len, gboolean more_frags);
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extern fragment_data *fragment_add_multiple_ok(tvbuff_t *tvb, int offset,
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packet_info *pinfo, guint32 id, GHashTable *fragment_table,
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guint32 frag_offset, guint32 frag_data_len, gboolean more_frags);
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extern fragment_data *fragment_add_check(tvbuff_t *tvb, int offset,
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packet_info *pinfo, guint32 id, GHashTable *fragment_table,
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GHashTable *reassembled_table, guint32 frag_offset,
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guint32 frag_data_len, gboolean more_frags);
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/* same as fragment_add() but this one assumes frag_number is a block
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sequence number. note that frag_number is 0 for the first fragment. */
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extern fragment_data *fragment_add_seq(tvbuff_t *tvb, int offset, packet_info *pinfo,
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guint32 id, GHashTable *fragment_table, guint32 frag_number,
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guint32 frag_data_len, gboolean more_frags);
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extern fragment_data *
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fragment_add_dcerpc_dg(tvbuff_t *tvb, int offset, packet_info *pinfo, guint32 id,
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void *act_id,
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GHashTable *fragment_table, guint32 frag_number,
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guint32 frag_data_len, gboolean more_frags);
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/*
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* These functions add a new fragment to the fragment hash table.
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* If this is the first fragment seen for this datagram, a new
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* "fragment_data" structure is allocated to refer to the reassembled,
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* packet, and:
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*
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* in "fragment_add_seq_802_11()", if "more_frags" is false,
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* the structure is not added to the hash table, and not given
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* any fragments to refer to, but is just returned;
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*
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* otherwise, this fragment is added to the linked list of fragments
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* for this packet, and the "fragment_data" structure is put into
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* the hash table.
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*
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* Otherwise, this fragment is just added to the linked list of fragments
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* for this packet.
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*
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* If, after processing this fragment, we have all the fragments, they
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* remove that from the fragment hash table if necessary and add it
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* to the table of reassembled fragments, and return a pointer to the
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* head of the fragment list.
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*
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* If this is the first fragment we've seen, and "more_frags" is false,
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* "fragment_add_seq_802_11()" does nothing to the fragment data list,
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* and returns a pointer to the head of that (empty) list. The other
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* routines return NULL.
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*
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* Otherwise, they return NULL.
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*
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* "fragment_add_seq_check()" and "fragment_add_seq_802_11()" assume
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* frag_number is a block sequence number.
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* The bsn for the first block is 0.
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*
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* "fragment_add_seq_next()" is for protocols with no sequence number,
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* and assumes fragments always appear in sequence.
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*/
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extern fragment_data *
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fragment_add_seq_check(tvbuff_t *tvb, int offset, packet_info *pinfo,
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guint32 id, GHashTable *fragment_table,
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GHashTable *reassembled_table, guint32 frag_number,
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guint32 frag_data_len, gboolean more_frags);
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extern fragment_data *
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fragment_add_seq_802_11(tvbuff_t *tvb, int offset, packet_info *pinfo,
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guint32 id, GHashTable *fragment_table,
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GHashTable *reassembled_table, guint32 frag_number,
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guint32 frag_data_len, gboolean more_frags);
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extern fragment_data *
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fragment_add_seq_next(tvbuff_t *tvb, int offset, packet_info *pinfo, guint32 id,
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GHashTable *fragment_table, GHashTable *reassembled_table,
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guint32 frag_data_len, gboolean more_frags);
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/* to specify how much to reassemble, for fragmentation where last fragment can not be
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* identified by flags or such.
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* note that for FD_BLOCKSEQUENCE tot_len is the index for the tail fragment.
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* i.e. since the block numbers start at 0, if we specify tot_len==2, that
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* actually means we want to defragment 3 blocks, block 0, 1 and 2.
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*
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*/
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extern void
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fragment_set_tot_len(packet_info *pinfo, guint32 id, GHashTable *fragment_table,
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guint32 tot_len);
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/* to resad whatever totlen previously set */
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extern guint32
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fragment_get_tot_len(packet_info *pinfo, guint32 id, GHashTable *fragment_table);
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/*
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* This function will set the partial reassembly flag(FD_PARTIAL_REASSEMBLY) for a fh.
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* When this function is called, the fh MUST already exist, i.e.
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* the fh MUST be created by the initial call to fragment_add() before
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* this function is called. Also note that this function MUST be called to indicate
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* a fh will be extended (increase the already stored data). After calling this function,
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* and if FD_DEFRAGMENTED is set, the reassembly process will be continued.
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*/
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extern void
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fragment_set_partial_reassembly(packet_info *pinfo, guint32 id, GHashTable *fragment_table);
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/* This function is used to check if there is partial or completed reassembly state
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* matching this packet. I.e. Are there reassembly going on or not for this packet?
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*/
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extern fragment_data *
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fragment_get(packet_info *pinfo, guint32 id, GHashTable *fragment_table);
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/* The same for the reassemble table */
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extern fragment_data *
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fragment_get_reassembled(packet_info *pinfo, guint32 id, GHashTable *reassembled_table);
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/* This will free up all resources and delete reassembly state for this PDU.
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* Except if the PDU is completely reassembled, then it would NOT deallocate the
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* buffer holding the reassembled data but instead return the pointer to that
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* buffer.
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*
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* So, if you call fragment_delete and it returns non-NULL, YOU are responsible to
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* g_free() that buffer.
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*/
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extern unsigned char *
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fragment_delete(packet_info *pinfo, guint32 id, GHashTable *fragment_table);
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/* hf_fragment, hf_fragment_error, and hf_reassembled_in should be
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FT_FRAMENUM, the others should be FT_BOOLEAN
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*/
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typedef struct _fragment_items {
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gint *ett_fragment;
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gint *ett_fragments;
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int *hf_fragments;
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int *hf_fragment;
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int *hf_fragment_overlap;
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int *hf_fragment_overlap_conflict;
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int *hf_fragment_multiple_tails;
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int *hf_fragment_too_long_fragment;
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int *hf_fragment_error;
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int *hf_reassembled_in;
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const char *tag;
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} fragment_items;
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extern tvbuff_t *
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process_reassembled_data(tvbuff_t *tvb, int offset, packet_info *pinfo,
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const char *name, fragment_data *fd_head, const fragment_items *fit,
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gboolean *update_col_infop, proto_tree *tree);
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extern gboolean
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show_fragment_tree(fragment_data *ipfd_head, const fragment_items *fit,
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proto_tree *tree, packet_info *pinfo, tvbuff_t *tvb, proto_item **fi);
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extern gboolean
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show_fragment_seq_tree(fragment_data *ipfd_head, const fragment_items *fit,
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proto_tree *tree, packet_info *pinfo, tvbuff_t *tvb, proto_item **fi);
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