wireshark/epan/wslua/wslua.h

833 lines
28 KiB
C

/*
* wslua.h
*
* Wireshark's interface to the Lua Programming Language
*
* (c) 2006, Luis E. Garcia Ontanon <luis@ontanon.org>
* (c) 2007, Tamas Regos <tamas.regos@ericsson.com>
* (c) 2008, Balint Reczey <balint.reczey@ericsson.com>
*
* Wireshark - Network traffic analyzer
* By Gerald Combs <gerald@wireshark.org>
* Copyright 1998 Gerald Combs
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef _PACKET_LUA_H
#define _PACKET_LUA_H
#include <glib.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include <wiretap/wtap.h>
#include <wsutil/report_message.h>
#include <wsutil/nstime.h>
#include <wsutil/ws_assert.h>
#include <wsutil/wslog.h>
#include <epan/packet.h>
#include <epan/strutil.h>
#include <epan/to_str.h>
#include <epan/prefs.h>
#include <epan/proto.h>
#include <epan/epan_dissect.h>
#include <epan/tap.h>
#include <epan/column-utils.h>
#include <wsutil/filesystem.h>
#include <epan/funnel.h>
#include <epan/tvbparse.h>
#include <epan/epan.h>
#include <epan/expert.h>
#include <epan/wslua/declare_wslua.h>
/** @file
* @ingroup wslua_group
*/
#define WSLUA_INIT_ROUTINES "init_routines"
#define WSLUA_PREFS_CHANGED "prefs_changed"
typedef void (*wslua_logger_t)(const gchar *, GLogLevelFlags, const gchar *, gpointer);
extern wslua_logger_t wslua_logger;
/* type conversion macros - lua_Number is a double, so casting isn't kosher; and
using Lua's already-available lua_tointeger() and luaL_checkinteger() might be different
on different machines; so use these instead please! */
#define wslua_togint(L,i) (gint) ( lua_tointeger(L,i) )
#define wslua_togint32(L,i) (gint32) ( lua_tonumber(L,i) )
#define wslua_togint64(L,i) (gint64) ( lua_tonumber(L,i) )
#define wslua_toguint(L,i) (guint) ( lua_tointeger(L,i) )
#define wslua_toguint32(L,i) (guint32) ( lua_tonumber(L,i) )
#define wslua_toguint64(L,i) (guint64) ( lua_tonumber(L,i) )
#define wslua_checkgint(L,i) (gint) ( luaL_checkinteger(L,i) )
#define wslua_checkgint32(L,i) (gint32) ( luaL_checknumber(L,i) )
#define wslua_checkgint64(L,i) (gint64) ( luaL_checknumber(L,i) )
#define wslua_checkguint(L,i) (guint) ( luaL_checkinteger(L,i) )
#define wslua_checkguint32(L,i) (guint32) ( luaL_checknumber(L,i) )
#define wslua_checkguint64(L,i) (guint64) ( luaL_checknumber(L,i) )
#define wslua_optgint(L,i,d) (gint) ( luaL_optinteger(L,i,d) )
#define wslua_optgint32(L,i,d) (gint32) ( luaL_optnumber(L,i,d) )
#define wslua_optgint64(L,i,d) (gint64) ( luaL_optnumber(L,i,d) )
#define wslua_optguint(L,i,d) (guint) ( luaL_optinteger(L,i,d) )
#define wslua_optguint32(L,i,d) (guint32) ( luaL_optnumber(L,i,d) )
#define wslua_optguint64(L,i,d) (guint64) ( luaL_optnumber(L,i,d) )
struct _wslua_tvb {
tvbuff_t* ws_tvb;
gboolean expired;
gboolean need_free;
};
struct _wslua_pinfo {
packet_info* ws_pinfo;
gboolean expired;
};
struct _wslua_tvbrange {
struct _wslua_tvb* tvb;
int offset;
int len;
};
struct _wslua_tw {
funnel_text_window_t* ws_tw;
gboolean expired;
void* close_cb_data;
};
typedef struct _wslua_field_t {
int hfid;
int ett;
char* name;
char* abbrev;
char* blob;
enum ftenum type;
unsigned base;
const void* vs;
guint32 mask;
} wslua_field_t;
typedef struct _wslua_expert_field_t {
expert_field ids;
const gchar *abbrev;
const gchar *text;
int group;
int severity;
} wslua_expert_field_t;
/**
* PREF_OBSOLETE is used for preferences that a module used to support
* but no longer supports; we give different error messages for them.
*/
typedef enum {
PREF_UINT,
PREF_BOOL,
PREF_ENUM,
PREF_STRING,
PREF_RANGE,
PREF_STATIC_TEXT,
PREF_OBSOLETE
} pref_type_t;
typedef struct _wslua_pref_t {
gchar* name;
gchar* label;
gchar* desc;
pref_type_t type;
union {
gboolean b;
guint u;
gchar* s;
gint e;
range_t *r;
void* p;
} value;
union {
guint32 max_value; /**< maximum value of a range */
struct {
const enum_val_t *enumvals; /**< list of name & values */
gboolean radio_buttons; /**< TRUE if it should be shown as
radio buttons rather than as an
option menu or combo box in
the preferences tab */
} enum_info; /**< for PREF_ENUM */
gchar* default_s; /**< default value for value.s */
} info; /**< display/text file information */
struct _wslua_pref_t* next;
struct _wslua_proto_t* proto;
int ref; /* Reference to enable Proto to deregister prefs. */
} wslua_pref_t;
typedef struct _wslua_proto_t {
gchar* name;
gchar* loname;
gchar* desc;
int hfid;
int ett;
wslua_pref_t prefs;
int fields;
int expert_info_table_ref;
expert_module_t *expert_module;
module_t *prefs_module;
dissector_handle_t handle;
GArray *hfa;
GArray *etta;
GArray *eia;
gboolean is_postdissector;
gboolean expired;
} wslua_proto_t;
struct _wslua_distbl_t {
dissector_table_t table;
const gchar* name;
const gchar* ui_name;
gboolean created;
gboolean expired;
};
struct _wslua_col_info {
column_info* cinfo;
gint col;
gboolean expired;
};
struct _wslua_cols {
column_info* cinfo;
gboolean expired;
};
struct _wslua_private_table {
GHashTable *table;
gboolean is_allocated;
gboolean expired;
};
struct _wslua_treeitem {
proto_item* item;
proto_tree* tree;
gboolean expired;
};
// Internal structure for wslua_field.c to track info about registered fields.
struct _wslua_header_field_info {
char *name;
header_field_info *hfi;
};
struct _wslua_field_info {
field_info *ws_fi;
gboolean expired;
};
typedef void (*tap_extractor_t)(lua_State*,const void*);
struct _wslua_tap {
gchar* name;
gchar* filter;
tap_extractor_t extractor;
lua_State* L;
int packet_ref;
int draw_ref;
int reset_ref;
gboolean all_fields;
};
/* a "File" object can be different things under the hood. It can either
be a FILE_T from wtap struct, which it is during read operations, or it
can be a wtap_dumper struct during write operations. A wtap_dumper struct
has a FILE_T member, but we can't only store its pointer here because
dump operations need the whole thing to write out with. Ugh. */
struct _wslua_file {
FILE_T file;
wtap_dumper *wdh; /* will be NULL during read usage */
gboolean expired;
};
/* a "CaptureInfo" object can also be different things under the hood. */
struct _wslua_captureinfo {
wtap *wth; /* will be NULL during write usage */
wtap_dumper *wdh; /* will be NULL during read usage */
gboolean expired;
};
struct _wslua_phdr {
wtap_rec *rec; /* this also exists in wtap struct, but is different for seek_read ops */
Buffer *buf; /* can't use the one in wtap because it's different for seek_read ops */
gboolean expired;
};
struct _wslua_const_phdr {
const wtap_rec *rec;
const guint8 *pd;
gboolean expired;
};
struct _wslua_filehandler {
struct file_type_subtype_info finfo;
gboolean is_reader;
gboolean is_writer;
gchar* internal_description; /* XXX - this is redundant; finfo.description should suffice */
gchar* type;
gchar* extensions;
lua_State* L;
int read_open_ref;
int read_ref;
int seek_read_ref;
int read_close_ref;
int seq_read_close_ref;
int can_write_encap_ref;
int write_open_ref;
int write_ref;
int write_close_ref;
int file_type;
gboolean registered;
};
struct _wslua_dir {
GDir* dir;
char* ext;
};
struct _wslua_progdlg {
struct progdlg* pw;
char* title;
char* task;
gboolean stopped;
};
typedef struct { const char* name; tap_extractor_t extractor; } tappable_t;
typedef struct {const gchar* str; enum ftenum id; } wslua_ft_types_t;
typedef wslua_pref_t* Pref;
typedef wslua_pref_t* Prefs;
typedef struct _wslua_field_t* ProtoField;
typedef struct _wslua_expert_field_t* ProtoExpert;
typedef struct _wslua_proto_t* Proto;
typedef struct _wslua_distbl_t* DissectorTable;
typedef dissector_handle_t Dissector;
typedef GByteArray* ByteArray;
typedef struct _wslua_tvb* Tvb;
typedef struct _wslua_tvbrange* TvbRange;
typedef struct _wslua_col_info* Column;
typedef struct _wslua_cols* Columns;
typedef struct _wslua_pinfo* Pinfo;
typedef struct _wslua_treeitem* TreeItem;
typedef address* Address;
typedef nstime_t* NSTime;
typedef gint64 Int64;
typedef guint64 UInt64;
typedef struct _wslua_header_field_info* Field;
typedef struct _wslua_field_info* FieldInfo;
typedef struct _wslua_tap* Listener;
typedef struct _wslua_tw* TextWindow;
typedef struct _wslua_progdlg* ProgDlg;
typedef struct _wslua_file* File;
typedef struct _wslua_captureinfo* CaptureInfo;
typedef struct _wslua_captureinfo* CaptureInfoConst;
typedef struct _wslua_phdr* FrameInfo;
typedef struct _wslua_const_phdr* FrameInfoConst;
typedef struct _wslua_filehandler* FileHandler;
typedef wtap_dumper* Dumper;
typedef struct lua_pseudo_header* PseudoHeader;
typedef tvbparse_t* Parser;
typedef tvbparse_wanted_t* Rule;
typedef tvbparse_elem_t* Node;
typedef tvbparse_action_t* Shortcut;
typedef struct _wslua_dir* Dir;
typedef struct _wslua_private_table* PrivateTable;
typedef gchar* Struct;
/*
* toXxx(L,idx) gets a Xxx from an index (Lua Error if fails)
* checkXxx(L,idx) gets a Xxx from an index after calling check_code (No Lua Error if it fails)
* pushXxx(L,xxx) pushes an Xxx into the stack
* isXxx(L,idx) tests whether we have an Xxx at idx
* shiftXxx(L,idx) removes and returns an Xxx from idx only if it has a type of Xxx, returns NULL otherwise
* WSLUA_CLASS_DEFINE must be used with a trailing ';'
* (a dummy typedef is used to be syntactically correct)
*/
#define WSLUA_CLASS_DEFINE(C,check_code) \
WSLUA_CLASS_DEFINE_BASE(C,check_code,NULL)
#define WSLUA_CLASS_DEFINE_BASE(C,check_code,retval) \
C to##C(lua_State* L, int idx) { \
C* v = (C*)lua_touserdata (L, idx); \
if (!v) luaL_error(L, "bad argument %d (%s expected, got %s)", idx, #C, lua_typename(L, lua_type(L, idx))); \
return v ? *v : retval; \
} \
C check##C(lua_State* L, int idx) { \
C* p; \
luaL_checktype(L,idx,LUA_TUSERDATA); \
p = (C*)luaL_checkudata(L, idx, #C); \
check_code; \
return p ? *p : retval; \
} \
C* push##C(lua_State* L, C v) { \
C* p; \
luaL_checkstack(L,2,"Unable to grow stack\n"); \
p = (C*)lua_newuserdata(L,sizeof(C)); *p = v; \
luaL_getmetatable(L, #C); lua_setmetatable(L, -2); \
return p; \
}\
gboolean is##C(lua_State* L,int i) { \
void *p; \
if(!lua_isuserdata(L,i)) return FALSE; \
p = lua_touserdata(L, i); \
lua_getfield(L, LUA_REGISTRYINDEX, #C); \
if (p == NULL || !lua_getmetatable(L, i) || !lua_rawequal(L, -1, -2)) p=NULL; \
lua_pop(L, 2); \
return p ? TRUE : FALSE; \
} \
C shift##C(lua_State* L,int i) { \
C* p; \
if(!lua_isuserdata(L,i)) return retval; \
p = (C*)lua_touserdata(L, i); \
lua_getfield(L, LUA_REGISTRYINDEX, #C); \
if (p == NULL || !lua_getmetatable(L, i) || !lua_rawequal(L, -1, -2)) p=NULL; \
lua_pop(L, 2); \
if (p) { lua_remove(L,i); return *p; }\
else return retval;\
} \
typedef int dummy##C
typedef struct _wslua_attribute_table {
const gchar *fieldname;
lua_CFunction getfunc;
lua_CFunction setfunc;
} wslua_attribute_table;
extern int wslua_reg_attributes(lua_State *L, const wslua_attribute_table *t, gboolean is_getter);
#define WSLUA_TYPEOF_FIELD "__typeof"
#ifdef HAVE_LUA
/* temporary transition macro to reduce duplication in WSLUA_REGISTER_xxx. */
#define WSLUA_REGISTER_GC(C) \
luaL_getmetatable(L, #C); \
/* add the '__gc' metamethod with a C-function named Class__gc */ \
/* this will force ALL wslua classes to have a Class__gc function defined, which is good */ \
lua_pushcfunction(L, C ## __gc); \
lua_setfield(L, -2, "__gc"); \
/* pop the metatable */ \
lua_pop(L, 1)
#define __WSLUA_REGISTER_META(C, ATTRS) { \
const wslua_class C ## _class = { \
.name = #C, \
.instance_meta = C ## _meta, \
.attrs = ATTRS \
}; \
wslua_register_classinstance_meta(L, &C ## _class); \
WSLUA_REGISTER_GC(C); \
}
#define WSLUA_REGISTER_META(C) __WSLUA_REGISTER_META(C, NULL)
#define WSLUA_REGISTER_META_WITH_ATTRS(C) \
__WSLUA_REGISTER_META(C, C ## _attributes)
#define __WSLUA_REGISTER_CLASS(C, ATTRS) { \
const wslua_class C ## _class = { \
.name = #C, \
.class_methods = C ## _methods, \
.class_meta = C ## _meta, \
.instance_methods = C ## _methods, \
.instance_meta = C ## _meta, \
.attrs = ATTRS \
}; \
wslua_register_class(L, &C ## _class); \
WSLUA_REGISTER_GC(C); \
}
#define WSLUA_REGISTER_CLASS(C) __WSLUA_REGISTER_CLASS(C, NULL)
#define WSLUA_REGISTER_CLASS_WITH_ATTRS(C) \
__WSLUA_REGISTER_CLASS(C, C ## _attributes)
#define WSLUA_INIT(L) \
luaL_openlibs(L); \
wslua_register_classes(L); \
wslua_register_functions(L);
#endif
#define WSLUA_FUNCTION extern int
/* This is for functions intended only to be used in init.lua */
#define WSLUA_INTERNAL_FUNCTION extern int
#define WSLUA_REGISTER_FUNCTION(name) { lua_pushcfunction(L, wslua_## name); lua_setglobal(L, #name); }
#define WSLUA_REGISTER extern int
#define WSLUA_METHOD static int
#define WSLUA_CONSTRUCTOR static int
#define WSLUA_ATTR_SET static int
#define WSLUA_ATTR_GET static int
#define WSLUA_METAMETHOD static int
#define WSLUA_METHODS static const luaL_Reg
#define WSLUA_META static const luaL_Reg
#define WSLUA_CLASS_FNREG(class,name) { #name, class##_##name }
#define WSLUA_CLASS_FNREG_ALIAS(class,aliasname,name) { #aliasname, class##_##name }
#define WSLUA_CLASS_MTREG(class,name) { "__" #name, class##__##name }
#define WSLUA_ATTRIBUTES static const wslua_attribute_table
/* following are useful macros for the rows in the array created by above */
#define WSLUA_ATTRIBUTE_RWREG(class,name) { #name, class##_get_##name, class##_set_##name }
#define WSLUA_ATTRIBUTE_ROREG(class,name) { #name, class##_get_##name, NULL }
#define WSLUA_ATTRIBUTE_WOREG(class,name) { #name, NULL, class##_set_##name }
#define WSLUA_ATTRIBUTE_FUNC_SETTER(C,field) \
static int C##_set_##field (lua_State* L) { \
C obj = check##C (L,1); \
if (! lua_isfunction(L,-1) ) \
return luaL_error(L, "%s's attribute `%s' must be a function", #C , #field ); \
if (obj->field##_ref != LUA_NOREF) \
/* there was one registered before, remove it */ \
luaL_unref(L, LUA_REGISTRYINDEX, obj->field##_ref); \
obj->field##_ref = luaL_ref(L, LUA_REGISTRYINDEX); \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##field
#define WSLUA_ATTRIBUTE_GET(C,name,block) \
static int C##_get_##name (lua_State* L) { \
C obj = check##C (L,1); \
block \
return 1; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_get_##name
#define WSLUA_ATTRIBUTE_NAMED_BOOLEAN_GETTER(C,name,member) \
WSLUA_ATTRIBUTE_GET(C,name,{lua_pushboolean(L, obj->member );})
#define WSLUA_ATTRIBUTE_NAMED_NUMBER_GETTER(C,name,member) \
WSLUA_ATTRIBUTE_GET(C,name,{lua_pushnumber(L,(lua_Number)(obj->member));})
#define WSLUA_ATTRIBUTE_NUMBER_GETTER(C,member) \
WSLUA_ATTRIBUTE_NAMED_NUMBER_GETTER(C,member,member)
#define WSLUA_ATTRIBUTE_BLOCK_NUMBER_GETTER(C,name,block) \
WSLUA_ATTRIBUTE_GET(C,name,{lua_pushnumber(L,(lua_Number)(block));})
#define WSLUA_ATTRIBUTE_NAMED_STRING_GETTER(C,name,member) \
WSLUA_ATTRIBUTE_GET(C,name, { \
lua_pushstring(L,obj->member); /* this pushes nil if obj->member is null */ \
})
#define WSLUA_ATTRIBUTE_STRING_GETTER(C,member) \
WSLUA_ATTRIBUTE_NAMED_STRING_GETTER(C,member,member)
#define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_STRING_GETTER(C,name,member,option) \
WSLUA_ATTRIBUTE_GET(C,name, { \
char* str; \
if ((obj->member) && (obj->member->len > 0)) { \
if (wtap_block_get_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, &str) == WTAP_OPTTYPE_SUCCESS) { \
lua_pushstring(L,str); \
} \
} \
})
/*
* XXX - we need to support Lua programs getting instances of a "multiple
* allowed" option other than the first option.
*/
#define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_NTH_STRING_GETTER(C,name,member,option) \
WSLUA_ATTRIBUTE_GET(C,name, { \
char* str; \
if ((obj->member) && (obj->member->len > 0)) { \
if (wtap_block_get_nth_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, 0, &str) == WTAP_OPTTYPE_SUCCESS) { \
lua_pushstring(L,str); \
} \
} \
})
#define WSLUA_ATTRIBUTE_SET(C,name,block) \
static int C##_set_##name (lua_State* L) { \
C obj = check##C (L,1); \
block; \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##name
#define WSLUA_ATTRIBUTE_NAMED_BOOLEAN_SETTER(C,name,member) \
WSLUA_ATTRIBUTE_SET(C,name, { \
if (! lua_isboolean(L,-1) ) \
return luaL_error(L, "%s's attribute `%s' must be a boolean", #C , #name ); \
obj->member = lua_toboolean(L,-1); \
})
/* to make this integral-safe, we treat it as int32 and then cast
Note: This will truncate 64-bit integers (but then Lua itself only has doubles */
#define WSLUA_ATTRIBUTE_NAMED_NUMBER_SETTER(C,name,member,cast) \
WSLUA_ATTRIBUTE_SET(C,name, { \
if (! lua_isnumber(L,-1) ) \
return luaL_error(L, "%s's attribute `%s' must be a number", #C , #name ); \
obj->member = (cast) wslua_togint32(L,-1); \
})
#define WSLUA_ATTRIBUTE_NUMBER_SETTER(C,member,cast) \
WSLUA_ATTRIBUTE_NAMED_NUMBER_SETTER(C,member,member,cast)
#define WSLUA_ATTRIBUTE_NAMED_STRING_SETTER(C,field,member,need_free) \
static int C##_set_##field (lua_State* L) { \
C obj = check##C (L,1); \
gchar* s = NULL; \
if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \
s = g_strdup(lua_tostring(L,-1)); \
} else { \
return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \
} \
if (obj->member != NULL && need_free) \
g_free((void*) obj->member); \
obj->member = s; \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##field
#define WSLUA_ATTRIBUTE_STRING_SETTER(C,field,need_free) \
WSLUA_ATTRIBUTE_NAMED_STRING_SETTER(C,field,field,need_free)
#define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_STRING_SETTER(C,field,member,option) \
static int C##_set_##field (lua_State* L) { \
C obj = check##C (L,1); \
gchar* s = NULL; \
if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \
s = g_strdup(lua_tostring(L,-1)); \
} else { \
return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \
} \
if ((obj->member) && (obj->member->len > 0)) { \
wtap_block_set_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, s, strlen(s)); \
} \
g_free(s); \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##field
#define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_NTH_STRING_SETTER(C,field,member,option) \
static int C##_set_##field (lua_State* L) { \
C obj = check##C (L,1); \
gchar* s = NULL; \
if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \
s = g_strdup(lua_tostring(L,-1)); \
} else { \
return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \
} \
if ((obj->member) && (obj->member->len > 0)) { \
wtap_block_set_nth_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, 0, s, strlen(s)); \
} \
g_free(s); \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##field
#define WSLUA_ERROR(name,error) { luaL_error(L, "%s%s", #name ": " ,error); }
#define WSLUA_ARG_ERROR(name,attr,error) { luaL_argerror(L,WSLUA_ARG_ ## name ## _ ## attr, #name ": " error); }
#define WSLUA_OPTARG_ERROR(name,attr,error) { luaL_argerror(L,WSLUA_OPTARG_##name##_ ##attr, #name ": " error); }
#define WSLUA_REG_GLOBAL_BOOL(L,n,v) { lua_pushboolean(L,v); lua_setglobal(L,n); }
#define WSLUA_REG_GLOBAL_STRING(L,n,v) { lua_pushstring(L,v); lua_setglobal(L,n); }
#define WSLUA_REG_GLOBAL_NUMBER(L,n,v) { lua_pushnumber(L,v); lua_setglobal(L,n); }
#define WSLUA_RETURN(i) return (i)
#define WSLUA_API extern
/* empty macro arguments trigger ISO C90 warnings, so do this */
#define NOP (void)p
#define FAIL_ON_NULL(s) if (! *p) luaL_argerror(L,idx,"null " s)
#define FAIL_ON_NULL_OR_EXPIRED(s) if (!*p) { \
luaL_argerror(L,idx,"null " s); \
} else if ((*p)->expired) { \
luaL_argerror(L,idx,"expired " s); \
}
/* Clears or marks references that connects Lua to Wireshark structures */
#define CLEAR_OUTSTANDING(C, marker, marker_val) void clear_outstanding_##C(void) { \
while (outstanding_##C->len) { \
C p = (C)g_ptr_array_remove_index_fast(outstanding_##C,0); \
if (p) { \
if (p->marker != marker_val) \
p->marker = marker_val; \
else \
g_free(p); \
} \
} \
}
#define WSLUA_CLASS_DECLARE(C) \
extern C to##C(lua_State* L, int idx); \
extern C check##C(lua_State* L, int idx); \
extern C* push##C(lua_State* L, C v); \
extern int C##_register(lua_State* L); \
extern gboolean is##C(lua_State* L,int i); \
extern C shift##C(lua_State* L,int i)
/* Throws a Wireshark exception, catchable via normal exceptions.h routines. */
#define THROW_LUA_ERROR(...) \
THROW_FORMATTED(DissectorError, __VA_ARGS__)
/* Catches any Wireshark exceptions in code and convert it into a LUA error.
* Normal restrictions for TRY/CATCH apply, in particular, do not return! */
#define WRAP_NON_LUA_EXCEPTIONS(code) \
{ \
volatile gboolean has_error = FALSE; \
TRY { \
code \
} CATCH_ALL { \
lua_pushstring(L, GET_MESSAGE); \
has_error = TRUE; \
} ENDTRY; \
if (has_error) { lua_error(L); } \
}
extern packet_info* lua_pinfo;
extern TreeItem lua_tree;
extern tvbuff_t* lua_tvb;
extern gboolean lua_initialized;
extern int lua_dissectors_table_ref;
extern int lua_heur_dissectors_table_ref;
WSLUA_DECLARE_CLASSES()
WSLUA_DECLARE_FUNCTIONS()
extern lua_State* wslua_state(void);
/* wslua_internals.c */
/**
* @brief Type for defining new classes.
*
* A new class is defined as a Lua table type. Instances of this class are
* created through pushXxx which sets the appropriate metatable.
*/
typedef struct _wslua_class {
const char *name; /**< Class name that is exposed to Lua code. */
const luaL_Reg *class_methods; /**< Methods for the static class (optional) */
const luaL_Reg *class_meta; /**< Metatable for the static class (optional) */
const luaL_Reg *instance_methods; /**< Methods for class instances. (optional) */
const luaL_Reg *instance_meta; /**< Metatable for class instances (optional) */
const wslua_attribute_table *attrs; /**< Table of getters/setters for attributes on class instances (optional). */
} wslua_class;
void wslua_register_classinstance_meta(lua_State *L, const wslua_class *cls_def);
void wslua_register_class(lua_State *L, const wslua_class *cls_def);
extern int wslua__concat(lua_State* L);
extern gboolean wslua_toboolean(lua_State* L, int n);
extern gboolean wslua_checkboolean(lua_State* L, int n);
extern gboolean wslua_optbool(lua_State* L, int n, gboolean def);
extern lua_Integer wslua_tointeger(lua_State* L, int n);
extern int wslua_optboolint(lua_State* L, int n, int def);
extern const char* wslua_checklstring_only(lua_State* L, int n, size_t *l);
extern const char* wslua_checkstring_only(lua_State* L, int n);
extern void wslua_setfuncs(lua_State *L, const luaL_Reg *l, int nup);
extern const gchar* wslua_typeof_unknown;
extern const gchar* wslua_typeof(lua_State *L, int idx);
extern gboolean wslua_get_table(lua_State *L, int idx, const gchar *name);
extern gboolean wslua_get_field(lua_State *L, int idx, const gchar *name);
extern int dissect_lua(tvbuff_t* tvb, packet_info* pinfo, proto_tree* tree, void* data);
extern int heur_dissect_lua(tvbuff_t* tvb, packet_info* pinfo, proto_tree* tree, void* data);
extern expert_field* wslua_get_expert_field(const int group, const int severity);
extern void wslua_prefs_changed(void);
extern void proto_register_lua(void);
extern GString* lua_register_all_taps(void);
extern void wslua_prime_dfilter(epan_dissect_t *edt);
extern gboolean wslua_has_field_extractors(void);
extern void lua_prime_all_fields(proto_tree* tree);
extern int Proto_commit(lua_State* L);
extern TreeItem create_TreeItem(proto_tree* tree, proto_item* item);
extern void clear_outstanding_FuncSavers(void);
extern void Int64_pack(lua_State* L, luaL_Buffer *b, gint idx, gboolean asLittleEndian);
extern int Int64_unpack(lua_State* L, const gchar *buff, gboolean asLittleEndian);
extern void UInt64_pack(lua_State* L, luaL_Buffer *b, gint idx, gboolean asLittleEndian);
extern int UInt64_unpack(lua_State* L, const gchar *buff, gboolean asLittleEndian);
extern Tvb* push_Tvb(lua_State* L, tvbuff_t* tvb);
extern int push_wsluaTvb(lua_State* L, Tvb t);
extern gboolean push_TvbRange(lua_State* L, tvbuff_t* tvb, int offset, int len);
extern void clear_outstanding_Tvb(void);
extern void clear_outstanding_TvbRange(void);
extern Pinfo* push_Pinfo(lua_State* L, packet_info* p);
extern void clear_outstanding_Pinfo(void);
extern void clear_outstanding_Column(void);
extern void clear_outstanding_Columns(void);
extern void clear_outstanding_PrivateTable(void);
extern int get_hf_wslua_text(void);
extern TreeItem push_TreeItem(lua_State *L, proto_tree *tree, proto_item *item);
extern void clear_outstanding_TreeItem(void);
extern FieldInfo* push_FieldInfo(lua_State *L, field_info* f);
extern void clear_outstanding_FieldInfo(void);
extern void wslua_print_stack(char* s, lua_State* L);
extern void wslua_init(register_cb cb, gpointer client_data);
extern void wslua_early_cleanup(void);
extern void wslua_cleanup(void);
extern tap_extractor_t wslua_get_tap_extractor(const gchar* name);
extern int wslua_set_tap_enums(lua_State* L);
extern ProtoField wslua_is_field_available(lua_State* L, const char* field_abbr);
extern char* wslua_get_actual_filename(const char* fname);
extern int wslua_bin2hex(lua_State* L, const guint8* data, const guint len, const gboolean lowercase, const gchar* sep);
extern int wslua_hex2bin(lua_State* L, const char* data, const guint len, const gchar* sep);
extern int luaopen_rex_glib(lua_State *L);
extern const gchar* get_current_plugin_version(void);
extern void clear_current_plugin_version(void);
extern int wslua_deregister_heur_dissectors(lua_State* L);
extern int wslua_deregister_protocols(lua_State* L);
extern int wslua_deregister_dissector_tables(lua_State* L);
extern int wslua_deregister_listeners(lua_State* L);
extern int wslua_deregister_fields(lua_State* L);
extern int wslua_deregister_filehandlers(lua_State* L);
extern void wslua_deregister_menus(void);
#endif
/*
* Editor modelines - https://www.wireshark.org/tools/modelines.html
*
* Local variables:
* c-basic-offset: 4
* tab-width: 8
* indent-tabs-mode: nil
* End:
*
* vi: set shiftwidth=4 tabstop=8 expandtab:
* :indentSize=4:tabSize=8:noTabs=true:
*/