Ethereal/win32 now supports command-line options.
Tethereal now compiles on win32, except for the fact that I haven't
put the Makefile.nmake changes in for that yet.
svn path=/trunk/; revision=1758
with MSVC 6.0 and 'nmake', the make tool that comes with MSVC.
It compiles, links, and runs. It doesn't run correctly. There's a problem
when reading files. I'm getting short reads. I'm not linking in zlib or
libsnmp because it first needs to be debugged.
I changed the plugin code to use gmodule instead of libltdl, but the
Unix build still links ethereal against libltdl. I'll fix that tonight; sorry
about leaving it in such a sad state, but I wanted to check in this code
before I left work on a Friday night. Ethereal still works, but the
building is less than optimal.
svn path=/trunk/; revision=1479
Added lots of #ifdef HAVE_*_H wrappers.
Added some #defines in config.h.win32
Check for more headers in configure.in
Added prototype for inet_aton() in inet_v6defs.h.
Changed "BYTE" token (i.e., #define) in ascend-gramamr.y because it
conflicts with a windows definition. Use HEXBYTE instead.
svn path=/trunk/; revision=1448
but does not link. Perhaps someone who understands the MS tools can help
out. I made it link a few months ago, but with different version of glib/gtk+.
I can't remember how I made it link.
Most of the compatibility issues were resolved with adding
#ifdef HAVE_UNISTD_H the the source code. Please be sure to add this to all
future code.
svn path=/trunk/; revision=359