2.x) and transient-for setting that's done for other dialogs, and use it
for dialogs that come from the main window or from children of the main
window.
svn path=/trunk/; revision=8531
for the dialog window as an argument (as various dialog creators in GTK+
do), not oblige every caller of it to cut-and-paste a
"gtk_window_set_title()" call after it.
svn path=/trunk/; revision=2345
- add <stdarg.h> or <varargs.h> in snprintf.h
and remove those inclusions in the other #ifdef NEED_SNPRINTF_H codes
- remove the check of multiple inclusions in source (.c) code
(there is a bit loss of _cpp_ performance, but I prefer the gain of
code reading and maintenance; and nowadays, disk caches and VM are
correctly optimized ;-).
- protect all (well almost) header files against multiple inclusions
- add header (i.e. GPL license) in some include files
- reorganize a bit the way header files are included:
First:
#include <system_include_files>
#include <external_package_include_files (e.g. gtk, glib etc.)>
Then
#include "ethereal_include_files"
with the correct HAVE_XXX or NEED_XXX protections.
- add some HAVE_XXX checks before including some system header files
- add the same HAVE_XXX in wiretap as in ethereal
Please forgive me, if I break something (I've only compiled and regression
tested on Linux).
svn path=/trunk/; revision=2254
window and makes it transient for the top-level window; the
transient-for at least provides a hint to X window managers to
minimize the dialog if the main window is minimized;
keep the dialog on top of the main window in the Z order for
windows;
perhaps (if there are any window managers that actually *do*
this) even put it atop the main window in the X-Y plane (KWM
doesn't and I seem to remember that the Exceed X server for
Windows doesn't).
It's generally considered the Right Thing To Do for dialog boxes.
Use that routine to create dialog boxes, rather than doing it directly
in the code for that dialog box.
svn path=/trunk/; revision=2112
that contain an "_" preceding a letter, indicating that the letter is to
be underlined in the label, and that if the key for that letter is
pressed (either with Alt or without it) in the dialog box to which the
button belongs, and the widget with the input focus doesn't do anything
with that button, the button is sent the "clicked" signal.
Attach mnemonics to the buttons in the "Display->Options" dialog box.
svn path=/trunk/; revision=1915
set the "activate" signal for a widget to call a routine to
activate the "OK" button for a dialog box;
set the "key_press_event" signal for a top-level dialog window
to call a routine to activate the "Cancel" button for a dialog
box if the key being pressed is the <Esc> key;
to make it easier to drive dialog boxes entirely from the keyboard.
Make the "Find Frame" and "Go To Frame" dialog boxes use those
utilities.
svn path=/trunk/; revision=1903