Microsoft doesn't, as far as I know, have a product "Visual C"; they may

have had one ages ago, but they call their C/C++ compiler "Visual C++".
Use the right name, so as not to confuse people into thinking that the
instructions are only for "Visual C" and can't be used for Visual C++
(yes, this really did appear to happen).

svn path=/trunk/; revision=6799
This commit is contained in:
Guy Harris 2002-12-18 21:59:46 +00:00
parent 3eec00a008
commit 75f340ae3e
1 changed files with 3 additions and 3 deletions

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$Id: README.win32,v 1.42 2002/11/01 10:02:18 guy Exp $
$Id: README.win32,v 1.43 2002/12/18 21:59:46 guy Exp $
Installing Ethereal, Tethereal, and Editcap on Win32
====================================================
@ -156,7 +156,7 @@ at
http://www.ethereal.com/distribution/win32/
Instructions for MS Visual C
Instructions for MS Visual C++
----------------------------
Modify the config.nmake file in the top directory of the Ethereal source
tree to work for your local configuration; if you don't have Python,
@ -175,7 +175,7 @@ can handle those directories. If not, it may not be possible to build
Ethereal from the command line on those versions of Windows.)
Be sure that your command-line environment is set up to compile
and link with MSVC. When installing MSVC, you can have your
and link with MSVC++. When installing MSVC++, you can have your
system's environment set up to always allow compiling from the
command line, or you can invoke the vcvars32.bat script, which can
usually be found in the "VC98\Bin" subdirectory of the directory in