wireshark/epan/wslua/wslua.h

836 lines
28 KiB
C
Raw Normal View History

/*
* wslua.h
*
* Wireshark's interface to the Lua Programming Language
*
* (c) 2006, Luis E. Garcia Ontanon <luis@ontanon.org>
* (c) 2007, Tamas Regos <tamas.regos@ericsson.com>
* (c) 2008, Balint Reczey <balint.reczey@ericsson.com>
*
* Wireshark - Network traffic analyzer
* By Gerald Combs <gerald@wireshark.org>
* Copyright 1998 Gerald Combs
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef _PACKET_LUA_H
#define _PACKET_LUA_H
#include <glib.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include <ws_log_defs.h>
#include <wiretap/wtap.h>
#include <wsutil/report_message.h>
#include <wsutil/nstime.h>
#include <wsutil/ws_assert.h>
2021-06-14 23:06:02 +00:00
#include <wsutil/wslog.h>
#include <epan/packet.h>
#include <epan/strutil.h>
#include <epan/to_str.h>
#include <epan/prefs.h>
#include <epan/proto.h>
#include <epan/epan_dissect.h>
#include <epan/tap.h>
#include <epan/column-utils.h>
#include <wsutil/filesystem.h>
#include <epan/funnel.h>
#include <epan/tvbparse.h>
#include <epan/epan.h>
#include <epan/expert.h>
#include <epan/wslua/declare_wslua.h>
/** @file
* @ingroup wslua_group
*/
#define WSLUA_INIT_ROUTINES "init_routines"
#define WSLUA_PREFS_CHANGED "prefs_changed"
typedef void (*wslua_logger_t)(const gchar *, enum ws_log_level, const gchar *, gpointer);
extern wslua_logger_t wslua_logger;
/* type conversion macros - lua_Number is a double, so casting isn't kosher; and
using Lua's already-available lua_tointeger() and luaL_checkinteger() might be different
on different machines; so use these instead please! */
#define wslua_togint(L,i) (gint) ( lua_tointeger(L,i) )
#define wslua_togint32(L,i) (gint32) ( lua_tonumber(L,i) )
#define wslua_togint64(L,i) (gint64) ( lua_tonumber(L,i) )
#define wslua_toguint(L,i) (guint) ( lua_tointeger(L,i) )
#define wslua_toguint32(L,i) (guint32) ( lua_tonumber(L,i) )
#define wslua_toguint64(L,i) (guint64) ( lua_tonumber(L,i) )
#define wslua_checkgint(L,i) (gint) ( luaL_checkinteger(L,i) )
#define wslua_checkgint32(L,i) (gint32) ( luaL_checknumber(L,i) )
#define wslua_checkgint64(L,i) (gint64) ( luaL_checknumber(L,i) )
#define wslua_checkguint(L,i) (guint) ( luaL_checkinteger(L,i) )
#define wslua_checkguint32(L,i) (guint32) ( luaL_checknumber(L,i) )
#define wslua_checkguint64(L,i) (guint64) ( luaL_checknumber(L,i) )
#define wslua_optgint(L,i,d) (gint) ( luaL_optinteger(L,i,d) )
#define wslua_optgint32(L,i,d) (gint32) ( luaL_optnumber(L,i,d) )
#define wslua_optgint64(L,i,d) (gint64) ( luaL_optnumber(L,i,d) )
#define wslua_optguint(L,i,d) (guint) ( luaL_optinteger(L,i,d) )
#define wslua_optguint32(L,i,d) (guint32) ( luaL_optnumber(L,i,d) )
#define wslua_optguint64(L,i,d) (guint64) ( luaL_optnumber(L,i,d) )
struct _wslua_tvb {
tvbuff_t* ws_tvb;
gboolean expired;
gboolean need_free;
};
struct _wslua_pinfo {
packet_info* ws_pinfo;
gboolean expired;
};
struct _wslua_tvbrange {
struct _wslua_tvb* tvb;
int offset;
int len;
};
struct _wslua_tw {
funnel_text_window_t* ws_tw;
gboolean expired;
void* close_cb_data;
};
typedef struct _wslua_field_t {
int hfid;
int ett;
char* name;
char* abbrev;
char* blob;
enum ftenum type;
unsigned base;
const void* vs;
guint32 mask;
} wslua_field_t;
typedef struct _wslua_expert_field_t {
expert_field ids;
const gchar *abbrev;
const gchar *text;
int group;
int severity;
} wslua_expert_field_t;
/**
* PREF_OBSOLETE is used for preferences that a module used to support
* but no longer supports; we give different error messages for them.
*/
typedef enum {
PREF_UINT,
PREF_BOOL,
PREF_ENUM,
PREF_STRING,
PREF_RANGE,
PREF_STATIC_TEXT,
PREF_OBSOLETE
} pref_type_t;
typedef struct _wslua_pref_t {
gchar* name;
gchar* label;
gchar* desc;
pref_type_t type;
union {
gboolean b;
guint u;
gchar* s;
gint e;
range_t *r;
void* p;
} value;
union {
guint32 max_value; /**< maximum value of a range */
struct {
const enum_val_t *enumvals; /**< list of name & values */
gboolean radio_buttons; /**< TRUE if it should be shown as
radio buttons rather than as an
option menu or combo box in
the preferences tab */
} enum_info; /**< for PREF_ENUM */
gchar* default_s; /**< default value for value.s */
} info; /**< display/text file information */
struct _wslua_pref_t* next;
struct _wslua_proto_t* proto;
int ref; /* Reference to enable Proto to deregister prefs. */
} wslua_pref_t;
typedef struct _wslua_proto_t {
gchar* name;
gchar* loname;
gchar* desc;
int hfid;
int ett;
wslua_pref_t prefs;
int fields;
int expert_info_table_ref;
expert_module_t *expert_module;
module_t *prefs_module;
dissector_handle_t handle;
GArray *hfa;
GArray *etta;
GArray *eia;
gboolean is_postdissector;
gboolean expired;
} wslua_proto_t;
struct _wslua_distbl_t {
dissector_table_t table;
const gchar* name;
const gchar* ui_name;
gboolean created;
gboolean expired;
};
struct _wslua_col_info {
column_info* cinfo;
gint col;
gboolean expired;
};
struct _wslua_cols {
column_info* cinfo;
gboolean expired;
};
struct _wslua_private_table {
GHashTable *table;
gboolean is_allocated;
gboolean expired;
};
struct _wslua_treeitem {
proto_item* item;
proto_tree* tree;
gboolean expired;
};
// Internal structure for wslua_field.c to track info about registered fields.
struct _wslua_header_field_info {
char *name;
header_field_info *hfi;
};
struct _wslua_field_info {
field_info *ws_fi;
gboolean expired;
};
typedef void (*tap_extractor_t)(lua_State*,const void*);
struct _wslua_tap {
gchar* name;
gchar* filter;
tap_extractor_t extractor;
lua_State* L;
int packet_ref;
int draw_ref;
int reset_ref;
gboolean all_fields;
};
/* a "File" object can be different things under the hood. It can either
be a FILE_T from wtap struct, which it is during read operations, or it
can be a wtap_dumper struct during write operations. A wtap_dumper struct
has a FILE_T member, but we can't only store its pointer here because
dump operations need the whole thing to write out with. Ugh. */
struct _wslua_file {
FILE_T file;
wtap_dumper *wdh; /* will be NULL during read usage */
gboolean expired;
};
/* a "CaptureInfo" object can also be different things under the hood. */
struct _wslua_captureinfo {
wtap *wth; /* will be NULL during write usage */
wtap_dumper *wdh; /* will be NULL during read usage */
gboolean expired;
};
struct _wslua_phdr {
wtap_rec *rec; /* this also exists in wtap struct, but is different for seek_read ops */
Buffer *buf; /* can't use the one in wtap because it's different for seek_read ops */
gboolean expired;
};
struct _wslua_const_phdr {
const wtap_rec *rec;
const guint8 *pd;
gboolean expired;
};
struct _wslua_filehandler {
struct file_type_subtype_info finfo;
gboolean is_reader;
gboolean is_writer;
gchar* internal_description; /* XXX - this is redundant; finfo.description should suffice */
gchar* type;
gchar* extensions;
lua_State* L;
int read_open_ref;
int read_ref;
int seek_read_ref;
int read_close_ref;
int seq_read_close_ref;
int can_write_encap_ref;
int write_open_ref;
int write_ref;
int write_close_ref;
int file_type;
gboolean registered;
gboolean removed; /* This is set during reload Lua plugins */
};
struct _wslua_dir {
GDir* dir;
char* ext;
};
struct _wslua_progdlg {
struct progdlg* pw;
char* title;
char* task;
gboolean stopped;
};
typedef struct { const char* name; tap_extractor_t extractor; } tappable_t;
typedef struct {const gchar* str; enum ftenum id; } wslua_ft_types_t;
typedef wslua_pref_t* Pref;
typedef wslua_pref_t* Prefs;
typedef struct _wslua_field_t* ProtoField;
typedef struct _wslua_expert_field_t* ProtoExpert;
typedef struct _wslua_proto_t* Proto;
typedef struct _wslua_distbl_t* DissectorTable;
typedef dissector_handle_t Dissector;
typedef GByteArray* ByteArray;
typedef struct _wslua_tvb* Tvb;
typedef struct _wslua_tvbrange* TvbRange;
typedef struct _wslua_col_info* Column;
typedef struct _wslua_cols* Columns;
typedef struct _wslua_pinfo* Pinfo;
typedef struct _wslua_treeitem* TreeItem;
typedef address* Address;
typedef nstime_t* NSTime;
typedef gint64 Int64;
typedef guint64 UInt64;
typedef struct _wslua_header_field_info* Field;
typedef struct _wslua_field_info* FieldInfo;
typedef struct _wslua_tap* Listener;
typedef struct _wslua_tw* TextWindow;
typedef struct _wslua_progdlg* ProgDlg;
typedef struct _wslua_file* File;
typedef struct _wslua_captureinfo* CaptureInfo;
typedef struct _wslua_captureinfo* CaptureInfoConst;
typedef struct _wslua_phdr* FrameInfo;
typedef struct _wslua_const_phdr* FrameInfoConst;
typedef struct _wslua_filehandler* FileHandler;
typedef wtap_dumper* Dumper;
typedef struct lua_pseudo_header* PseudoHeader;
typedef tvbparse_t* Parser;
typedef tvbparse_wanted_t* Rule;
typedef tvbparse_elem_t* Node;
typedef tvbparse_action_t* Shortcut;
typedef struct _wslua_dir* Dir;
typedef struct _wslua_private_table* PrivateTable;
typedef gchar* Struct;
/*
* toXxx(L,idx) gets a Xxx from an index (Lua Error if fails)
* checkXxx(L,idx) gets a Xxx from an index after calling check_code (No Lua Error if it fails)
* pushXxx(L,xxx) pushes an Xxx into the stack
* isXxx(L,idx) tests whether we have an Xxx at idx
* shiftXxx(L,idx) removes and returns an Xxx from idx only if it has a type of Xxx, returns NULL otherwise
* WSLUA_CLASS_DEFINE must be used with a trailing ';'
* (a dummy typedef is used to be syntactically correct)
*/
#define WSLUA_CLASS_DEFINE(C,check_code) \
WSLUA_CLASS_DEFINE_BASE(C,check_code,NULL)
#define WSLUA_CLASS_DEFINE_BASE(C,check_code,retval) \
C to##C(lua_State* L, int idx) { \
C* v = (C*)lua_touserdata (L, idx); \
if (!v) luaL_error(L, "bad argument %d (%s expected, got %s)", idx, #C, lua_typename(L, lua_type(L, idx))); \
return v ? *v : retval; \
} \
C check##C(lua_State* L, int idx) { \
C* p; \
luaL_checktype(L,idx,LUA_TUSERDATA); \
p = (C*)luaL_checkudata(L, idx, #C); \
check_code; \
return p ? *p : retval; \
} \
C* push##C(lua_State* L, C v) { \
C* p; \
luaL_checkstack(L,2,"Unable to grow stack\n"); \
p = (C*)lua_newuserdata(L,sizeof(C)); *p = v; \
luaL_getmetatable(L, #C); lua_setmetatable(L, -2); \
return p; \
}\
gboolean is##C(lua_State* L,int i) { \
void *p; \
if(!lua_isuserdata(L,i)) return FALSE; \
p = lua_touserdata(L, i); \
lua_getfield(L, LUA_REGISTRYINDEX, #C); \
if (p == NULL || !lua_getmetatable(L, i) || !lua_rawequal(L, -1, -2)) p=NULL; \
lua_pop(L, 2); \
return p ? TRUE : FALSE; \
} \
C shift##C(lua_State* L,int i) { \
C* p; \
if(!lua_isuserdata(L,i)) return retval; \
p = (C*)lua_touserdata(L, i); \
lua_getfield(L, LUA_REGISTRYINDEX, #C); \
if (p == NULL || !lua_getmetatable(L, i) || !lua_rawequal(L, -1, -2)) p=NULL; \
lua_pop(L, 2); \
if (p) { lua_remove(L,i); return *p; }\
else return retval;\
} \
typedef int dummy##C
typedef struct _wslua_attribute_table {
const gchar *fieldname;
lua_CFunction getfunc;
lua_CFunction setfunc;
} wslua_attribute_table;
extern int wslua_reg_attributes(lua_State *L, const wslua_attribute_table *t, gboolean is_getter);
#define WSLUA_TYPEOF_FIELD "__typeof"
#ifdef HAVE_LUA
/* temporary transition macro to reduce duplication in WSLUA_REGISTER_xxx. */
#define WSLUA_REGISTER_GC(C) \
luaL_getmetatable(L, #C); \
/* add the '__gc' metamethod with a C-function named Class__gc */ \
/* this will force ALL wslua classes to have a Class__gc function defined, which is good */ \
lua_pushcfunction(L, C ## __gc); \
lua_setfield(L, -2, "__gc"); \
/* pop the metatable */ \
lua_pop(L, 1)
#define __WSLUA_REGISTER_META(C, ATTRS) { \
const wslua_class C ## _class = { \
.name = #C, \
.instance_meta = C ## _meta, \
.attrs = ATTRS \
}; \
wslua_register_classinstance_meta(L, &C ## _class); \
WSLUA_REGISTER_GC(C); \
}
#define WSLUA_REGISTER_META(C) __WSLUA_REGISTER_META(C, NULL)
#define WSLUA_REGISTER_META_WITH_ATTRS(C) \
__WSLUA_REGISTER_META(C, C ## _attributes)
#define __WSLUA_REGISTER_CLASS(C, ATTRS) { \
const wslua_class C ## _class = { \
.name = #C, \
.class_methods = C ## _methods, \
.class_meta = C ## _meta, \
.instance_methods = C ## _methods, \
.instance_meta = C ## _meta, \
.attrs = ATTRS \
}; \
wslua_register_class(L, &C ## _class); \
WSLUA_REGISTER_GC(C); \
}
#define WSLUA_REGISTER_CLASS(C) __WSLUA_REGISTER_CLASS(C, NULL)
#define WSLUA_REGISTER_CLASS_WITH_ATTRS(C) \
__WSLUA_REGISTER_CLASS(C, C ## _attributes)
#define WSLUA_INIT(L) \
luaL_openlibs(L); \
wslua_register_classes(L); \
wslua_register_functions(L);
#endif
#define WSLUA_FUNCTION extern int
wiretap: more work on file type/subtypes. Provide a wiretap routine to get an array of all savable file type/subtypes, sorted with pcap and pcapng at the top, followed by the other types, sorted either by the name or the description. Use that routine to list options for the -F flag for various commands Rename wtap_get_savable_file_types_subtypes() to wtap_get_savable_file_types_subtypes_for_file(), to indicate that it provides an array of all file type/subtypes in which a given file can be saved. Have it sort all types, other than the default type/subtype and, if there is one, the "other" type (both of which are put at the top), by the name or the description. Don't allow wtap_register_file_type_subtypes() to override any existing registrations; have them always register a new type. In that routine, if there are any emply slots in the table, due to an entry being unregistered, use it rather than allocating a new slot. Don't allow unregistration of built-in types. Rename the "dump open table" to the "file type/subtype table", as it has entries for all types/subtypes, even if we can't write them. Initialize that table in a routine that pre-allocates the GArray before filling it with built-in types/subtypes, so it doesn't keep getting reallocated. Get rid of wtap_num_file_types_subtypes - it's just a copy of the size of the GArray. Don't have wtap_file_type_subtype_description() crash if handed an file type/subtype that isn't a valid array index - just return NULL, as we do with wtap_file_type_subtype_name(). In wtap_name_to_file_type_subtype(), don't use WTAP_FILE_TYPE_SUBTYPE_ names for the backwards-compatibility names - map those names to the current names, and then look them up. This reduces the number of uses of hardwired WTAP_FILE_TYPE_SUBTYPE_ values. Clean up the type of wtap_module_count - it has no need to be a gulong. Have built-in wiretap file handlers register names to be used for their file type/subtypes, rather than building the table in init.lua. Add a new Lua C function get_wtap_filetypes() to construct the wtap_filetypes table, based on the registered names, and use it in init.lua. Add a #define WSLUA_INTERNAL_FUNCTION to register functions intended only for internal use in init.lua, so they can be made available from Lua without being documented. Get rid of WTAP_NUM_FILE_TYPES_SUBTYPES - most code has no need to use it, as it can just request arrays of types, and the space of type/subtype codes can be sparse due to registration in any case, so code has to be careful using it. wtap_get_num_file_types_subtypes() is no longer used, so remove it. It returns the number of elements in the file type/subtype array, which is not necessarily the name of known file type/subtypes, as there may have been some deregistered types, and those types do *not* get removed from the array, they just get cleared so that they're available for future allocation (we don't want the indices of any registered types to changes if another type is deregistered, as those indicates are the type/subtype values, so we can't shrink the array). Clean up white space and remove some comments that shouldn't have been added.
2021-02-17 06:24:47 +00:00
/* This is for functions intended only to be used in init.lua */
#define WSLUA_INTERNAL_FUNCTION extern int
#define WSLUA_REGISTER_FUNCTION(name) { lua_pushcfunction(L, wslua_## name); lua_setglobal(L, #name); }
#define WSLUA_REGISTER extern int
#define WSLUA_METHOD static int
#define WSLUA_CONSTRUCTOR static int
#define WSLUA_ATTR_SET static int
#define WSLUA_ATTR_GET static int
#define WSLUA_METAMETHOD static int
#define WSLUA_METHODS static const luaL_Reg
#define WSLUA_META static const luaL_Reg
#define WSLUA_CLASS_FNREG(class,name) { #name, class##_##name }
#define WSLUA_CLASS_FNREG_ALIAS(class,aliasname,name) { #aliasname, class##_##name }
#define WSLUA_CLASS_MTREG(class,name) { "__" #name, class##__##name }
#define WSLUA_ATTRIBUTES static const wslua_attribute_table
/* following are useful macros for the rows in the array created by above */
#define WSLUA_ATTRIBUTE_RWREG(class,name) { #name, class##_get_##name, class##_set_##name }
#define WSLUA_ATTRIBUTE_ROREG(class,name) { #name, class##_get_##name, NULL }
#define WSLUA_ATTRIBUTE_WOREG(class,name) { #name, NULL, class##_set_##name }
#define WSLUA_ATTRIBUTE_FUNC_SETTER(C,field) \
static int C##_set_##field (lua_State* L) { \
C obj = check##C (L,1); \
if (! lua_isfunction(L,-1) ) \
return luaL_error(L, "%s's attribute `%s' must be a function", #C , #field ); \
if (obj->field##_ref != LUA_NOREF) \
/* there was one registered before, remove it */ \
luaL_unref(L, LUA_REGISTRYINDEX, obj->field##_ref); \
obj->field##_ref = luaL_ref(L, LUA_REGISTRYINDEX); \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##field
#define WSLUA_ATTRIBUTE_GET(C,name,block) \
static int C##_get_##name (lua_State* L) { \
C obj = check##C (L,1); \
block \
return 1; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_get_##name
#define WSLUA_ATTRIBUTE_NAMED_BOOLEAN_GETTER(C,name,member) \
WSLUA_ATTRIBUTE_GET(C,name,{lua_pushboolean(L, obj->member );})
#define WSLUA_ATTRIBUTE_NAMED_NUMBER_GETTER(C,name,member) \
WSLUA_ATTRIBUTE_GET(C,name,{lua_pushnumber(L,(lua_Number)(obj->member));})
#define WSLUA_ATTRIBUTE_NUMBER_GETTER(C,member) \
WSLUA_ATTRIBUTE_NAMED_NUMBER_GETTER(C,member,member)
#define WSLUA_ATTRIBUTE_BLOCK_NUMBER_GETTER(C,name,block) \
WSLUA_ATTRIBUTE_GET(C,name,{lua_pushnumber(L,(lua_Number)(block));})
#define WSLUA_ATTRIBUTE_NAMED_STRING_GETTER(C,name,member) \
WSLUA_ATTRIBUTE_GET(C,name, { \
lua_pushstring(L,obj->member); /* this pushes nil if obj->member is null */ \
})
#define WSLUA_ATTRIBUTE_STRING_GETTER(C,member) \
WSLUA_ATTRIBUTE_NAMED_STRING_GETTER(C,member,member)
#define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_STRING_GETTER(C,name,member,option) \
WSLUA_ATTRIBUTE_GET(C,name, { \
char* str; \
if ((obj->member) && (obj->member->len > 0)) { \
if (wtap_block_get_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, &str) == WTAP_OPTTYPE_SUCCESS) { \
lua_pushstring(L,str); \
} \
} \
})
/*
* XXX - we need to support Lua programs getting instances of a "multiple
* allowed" option other than the first option.
*/
#define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_NTH_STRING_GETTER(C,name,member,option) \
WSLUA_ATTRIBUTE_GET(C,name, { \
char* str; \
if ((obj->member) && (obj->member->len > 0)) { \
if (wtap_block_get_nth_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, 0, &str) == WTAP_OPTTYPE_SUCCESS) { \
lua_pushstring(L,str); \
} \
} \
})
#define WSLUA_ATTRIBUTE_SET(C,name,block) \
static int C##_set_##name (lua_State* L) { \
C obj = check##C (L,1); \
block; \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##name
#define WSLUA_ATTRIBUTE_NAMED_BOOLEAN_SETTER(C,name,member) \
WSLUA_ATTRIBUTE_SET(C,name, { \
if (! lua_isboolean(L,-1) ) \
return luaL_error(L, "%s's attribute `%s' must be a boolean", #C , #name ); \
obj->member = lua_toboolean(L,-1); \
})
/* to make this integral-safe, we treat it as int32 and then cast
Note: This will truncate 64-bit integers (but then Lua itself only has doubles */
#define WSLUA_ATTRIBUTE_NAMED_NUMBER_SETTER(C,name,member,cast) \
WSLUA_ATTRIBUTE_SET(C,name, { \
if (! lua_isnumber(L,-1) ) \
return luaL_error(L, "%s's attribute `%s' must be a number", #C , #name ); \
obj->member = (cast) wslua_togint32(L,-1); \
})
#define WSLUA_ATTRIBUTE_NUMBER_SETTER(C,member,cast) \
WSLUA_ATTRIBUTE_NAMED_NUMBER_SETTER(C,member,member,cast)
#define WSLUA_ATTRIBUTE_NAMED_STRING_SETTER(C,field,member,need_free) \
static int C##_set_##field (lua_State* L) { \
C obj = check##C (L,1); \
gchar* s = NULL; \
if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \
s = g_strdup(lua_tostring(L,-1)); \
} else { \
return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \
} \
if (obj->member != NULL && need_free) \
g_free((void*) obj->member); \
obj->member = s; \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##field
#define WSLUA_ATTRIBUTE_STRING_SETTER(C,field,need_free) \
WSLUA_ATTRIBUTE_NAMED_STRING_SETTER(C,field,field,need_free)
#define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_STRING_SETTER(C,field,member,option) \
static int C##_set_##field (lua_State* L) { \
C obj = check##C (L,1); \
gchar* s = NULL; \
if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \
s = g_strdup(lua_tostring(L,-1)); \
} else { \
return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \
} \
if ((obj->member) && (obj->member->len > 0)) { \
wtap_block_set_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, s, strlen(s)); \
} \
g_free(s); \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##field
#define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_NTH_STRING_SETTER(C,field,member,option) \
static int C##_set_##field (lua_State* L) { \
C obj = check##C (L,1); \
gchar* s = NULL; \
if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \
s = g_strdup(lua_tostring(L,-1)); \
} else { \
return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \
} \
if ((obj->member) && (obj->member->len > 0)) { \
wtap_block_set_nth_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, 0, s, strlen(s)); \
} \
g_free(s); \
return 0; \
} \
/* silly little trick so we can add a semicolon after this macro */ \
typedef void __dummy##C##_set_##field
#define WSLUA_ERROR(name,error) { luaL_error(L, "%s%s", #name ": " ,error); }
#define WSLUA_ARG_ERROR(name,attr,error) { luaL_argerror(L,WSLUA_ARG_ ## name ## _ ## attr, #name ": " error); }
#define WSLUA_OPTARG_ERROR(name,attr,error) { luaL_argerror(L,WSLUA_OPTARG_##name##_ ##attr, #name ": " error); }
#define WSLUA_REG_GLOBAL_BOOL(L,n,v) { lua_pushboolean(L,v); lua_setglobal(L,n); }
#define WSLUA_REG_GLOBAL_STRING(L,n,v) { lua_pushstring(L,v); lua_setglobal(L,n); }
#define WSLUA_REG_GLOBAL_NUMBER(L,n,v) { lua_pushnumber(L,v); lua_setglobal(L,n); }
#define WSLUA_RETURN(i) return (i)
#define WSLUA_API extern
/* empty macro arguments trigger ISO C90 warnings, so do this */
#define NOP (void)p
#define FAIL_ON_NULL(s) if (! *p) luaL_argerror(L,idx,"null " s)
#define FAIL_ON_NULL_OR_EXPIRED(s) if (!*p) { \
luaL_argerror(L,idx,"null " s); \
} else if ((*p)->expired) { \
luaL_argerror(L,idx,"expired " s); \
}
/* Clears or marks references that connects Lua to Wireshark structures */
#define CLEAR_OUTSTANDING(C, marker, marker_val) void clear_outstanding_##C(void) { \
while (outstanding_##C->len) { \
C p = (C)g_ptr_array_remove_index_fast(outstanding_##C,0); \
if (p) { \
if (p->marker != marker_val) \
p->marker = marker_val; \
else \
g_free(p); \
} \
} \
}
#define WSLUA_CLASS_DECLARE(C) \
extern C to##C(lua_State* L, int idx); \
extern C check##C(lua_State* L, int idx); \
extern C* push##C(lua_State* L, C v); \
extern int C##_register(lua_State* L); \
extern gboolean is##C(lua_State* L,int i); \
extern C shift##C(lua_State* L,int i)
wslua: fix crash when a LUA error is raised in TRY block The dissect_tcp_pdus function in LUA is passed two LUA functions that get the PDU length and the dissect a PDU. When one of these functions fail, a longjmp is made to the the caller of lua_pcall. This is no problem for the PDU length function, but the PDU dissect function is wrapped in a TRY/CATCH/ENDTRY block which also uses longjmp and need to be fully executed. Without doing so, LUA exceptions will crash on a weird location (except_pop). Fix the crash by not using luaL_error, but throw dissector errors which properly breaks out of the tcp_dissect_pdus C function and then convert it to a LUA error such that the dissector can handle it. Test with `tshark -X lua_script:crash.lua -r ssl.pcap`: trivial_proto = Proto("trivial", "Trivial Protocol") function dissect_foo(tvb, pinfo, tree) error("triggering a LUA error"); end function get_pdu_len(tvb, pinfo, tree) return 5; end function trivial_proto.dissector(tvb, pinfo, tree) dissect_tcp_pdus(tvb, tree, 5, get_pdu_len, dissect_foo) end tcp_table = DissectorTable.get("tcp.port") tcp_table:add(443, trivial_proto) It should not crash and will print this: Lua Error: dissect_tcp_pdus dissect_func: [string "crash.lua"]:3: triggering a LUA error Change-Id: Ibd079cc5eb3a2e4d2e62ea49a512fa2cc8e561ea Reviewed-on: https://code.wireshark.org/review/10685 Petri-Dish: Peter Wu <peter@lekensteyn.nl> Tested-by: Petri Dish Buildbot <buildbot-no-reply@wireshark.org> Reviewed-by: Peter Wu <peter@lekensteyn.nl> Reviewed-by: Evan Huus <eapache@gmail.com>
2015-09-29 10:20:07 +00:00
/* Throws a Wireshark exception, catchable via normal exceptions.h routines. */
#define THROW_LUA_ERROR(...) \
THROW_FORMATTED(DissectorError, __VA_ARGS__)
/* Catches any Wireshark exceptions in code and convert it into a Lua error.
wslua: fix crash when a LUA error is raised in TRY block The dissect_tcp_pdus function in LUA is passed two LUA functions that get the PDU length and the dissect a PDU. When one of these functions fail, a longjmp is made to the the caller of lua_pcall. This is no problem for the PDU length function, but the PDU dissect function is wrapped in a TRY/CATCH/ENDTRY block which also uses longjmp and need to be fully executed. Without doing so, LUA exceptions will crash on a weird location (except_pop). Fix the crash by not using luaL_error, but throw dissector errors which properly breaks out of the tcp_dissect_pdus C function and then convert it to a LUA error such that the dissector can handle it. Test with `tshark -X lua_script:crash.lua -r ssl.pcap`: trivial_proto = Proto("trivial", "Trivial Protocol") function dissect_foo(tvb, pinfo, tree) error("triggering a LUA error"); end function get_pdu_len(tvb, pinfo, tree) return 5; end function trivial_proto.dissector(tvb, pinfo, tree) dissect_tcp_pdus(tvb, tree, 5, get_pdu_len, dissect_foo) end tcp_table = DissectorTable.get("tcp.port") tcp_table:add(443, trivial_proto) It should not crash and will print this: Lua Error: dissect_tcp_pdus dissect_func: [string "crash.lua"]:3: triggering a LUA error Change-Id: Ibd079cc5eb3a2e4d2e62ea49a512fa2cc8e561ea Reviewed-on: https://code.wireshark.org/review/10685 Petri-Dish: Peter Wu <peter@lekensteyn.nl> Tested-by: Petri Dish Buildbot <buildbot-no-reply@wireshark.org> Reviewed-by: Peter Wu <peter@lekensteyn.nl> Reviewed-by: Evan Huus <eapache@gmail.com>
2015-09-29 10:20:07 +00:00
* Normal restrictions for TRY/CATCH apply, in particular, do not return! */
#define WRAP_NON_LUA_EXCEPTIONS(code) \
{ \
volatile gboolean has_error = FALSE; \
TRY { \
code \
} CATCH_ALL { \
lua_pushstring(L, GET_MESSAGE); \
has_error = TRUE; \
} ENDTRY; \
if (has_error) { lua_error(L); } \
}
extern packet_info* lua_pinfo;
extern TreeItem lua_tree;
extern tvbuff_t* lua_tvb;
extern gboolean lua_initialized;
extern int lua_dissectors_table_ref;
extern int lua_heur_dissectors_table_ref;
WSLUA_DECLARE_CLASSES()
WSLUA_DECLARE_FUNCTIONS()
extern lua_State* wslua_state(void);
/* wslua_internals.c */
/**
* @brief Type for defining new classes.
*
* A new class is defined as a Lua table type. Instances of this class are
* created through pushXxx which sets the appropriate metatable.
*/
typedef struct _wslua_class {
const char *name; /**< Class name that is exposed to Lua code. */
const luaL_Reg *class_methods; /**< Methods for the static class (optional) */
const luaL_Reg *class_meta; /**< Metatable for the static class (optional) */
const luaL_Reg *instance_methods; /**< Methods for class instances. (optional) */
const luaL_Reg *instance_meta; /**< Metatable for class instances (optional) */
const wslua_attribute_table *attrs; /**< Table of getters/setters for attributes on class instances (optional). */
} wslua_class;
void wslua_register_classinstance_meta(lua_State *L, const wslua_class *cls_def);
void wslua_register_class(lua_State *L, const wslua_class *cls_def);
extern int wslua__concat(lua_State* L);
extern gboolean wslua_toboolean(lua_State* L, int n);
extern gboolean wslua_checkboolean(lua_State* L, int n);
extern gboolean wslua_optbool(lua_State* L, int n, gboolean def);
extern lua_Integer wslua_tointeger(lua_State* L, int n);
extern int wslua_optboolint(lua_State* L, int n, int def);
extern const char* wslua_checklstring_only(lua_State* L, int n, size_t *l);
extern const char* wslua_checkstring_only(lua_State* L, int n);
extern void wslua_setfuncs(lua_State *L, const luaL_Reg *l, int nup);
extern const gchar* wslua_typeof_unknown;
extern const gchar* wslua_typeof(lua_State *L, int idx);
extern gboolean wslua_get_table(lua_State *L, int idx, const gchar *name);
extern gboolean wslua_get_field(lua_State *L, int idx, const gchar *name);
extern int dissect_lua(tvbuff_t* tvb, packet_info* pinfo, proto_tree* tree, void* data);
extern int heur_dissect_lua(tvbuff_t* tvb, packet_info* pinfo, proto_tree* tree, void* data);
extern expert_field* wslua_get_expert_field(const int group, const int severity);
extern void wslua_prefs_changed(void);
extern void proto_register_lua(void);
extern GString* lua_register_all_taps(void);
extern void wslua_prime_dfilter(epan_dissect_t *edt);
extern gboolean wslua_has_field_extractors(void);
extern void lua_prime_all_fields(proto_tree* tree);
extern int Proto_commit(lua_State* L);
extern TreeItem create_TreeItem(proto_tree* tree, proto_item* item);
extern void clear_outstanding_FuncSavers(void);
extern void Int64_pack(lua_State* L, luaL_Buffer *b, gint idx, gboolean asLittleEndian);
extern int Int64_unpack(lua_State* L, const gchar *buff, gboolean asLittleEndian);
extern void UInt64_pack(lua_State* L, luaL_Buffer *b, gint idx, gboolean asLittleEndian);
extern int UInt64_unpack(lua_State* L, const gchar *buff, gboolean asLittleEndian);
extern Tvb* push_Tvb(lua_State* L, tvbuff_t* tvb);
extern int push_wsluaTvb(lua_State* L, Tvb t);
extern gboolean push_TvbRange(lua_State* L, tvbuff_t* tvb, int offset, int len);
extern void clear_outstanding_Tvb(void);
extern void clear_outstanding_TvbRange(void);
extern Pinfo* push_Pinfo(lua_State* L, packet_info* p);
extern void clear_outstanding_Pinfo(void);
extern void clear_outstanding_Column(void);
extern void clear_outstanding_Columns(void);
extern void clear_outstanding_PrivateTable(void);
extern int get_hf_wslua_text(void);
extern TreeItem push_TreeItem(lua_State *L, proto_tree *tree, proto_item *item);
extern void clear_outstanding_TreeItem(void);
extern FieldInfo* push_FieldInfo(lua_State *L, field_info* f);
extern void clear_outstanding_FieldInfo(void);
extern void wslua_print_stack(char* s, lua_State* L);
extern void wslua_init(register_cb cb, gpointer client_data);
extern void wslua_early_cleanup(void);
extern void wslua_cleanup(void);
extern tap_extractor_t wslua_get_tap_extractor(const gchar* name);
extern int wslua_set_tap_enums(lua_State* L);
extern ProtoField wslua_is_field_available(lua_State* L, const char* field_abbr);
extern char* wslua_get_actual_filename(const char* fname);
extern int wslua_bin2hex(lua_State* L, const guint8* data, const guint len, const gboolean lowercase, const gchar* sep);
extern int wslua_hex2bin(lua_State* L, const char* data, const guint len, const gchar* sep);
extern int luaopen_rex_pcre2(lua_State *L);
extern const gchar* get_current_plugin_version(void);
extern void clear_current_plugin_version(void);
extern int wslua_deregister_heur_dissectors(lua_State* L);
extern int wslua_deregister_protocols(lua_State* L);
extern int wslua_deregister_dissector_tables(lua_State* L);
extern int wslua_deregister_listeners(lua_State* L);
extern int wslua_deregister_fields(lua_State* L);
extern int wslua_deregister_filehandlers(lua_State* L);
extern void wslua_deregister_menus(void);
#endif
/*
* Editor modelines - https://www.wireshark.org/tools/modelines.html
*
* Local variables:
* c-basic-offset: 4
* tab-width: 8
* indent-tabs-mode: nil
* End:
*
* vi: set shiftwidth=4 tabstop=8 expandtab:
* :indentSize=4:tabSize=8:noTabs=true:
*/