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$Id: README.win32,v 1.35 2002/05/19 17:12:25 gerald Exp $
Installing Ethereal, Tethereal, and Editcap on Win32
====================================================
These are the instructions for installing Ethereal
from the installation executable that is provided on
the Ethereal website and any of its mirrors.
The installation package allows you to install:
o Ethereal - the GUI version
o Tethereal - the console, line-mode version
o Editcap - a console, line-mode utility to convert
capture files from one format to another.
(The same functions are available in Ethereal)
o Text2Pcap - a console, line-mode utility to generate
a capture file from an ASCII hexdump of packets
o Mergecap - a console, line-mode utility to merge two
capture files into one
Additionally, the installation package contains a "plugins"
option, which installs the Gryphon, MGCP and GIOP dissector plugins
for use with Ethereal and Tethereal.
All binaries in Ethereal package are now built with debugging
information embedded. If you are experiencing a crash when running
Ethereal or other binaries, Dr. Watson or your debugger
can use the information embedded in the binary to provide useful
information to the Ethereal developers that will help them pinpoint
the problem.
In the past, two versions of Ethereal binaries were published -- a
version that could capture packets and a version which could not.
The latter is useful if you're only reading files produced by
another product (e.g., a sniffer, firewall, or intrustion detection system)
and did not wish to install WinPcap, the library Ethereal uses
to capture packets on Win32 platforms.
As of WinPcap 2.1, all the WinPcap libraries have been released as DLLs.
This means that Ethereal can detect the presence of WinPcap at run time,
which means that only one version of the Ethereal binaries needs to be
shipped.
If you don't want to capture packets, just install the Ethereal
package. If you do want to capture packets, install Ethereal *and*
install the latest non-beta version of WinPcap, available from:
http://winpcap.polito.it/
and mirrored at
http://winpcap.mirror.ethereal.com/
and
http://www.mirrors.wiretapped.net/security/packet-capture/winpcap/
If you already have an earlier version of WinPcap installed, you need to
un-install it and install the latest version. If the older version is
WinPcap 2.0 or 2.02, and you have other applications that use the older
version , you will have to decide which applications to keep, since
WinPcap 2.0/2.02 and later versions cannot be installed on the same
system at the same time.
If Ethereal is not capturing packets and you have WinPcap installed, you
can test your WinPcap installation by installing WinDump (tcpdump for
Windows) ported by the same folks who make WinPcap. It's at:
http://windump.polito.it/
and mirrored at
http://windump.mirror.ethereal.com/
and
http://www.mirrors.wiretapped.net/security/packet-capture/windump/
They also make Analyzer, a GUI sniffer for Win32:
http://analyzer.polito.it/
The rest of this documentation is only interesting if
you want to compile Ethereal yourself.
Running Ethereal, Tethereal, and Editcap on Win32
=================================================
You need the glib and gtk libraries for running Ethereal.
These packages for win32 can be found at:
http://www.ethereal.com/distribution/win32
and at the home page for the GTK+ for Win32 project:
http://www.gimp.org/~tml/gimp/win32
or
http://www.iki.fi/tml/gimp/win32/
(the mirror nearer to you may be faster).
Plugins (gryphon.dll and mgcp.dll) can go in:
C:\Program Files\Ethereal\plugins\<version>
C:\Ethereal\plugins\<version>
Where <version> is the version number, without brackets.
For example, C:\Ethereal\plugins\0.8.16
Yes, the location of plugins needs to be more flexible.
Make sure the glib and gtk DLL's are in your path - i.e., that your path
includes the directory (folder) or directories (folders) in which those
DLLs are found - when you run Ethereal. This includes gtk-*.dll,
glib-*.dll, gmodule-*.dll, gdk-*.dll, gnu-intl.dll, and iconv-*.dll.
As of the 20000805 GTK+/GLIB distribution, gthread-*.dll is no longer needed.
The Win32 Binary distribution, available from
http://www.ethereal.com/distribution/win32
used different version of the GTK+/GLIB libraries at different points
in time:
Ethereal Version GTK+/GLIB version
---------------- -----------------
0.8.16 and after 20001226
0.8.11 - 0.8.15 20000805
0.8.9 - 0.8.10 20000416
0.8.8 and before 19990828
Capturing Packets
-----------------
In order to capture with Win32, you need to install the NDIS
packet capture driver for your particular Win32 OS; drivers for Windows
9x, Windows NT 4.0, and Windows 2000 can be downloaded from the
WinPcap home page:
http://winpcap.polito.it/
or the mirror site at
http://www.wiretapped.net/security/packet-capture/winpcap/default.htm
Compiling the Ethereal distribution from source
===============================================
You'll need the development package for GLIB, GTK+, and WinPcap.
Those versions are available from the respctive home pages for
each project (the same URLs as listed above). The development
packages contain header files and stub libaries to link against.
The use of an SNMP library has not been made to work yet in
Ethereal/Win32, but a binary distribution of the UCD SNMP package,
including header files and a DLL of the UCD SNMP library, can be had
from:
ftp://ftp.revelstone.com/snmp/binaries/
The file will probably be called "ucd-snmp-X.X-x86-win32.zip", where
"X.X" is the version number of the UCD SNMP library.
Instructions for MS Visual C
----------------------------
Modify the config.nmake file in the top directory of the Ethereal source
tree to work for your local configuration; if you don't have Python,
comment out the line that defines PYTHON, otherwise set it to refer to
the pathname of your Python interpreter executable. You should not have
to modify any other Makefile.
In order to compile, at least with the default settings, you
also need zlib, which is provided as an archive library, not
a DLL. The pre-compiled zlib which comes with the "extralibs"
package from Gimp/Win32 is faulty; a working version can be
downloaded from:
http://www.ethereal.com/distribution/win32/zlib-1.1.3-fixed.zip
Be sure that your command-line environment is set up to compile
and link with MSVC. When installing MSVC, you can have your
system's environment set up to always allow compiling from the
command line, or you can invoke the vcvars32.bat script.
The first time you build Ethereal, run the script "cleanbld.bat" to make
sure that the "config.h" files will be reconstructed from the
"config.h.win32" files. (If, for example, you have "config.h" files
left over from a Unix build, a Windows build will fail.)
In the ethereal directory, type "nmake -f makefile.nmake". It will
recurse into the subdirectories as appropriate.
Some generated source is created by traditionally "Unix-ish" tools.
If you are building from an official distribution, these files are
already generated, so you have nothing to worry about unless you
modify the source. If building from a CVS image, you'll need the tools
to generate C source. The "special" files and their requisite tools are:
Source Output Tool
------ ------ ----
config.h.win32 config.h sed
epan/config.h.win32 epan/config.h sed
image/ethereal.rc.in image/ethereal.rc sed
image/tethereal.rc.in image/tethereal.rc sed
image/editcap.rc.in image/editcap.rc sed
image/mergecap.rc.in image/mergecap.rc sed
image/text2pcap.rc.in image/text2pcap.rc sed
packaging/nsis/ethereal.nsi.in packaging/ethereal.nsi sed
wiretap/config.h.win32 wiretap/config.h sed
epan/dfilter/dfilter-scanner.l epan/dfilter/*.c Flex
text2pcap-scanner.l *.c Flex
wiretap/ascend-scanner.l *.c Flex
wiretap/ascend-grammar.y *.c,*.h Bison/Yacc
ncp2222.py packet-ncp2222.c Python
make-reg-dotc, packet*.c register.c Bash + grep + sed
or
make-reg-dotc.py, packet*.c register.c Python
The Makefile.nmake supplied with the Ethereal distribution will, if
PYTHON is defined in config.nmake, attempt to make register.c with
Python, since it is much much much faster than the shell version. The
reason it is faster is because the shell version launches multiple
processes (grep, sed) for each source file, multiple times. The Python
script is one process. This matters a lot on Win32.
If you have a Unix system handy, you can first build on Unix to create
most of the source files that these tools make, then run the build on
Windows. That will avoid the need for these tools on your Windows
computer. (This won't work for the files in the "image" directory,
however, as those aren't built on Unix - they're only for Windows
builds. It also won't work for the "config.h" files; whilst those are
built for Unix, they're specific to the platform on which you're
building, and the "config.h" files constructed for a Unix build will not
work with a Windows build.)
If you don't have a Unix system handy, most of those tools are available for
Win32 systems as part of the Cygwin package:
http://sources.redhat.com/cygwin/
After installing them, you will probably have to modify the config.nmake
file to specify where the Cygwin binaries are installed.
Python for Win32 is available from
http://www.python.org/
Instructions for Cygwin
-----------------------
It is possible to build Ethereal under Cygwin using their version
of XFree86. Ronnie Sahlberg has this to say in
http://www.ethereal.com/lists/ethereal-dev/200205/msg00107.html:
To get it running there are some small steps :
1, Install XFree for Cygwin and make sure it runs properly
(www.cygwin.com)
2, Follow the GNOME link on www.cygwin.com and download, compile and install
both gtk 1.2.10 and glib 1.2.10 . Note on the page that there is a one line
fix required for
gtk to compile.
3, Download ethereal nightly snapshot and configure it with
./autogen.sh --without-pcap --without-plugins
(is it --without-plugin or --without-plugins ? dont remember)
4, Run 'make ethereal.exe'
Something is wrong with the makefile that gets generated so it doesnt work
just running make.
I am not curious enough to look at why 'make' doesnt work. 'make
ethereal.exe' works well
enough for me.
4, start X and ethereal, voila behold the mighty sniffer in all its glory.