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$Id: README.win32,v 1.22 2001/04/09 06:12:51 guy Exp $
Running Ethereal, Tethereal, and Editcap on Win32
=================================================
You need the glib and gtk libraries for running Ethereal.
These packages for win32 can be found at:
http://www.ethereal.com/distribution/win32
and at the home page for the GTK+ for Win32 project:
http://www.gimp.org/~tml/gimp/win32
or
http://www.iki.fi/tml/gimp/win32/
(the mirror nearer to you may be faster).
Plugins (gryphon.dll and mgcp.dll) can go in:
C:\Program Files\Ethereal\plugins\<version>
C:\Ethereal\plugins\<version>
Where <version> is the version number, without brackets.
For example, C:\Ethereal\plugins\0.8.16
Yes, the location of plugins needs to be more flexible.
Make sure the glib and gtk DLL's are in your path - i.e., that your path
includes the directory (folder) or directories (folders) in which those
DLLs are found - when you run Ethereal. This includes gtk-*.dll,
glib-*.dll, gmodule-*.dll, gdk-*.dll, and gnu-intl.dll. As of the
20000805 GTK+/GLIB distribution, gthread-*.dll is no longer needed.
The Win32 Binary distribution, available from
http://www.ethereal.com/distribution/win32
used different version of the GTK+/GLIB libraries at different points
in time:
Ethereal Version GTK+/GLIB version
---------------- -----------------
0.8.16 and after 20001226
0.8.11 - 0.8.15 20000805
0.8.9 - 0.8.10 20000416
0.8.8 and before 19990828
Capturing Packets
-----------------
Remember, if using the the Win32 Binary distribution, available from
http://www.ethereal.com/distribution/win32
there are two separate packages, one with non-capturing tools, and
one with capturing tools. Install the appropriate package. The
capturing version requires WinPcap 2.1, the non-capturing version does not.
In order to capture with Win32, you need to install the NDIS
packet capture driver for your particular Win32 OS; drivers for Windows
9x, Windows NT 4.0, and Windows 2000 can be downloaded from the
WinPcap home page:
http://netgroup-serv.polito.it/winpcap/
If Ethereal is not capturing packets, you can test your WinPcap
installation by installing WinDump (TCPdump for Windows) ported by the
same folks who make WinPcap. It's at:
http://netgroup-serv.polito.it/windump/
They also make Analyzer, a GUI sniffer for Win32:
http://netgroup-serv.polito.it/analyzer/
Compiling the Ethereal distribution from source
===============================================
You'll need the development package for GLIB, GTK+, and WinPcap.
Those versions are available from the respctive home pages for
each project (the same URLs as listed above). The development
packages contain header files and stub libaries to link against.
The use of an SNMP library has not been made to work yet in
Ethereal/Win32, but a binary distribution of the UCD SNMP package,
including header files and a DLL of the UCD SNMP library, can be had
from:
ftp://ftp.revelstone.com/snmp/binaries/
The file will probably be called "ucd-snmp-X.X-x86-win32.zip", where
"X.X" is the version number of the UCD SNMP library.
Instructions for MS Visual C
----------------------------
Modify the config.nmake file in the top directory of the Ethereal
source tree to work for your local configuration. You should not
have to modify any other Makefile.
In order to compile, at least with the default settings, you
also need zlib, which is provided as an archive library, not
a DLL. The pre-compiled zlib which comes with the "extralibs"
package from Gimp/Win32 is faulty; a working version can be
downloaded from:
http://www.ethereal.com/distribution/win32/zlib-1.1.3-fixed.zip
Be sure that your command-line environment is set up to compile
and link with MSVC. When installing MSVC, you can have your
system's environment set up to always allow compiling from the
command line, or you can invoke the vcvars32.bat script.
In the ethereal directory, type "nmake -f makefile.nmake". It will
recurse into the subdirectories as appropriate.
Some generated source is created by traditionally "Unix-ish" tools.
If you are building from an official distribution, these files are
already generated, so you have nothing to worry about unless you
modify the source. If building from a CVS image, you'll need the tools
to generate C source. The "special" files and their requisite tools are:
Source Output Tool
------ ------ ----
config.h.in config.h sed
dfilter-scanner.l *.c Flex
wiretap/ascend-scanner.l *.c Flex
wiretap/ascend-grammar.y *.c,*.h Bison/Yacc
ncp2222.py packet-ncp2222.c Python
make-reg-dotc, packet*.c register.c Bash + grep + sed
or
make-reg-dotc.py, packet*.c register.c Python
The Makefile.nmake supplied with the Ethereal distribution will
attempt to make register.c with Python, since it is much much much
faster than the shell version. The reason it is faster is because
the shell version launches multiple processes (grep, sed) for each
source file, multiple times. The Python script is one process. This
matters a lot on Win32. If for some reason you want to build register.c
with the shell script, uncomment out the action line for the register.c
target in Makefile.nmake.
If you have a Unix system handy, you can first build on Unix
to create the source files that these tools make, then run the build
on Windows. That will avoid the need for these tools on your Windows
computer.
If you don't have a Unix system handy, most of those tools are available for
Win32 systems as part of the Cygwin package:
http://sourceware.cygnus.com/cygwin/
After installing them, you will probably have to modify the config.nmake
file to specify where the Cygwin binaries are installed.
Python for Win32 is available from
http://www.python.org/
Instructions for Cygwin
-----------------------
No one has ever compiled Ethereal entirely with Cygwin. It should not
be difficult, however. This spot is reserved for your instructions on
how to compile Ethereal with Cygwin.