Use -S <dB> for setting RF level or use -S auto for auto level.
When squelch closes, audio is muted. If squelch is closed for some
seconds (depending on network), call is released. (RF loss condition)
The previous loss detection has been removed
The power level is ramped smoothly within 1 ms up or down.
R2000, AMPS and C-Netz turn off power when voice channel is not i use.
C-Netz turns off power between OgK timeslots.
Use function to get samples to be sent to fill audio buffers to a
level. This replaces the function that only shows how much data
is in the buffer.
This way the function itself can control how much data will be
sent.
Paging tones are not created within sound_alsa.c
The audio API is now responsible to switch to paging channel.
In case of SDR, the sdr.c will switch frequency offset.
Sound instance is now called audio instance and uses funcation pointers.
This gives a clean interface to be exchanged with other technologies,
linke SDR.
The last sample may get corrupted. It seems that this depends on the
card that is used. To fix this, the snd_pcm_avail is checked and
one sample less than available is read using snd_pcm_readi. This
sample remains in RX buffer until next read. Then it is not corrupted.