91 lines
1.8 KiB
C++
91 lines
1.8 KiB
C++
#include "signalVector.h"
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signalVector::signalVector(size_t size)
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: Vector<complex>(size),
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real(false), aligned(false), symmetry(NONE)
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{
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}
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signalVector::signalVector(size_t size, size_t start)
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: Vector<complex>(size + start),
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real(false), aligned(false), symmetry(NONE)
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{
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mStart = mData + start;
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}
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signalVector::signalVector(complex *data, size_t start, size_t span)
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: Vector<complex>(NULL, data + start, data + start + span),
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real(false), aligned(false), symmetry(NONE)
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{
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}
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signalVector::signalVector(const signalVector &vector)
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: Vector<complex>(vector.size() + vector.getStart()), aligned(false)
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{
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mStart = mData + vector.getStart();
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vector.copyTo(*this);
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symmetry = vector.getSymmetry();
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real = vector.isReal();
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};
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signalVector::signalVector(const signalVector &vector,
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size_t start, size_t tail)
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: Vector<complex>(start + vector.size() + tail), aligned(false)
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{
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mStart = mData + start;
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vector.copyTo(*this);
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symmetry = vector.getSymmetry();
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real = vector.isReal();
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};
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void signalVector::operator=(const signalVector& vector)
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{
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resize(vector.size() + vector.getStart());
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memcpy(mData, vector.mData, bytes());
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mStart = mData + vector.getStart();
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}
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size_t signalVector::getStart() const
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{
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return mStart - mData;
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}
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size_t signalVector::updateHistory()
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{
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size_t num = getStart();
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memmove(mData, mStart + this->size() - num, num * sizeof(complex));
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return num;
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}
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Symmetry signalVector::getSymmetry() const
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{
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return symmetry;
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}
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void signalVector::setSymmetry(Symmetry symmetry)
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{
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this->symmetry = symmetry;
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}
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bool signalVector::isReal() const
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{
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return real;
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}
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void signalVector::isReal(bool wOnly)
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{
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real = wOnly;
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}
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bool signalVector::isAligned() const
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{
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return aligned;
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}
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void signalVector::setAligned(bool aligned)
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{
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this->aligned = aligned;
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}
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