DL TS allocation: add test case to show TS allocation bug for 2nd DL TBF
This patch adds a test case test_2_consecutive_dl_tbfs which expects a current bug with TS allocation for 2nd DL TBF. The test's expectation is corrected along with the bug fix in a subsequent commit Related: OS#1792 Change-Id: I890e4fbb2b64037e051433e70082a197e2a929a6
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@ -792,6 +792,56 @@ static void test_many_connections()
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test_many_connections(alloc_algorithm_dynamic, 160, "algorithm dynamic");
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}
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static void test_2_consecutive_dl_tbfs()
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{
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BTS the_bts;
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struct gprs_rlcmac_bts *bts;
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struct gprs_rlcmac_trx *trx;
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uint8_t ms_class = 11;
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uint8_t egprs_ms_class = 11;
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gprs_rlcmac_tbf *dl_tbf1, *dl_tbf2;
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uint8_t numTs1 = 0, numTs2 = 0;
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printf("Testing DL TS allocation for Multi UEs\n");
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bts = the_bts.bts_data();
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bts->alloc_algorithm = alloc_algorithm_b;
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trx = &bts->trx[0];
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trx->pdch[4].enable();
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trx->pdch[5].enable();
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trx->pdch[6].enable();
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trx->pdch[7].enable();
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dl_tbf1 = tbf_alloc_dl_tbf(bts, NULL, 0, ms_class, egprs_ms_class, 0);
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OSMO_ASSERT(dl_tbf1);
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for (int i = 0; i < 8; i++) {
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if (dl_tbf1->pdch[i])
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numTs1++;
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}
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OSMO_ASSERT(numTs1 == 4);
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printf("TBF1: numTs(%d)\n", numTs1);
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dl_tbf2 = tbf_alloc_dl_tbf(bts, NULL, 0, ms_class, egprs_ms_class, 0);
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OSMO_ASSERT(dl_tbf2);
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for (int i = 0; i < 8; i++) {
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if (dl_tbf2->pdch[i])
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numTs2++;
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}
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/*
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* TODO: currently 2nd DL TBF gets 3 TS
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* This behaviour will be fixed in subsequent patch
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*/
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printf("TBF2: numTs(%d)\n", numTs2);
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OSMO_ASSERT(numTs2 == 3);
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tbf_free(dl_tbf1);
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tbf_free(dl_tbf2);
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}
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int main(int argc, char **argv)
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{
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tall_pcu_ctx = talloc_named_const(NULL, 1, "moiji-mobile AllocTest context");
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@ -809,6 +859,7 @@ int main(int argc, char **argv)
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test_alloc_b();
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test_successive_allocation();
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test_many_connections();
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test_2_consecutive_dl_tbfs();
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return EXIT_SUCCESS;
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}
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@ -10793,3 +10793,6 @@ Going to test assignment with many connections, algorithm dynamic
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TBF[31] class 14 reserves ......C.
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TBF[31] class 15 reserves .......C
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Successfully allocated 160 TBFs
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Testing DL TS allocation for Multi UEs
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TBF1: numTs(4)
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TBF2: numTs(3)
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