The adding of the innocent looking code was actually overwrote
the fd and then stupid things happened. Rename variables to avoid
that. rc,ret should be scratch variables...
We do want to send PING/PONG in both ways to have a heartbeat
on the TCP connection. When switching over to SCTP we can rely
on the builtin heartbeat functionality.
We will send a ping every 20 seconds and if we have no pong
within 5 seconds we will close down the BSC connection and
wait for a reconnect. We will start this after having
authenticated the BSC and we stop the timer when destructing
the BSC connection.
Remember that we have seen a CC and have a valid destination
local reference now and only send a fake RLC to the MSC when
we had connections in this state.
For now close the connection when having a short read. This might
be due a network issue (loss of segment) or similiar. As we are not
handling these issues well, let us close the connection.
When setting a new MSC timeslot to a SCCP connection check if
any of the existing connections have this timeslot, if so we will
send a DLCX down the stream to make sure it is closed there, when
we will CRCX this new timeslot we will happily reallocate it.
When the SCCP connection goes away, or we get a DLCX from the
network, or the BSC is gone we will send a DLCX message down the
stream as well.
When we receive a CRCX from the network we will forward the CRCX
as usual and send a dummy MDCX after it.
For the DLCX and the dummy MDCX we send a custom MGCP message
that will not provoke an answer. Even if the downstream MGCP GW
will answer we will ignore it due the dummy transaction id that
is not used anywhere else.
This change should make sure that we close the dowstream endpoint
all the time, even when the DLCX arrives after the SCCP connection
is torndown.
When sending a MSG to the MSC try to find the to be used "src" reference
by comparing the reference on the BSC and the BSC connection. Only this
tuple needs to be unique.
Actually only when looking at the SRC REF we need to compare the BSC as the
dest reference should be unique but we are just making the check a bit stronger
to make it look symmetric.
If we find the connection of a different BSC at least log the
BSCs that had duplicated references. We should also dump the
src ref and such but i am not doing this right now.
Count number of SCCP connections, number of BSC reconnects,
number of calls. For most of them we have a per BSC and a
global count.
Right now all structs using the counters survive until the
end of the application so we do not need to free them.
This method currently prepends the IPA header and sends
the data. In the future we might be able to use SCTP for
it.
We have to remove the IPA header from the static messages
for that to work.
This code is untested.
Sending a RLSD with SCCP failure makes the MSC free all the resources
(MGCP, audio channels), right now we are ignoring the RLC we get from
the network and print a unhandled message.
Attempt to find the message by transaction id, then patch
the response and use the IP/PORT of the local network, update
the ci with the one from the BSC.
This is currently not tracking any state of the MGCP and will
not handle two bsc's... this will need to happen later.
With this in we should be feature complete and now enter the
mode of making all of this work reliable and fixing thinko's
and other bugs.
* Forward a rewritten msg to the BSS. We change the IP and port
to point to the NAT instead of the core network. We also keep
track of the BSC and the transacition id.
* Handle the case where we have not found a SCCP connection and
need to send a response ourselves.