lcr/ss5_decode.c

176 lines
4.6 KiB
C

/*
* SS5 signal decoder.
*
* Copyright by Andreas Eversberg (jolly@eversberg.eu)
* based on different decoders such as ISDN4Linux
* copyright by Karsten Keil
*
* This software may be used and distributed according to the terms
* of the GNU General Public License, incorporated herein by reference.
*
*/
#include "main.h"
#include "ss5_decode.h"
/* enable level debugging */
//#define DEBUG_LEVELS
#define NCOEFF 8 /* number of frequencies to be analyzed */
#define TONE_MIN_DB 0.01995262 /* -17 db */
#define TONE_DIFF_DB 0.2 // 0.31622777 /* -5 db */
#define NOISE_MIN_DB (TONE_MIN_DB / 2) /* noise must be higher than the minimum of two tones */
#define SNR 1.3 /* noise may not exceed signal by that factor */
/* For DTMF recognition:
* 2 * cos(2 * PI * k / N) precalculated for all k
*/
static signed long long cos2pik[NCOEFF] =
{
/* k = 2*cos(2*PI*f/8000), k << 15
* 700, 900, 1100, 1300, 1500, 1700, 2400, 2600 */
55879, 49834, 42562, 34242, 25080, 15299, -20252, -29753
};
/* detection matrix for two frequencies */
static char decode_two[8][8] =
{
{' ', '1', '2', '4', '7', '*', ' ', ' '}, /* * = code 11 */
{'1', ' ', '3', '5', '8', '#', ' ', ' '}, /* # = code 12 */
{'2', '3', ' ', '6', '9', 'a', ' ', ' '}, /* a = KP1 */
{'4', '5', '6', ' ', '0', 'b', ' ', ' '}, /* b = KP2 */
{'7', '8', '9', '0', ' ', 'c', ' ', ' '}, /* c = ST */
{'*', '#', 'a', 'b', 'c', ' ', ' ', ' '},
{' ', ' ', ' ', ' ', ' ', ' ', ' ', 'C'}, /* C = 2600+2400 */
{' ', ' ', ' ', ' ', ' ', ' ', 'C', ' '}
};
static char decode_one[8] =
{' ', ' ', ' ', ' ', ' ', ' ', 'A', 'B'}; /* A = 2400, B = 2600 */
/*
* calculate the coefficients of the given sample and decode
*/
char ss5_decode(unsigned char *data, int len, double *_quality)
{
signed short buf[len];
signed long sk, sk1, sk2, low, high;
int k, n, i;
int f1 = 0, f2 = 0;
double result[NCOEFF], power, noise;
signed long long cos2pik_;
char digit = ' ';
double quality;
/* convert samples */
for (i = 0; i < len; i++)
buf[i] = audio_law_to_s32[*data++];
/* now we do noise level calculation */
low = 32767;
high = -32768;
for (n = 0; n < len; n++) {
sk = buf[n];
if (sk < low)
low = sk;
if (sk > high)
high = sk;
}
noise = ((double)(high-low) / 65536.0);
/* check for minimum noise, or tone detection will not be necessary */
if (noise < NOISE_MIN_DB)
return digit;
/* now we have a full buffer of signed long samples - we do goertzel */
for (k = 0; k < NCOEFF; k++) {
sk = 0;
sk1 = 0;
sk2 = 0;
cos2pik_ = cos2pik[k];
for (n = 0; n < len; n++) {
sk = ((cos2pik_*sk1)>>15) - sk2 + buf[n];
sk2 = sk1;
sk1 = sk;
}
sk >>= 8;
sk2 >>= 8;
if (sk > 32767 || sk < -32767 || sk2 > 32767 || sk2 < -32767)
PERROR("Tone-Detection overflow\n");
/* compute |X(k)|**2 */
result[k] = sqrt (
(sk * sk) -
(((cos2pik[k] * sk) >> 15) * sk2) +
(sk2 * sk2)
) / len / 62; /* level of 1 is 0 db*/
}
/* find the two loudest frequencies + one less lower frequency to detect noise */
power = 0.0;
for (i = 0; i < NCOEFF; i++) {
if (result[i] > power) {
power = result[i];
f1 = i;
}
}
power = 0.0;
for (i = 0; i < NCOEFF; i++) {
if (i != f1 && result[i] > power) {
power = result[i];
f2 = i;
}
}
quality = 0;
/* check one frequency */
if (result[f1] > TONE_MIN_DB /* must be at least -17 db */
&& result[f1]*SNR > noise) { /* */
digit = decode_one[f1];
if (digit != ' ')
quality = result[f1] / noise;
}
/* check two frequencies */
if (result[f1] > TONE_MIN_DB && result[f2] > TONE_MIN_DB /* must be at lease -17 db */
&& result[f1]*TONE_DIFF_DB <= result[f2] /* f2 must be not less than 5 db below f1 */
&& (result[f1]+result[f2])*SNR > noise) { /* */
digit = decode_two[f1][f2];
if (digit != ' ')
quality = (result[f1]+result[f2]) / noise;
}
/* debug powers */
#ifdef DEBUG_LEVELS
for (i = 0; i < NCOEFF; i++)
printf("%d:%3d %c ", i, (int)(result[i]*100), (f1==i || f2==i)?'*':' ');
printf("N:%3d digit:%c quality=%3d%%\n", (int)(noise*100), digit, (int)(quality*100));
// if (result[f1]*TONE_DIFF_DB <= result[f2]) /* f2 must be not less than 5 db below f1 */
// printf("jo!");
#endif
if (_quality)
*_quality = quality;
return digit;
}
void ss5_test_decode(void)
{
#ifdef DEBUG_LEVELS
double phase;
int i, j;
signed short sample;
unsigned char buffer[SS5_DECODER_NPOINTS];
for (i = 0; i < 4000; i += 10) {
phase = 2.0 * 3.14159265 * i / 8000.0;
for (j = 0; j < SS5_DECODER_NPOINTS; j++) {
sample = sin(phase * j) * 1000;
buffer[j] = audio_s16_to_law[sample & 0xffff];
}
printf("FRQ:%04d:", i);
ss5_decode(buffer, SS5_DECODER_NPOINTS);
}
#endif
}