lcr/select.c

435 lines
9.5 KiB
C

/* based on code from OpenBSC */
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include <unistd.h>
#include <stdlib.h>
#include <fcntl.h>
#include <sys/time.h>
#include "macro.h"
#include "select.h"
static int maxfd = 0;
static int unregistered;
static struct lcr_fd *fd_first = NULL;
static struct timeval *nearest_timer(struct timeval *select_timer, int *work);
static int next_work(void);
int _register_fd(struct lcr_fd *fd, int when, int (*cb)(struct lcr_fd *fd, unsigned int what, void *instance, int index), void *instance, int index, const char *func)
{
int flags;
if (fd->inuse)
FATAL("FD that is registered in function %s is already in use\n", func);
// printf("registering fd %d %s\n", fd->fd, func);
/* make FD nonblocking */
flags = fcntl(fd->fd, F_GETFL);
if (flags < 0)
FATAL("Failed to F_GETFL\n");
flags |= O_NONBLOCK;
flags = fcntl(fd->fd, F_SETFL, flags);
if (flags < 0)
FATAL("Failed to F_SETFL O_NONBLOCK\n");
/* Register FD */
if (fd->fd > maxfd)
maxfd = fd->fd;
/* append to list */
fd->inuse = 1;
fd->when = when;
fd->cb = cb;
fd->cb_instance = instance;
fd->cb_index = index;
fd->next = fd_first;
fd_first = fd;
return 0;
}
void _unregister_fd(struct lcr_fd *fd, const char *func)
{
struct lcr_fd **lcr_fdp;
/* find pointer to fd */
lcr_fdp = &fd_first;
while(*lcr_fdp) {
if (*lcr_fdp == fd)
break;
lcr_fdp = &((*lcr_fdp)->next);
}
if (!*lcr_fdp) {
FATAL("FD unregistered in function %s not in list\n", func);
}
/* remove fd from list */
fd->inuse = 0;
*lcr_fdp = fd->next;
unregistered = 1;
}
int select_main(int polling, int *global_change, void (*lock)(void), void (*unlock)(void))
{
struct lcr_fd *lcr_fd;
fd_set readset, writeset, exceptset;
int work = 0, temp, rc;
struct timeval no_time = {0, 0};
struct timeval select_timer, *timer;
/* goto again;
*
* this ensures that select is only called until:
* - no work event exists
* - and no timeout occurred
*
* if no future timeout exists, select will wait infinit.
*/
again:
/* process all work events */
if (next_work()) {
work = 1;
goto again;
}
/* process timer events and get timeout for next timer event */
temp = 0;
timer = nearest_timer(&select_timer, &temp);
if (temp) {
work = 1;
goto again;
}
if (polling)
timer = &no_time;
//#warning TESTING
// if (!timer)
// printf("wait till infinity ..."); fflush(stdout);
FD_ZERO(&readset);
FD_ZERO(&writeset);
FD_ZERO(&exceptset);
/* prepare read and write fdsets */
lcr_fd = fd_first;
while(lcr_fd) {
if (lcr_fd->when & LCR_FD_READ)
FD_SET(lcr_fd->fd, &readset);
if (lcr_fd->when & LCR_FD_WRITE)
FD_SET(lcr_fd->fd, &writeset);
if (lcr_fd->when & LCR_FD_EXCEPT)
FD_SET(lcr_fd->fd, &exceptset);
lcr_fd = lcr_fd->next;
}
if (unlock)
unlock();
rc = select(maxfd+1, &readset, &writeset, &exceptset, timer);
if (lock)
lock();
//#warning TESTING
// if (!timer)
// printf("interrupted.\n");
if (rc < 0)
return 0;
if (global_change && *global_change) {
*global_change = 0;
return 1;
}
/* fire timers */
#if 0
bsc_update_timers();
#endif
/* call registered callback functions */
restart:
unregistered = 0;
lcr_fd = fd_first;
while(lcr_fd) {
int flags = 0;
if (FD_ISSET(lcr_fd->fd, &readset)) {
flags |= LCR_FD_READ;
FD_CLR(lcr_fd->fd, &readset);
}
if (FD_ISSET(lcr_fd->fd, &writeset)) {
flags |= LCR_FD_WRITE;
FD_CLR(lcr_fd->fd, &writeset);
}
if (FD_ISSET(lcr_fd->fd, &exceptset)) {
flags |= LCR_FD_EXCEPT;
FD_CLR(lcr_fd->fd, &exceptset);
}
if (flags) {
work = 1;
lcr_fd->cb(lcr_fd, flags, lcr_fd->cb_instance, lcr_fd->cb_index);
if (unregistered)
goto restart;
return 1;
}
lcr_fd = lcr_fd->next;
}
return work;
}
static struct lcr_timer *timer_first = NULL;
int _add_timer(struct lcr_timer *timer, int (*cb)(struct lcr_timer *timer, void *instance, int index), void *instance, int index, const char *func)
{
if (timer->inuse) {
FATAL("timer that is registered in function %s is already in use\n", func);
}
#if 0
struct lcr_timer *test = timer_first;
while(test) {
if (test == timer)
FATAL("Timer already in list %s\n", func);
test = test->next;
}
#endif
timer->inuse = 1;
timer->active = 0;
timer->timeout.tv_sec = 0;
timer->timeout.tv_usec = 0;
timer->cb = cb;
timer->cb_instance = instance;
timer->cb_index = index;
timer->next = timer_first;
timer_first = timer;
return 0;
}
void _del_timer(struct lcr_timer *timer, const char *func)
{
struct lcr_timer **lcr_timerp;
/* find pointer to timer */
lcr_timerp = &timer_first;
while(*lcr_timerp) {
if (*lcr_timerp == timer)
break;
lcr_timerp = &((*lcr_timerp)->next);
}
if (!*lcr_timerp) {
FATAL("timer deleted in function %s not in list\n", func);
}
/* remove timer from list */
timer->inuse = 0;
*lcr_timerp = timer->next;
}
void schedule_timer(struct lcr_timer *timer, int seconds, int microseconds)
{
struct timeval current_time;
if (!timer->inuse) {
FATAL("Timer not added\n");
}
gettimeofday(&current_time, NULL);
unsigned long long currentTime = current_time.tv_sec * MICRO_SECONDS + current_time.tv_usec;
currentTime += seconds * MICRO_SECONDS + microseconds;
timer->timeout.tv_sec = currentTime / MICRO_SECONDS;
timer->timeout.tv_usec = currentTime % MICRO_SECONDS;
timer->active = 1;
}
void unsched_timer(struct lcr_timer *timer)
{
timer->active = 0;
}
/* if a timeout is reached, process timer, if not, return timer value for select */
static struct timeval *nearest_timer(struct timeval *select_timer, int *work)
{
struct timeval current;
struct timeval *nearest = NULL;
struct lcr_timer *lcr_timer, *lcr_nearest = NULL;
/* find nearest timer, or NULL, if no timer active */
lcr_timer = timer_first;
while(lcr_timer) {
if (lcr_timer->active && (!nearest || TIME_SMALLER(&lcr_timer->timeout, nearest))) {
nearest = &lcr_timer->timeout;
lcr_nearest = lcr_timer;
}
lcr_timer = lcr_timer->next;
}
select_timer->tv_sec = 0;
select_timer->tv_usec = 0;
if (!nearest)
return NULL; /* wait until infinity */
gettimeofday(&current, NULL);
unsigned long long nearestTime = nearest->tv_sec * MICRO_SECONDS + nearest->tv_usec;
unsigned long long currentTime = current.tv_sec * MICRO_SECONDS + current.tv_usec;
if (nearestTime > currentTime) {
select_timer->tv_sec = (nearestTime - currentTime) / MICRO_SECONDS;
select_timer->tv_usec = (nearestTime - currentTime) % MICRO_SECONDS;
return select_timer;
} else {
lcr_nearest->active = 0;
(*lcr_nearest->cb)(lcr_nearest, lcr_nearest->cb_instance, lcr_nearest->cb_index);
/* don't wait so we can process the queues, indicate "work=1" */
select_timer->tv_sec = 0;
select_timer->tv_usec = 0;
*work = 1;
return select_timer;
}
}
static struct lcr_work *work_first = NULL; /* chain of work */
static struct lcr_work *first_event = NULL, *last_event = NULL; /* chain of active events */
#ifdef DEBUG_WORK
void show_chain(const char *func)
{
struct lcr_work *work = first_event;
printf("chain:%s\n", func);
while(work) {
printf("%p - %p - %p\n", work->prev_event, work, work->next_event);
work = work->next_event;
}
}
#endif
int _add_work(struct lcr_work *work, int (*cb)(struct lcr_work *work, void *instance, int index), void *instance, int index, const char *func)
{
if (work->inuse) {
FATAL("work that is registered in function %s is already in use\n", func);
}
#ifdef DEBUG_WORK
printf("add work %p from function %s\n", work, func);
show_chain("before add");
#endif
work->inuse = 1;
work->active = 0;
work->cb = cb;
work->cb_instance = instance;
work->cb_index = index;
work->next = work_first;
work_first = work;
#ifdef DEBUG_WORK
show_chain("after add");
#endif
return 0;
}
void _del_work(struct lcr_work *work, const char *func)
{
struct lcr_work **lcr_workp;
#ifdef DEBUG_WORK
show_chain("before detach");
#endif
if (work->active) {
/* first event removed */
if (!work->prev_event)
first_event = work->next_event;
else
work->prev_event->next_event = work->next_event;
/* last event removed */
if (!work->next_event)
last_event = work->prev_event;
else
work->next_event->prev_event = work->prev_event;
}
#ifdef DEBUG_WORK
show_chain("after detach");
#endif
/* find pointer to work */
lcr_workp = &work_first;
while(*lcr_workp) {
if (*lcr_workp == work)
break;
lcr_workp = &((*lcr_workp)->next);
}
if (!*lcr_workp) {
FATAL("work deleted by '%s' not in list\n", func);
}
/* remove work from list */
work->inuse = 0;
*lcr_workp = work->next;
#ifdef DEBUG_WORK
show_chain("after delete");
#endif
}
void _trigger_work(struct lcr_work *work, const char *func)
{
if (!work->inuse) {
FATAL("Work not added, (called from func %s)\n", func);
}
/* event already triggered */
if (work->active)
return;
#ifdef DEBUG_WORK
show_chain("before trigger");
#endif
/* append to tail of chain */
if (last_event)
last_event->next_event = work;
work->prev_event = last_event;
work->next_event = NULL;
last_event = work;
if (!first_event)
first_event = work;
#ifdef DEBUG_WORK
show_chain("after trigger");
#endif
work->active = 1;
}
/* get first work and remove from event chain */
static int next_work(void)
{
struct lcr_work *lcr_work;
if (!first_event)
return 0;
#ifdef DEBUG_WORK
show_chain("before next_work");
#endif
if (!first_event->inuse) {
FATAL("Work not added\n");
}
/* detach from event chain */
lcr_work = first_event;
first_event = lcr_work->next_event;
if (!first_event)
last_event = NULL;
else
first_event->prev_event = NULL;
#ifdef DEBUG_WORK
show_chain("after next_work");
#endif
lcr_work->active = 0;
(*lcr_work->cb)(lcr_work, lcr_work->cb_instance, lcr_work->cb_index);
return 1;
}