#include "IPL4asp_PortType.hh" #include "NS_CodecPort.hh" #include "IPL4asp_PT.hh" namespace NS__CodecPort__CtrlFunct { IPL4asp__Types::Result f__IPL4__listen( NS__CodecPort::NS__CODEC__PT& portRef, const IPL4asp__Types::HostName& locName, const IPL4asp__Types::PortNumber& locPort, const IPL4asp__Types::ProtoTuple& proto, const IPL4asp__Types::OptionList& options) { return f__IPL4__PROVIDER__listen(portRef, locName, locPort, proto, options); } IPL4asp__Types::Result f__IPL4__connect( NS__CodecPort::NS__CODEC__PT& portRef, const IPL4asp__Types::HostName& remName, const IPL4asp__Types::PortNumber& remPort, const IPL4asp__Types::HostName& locName, const IPL4asp__Types::PortNumber& locPort, const IPL4asp__Types::ConnectionId& connId, const IPL4asp__Types::ProtoTuple& proto, const IPL4asp__Types::OptionList& options) { return f__IPL4__PROVIDER__connect(portRef, remName, remPort, locName, locPort, connId, proto, options); } IPL4asp__Types::Result f__IPL4__close( NS__CodecPort::NS__CODEC__PT& portRef, const IPL4asp__Types::ConnectionId& connId, const IPL4asp__Types::ProtoTuple& proto) { return f__IPL4__PROVIDER__close(portRef, connId, proto); } IPL4asp__Types::Result f__IPL4__setUserData( NS__CodecPort::NS__CODEC__PT& portRef, const IPL4asp__Types::ConnectionId& connId, const IPL4asp__Types::UserData& userData) { return f__IPL4__PROVIDER__setUserData(portRef, connId, userData); } IPL4asp__Types::Result f__IPL4__getUserData( NS__CodecPort::NS__CODEC__PT& portRef, const IPL4asp__Types::ConnectionId& connId, IPL4asp__Types::UserData& userData) { return f__IPL4__PROVIDER__getUserData(portRef, connId, userData); } }