It's quite cumbersome if the user of the BSSMAP_Emulation (the ConnHdlr)
will have to manually decode the DTAP in every BSSAP/DTAP message he
receives (and encode on the transmit side). Let's introduce a new
optional mode in which the DTAP messages are already decoded for
more convenient matching inside the ConnHdlr.
Change-Id: I35cd4ea78aca0ce7c7d745e082d7289882c11e81
So far, BSSMAP_Emulation used the SCCPasp_SP_PORT directly, explicitly
calling BSSAP encode/decode functions while processing the primitives.
Let's clean this up and use the BSSAP_CodecPort which has meanwhile
been developed as a dual-faced port that can be stacked between SCCPasp
and the user to avoid any manual encode/decode function calls.
Change-Id: Icded789d18f3469f74e16f552df2c7ac44ac4294