From ea0e541812c515e0bbdf598d3237d6f0bee3fbbf Mon Sep 17 00:00:00 2001 From: Sasha Levin Date: Wed, 29 Jun 2011 23:29:39 -0400 Subject: [PATCH] vl.c: Don't limit node count by smp count [I've sent this patch couple of months ago and noticed it didn't make it's way in - so I'm sending it again] It is possible to create CPU-less NUMA nodes, node amount shouldn't be limited by amount of CPUs. Tested-by: Michael Roth Acked-by: Andre Przywara Signed-off-by: Sasha Levin Signed-off-by: Anthony Liguori --- vl.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/vl.c b/vl.c index acfff858a..65438b338 100644 --- a/vl.c +++ b/vl.c @@ -3129,8 +3129,8 @@ int main(int argc, char **argv, char **envp) if (nb_numa_nodes > 0) { int i; - if (nb_numa_nodes > smp_cpus) { - nb_numa_nodes = smp_cpus; + if (nb_numa_nodes > MAX_NODES) { + nb_numa_nodes = MAX_NODES; } /* If no memory size if given for any node, assume the default case