/* (C) 2018-2019 by Harald Welte * * All Rights Reserved * * SPDX-License-Identifier: GPL-2.0+ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #include #include #include #include #include #include #include #include #include "slotmap.h" #include "debug.h" const struct value_string slot_map_state_name[] = { { SLMAP_S_NEW, "NEW" }, { SLMAP_S_UNACKNOWLEDGED, "UNACKNOWLEDGED" }, { SLMAP_S_ACTIVE, "ACTIVE" }, { SLMAP_S_DELETE_REQ, "DELETE_REQ" }, { SLMAP_S_DELETING, "DELETING" }, { 0, NULL } }; const char *slotmap_name(char *buf, size_t buf_len, const struct slot_mapping *map) { snprintf(buf, buf_len, "B(%u:%u) <-> C(%u:%u)", map->bank.bank_id, map->bank.slot_nr, map->client.client_id, map->client.slot_nr); return buf; } uint32_t slotmap_get_id(const struct slot_mapping *map) { return (map->bank.bank_id << 16) | map->bank.slot_nr; } /* thread-safe lookup of map by client:slot */ struct slot_mapping *slotmap_by_client(struct slotmaps *maps, const struct client_slot *client) { struct slot_mapping *map; slotmaps_rdlock(maps); llist_for_each_entry(map, &maps->mappings, list) { if (client_slot_equals(&map->client, client)) { slotmaps_unlock(maps); return map; } } slotmaps_unlock(maps); return NULL; } /* thread-safe lookup of map by bank:slot */ struct slot_mapping *slotmap_by_bank(struct slotmaps *maps, const struct bank_slot *bank) { struct slot_mapping *map; slotmaps_rdlock(maps); llist_for_each_entry(map, &maps->mappings, list) { if (bank_slot_equals(&map->bank, bank)) { slotmaps_unlock(maps); return map; } } slotmaps_unlock(maps); return NULL; } /* thread-safe creating of a new bank<->client map */ struct slot_mapping *slotmap_add(struct slotmaps *maps, const struct bank_slot *bank, const struct client_slot *client) { struct slot_mapping *map; char mapname[64]; /* We assume a single thread (main thread) will ever update the mappings, * and hence we don't have any races by first grabbing + releasing the read * lock twice before grabbing the writelock below */ map = slotmap_by_bank(maps, bank); if (map) { LOGP(DSLOTMAP, LOGL_ERROR, "BANKD %u:%u already in use, cannot add new map\n", bank->bank_id, bank->slot_nr); return NULL; } map = slotmap_by_client(maps, client); if (map) { LOGP(DSLOTMAP, LOGL_ERROR, "CLIENT %u:%u already in use, cannot add new map\n", client->client_id, client->slot_nr); return NULL; } /* allocate new mapping and add to list of mappings */ map = talloc_zero(maps, struct slot_mapping); if (!map) return NULL; map->maps = maps; map->bank = *bank; map->client = *client; slotmaps_wrlock(maps); llist_add_tail(&map->list, &maps->mappings); #ifdef REMSIM_SERVER map->state = SLMAP_S_NEW; INIT_LLIST_HEAD(&map->bank_list); /* to ensure llist_del() always succeeds */ #endif slotmaps_unlock(maps); LOGP(DSLOTMAP, LOGL_INFO, "Slot Map %s added\n", slotmap_name(mapname, sizeof(mapname), map)); return map; } /* thread-safe removal of a bank<->client map */ void _slotmap_del(struct slotmaps *maps, struct slot_mapping *map) { char mapname[64]; LOGP(DSLOTMAP, LOGL_INFO, "Slot Map %s deleted\n", slotmap_name(mapname, sizeof(mapname), map)); llist_del(&map->list); #ifdef REMSIM_SERVER llist_del(&map->bank_list); #endif talloc_free(map); } /* thread-safe removal of a bank<->client map */ void slotmap_del(struct slotmaps *maps, struct slot_mapping *map) { slotmaps_wrlock(maps); _slotmap_del(maps, map); slotmaps_unlock(maps); } /* thread-safe removal of all bank<->client maps */ void slotmap_del_all(struct slotmaps *maps) { struct slot_mapping *map, *map2; slotmaps_wrlock(maps); llist_for_each_entry_safe(map, map2, &maps->mappings, list) { _slotmap_del(maps, map); } slotmaps_unlock(maps); } struct slotmaps *slotmap_init(void *ctx) { struct slotmaps *sm = talloc_zero(ctx, struct slotmaps); INIT_LLIST_HEAD(&sm->mappings); pthread_rwlock_init(&sm->rwlock, NULL); return sm; } #ifdef REMSIM_SERVER void _Slotmap_state_change(struct slot_mapping *map, enum slot_mapping_state new_state, struct llist_head *new_bank_list, const char *file, int line) { char mapname[64]; LOGPSRC(DMAIN, LOGL_INFO, file, line, "Slot Map %s state change: %s -> %s\n", slotmap_name(mapname, sizeof(mapname), map), get_value_string(slot_map_state_name, map->state), get_value_string(slot_map_state_name, new_state)); map->state = new_state; llist_del(&map->bank_list); if (new_bank_list) llist_add_tail(&map->bank_list, new_bank_list); else INIT_LLIST_HEAD(&map->bank_list); } void Slotmap_state_change(struct slot_mapping *map, enum slot_mapping_state new_state, struct llist_head *new_bank_list, const char *file, int line) { slotmaps_wrlock(map->maps); _Slotmap_state_change(map, new_state, new_bank_list, file, line); slotmaps_unlock(map->maps); } #endif