Sylvain Munaut
b056fcc1a8
It's split into: - A generic "base" sink that handles pretty much everything except managing a GL context and getting the UI interaction for it - The GLFW specific part This is preparation for for WX and QT widget implementations of a fosphor sink. Signed-off-by: Sylvain Munaut <tnt@246tNt.com> |
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fosphor |