/* -*- c++ -*- */ /* * Copyright 2013-2021 Sylvain Munaut * * This file is part of gr-fosphor * * SPDX-License-Identifier: GPL-3.0-or-later */ #pragma once #include #include "base_sink_c_impl.h" struct GLFWwindow; namespace gr { namespace fosphor { /*! * \brief GLFW version of fosphor sink (implementation) * \ingroup fosphor */ class glfw_sink_c_impl : public glfw_sink_c, public base_sink_c_impl { private: /* GLFW stuff */ GLFWwindow *d_window; void glfw_render(void); void glfw_cb_reshape(int w, int h); void glfw_cb_key(int key, int scancode, int action, int mods); void glfw_cb_mouse(int btn, int action, int mods); static void _glfw_cb_reshape(GLFWwindow *wnd, int w, int h); static void _glfw_cb_key(GLFWwindow *wnd, int key, int scancode, int action, int mods); static void _glfw_cb_mouse(GLFWwindow *wnd, int btn, int action, int mods); protected: /* Delegated implementation of GL context management */ void glctx_init(); void glctx_swap(); void glctx_poll(); void glctx_fini(); void glctx_update(); public: glfw_sink_c_impl(); }; } // namespace fosphor } // namespace gr