yate/conf.d/dsoundchan.conf.sample
paulc 3c1c26dc42 Fixed the playback buffer slipping behind which caused an entire buffer wrap-around
Added lots of stricter sanity checks on configurable parameters


git-svn-id: http://yate.null.ro/svn/yate/trunk@674 acf43c95-373e-0410-b603-e72c3f656dc1
2006-01-31 19:34:07 +00:00

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[general]
; Settings for the DirectSound audio channel
; primary: boolean: Use the primary playback sound buffer instead of a secondary
;primary=yes
; There is not much tweaking possible with these settings.
; Some sanity is enforced in code but actual working limits depend on the sound drivers
; chunk: int: Number of bytes in the chunk of samples transferred at once
;chunk=320
; minsize: int: Number of bytes in buffer before we start playing back
;minsize=640
; bufsize: int: Bytes allocated for secondary playback and the record buffers
;bufsize=1280
; maxsize: int: Number of buffered bytes when we start dropping chunks
;maxsize=1600