yate/test/randcall.cpp

98 lines
2.0 KiB
C++

/*
test.c
This file holds the entry point of the Telephony Engine
*/
#include <telengine.h>
#include <unistd.h>
#include <stdlib.h>
using namespace TelEngine;
class RandThread : public Thread
{
public:
RandThread() : Thread("RandThread") { }
virtual void run();
};
class RandPlugin : public Plugin
{
public:
RandPlugin();
virtual void initialize();
RandThread *m_thread;
};
class TestHandler : public MessageHandler
{
public:
TestHandler(const char *name) : MessageHandler(name) { }
virtual bool received(Message &msg);
};
void RandThread::run()
{
for (;;) {
::usleep(::random() % 5000000);
String id("random/"+String((int)::random() %1000));
Message *m = new Message("preroute");
m->addParam("id",id);
m->addParam("caller",String((int)(::random() % 1000000)));
m->addParam("called",String((int)(::random() % 1000000)));
Engine::dispatch(m);
*m = "route";
bool routed = Engine::dispatch(m);
Debug(DebugMild,"Routed %ssuccessfully in %llu usec",(routed ? "" : "un"),
Time::now()-m->msgTime().usec());
if (routed) {
m->addParam("callto",m->retValue());
m->retValue() = "";
*m = "call";
m->msgTime() = Time::now();
if (Engine::dispatch(m)) {
::usleep(::random() % 5000000);
if ((::random() % 100) < 33) {
*m = "answered";
m->msgTime() = Time::now();
m->addParam("status","answered");
Engine::dispatch(m);
::usleep(::random() % 10000000);
}
else if ((::random() % 100) < 50)
*m = "busy";
else
*m = "no answer";
}
else {
Debug(DebugMild,"Noone processed call to '%s'",m->getValue("callto"));
m->addParam("status","rejected");
}
*m = "hangup";
m->msgTime() = Time::now();
Engine::dispatch(m);
}
delete m;
}
}
RandPlugin::RandPlugin()
: m_thread(0)
{
Output("Loaded random call generator");
}
void RandPlugin::initialize()
{
Output("Initializing module RandPlugin");
if (!m_thread) {
m_thread = new RandThread;
m_thread->startup();
}
}
INIT_PLUGIN(RandPlugin);
/* vi: set ts=8 sw=4 sts=4 noet: */