![paulc](/assets/img/avatar_default.png)
Added separate javascript.conf section that loads scripts after the engine.start message. git-svn-id: http://voip.null.ro/svn/yate@6081 acf43c95-373e-0410-b603-e72c3f656dc1
1586 lines
48 KiB
C++
1586 lines
48 KiB
C++
/**
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* yatengine.h
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* This file is part of the YATE Project http://YATE.null.ro
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*
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* Engine, plugins and messages related classes
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*
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* Yet Another Telephony Engine - a fully featured software PBX and IVR
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* Copyright (C) 2004-2014 Null Team
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*
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* This software is distributed under multiple licenses;
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* see the COPYING file in the main directory for licensing
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* information for this specific distribution.
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*
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* This use of this software may be subject to additional restrictions.
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* See the LEGAL file in the main directory for details.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef __YATENGINE_H
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#define __YATENGINE_H
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#ifndef __cplusplus
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#error C++ is required
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#endif
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#include <yateclass.h>
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/**
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* Holds all Telephony Engine related classes.
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*/
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namespace TelEngine {
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/**
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* A class for parsing and quickly accessing INI style configuration files
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* @short Configuration file handling
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*/
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class YATE_API Configuration : public String
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{
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YNOCOPY(Configuration); // no automatic copies please
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public:
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/**
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* Create an empty configuration
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*/
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Configuration();
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/**
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* Create a configuration from a file
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* @param filename Name of file to initialize from
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* @param warn True to warn if the configuration could not be loaded
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*/
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explicit Configuration(const char* filename, bool warn = true);
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/**
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* Assignment from string operator
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*/
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inline Configuration& operator=(const String& value)
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{ String::operator=(value); return *this; }
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/**
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* Get the number of sections
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* @return Count of sections
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*/
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inline unsigned int sections() const
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{ return m_sections.length(); }
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/**
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* Get the number of non null sections
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* @return Count of sections
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*/
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inline unsigned int count() const
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{ return m_sections.count(); }
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/**
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* Retrieve an entire section
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* @param index Index of the section
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* @return The section's content or NULL if no such section
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*/
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NamedList* getSection(unsigned int index) const;
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/**
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* Retrieve an entire section
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* @param sect Name of the section
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* @return The section's content or NULL if no such section
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*/
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NamedList* getSection(const String& sect) const;
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/**
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* Locate a key/value pair in the section.
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* @param sect Name of the section
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* @param key Name of the key in section
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* @return A pointer to the key/value pair or NULL.
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*/
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NamedString* getKey(const String& sect, const String& key) const;
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/**
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* Retrieve the value of a key in a section.
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* @param sect Name of the section
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* @param key Name of the key in section
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* @param defvalue Default value to return if not found
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* @return The string contained in the key or the default
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*/
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const char* getValue(const String& sect, const String& key, const char* defvalue = 0) const;
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/**
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* Retrieve the numeric value of a key in a section.
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* @param sect Name of the section
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* @param key Name of the key in section
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* @param defvalue Default value to return if not found
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* @param minvalue Minimum value allowed for the parameter
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* @param maxvalue Maximum value allowed for the parameter
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* @param clamp Control the out of bound values: true to adjust to the nearest
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* bound, false to return the default value
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* @return The number contained in the key or the default
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*/
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int getIntValue(const String& sect, const String& key, int defvalue = 0,
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int minvalue = INT_MIN, int maxvalue = INT_MAX, bool clamp = true) const;
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/**
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* Retrieve the numeric value of a key in a section trying first a table lookup.
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* @param sect Name of the section
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* @param key Name of the key in section
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* @param tokens A pointer to an array of tokens to try to lookup
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* @param defvalue Default value to return if not found
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* @return The number contained in the key or the default
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*/
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int getIntValue(const String& sect, const String& key, const TokenDict* tokens, int defvalue = 0) const;
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/**
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* Retrieve the 64-bit numeric value of a key in a section.
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* @param sect Name of the section
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* @param key Name of the key in section
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* @param defvalue Default value to return if not found
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* @param minvalue Minimum value allowed for the parameter
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* @param maxvalue Maximum value allowed for the parameter
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* @param clamp Control the out of bound values: true to adjust to the nearest
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* bound, false to return the default value
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* @return The number contained in the key or the default
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*/
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int64_t getInt64Value(const String& sect, const String& key, int64_t defvalue = 0,
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int64_t minvalue = LLONG_MIN, int64_t maxvalue = LLONG_MAX, bool clamp = true) const;
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/**
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* Retrieve the floating point value of a key in a section.
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* @param sect Name of the section
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* @param key Name of the key in section
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* @param defvalue Default value to return if not found
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* @return The numeric value contained in the key or the default
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*/
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double getDoubleValue(const String& sect, const String& key, double defvalue = 0.0) const;
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/**
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* Retrieve the boolean value of a key in a section.
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* @param sect Name of the section
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* @param key Name of the key in section
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* @param defvalue Default value to return if not found
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* @return The boolean value contained in the key or the default
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*/
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bool getBoolValue(const String& sect, const String& key, bool defvalue = false) const;
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/**
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* Deletes an entire section
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* @param sect Name of section to delete, NULL to delete all
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*/
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void clearSection(const char* sect = 0);
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/**
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* Makes sure a section with a given name exists, creates if required
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* @param sect Name of section to check or create
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* @return The section's content or NULL if no such section
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*/
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NamedList* createSection(const String& sect);
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/**
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* Deletes a key/value pair
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* @param sect Name of section
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* @param key Name of the key to delete
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*/
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void clearKey(const String& sect, const String& key);
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/**
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* Add the value of a key in a section.
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* @param sect Name of the section, will be created if missing
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* @param key Name of the key to add in the section
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* @param value Value to set in the key
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*/
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void addValue(const String& sect, const char* key, const char* value = 0);
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/**
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* Set the value of a key in a section.
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* @param sect Name of the section, will be created if missing
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* @param key Name of the key in section, will be created if missing
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* @param value Value to set in the key
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*/
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void setValue(const String& sect, const char* key, const char* value = 0);
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/**
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* Set the numeric value of a key in a section.
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* @param sect Name of the section, will be created if missing
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* @param key Name of the key in section, will be created if missing
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* @param value Value to set in the key
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*/
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void setValue(const String& sect, const char* key, int value);
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/**
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* Set the boolean value of a key in a section.
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* @param sect Name of the section, will be created if missing
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* @param key Name of the key in section, will be created if missing
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* @param value Value to set in the key
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*/
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void setValue(const String& sect, const char* key, bool value);
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/**
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* Load the configuration from file
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* @param warn True to also warn if the configuration could not be loaded
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* @return True if successfull, false for failure
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*/
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bool load(bool warn = true);
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/**
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* Save the configuration to file
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* @return True if successfull, false for failure
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*/
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bool save() const;
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private:
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ObjList *getSectHolder(const String& sect) const;
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ObjList *makeSectHolder(const String& sect);
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ObjList m_sections;
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};
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/**
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* Class that implements atomic / locked access and operations to its shared variables
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* @short Atomic access and operations to shared variables
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*/
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class YATE_API SharedVars : public Mutex
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{
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public:
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/**
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* Constructor
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*/
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inline SharedVars()
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: Mutex(false,"SharedVars"), m_vars("")
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{ }
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/**
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* Get the string value of a variable
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* @param name Name of the variable
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* @param rval String to return the value into
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*/
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void get(const String& name, String& rval);
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/**
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* Set the string value of a variable
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* @param name Name of the variable to set
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* @param val New value to assign to a variable
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*/
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void set(const String& name, const char* val);
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/**
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* Create and set a variable only if the variable is not already set
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* @param name Name of the variable to set
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* @param val New value to assign to a variable
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* @return True if a new variable was created
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*/
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bool create(const String& name, const char* val = 0);
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/**
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* Clear a variable
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* @param name Name of the variable to clear
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*/
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void clear(const String& name);
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/**
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* Check if a variable exists
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* @param name Name of the variable
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* @return True if the variable exists
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*/
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bool exists(const String& name);
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/**
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* Atomically increment a variable as unsigned integer
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* @param name Name of the variable
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* @param wrap Value to wrap around at, zero disables
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* @return Value of the variable before increment, zero if it was not defined or not numeric
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*/
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unsigned int inc(const String& name, unsigned int wrap = 0);
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/**
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* Atomically decrement a variable as unsigned integer
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* @param name Name of the variable
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* @param wrap Value to wrap around at, zero disables (stucks at zero)
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* @return Value of the variable after decrement, zero if it was not defined or not numeric
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*/
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unsigned int dec(const String& name, unsigned int wrap = 0);
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private:
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NamedList m_vars;
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};
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class MessageDispatcher;
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class MessageRelay;
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class Engine;
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/**
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* This class holds the messages that are moved around in the engine.
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* @short A message container class
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*/
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class YATE_API Message : public NamedList
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{
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friend class MessageDispatcher;
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public:
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/**
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* Creates a new message.
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*
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* @param name Name of the message - must not be NULL or empty
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* @param retval Default return value
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* @param broadcast Broadcast flag, true if handling the mesage must not stop it
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*/
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explicit Message(const char* name, const char* retval = 0, bool broadcast = false);
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/**
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* Copy constructor.
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* Note that user data and notification are not copied
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* @param original Message we are copying from
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*/
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Message(const Message& original);
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/**
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* Copy constructor that can alter the broadcast flag.
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* Note that user data and notification are not copied
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* @param original Message we are copying from
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* @param broadcast Broadcast flag, true if handling the mesage must not stop it
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*/
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Message(const Message& original, bool broadcast);
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/**
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* Destruct the message and dereferences any user data
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*/
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~Message();
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/**
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* Get a pointer to a derived class given that class name
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* @param name Name of the class we are asking for
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* @return Pointer to the requested class or NULL if this object doesn't implement it
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*/
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virtual void* getObject(const String& name) const;
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/**
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* Retrieve a reference to the value returned by the message.
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* @return A reference to the value the message will return
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*/
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inline String& retValue()
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{ return m_return; }
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/**
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* Retrieve a const reference to the value returned by the message.
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* @return A reference to the value the message will return
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*/
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inline const String& retValue() const
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{ return m_return; }
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/**
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* Retrieve the object associated with the message
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* @return Pointer to arbitrary user RefObject
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*/
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inline RefObject* userData() const
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{ return m_data; }
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/**
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* Set obscure data associated with the message.
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* The user data is reference counted to avoid stray pointers.
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* Note that setting new user data will disable any notification.
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* @param data Pointer to arbitrary user data
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*/
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void userData(RefObject* data);
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/**
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* Get a pointer to a derived class of user data given that class name
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* @param name Name of the class we are asking for
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* @return Pointer to the requested class or NULL if user object id NULL or doesn't implement it
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*/
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inline void* userObject(const String& name) const
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{ return m_data ? m_data->getObject(name) : 0; }
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/**
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* Enable or disable notification of any @ref MessageNotifier that was set
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* as user data. This method must be called after userData()
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* @param notify True to have the message call the notifier
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*/
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inline void setNotify(bool notify = true)
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{ m_notify = notify; }
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/**
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* Retrieve the broadcast flag
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* @return True if the message is a broadcast (handling does not stop it)
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*/
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inline bool broadcast() const
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{ return m_broadcast; }
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/**
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* Retrieve a reference to the creation time of the message.
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* @return A reference to the @ref Time when the message was created
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*/
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inline Time& msgTime()
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{ return m_time; }
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/**
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* Retrieve a const reference to the creation time of the message.
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* @return A reference to the @ref Time when the message was created
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*/
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inline const Time& msgTime() const
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{ return m_time; }
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/**
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* Name assignment operator
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*/
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inline Message& operator=(const char* value)
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{ String::operator=(value); return *this; }
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/**
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* Encode the message into a string adequate for sending for processing
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* to an external communication interface
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* @param id Unique identifier to add to the string
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*/
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String encode(const char* id) const;
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/**
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* Encode the message into a string adequate for sending as answer
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* to an external communication interface
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* @param received True if message was processed locally
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* @param id Unique identifier to add to the string
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*/
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String encode(bool received, const char* id) const;
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/**
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* Decode a string from an external communication interface for processing
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* in the engine. The message is modified accordingly.
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* @param str String to decode
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* @param id A String object in which the identifier is stored
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* @return -2 for success, -1 if the string was not a text form of a
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* message, index of first erroneous character if failed
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*/
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int decode(const char* str, String& id);
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/**
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* Decode a string from an external communication interface that is an
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* answer to a specific external processing request.
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* @param str String to decode
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* @param received Pointer to variable to store the dispatch return value
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* @param id The identifier expected
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* @return -2 for success, -1 if the string was not the expected answer,
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* index of first erroneous character if failed
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*/
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int decode(const char* str, bool& received, const char* id);
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protected:
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/**
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* Notify the message it has been dispatched.
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* The default behaviour is to call the dispatched() method of the user
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* data if it implements @ref MessageNotifier
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* @param accepted True if one handler accepted the message
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*/
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virtual void dispatched(bool accepted);
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private:
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Message(); // no default constructor please
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Message& operator=(const Message& value); // no assignment please
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String m_return;
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Time m_time;
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RefObject* m_data;
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bool m_notify;
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bool m_broadcast;
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void commonEncode(String& str) const;
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int commonDecode(const char* str, int offs);
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};
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/**
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* The purpose of this class is to hold a message received method that is
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* called for matching messages. It holds as well the matching criteria
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* and priority among other handlers.
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* @short A message handler
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*/
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class YATE_API MessageHandler : public String
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{
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friend class MessageDispatcher;
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friend class MessageRelay;
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YNOCOPY(MessageHandler); // no automatic copies please
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public:
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/**
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* Creates a new message handler.
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* @param name Name of the handled message - may be NULL
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* @param priority Priority of the handler, 0 = top
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* @param trackName Name to be used in handler tracking
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* @param addPriority True to append :priority to trackName
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*/
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explicit MessageHandler(const char* name, unsigned priority = 100,
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const char* trackName = 0, bool addPriority = true);
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/**
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* Handler destructor.
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*/
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virtual ~MessageHandler();
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/**
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* Destroys the object, performs cleanup first
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*/
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virtual void destruct();
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/**
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* This method is called whenever the registered name matches the message.
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* @param msg The received message
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* @return True to stop processing, false to try other handlers
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*/
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virtual bool received(Message& msg) = 0;
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/**
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* Find out the priority of the handler
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* @return Stored priority of the handler, 0 = top
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*/
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inline unsigned priority() const
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{ return m_priority; }
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/**
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* Retrieve the tracking name of this handler
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* @return Name that is to be used in tracking operation
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*/
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inline const String& trackName() const
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{ return m_trackName; }
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/**
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* Set a new tracking name for this handler.
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* Works only if the handler was not yet inserted into a dispatcher
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* @param name Name that is to be used in tracking operation
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*/
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inline void trackName(const char* name)
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{ if (!m_dispatcher) m_trackName = name; }
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/**
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* Retrive the objects counter associated to this handler
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* @return Pointer to handler's objects counter or NULL
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*/
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inline NamedCounter* objectsCounter() const
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{ return m_counter; }
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/**
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* Retrieve the filter (if installed) associated to this handler
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*/
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inline const NamedString* filter() const
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{ return m_filter; }
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/**
|
|
* Set a filter for this handler
|
|
* @param filter Pointer to the filter to install, will be owned and
|
|
* destroyed by the handler
|
|
*/
|
|
void setFilter(NamedString* filter);
|
|
|
|
/**
|
|
* Set a filter for this handler
|
|
* @param name Name of the parameter to filter
|
|
* @param value Value of the parameter to filter
|
|
*/
|
|
inline void setFilter(const char* name, const char* value)
|
|
{ setFilter(new NamedString(name,value)); }
|
|
|
|
/**
|
|
* Remove and destroy any filter associated to this handler
|
|
*/
|
|
void clearFilter();
|
|
|
|
protected:
|
|
/**
|
|
* Remove the handler from its dispatcher, remove any installed filter.
|
|
* This method is called internally from destruct and the destructor
|
|
*/
|
|
void cleanup();
|
|
|
|
private:
|
|
virtual bool receivedInternal(Message& msg);
|
|
void safeNow();
|
|
String m_trackName;
|
|
unsigned m_priority;
|
|
int m_unsafe;
|
|
MessageDispatcher* m_dispatcher;
|
|
NamedString* m_filter;
|
|
NamedCounter* m_counter;
|
|
};
|
|
|
|
/**
|
|
* A multiple message receiver to be invoked by a message relay
|
|
* @short A multiple message receiver
|
|
*/
|
|
class YATE_API MessageReceiver : public GenObject
|
|
{
|
|
public:
|
|
/**
|
|
* This method is called from the message relay.
|
|
* @param msg The received message
|
|
* @param id The identifier with which the relay was created
|
|
* @return True to stop processing, false to try other handlers
|
|
*/
|
|
virtual bool received(Message& msg, int id) = 0;
|
|
};
|
|
|
|
/**
|
|
* A message handler that allows to relay several messages to a single receiver
|
|
* @short A message handler relay
|
|
*/
|
|
class YATE_API MessageRelay : public MessageHandler
|
|
{
|
|
YNOCOPY(MessageRelay); // no automatic copies please
|
|
public:
|
|
/**
|
|
* Creates a new message relay.
|
|
* @param name Name of the handled message - may be NULL
|
|
* @param receiver Receiver of th relayed messages
|
|
* @param id Numeric identifier to pass to receiver
|
|
* @param priority Priority of the handler, 0 = top
|
|
* @param trackName Name to be used in handler tracking
|
|
* @param addPriority True to append :priority to trackName
|
|
*/
|
|
inline MessageRelay(const char* name, MessageReceiver* receiver, int id,
|
|
int priority = 100, const char* trackName = 0, bool addPriority = true)
|
|
: MessageHandler(name,priority,trackName,addPriority),
|
|
m_receiver(receiver), m_id(id)
|
|
{ }
|
|
|
|
/**
|
|
* This method is not called from MessageHandler through polymorphism
|
|
* and should not be used or reimplemented.
|
|
* @param msg The received message
|
|
* @return True if the receiver exists and has handled the message
|
|
*/
|
|
virtual bool received(Message& msg)
|
|
{ return m_receiver && m_receiver->received(msg,m_id); }
|
|
|
|
/**
|
|
* Get the ID of this message relay
|
|
* @return Numeric identifier passed to receiver
|
|
*/
|
|
inline int id() const
|
|
{ return m_id; }
|
|
|
|
private:
|
|
virtual bool receivedInternal(Message& msg);
|
|
MessageReceiver* m_receiver;
|
|
int m_id;
|
|
};
|
|
|
|
/**
|
|
* An abstract class to implement hook methods called after any message has
|
|
* been dispatched. If an object implementing MessageNotifier is set as user
|
|
* data in a @ref Message then the dispatched() method will be called.
|
|
* @short Post-dispatching message hook
|
|
*/
|
|
class YATE_API MessageNotifier
|
|
{
|
|
public:
|
|
/**
|
|
* Destructor. Keeps compiler form complaining.
|
|
*/
|
|
virtual ~MessageNotifier();
|
|
|
|
/**
|
|
* This method is called after a message was dispatched.
|
|
* @param msg The already dispatched message message
|
|
* @param handled True if a handler claimed to have handled the message
|
|
*/
|
|
virtual void dispatched(const Message& msg, bool handled) = 0;
|
|
};
|
|
|
|
/**
|
|
* An abstract message notifier that can be inserted in a @ref MessageDispatcher
|
|
* to implement hook methods called after any message has been dispatched.
|
|
* No new methods are provided - we only need the multiple inheritance.
|
|
* @short Post-dispatching message hook that can be added to a list
|
|
*/
|
|
class YATE_API MessagePostHook : public RefObject, public MessageNotifier
|
|
{
|
|
};
|
|
|
|
/**
|
|
* The dispatcher class is a hub that holds a list of handlers to be called
|
|
* for the messages that pass trough the hub. It can also handle a queue of
|
|
* messages that are typically dispatched by a separate thread.
|
|
* @short A message dispatching hub
|
|
*/
|
|
class YATE_API MessageDispatcher : public GenObject, public Mutex
|
|
{
|
|
friend class Engine;
|
|
YNOCOPY(MessageDispatcher); // no automatic copies please
|
|
public:
|
|
/**
|
|
* Creates a new message dispatcher.
|
|
* @param trackParam Name of the parameter used in tracking handlers
|
|
*/
|
|
MessageDispatcher(const char* trackParam = 0);
|
|
|
|
/**
|
|
* Destroys the dispatcher and the installed handlers.
|
|
*/
|
|
~MessageDispatcher();
|
|
|
|
/**
|
|
* Retrieve the tracker parameter name
|
|
* @return Name of the parameter used to track message dispatching
|
|
*/
|
|
inline const String& trackParam() const
|
|
{ return m_trackParam; }
|
|
|
|
/**
|
|
* Installs a handler in the dispatcher.
|
|
* The handlers are installed in ascending order of their priorities.
|
|
* There is NO GUARANTEE on the order of handlers with equal priorities
|
|
* although for avoiding uncertainity such handlers are sorted by address.
|
|
* @param handler A pointer to the handler to install
|
|
* @return True on success, false on failure
|
|
*/
|
|
bool install(MessageHandler* handler);
|
|
|
|
/**
|
|
* Uninstalls a handler from the dispatcher.
|
|
* @param handler A pointer to the handler to uninstall
|
|
* @return True on success, false on failure
|
|
*/
|
|
bool uninstall(MessageHandler* handler);
|
|
|
|
/**
|
|
* Synchronously dispatch a message to the installed handlers.
|
|
* Handlers matching the message name and filter parameter are called in
|
|
* their installed order (based on priority) until one returns true.
|
|
* If the message has the broadcast flag set all matching handlers are
|
|
* called and the return value is true if any handler returned true.
|
|
* Note that in some cases when a handler is removed from the list
|
|
* other handlers with equal priority may be called twice.
|
|
* @param msg The message to dispatch
|
|
* @return True if one handler accepted it, false if all ignored
|
|
*/
|
|
bool dispatch(Message& msg);
|
|
|
|
/**
|
|
* Put a message in the waiting queue for asynchronous dispatching
|
|
* @param msg The message to enqueue, will be destroyed after dispatching
|
|
* @return True if successfully queued, false otherwise
|
|
*/
|
|
bool enqueue(Message* msg);
|
|
|
|
/**
|
|
* Dispatch all messages from the waiting queue
|
|
*/
|
|
void dequeue();
|
|
|
|
/**
|
|
* Dispatch one message from the waiting queue
|
|
* @return True if success, false if the queue is empty
|
|
*/
|
|
bool dequeueOne();
|
|
|
|
/**
|
|
* Set a limit to generate warning when a message took too long to dispatch
|
|
* @param usec Warning time limit in microseconds, zero to disable
|
|
*/
|
|
inline void warnTime(u_int64_t usec)
|
|
{ m_warnTime = usec; }
|
|
|
|
/**
|
|
* Clear all the message handlers and post-dispatch hooks
|
|
*/
|
|
inline void clear()
|
|
{ m_handlers.clear(); m_hookAppend = &m_hooks; m_hooks.clear(); }
|
|
|
|
/**
|
|
* Get the number of messages waiting in the queue
|
|
* @return Count of messages in the queue
|
|
*/
|
|
unsigned int messageCount();
|
|
|
|
/**
|
|
* Get the number of handlers in this dispatcher
|
|
* @return Count of handlers
|
|
*/
|
|
unsigned int handlerCount();
|
|
|
|
/**
|
|
* Get the number of post-handling hooks in this dispatcher
|
|
* @return Count of hooks
|
|
*/
|
|
unsigned int postHookCount();
|
|
|
|
/**
|
|
* Install or remove a hook to catch messages after being dispatched
|
|
* @param hook Pointer to a post-dispatching message hook
|
|
* @param remove Set to True to remove the hook instead of adding
|
|
*/
|
|
void setHook(MessagePostHook* hook, bool remove = false);
|
|
|
|
protected:
|
|
/**
|
|
* Set the tracked parameter name
|
|
* @param paramName Name of the parameter used in tracking handlers
|
|
*/
|
|
inline void trackParam(const char* paramName)
|
|
{ m_trackParam = paramName; }
|
|
|
|
private:
|
|
ObjList m_handlers;
|
|
ObjList m_messages;
|
|
ObjList m_hooks;
|
|
Mutex m_hookMutex;
|
|
ObjList* m_msgAppend;
|
|
ObjList* m_hookAppend;
|
|
String m_trackParam;
|
|
unsigned int m_changes;
|
|
u_int64_t m_warnTime;
|
|
int m_hookCount;
|
|
bool m_hookHole;
|
|
};
|
|
|
|
/**
|
|
* Abstract class for message hook
|
|
* @short Abstract message hook
|
|
*/
|
|
class YATE_API MessageHook : public RefObject
|
|
{
|
|
public:
|
|
/**
|
|
* Try to enqueue a message to this hook's queue
|
|
* @param msg The message to enqueue
|
|
* @return True if the message was enqueued.
|
|
*/
|
|
virtual bool enqueue(Message* msg) = 0;
|
|
|
|
/**
|
|
* Clear this hook data
|
|
*/
|
|
virtual void clear() = 0;
|
|
|
|
/**
|
|
* Check if the given message can be inserted in this queue
|
|
* @param msg The message to check
|
|
* @return True if the message can be inserted in this queue
|
|
*/
|
|
virtual bool matchesFilter(const Message& msg) = 0;
|
|
};
|
|
|
|
|
|
/**
|
|
* MessageQueue class allows to create a private queue for a message who matches
|
|
* the specified filters.
|
|
* @short A message queue
|
|
*/
|
|
class YATE_API MessageQueue : public MessageHook, public Mutex
|
|
{
|
|
friend class Engine;
|
|
public:
|
|
/**
|
|
* Creates a new message queue.
|
|
* @param hookName Name of the message served by this queue
|
|
* @param numWorkers The number of workers who serve this queue
|
|
*/
|
|
MessageQueue(const char* hookName, int numWorkers = 0);
|
|
|
|
/**
|
|
* Destroys the message queue
|
|
*/
|
|
~MessageQueue();
|
|
|
|
/**
|
|
* Append a message in the queue
|
|
* @param msg The message to enqueue, will be destroyed after the processing is done
|
|
* @return True if successfully queued, false otherwise
|
|
*/
|
|
virtual bool enqueue(Message* msg);
|
|
|
|
/**
|
|
* Process a message from the waiting queue
|
|
* @return False if the message queue is empty
|
|
*/
|
|
bool dequeue();
|
|
|
|
/**
|
|
* Add a new filter to this queue
|
|
* @param name The filter name
|
|
* @param value The filter value
|
|
*/
|
|
void addFilter(const char* name, const char* value);
|
|
|
|
/**
|
|
* Remove a filter form this queue
|
|
* @param name The filter name
|
|
*/
|
|
void removeFilter(const String& name);
|
|
|
|
/**
|
|
* Clear private data
|
|
*/
|
|
virtual void clear();
|
|
|
|
/**
|
|
* Remove a thread from workers list
|
|
* @param thread The thread to remove
|
|
*/
|
|
void removeThread(Thread* thread);
|
|
|
|
/**
|
|
* Helper method to obtain the number of unprocessed messages in the queue
|
|
* @return The number of queued messages.
|
|
*/
|
|
inline unsigned int count() const
|
|
{ return m_count; }
|
|
|
|
/**
|
|
* Obtain the filter list for this queue
|
|
* @return The filter list
|
|
*/
|
|
inline const NamedList& getFilters() const
|
|
{ return m_filters; }
|
|
|
|
/**
|
|
* Check if the given message can be inserted in this queue
|
|
* @param msg The message to check
|
|
* @return True if the message can be inserted in this queue
|
|
*/
|
|
virtual bool matchesFilter(const Message& msg);
|
|
protected:
|
|
|
|
/**
|
|
* Callback method for message processing
|
|
* Default calls Engine::dispatch
|
|
* @param msg The message to process
|
|
*/
|
|
virtual void received(Message& msg);
|
|
|
|
private:
|
|
NamedList m_filters;
|
|
ObjList m_messages;
|
|
ObjList m_workers;
|
|
ObjList* m_append;
|
|
unsigned int m_count;
|
|
};
|
|
|
|
|
|
/**
|
|
* Initialization and information about plugins.
|
|
* Plugins are located in @em shared libraries that are loaded at runtime.
|
|
*
|
|
*<pre>
|
|
* // Create static Plugin object by using the provided macro
|
|
* INIT_PLUGIN(Plugin);
|
|
*</pre>
|
|
* @short Plugin support
|
|
*/
|
|
class YATE_API Plugin : public GenObject, public DebugEnabler
|
|
{
|
|
public:
|
|
/**
|
|
* Creates a new Plugin container.
|
|
* @param name the undecorated name of the library that contains the plugin
|
|
* @param earlyInit True to initialize the plugin early
|
|
*/
|
|
explicit Plugin(const char* name, bool earlyInit = false);
|
|
|
|
/**
|
|
* Destroys the plugin.
|
|
* The destructor must never be called directly - the Loader will do it
|
|
* when the shared object's reference count reaches zero.
|
|
*/
|
|
virtual ~Plugin();
|
|
|
|
/**
|
|
* Get a string representation of this object
|
|
* @return Name of the plugin
|
|
*/
|
|
virtual const String& toString() const
|
|
{ return m_name; }
|
|
|
|
/**
|
|
* Get a pointer to a derived class given that class name
|
|
* @param name Name of the class we are asking for
|
|
* @return Pointer to the requested class or NULL if this object doesn't implement it
|
|
*/
|
|
virtual void* getObject(const String& name) const;
|
|
|
|
/**
|
|
* Initialize the plugin after it was loaded and registered.
|
|
*/
|
|
virtual void initialize() = 0;
|
|
|
|
/**
|
|
* Check if the module is actively used.
|
|
* @return True if the plugin is in use, false if should be ok to restart
|
|
*/
|
|
virtual bool isBusy() const
|
|
{ return false; }
|
|
|
|
/**
|
|
* Retrieve the name of the plugin
|
|
* @return The plugin's name as String
|
|
*/
|
|
inline const String& name() const
|
|
{ return m_name; }
|
|
|
|
/**
|
|
* Retrive the objects counter associated to this plugin
|
|
* @return Pointer to plugin's objects counter or NULL
|
|
*/
|
|
inline NamedCounter* objectsCounter() const
|
|
{ return m_counter; }
|
|
|
|
/**
|
|
* Check if the module is to be initialized early
|
|
* @return True if the module should be initialized before regular ones
|
|
*/
|
|
bool earlyInit() const
|
|
{ return m_early; }
|
|
|
|
private:
|
|
Plugin(); // no default constructor please
|
|
String m_name;
|
|
NamedCounter* m_counter;
|
|
bool m_early;
|
|
};
|
|
|
|
#if 0 /* for documentation generator */
|
|
/**
|
|
* Macro to create static instance of the plugin
|
|
* @param pclass Class of the plugin to create
|
|
*/
|
|
void INIT_PLUGIN(class pclass);
|
|
|
|
/**
|
|
* Macro to create the unloading function
|
|
* @param unloadNow True if asked to unload immediately, false if just checking
|
|
* @return True if the plugin can be unloaded, false if not
|
|
*/
|
|
bool UNLOAD_PLUGIN(bool unloadNow);
|
|
#endif
|
|
|
|
#define INIT_PLUGIN(pclass) static pclass __plugin
|
|
#ifdef DISABLE_UNLOAD
|
|
#define UNLOAD_PLUGIN(arg) static bool _unused_unload(bool arg)
|
|
#else
|
|
#ifdef _WINDOWS
|
|
#define UNLOAD_PLUGIN(arg) extern "C" __declspec(dllexport) bool _unload(bool arg)
|
|
#else
|
|
#define UNLOAD_PLUGIN(arg) extern "C" bool _unload(bool arg)
|
|
#endif
|
|
#endif
|
|
|
|
/**
|
|
* Base class for engine running stage checkers.
|
|
* Descendants may check specific conditions and decide to stop the engine.
|
|
* There should be only one (static) instance of an engine checker
|
|
* @short Engine checker interface
|
|
*/
|
|
class YATE_API EngineCheck
|
|
{
|
|
public:
|
|
/**
|
|
* Do-nothing destructor of base class
|
|
*/
|
|
virtual ~EngineCheck()
|
|
{ }
|
|
|
|
/**
|
|
* Check running conditions. This method is called by the engine in the initialize process
|
|
* @param cmds Optional list of strings containing extra command line parameters
|
|
* (not parsed by the engine)
|
|
* @return False to stop the program
|
|
*/
|
|
virtual bool check(const ObjList* cmds) = 0;
|
|
|
|
/**
|
|
* Set the current engine checker
|
|
* @param ptr The new engine checker. May be 0 to reset it
|
|
*/
|
|
static void setChecker(EngineCheck* ptr = 0);
|
|
};
|
|
|
|
/**
|
|
* Prototype for engine main loop callback
|
|
*/
|
|
typedef int (*EngineLoop)();
|
|
|
|
/**
|
|
* This class holds global information about the engine.
|
|
* Note: this is a singleton class.
|
|
*
|
|
* @short Engine globals
|
|
*/
|
|
class YATE_API Engine
|
|
{
|
|
friend class EnginePrivate;
|
|
friend class EngineCommand;
|
|
YNOCOPY(Engine); // no automatic copies please
|
|
public:
|
|
/**
|
|
* Running modes - run the engine as Console, Client or Server.
|
|
*/
|
|
enum RunMode {
|
|
Stopped = 0,
|
|
Console = 1,
|
|
Server = 2,
|
|
Client = 3,
|
|
ClientProxy = 4,
|
|
};
|
|
|
|
enum CallAccept {
|
|
Accept = 0,
|
|
Partial = 1,
|
|
Congestion = 2,
|
|
Reject = 3,
|
|
};
|
|
|
|
/**
|
|
* Plugin load and initialization modes.
|
|
* Default is LoadLate that initailizes the plugin after others.
|
|
* LoadEarly will move the plugin to the front of the init order.
|
|
* LoadFail causes the plugin to be unloaded.
|
|
*/
|
|
enum PluginMode {
|
|
LoadFail = 0,
|
|
LoadLate,
|
|
LoadEarly
|
|
};
|
|
|
|
/**
|
|
* Main entry point to be called directly from a wrapper program
|
|
* @param argc Argument count
|
|
* @param argv Argument array
|
|
* @param env Environment variables
|
|
* @param mode Mode the engine must run as - Console, Client or Server
|
|
* @param loop Callback function to the main thread's loop
|
|
* @param fail Fail and return after parsing command line arguments
|
|
* @return Program exit code
|
|
*/
|
|
static int main(int argc, const char** argv, const char** env,
|
|
RunMode mode = Console, EngineLoop loop = 0, bool fail = false);
|
|
|
|
/**
|
|
* Display the help information on console
|
|
* @param client Display help for client running mode
|
|
* @param errout Display on stderr intead of stdout
|
|
*/
|
|
static void help(bool client, bool errout = false);
|
|
|
|
/**
|
|
* Initialize the engine
|
|
* @return Error code, 0 for success
|
|
*/
|
|
int engineInit();
|
|
|
|
/**
|
|
* Do engine cleanup
|
|
* @return Error code, 0 for success
|
|
*/
|
|
int engineCleanup();
|
|
|
|
/**
|
|
* Run the engine.
|
|
* @return Error code, 0 for success
|
|
*/
|
|
int run();
|
|
|
|
/**
|
|
* Get a pointer to the unique instance.
|
|
* @return A pointer to the singleton instance of the engine
|
|
*/
|
|
static Engine* self();
|
|
|
|
/**
|
|
* Get the running mode of the engine
|
|
* @return Engine's run mode as enumerated value
|
|
*/
|
|
static RunMode mode()
|
|
{ return s_mode; }
|
|
|
|
/**
|
|
* Get call accept status
|
|
* @return Engine's call accept status as enumerated value
|
|
*/
|
|
inline static CallAccept accept() {
|
|
return (s_congestion && (s_accept < Congestion)) ? Congestion : s_accept;
|
|
}
|
|
|
|
/**
|
|
* Set call accept status
|
|
* @param ca New call accept status as enumerated value
|
|
*/
|
|
inline static void setAccept(CallAccept ca) {
|
|
s_accept = ca;
|
|
}
|
|
|
|
/**
|
|
* Get call accept states
|
|
* @return states Pointer to the call accept states TokenDict
|
|
*/
|
|
inline static const TokenDict* getCallAcceptStates() {
|
|
return s_callAccept;
|
|
}
|
|
|
|
/**
|
|
* Alter the congestion state counter.
|
|
* @param reason Reason to enter congested state, NULL to leave congestion
|
|
*/
|
|
static void setCongestion(const char* reason = 0);
|
|
|
|
/**
|
|
* Get the congestion state counter
|
|
* @return Zero if not congested else the number of congested components
|
|
*/
|
|
static unsigned int getCongestion()
|
|
{ return s_congestion; }
|
|
|
|
/**
|
|
* Check if the engine is running as telephony client
|
|
* @return True if the engine is running in client mode
|
|
*/
|
|
inline static bool clientMode()
|
|
{ return (s_mode == Client) || (s_mode == ClientProxy); }
|
|
|
|
/**
|
|
* Register or unregister a plugin to the engine.
|
|
* @param plugin A pointer to the plugin to (un)register
|
|
* @param reg True to register (default), false to unregister
|
|
* @return True on success, false on failure
|
|
*/
|
|
static bool Register(const Plugin* plugin, bool reg = true);
|
|
|
|
/**
|
|
* Get the server node name, should be unique in a cluster
|
|
* @return Node identifier string, defaults to host name
|
|
*/
|
|
inline static const String& nodeName()
|
|
{ return s_node; }
|
|
|
|
/**
|
|
* Get the application's shared directory path
|
|
* @return The base path for shared files and directories
|
|
*/
|
|
inline static const String& sharedPath()
|
|
{ return s_shrpath; }
|
|
|
|
/**
|
|
* Get the filename for a specific configuration
|
|
* @param name Name of the configuration requested
|
|
* @param user True to build a user settings path
|
|
* @return A full path configuration file name
|
|
*/
|
|
static String configFile(const char* name, bool user = false);
|
|
|
|
/**
|
|
* Get the system or user configuration directory path
|
|
* @param user True to get the user settings path
|
|
* @return The directory path for system or user configuration files
|
|
*/
|
|
static const String& configPath(bool user = false);
|
|
|
|
/**
|
|
* Get the configuration file suffix
|
|
* @return The suffix for configuration files
|
|
*/
|
|
inline static const String& configSuffix()
|
|
{ return s_cfgsuffix; }
|
|
|
|
/**
|
|
* The module loading path
|
|
*/
|
|
inline static const String& modulePath()
|
|
{ return s_modpath; }
|
|
|
|
/**
|
|
* Add a relative extra module loading path. The list is empty by default
|
|
* but can be filled by a main program before calling @ref main()
|
|
* @param path Relative path to extra modules to be loaded
|
|
*/
|
|
static void extraPath(const String& path);
|
|
|
|
/**
|
|
* Set the per user application data path. This method must be called
|
|
* by a main program before calling @ref main() or @ref help()
|
|
* Path separators are not allowed. The default is taken from CFG_DIR.
|
|
* @param path Single relative path component to write user specific data
|
|
*/
|
|
static void userPath(const String& path);
|
|
|
|
/**
|
|
* Get the module filename suffix
|
|
* @return The suffix for module files
|
|
*/
|
|
inline static const String& moduleSuffix()
|
|
{ return s_modsuffix; }
|
|
|
|
/**
|
|
* Get the canonical path element separator for the operating system
|
|
* @return The operating system specific path element separator
|
|
*/
|
|
static const char* pathSeparator();
|
|
|
|
/**
|
|
* The global configuration of the engine.
|
|
* You must use this resource with caution.
|
|
* Note that sections [general], [modules], [preload] and [postload] are
|
|
* reserved by the engine. Also [telephony] is reserved by the drivers.
|
|
* @return A reference to the read-only engine configuration
|
|
*/
|
|
static const Configuration& config();
|
|
|
|
/**
|
|
* Get a - supposedly unique - instance ID
|
|
* @return Unique ID of the current running instance
|
|
*/
|
|
static unsigned int runId();
|
|
|
|
/**
|
|
* Get the engine parameters specific to this run.
|
|
* @return A reference to the list of run specific parameters
|
|
*/
|
|
inline static const NamedList& runParams()
|
|
{ return s_params; }
|
|
|
|
/**
|
|
* Reinitialize the plugins
|
|
*/
|
|
static void init();
|
|
|
|
/**
|
|
* Reinitialize one plugin
|
|
* @param name Name of the plugin to initialize, emplty, "*" or "all" to initialize all
|
|
* @return True if plugin(s) were reinitialized
|
|
*/
|
|
static bool init(const String& name);
|
|
|
|
/**
|
|
* Stop the engine and the entire program
|
|
* @param code Return code of the program
|
|
*/
|
|
static void halt(unsigned int code);
|
|
|
|
/**
|
|
* Stop and restart the engine and the entire program
|
|
* @param code Return code of the program
|
|
* @param gracefull Attempt to wait until no plugin is busy
|
|
* @return True if restart was initiated, false if exiting or no supervisor
|
|
*/
|
|
static bool restart(unsigned int code, bool gracefull = false);
|
|
|
|
/**
|
|
* Check if the engine was started
|
|
* @return True if the engine has gone through the start phase
|
|
*/
|
|
static bool started()
|
|
{ return s_started; }
|
|
|
|
/**
|
|
* Check if the engine is currently exiting
|
|
* @return True if exiting, false in normal operation
|
|
*/
|
|
static bool exiting()
|
|
{ return (s_haltcode != -1); }
|
|
|
|
/**
|
|
* Installs a handler in the dispatcher.
|
|
* @param handler A pointer to the handler to install
|
|
* @return True on success, false on failure
|
|
*/
|
|
static bool install(MessageHandler* handler);
|
|
|
|
/**
|
|
* Uninstalls a handler drom the dispatcher.
|
|
* @param handler A pointer to the handler to uninstall
|
|
* @return True on success, false on failure
|
|
*/
|
|
static bool uninstall(MessageHandler* handler);
|
|
|
|
/**
|
|
* Enqueue a message in the message queue for asynchronous dispatching
|
|
* @param msg The message to enqueue, will be destroyed after dispatching
|
|
* @param skipHooks True to append the message directly into the main queue
|
|
* @return True if enqueued, false on error (already queued)
|
|
*/
|
|
static bool enqueue(Message* msg, bool skipHooks = false);
|
|
|
|
/**
|
|
* Convenience function.
|
|
* Enqueue a new parameterless message in the message queue
|
|
* @param name Name of the parameterless message to put in queue
|
|
* @param broadcast Broadcast flag, true if handling the mesage must not stop it
|
|
* @return True if enqueued, false on error (already queued)
|
|
*/
|
|
inline static bool enqueue(const char* name, bool broadcast = false)
|
|
{ return name && *name && enqueue(new Message(name,0,broadcast)); }
|
|
|
|
/**
|
|
* Synchronously dispatch a message to the registered handlers
|
|
* @param msg Pointer to the message to dispatch
|
|
* @return True if one handler accepted it, false if all ignored
|
|
*/
|
|
static bool dispatch(Message* msg);
|
|
|
|
/**
|
|
* Synchronously dispatch a message to the registered handlers
|
|
* @param msg The message to dispatch
|
|
* @return True if one handler accepted it, false if all ignored
|
|
*/
|
|
static bool dispatch(Message& msg);
|
|
|
|
/**
|
|
* Convenience function.
|
|
* Dispatch a parameterless message to the registered handlers
|
|
* @param name The name of the message to create and dispatch
|
|
* @param broadcast Broadcast flag, true if handling the mesage must not stop it
|
|
* @return True if one handler accepted it, false if all ignored
|
|
*/
|
|
static bool dispatch(const char* name, bool broadcast = false);
|
|
|
|
/**
|
|
* Install or remove a hook to catch messages after being dispatched
|
|
* @param hook Pointer to a post-dispatching message hook
|
|
* @param remove Set to True to remove the hook instead of adding
|
|
*/
|
|
inline void setHook(MessagePostHook* hook, bool remove = false)
|
|
{ m_dispatcher.setHook(hook,remove); }
|
|
|
|
/**
|
|
* Retrieve the tracker parameter name
|
|
* @return Name of the parameter used to track message dispatching
|
|
*/
|
|
inline static const String& trackParam()
|
|
{ return s_self ? s_self->m_dispatcher.trackParam() : String::empty(); }
|
|
|
|
/**
|
|
* Appends a new message hook to the hooks list.
|
|
* @param hook The message hook to append.
|
|
* @return True if the message hook was successfully appended to the hooks list
|
|
*/
|
|
static bool installHook(MessageHook* hook);
|
|
|
|
/**
|
|
* Remove a message hook from the hooks list.
|
|
* @param hook The hook to remove.
|
|
*/
|
|
static void uninstallHook(MessageHook* hook);
|
|
|
|
/**
|
|
* Get a count of plugins that are actively in use
|
|
* @return Count of plugins in use
|
|
*/
|
|
int usedPlugins();
|
|
|
|
/**
|
|
* Get the number of messages waiting in the queue
|
|
* @return Count of messages in the queue
|
|
*/
|
|
inline unsigned int messageCount()
|
|
{ return m_dispatcher.messageCount(); }
|
|
|
|
/**
|
|
* Get the number of handlers in the dispatcher
|
|
* @return Count of handlers
|
|
*/
|
|
inline unsigned int handlerCount()
|
|
{ return m_dispatcher.handlerCount(); }
|
|
|
|
/**
|
|
* Get the number of post-handling hooks in the dispatcher
|
|
* @return Count of hooks
|
|
*/
|
|
inline unsigned int postHookCount()
|
|
{ return m_dispatcher.postHookCount(); }
|
|
|
|
/**
|
|
* Loads the plugins from an extra plugins directory or just an extra plugin
|
|
* @param relPath Path to the extra directory, relative to the main modules
|
|
* @return True if the plugin was loaded or the directory could at least be opened
|
|
*/
|
|
bool loadPluginDir(const String& relPath);
|
|
|
|
/**
|
|
* Set the load and init mode of the currently loading @ref Plugin
|
|
* @param mode Load and init mode, default LoadLate
|
|
*/
|
|
static void pluginMode(PluginMode mode);
|
|
|
|
/**
|
|
* Retrive the list of captured events of a specific type
|
|
* @param type Type of captured events, an empty name returns engine events
|
|
* @return List containing captured events of specified type, NULL if not found
|
|
*/
|
|
static const ObjList* events(const String& type);
|
|
|
|
/**
|
|
* Clear the list of captured events of a specific type
|
|
* @param type Type of captured events, an empty name clear engine events
|
|
*/
|
|
static void clearEvents(const String& type);
|
|
|
|
/**
|
|
* Access the engine's shared variables
|
|
* @return Reference to the static variables shared between modules
|
|
*/
|
|
static SharedVars& sharedVars();
|
|
|
|
/**
|
|
* Append command line arguments form current config.
|
|
* The following parameters are added: -Dads, -v, -q, Debugger timestamp.
|
|
* This method should be used when starting another libyate based application
|
|
* @param line Destination string
|
|
*/
|
|
static void buildCmdLine(String& line);
|
|
|
|
/**
|
|
* Initialize library from command line arguments.
|
|
* Enable debugger output.
|
|
* This method should be used in initialization stage of libyate based applications
|
|
* @param line Command line arguments string
|
|
* @param output Optional string to be filled with invalid argument errors
|
|
* or any output to be displyed later
|
|
*/
|
|
static void initLibrary(const String& line, String* output = 0);
|
|
|
|
/**
|
|
* Cleanup library. Set late abort, kill all threads.
|
|
* This method should be used in cleanup stage of libyate based applications
|
|
* @return Halt code
|
|
*/
|
|
static int cleanupLibrary();
|
|
|
|
protected:
|
|
/**
|
|
* Destroys the engine and everything. You must not call it directly,
|
|
* @ref run() will do it for you.
|
|
*/
|
|
~Engine();
|
|
|
|
/**
|
|
* Loads one plugin from a shared object file
|
|
* @param file Name of the plugin file to load
|
|
* @param local Attempt to keep symbols local if supported by the system
|
|
* @param nounload Never unload the module from memory, finalize if possible
|
|
* @return True if success, false on failure
|
|
*/
|
|
bool loadPlugin(const char* file, bool local = false, bool nounload = false);
|
|
|
|
/**
|
|
* Loads the plugins from the plugins directory
|
|
*/
|
|
void loadPlugins();
|
|
|
|
/**
|
|
* Initialize all registered plugins
|
|
*/
|
|
void initPlugins();
|
|
|
|
private:
|
|
Engine();
|
|
void internalStatisticsStart();
|
|
void tryPluginFile(const String& name, const String& path, bool defload);
|
|
ObjList m_libs;
|
|
MessageDispatcher m_dispatcher;
|
|
static Engine* s_self;
|
|
static String s_node;
|
|
static String s_shrpath;
|
|
static String s_cfgsuffix;
|
|
static String s_modpath;
|
|
static String s_modsuffix;
|
|
static ObjList s_extramod;
|
|
static NamedList s_params;
|
|
static int s_haltcode;
|
|
static RunMode s_mode;
|
|
static bool s_started;
|
|
static unsigned int s_congestion;
|
|
static CallAccept s_accept;
|
|
static const TokenDict s_callAccept[];
|
|
};
|
|
|
|
}; // namespace TelEngine
|
|
|
|
#endif /* __YATENGINE_H */
|
|
|
|
/* vi: set ts=8 sw=4 sts=4 noet: */
|