5994 lines
193 KiB
C++
5994 lines
193 KiB
C++
/**
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* yatecbase.h
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* This file is part of the YATE Project http://YATE.null.ro
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*
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* Common base classes for all telephony clients
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*
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* Yet Another Telephony Engine - a fully featured software PBX and IVR
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* Copyright (C) 2004-2014 Null Team
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*
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* This software is distributed under multiple licenses;
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* see the COPYING file in the main directory for licensing
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* information for this specific distribution.
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*
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* This use of this software may be subject to additional restrictions.
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* See the LEGAL file in the main directory for details.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef __YATECBASE_H
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#define __YATECBASE_H
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#ifndef __cplusplus
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#error C++ is required
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#endif
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#include <yatephone.h>
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/**
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* Holds all Telephony Engine related classes.
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*/
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namespace TelEngine {
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class Flags32; // Keeps a 32bit length flag mask
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class NamedInt; // A named integer value
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class Window; // A generic window
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class UIWidget; // A custom widget
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class UIFactory; // Base factory used to build custom widgets
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class Client; // The client
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class ClientChannel; // A client telephony channel
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class ClientDriver; // The client telephony driver
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class ClientLogic; // Base class for all client logics
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class DefaultLogic; // The client's default logic
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class ClientWizard; // A client wizard
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class ClientAccount; // A client account
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class ClientAccountList; // A client account list
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class ClientContact; // A client contact
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class ClientResource; // A client contact's resource
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class MucRoomMember; // A MUC room member
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class MucRoom; // An account's MUC room contact
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class DurationUpdate; // Class used to update UI durations
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class ClientSound; // A sound file
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class ClientFileItem; // Base class for file/dir items
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class ClientDir; // A directory
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class ClientFile; // A file
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/**
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* This class keeps a 32bit length flag mask
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* @short A 32 bit length list of flags
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*/
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class YATE_API Flags32
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{
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public:
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/**
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* Constructor
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*/
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inline Flags32()
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: m_flags(0)
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{}
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/**
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* Constructor
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* @param value Flags value
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*/
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inline Flags32(u_int32_t value)
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: m_flags(value)
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{}
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/**
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* Retrieve flags value
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* @return The flags
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*/
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inline u_int32_t flags() const
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{ return m_flags; }
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/**
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* Set flags
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* @param mask Flag(s) to set
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*/
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inline void set(u_int32_t mask)
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{ m_flags = m_flags | mask; }
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/**
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* Reset flags
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* @param mask Flag(s) to reset
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*/
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inline void reset(u_int32_t mask)
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{ m_flags = m_flags & ~mask; }
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/**
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* Check if a mask of flags is set
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* @param mask Flag(s) to check
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* @return The flags of mask which are set, 0 if no mask flag is set
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*/
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inline u_int32_t flag(u_int32_t mask) const
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{ return (m_flags & mask); }
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/**
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* Set or reset flags
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* @param mask Flag(s)
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* @param on True to set, false to reset
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*/
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inline void changeFlag(u_int32_t mask, bool on) {
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if (on)
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set(mask);
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else
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reset(mask);
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}
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/**
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* Set or reset flags, check if changed
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* @param mask Flag(s)
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* @param ok True to set, false to reset
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* @return True if any flag contained in mask changed
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*/
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inline bool changeFlagCheck(u_int32_t mask, bool ok) {
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if ((0 != flag(mask)) == ok)
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return false;
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changeFlag(mask,ok);
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return true;
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}
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/**
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* Change flags
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* @param value New flags value
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*/
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inline void change(u_int32_t value)
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{ m_flags = value; }
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/**
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* Conversion to u_int32_t operator
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*/
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inline operator u_int32_t() const
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{ return m_flags; }
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/**
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* Asignement from int operator
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*/
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inline const Flags32& operator=(int value)
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{ m_flags = value; return *this; }
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protected:
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u_int32_t m_flags;
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};
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/**
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* This class holds a name integer value
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* @short A named integer value
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*/
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class YATE_API NamedInt: public String
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{
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YCLASS(NamedInt,String)
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public:
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/**
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* Constructor
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* @param name Name
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* @param val The value
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*/
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inline NamedInt(const char* name, int val = 0)
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: String(name), m_value(val)
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{}
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/**
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* Copy constructor
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* @param other Source object
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*/
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inline NamedInt(const NamedInt& other)
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: String(other), m_value(other.value())
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{}
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/**
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* Retrieve the value
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* @return The integer value
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*/
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inline int value() const
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{ return m_value; }
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/**
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* Set the value
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* @param val The new integer value
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*/
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inline void setValue(int val)
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{ m_value = val; }
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/**
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* Add an item to a list. Replace existing item with the same name
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* @param list The list
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* @param obj The object
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*/
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static void addToListUniqueName(ObjList& list, NamedInt* obj);
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/**
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* Clear all items with a given value
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* @param list The list
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* @param val Value to remove
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*/
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static void clearValue(ObjList& list, int val);
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/**
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* Get an item's value from name
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* @param list The list containing the item
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* @param name Item name
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* @param defVal Value to return if not found
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* @return Item value
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*/
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static inline int lookup(const ObjList& list, const String& name, int defVal = 0) {
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ObjList* o = list.find(name);
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return o ? (static_cast<NamedInt*>(o->get()))->value() : defVal;
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}
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/**
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* Get an item's name from value
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* @param list The list containing the item
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* @param val Item value
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* @param defVal Name to return if not found
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* @return Item name
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*/
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static inline const String& lookupName(const ObjList& list, int val,
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const String& defVal = String::empty()) {
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for (ObjList* o = list.skipNull(); o; o = o->skipNext()) {
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NamedInt* ni = static_cast<NamedInt*>(o->get());
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if (ni->value() == val)
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return *ni;
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}
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return defVal;
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}
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protected:
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int m_value;
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private:
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NamedInt() {}
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};
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/**
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* A window is the basic user interface element.
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* Everything inside is implementation specific functionality.
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* @short An abstract user interface window
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*/
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class YATE_API Window : public GenObject
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{
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YCLASS(Window,GenObject)
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friend class Client;
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YNOCOPY(Window); // no automatic copies please
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public:
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/**
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* Constructor, creates a new windows with an ID
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* @param id String identifier of the new window
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*/
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explicit Window(const char* id = 0);
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/**
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* Destructor
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*/
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virtual ~Window();
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/**
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* Retrieve the standard name of this Window, used to search in lists
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* @return Identifier of this window
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*/
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virtual const String& toString() const;
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/*
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* Get the window's title (may not be displayed on screen)
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* @return Title of this window
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*/
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virtual void title(const String& text);
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/**
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* Set the contextual information previously associated with this window
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* @param text New contextual information
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*/
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virtual void context(const String& text);
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/**
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* Set window parameters or widget contents
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* @param params List of parameters to set in the window and its widgets
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* @return True if all parameters could be set
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*/
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virtual bool setParams(const NamedList& params);
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/**
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* Force this window on top of another one which becomes its parent
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* @param parent Window to force as parent of this one
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*/
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virtual void setOver(const Window* parent) = 0;
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/**
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* Check if this window has an element by name
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* @param name Name of the element to search for
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* @return True if one element with the given name exists
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*/
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virtual bool hasElement(const String& name) = 0;
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/**
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* Set an element as interactive in the window
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* @param name Name of the element
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* @param active True to make interactive, false to disallow interaction
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* @return True if the operation was successfull
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*/
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virtual bool setActive(const String& name, bool active) = 0;
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/**
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* Set an element as receiving input in the window
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* @param name Name of the element
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* @param select Also select the content of the focused element
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* @return True if the operation was successfull
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*/
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virtual bool setFocus(const String& name, bool select = false) = 0;
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/**
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* Set the visibility of an element in the window
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* @param name Name of the element
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* @param visible True to make element visible, false to hide it
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* @return True if the operation was successfull
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*/
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virtual bool setShow(const String& name, bool visible) = 0;
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/**
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* Set the displayed text of an element in the window
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* @param name Name of the element
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* @param text Text value to set in the element
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* @param richText True if the text contains format data
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* @return True if the operation was successfull
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*/
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virtual bool setText(const String& name, const String& text,
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bool richText = false) = 0;
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/**
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* Set the checked or toggled status of an element in the window
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* @param name Name of the element
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* @param checked True to make element checked or toggled
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* @return True if the operation was successfull
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*/
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virtual bool setCheck(const String& name, bool checked) = 0;
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/**
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* Set the selection of an item in an element in the window
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* @param name Name of the element
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* @param item Name of the item that should be selected
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* @return True if the operation was successfull
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*/
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virtual bool setSelect(const String& name, const String& item) = 0;
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/**
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* Flag an element as requiring immediate attention
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* @param name Name of the element
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* @param urgent True if the element requires immediate attention
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* @return True if the operation was successfull
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*/
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virtual bool setUrgent(const String& name, bool urgent) = 0;
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/**
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* Check if an element has an item by its name
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* @param name Name of the element to search for
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* @param item Name of the item that should be searched
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* @return True if one item with the given name exists in the element
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*/
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virtual bool hasOption(const String& name, const String& item) = 0;
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/**
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* Add an item to an element that supports such an operation (list)
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* @param name Name of the element
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* @param item Name of the item to add
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* @param atStart True to insert item on the first position, false to append
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* @param text Displayed text to associate with the item (not all lists support it)
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* @return True if the operation was successfull
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*/
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virtual bool addOption(const String& name, const String& item, bool atStart = false,
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const String& text = String::empty()) = 0;
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/**
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* Get an element's items
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* @param name Name of the element to search for
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* @param items List to fill with element's items
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* @return True if the element exists
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*/
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virtual bool getOptions(const String& name, NamedList* items) = 0;
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/**
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* Remove an item from an element (list)
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* @param name Name of the element
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* @param item Name of the item to remove
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* @return True if the operation was successfull
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*/
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virtual bool delOption(const String& name, const String& item) = 0;
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/**
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* Append or insert text lines to a widget
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* @param name The name of the widget
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* @param lines List containing the lines
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* @param max The maximum number of lines allowed to be displayed. Set to 0 to ignore
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* @param atStart True to insert, false to append
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* @return True on success
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*/
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virtual bool addLines(const String& name, const NamedList* lines, unsigned int max,
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bool atStart = false);
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/**
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* Add a row to a table owned by this window
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* @param name Name of the element
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* @param item Name of the item to add
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* @param data Table's columns to set
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* @param atStart True to insert, false to append
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* @return True if the operation was successfull
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*/
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virtual bool addTableRow(const String& name, const String& item,
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const NamedList* data = 0, bool atStart = false);
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/**
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* Append or update several table rows at once
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* @param name Name of the element
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* @param data Parameters to initialize the rows with
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* @param prefix Prefix to match (and remove) in parameter names
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* @return True if all the operations were successfull
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*/
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virtual bool setMultipleRows(const String& name, const NamedList& data, const String& prefix = String::empty());
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/**
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* Insert a row into a table owned by this window
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* @param name Name of the element
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* @param item Name of the item to insert
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* @param before Name of the item to insert before
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* @param data Table's columns to set
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* @return True if the operation was successfull
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*/
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virtual bool insertTableRow(const String& name, const String& item,
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const String& before, const NamedList* data = 0);
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/**
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* Delete a row from a table owned by this window
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* @param name Name of the element
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* @param item Name of the item to remove
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* @return True if the operation was successfull
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*/
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virtual bool delTableRow(const String& name, const String& item);
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/**
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* Update a row from a table owned by this window
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* @param name Name of the element
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* @param item Name of the item to update
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* @param data Data to update
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* @return True if the operation was successfull
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*/
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virtual bool setTableRow(const String& name, const String& item, const NamedList* data);
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/**
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* Set a table row or add a new one if not found
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* @param name Name of the element
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* @param item Table item to set/add
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* @param data Optional list of parameters used to set row data
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* @param atStart True to add item at start, false to add them to the end
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* @return True if the operation was successfull
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*/
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virtual bool updateTableRow(const String& name, const String& item,
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const NamedList* data = 0, bool atStart = false);
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/**
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* Add or set one or more table row(s). Screen update is locked while changing the table.
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* Each data list element is a NamedPointer carrying a NamedList with item parameters.
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* The name of an element is the item to update.
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* Set element's value to boolean value 'true' to add a new item if not found
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* or 'false' to set an existing one. Set it to empty string to delete the item
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* @param name Name of the table
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* @param data The list of items to add/set/delete
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* @param atStart True to add new items at start, false to add them to the end
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* @return True if the operation was successfull
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*/
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virtual bool updateTableRows(const String& name, const NamedList* data,
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bool atStart = false);
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/**
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* Retrieve a row from a table owned by this window
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* @param name Name of the element
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* @param item Name of the item to retrieve
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* @param data List to fill with table's columns contents
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* @return True if the operation was successfull
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*/
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virtual bool getTableRow(const String& name, const String& item, NamedList* data = 0);
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/**
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* Clear (delete all rows) a table owned by this window
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* @param name Name of the element
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* @return True if the operation was successfull
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*/
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virtual bool clearTable(const String& name);
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/**
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* Show or hide control busy state
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* @param name Name of the element
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* @param on True to show, false to hide
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* @return True if all the operations were successfull
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*/
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virtual bool setBusy(const String& name, bool on) = 0;
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/**
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* Get an element's text
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* @param name Name of the element
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* @param text The destination string
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* @param richText True to get the element's roch text if supported.
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* @return True if the operation was successfull
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*/
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virtual bool getText(const String& name, String& text, bool richText = false) = 0;
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/**
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* Get the checked state of a checkable control
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* @param name Name of the element
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* @param checked The checked state of the control
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* @return True if the operation was successfull
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*/
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virtual bool getCheck(const String& name, bool& checked) = 0;
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/**
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* Retrieve an element's selection
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* @param name Name of the element
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* @param item String to fill with selection's contents
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* @return True if the operation was successfull
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*/
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virtual bool getSelect(const String& name, String& item) = 0;
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/**
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* Retrieve an element's multiple selection
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* @param name Name of the element
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* @param items List to be to filled with selection's contents
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* @return True if the operation was successfull
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*/
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virtual bool getSelect(const String& name, NamedList& items) = 0;
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/**
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* Build a menu from a list of parameters.
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* See Client::buildMenu() for more info
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* @param params Menu build parameters
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* @return True on success
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*/
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virtual bool buildMenu(const NamedList& params) = 0;
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/**
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* Remove a menu (from UI and memory)
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* See Client::removeMenu() for more info
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* @param params Menu remove parameters
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* @return True on success
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*/
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virtual bool removeMenu(const NamedList& params) = 0;
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/**
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* Set an element's image
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* @param name Name of the element
|
|
* @param image Image to set
|
|
* @param fit Fit image in element (defaults to false)
|
|
* @return True on success
|
|
*/
|
|
virtual bool setImage(const String& name, const String& image, bool fit = false) = 0;
|
|
|
|
/**
|
|
* Set a property for this window or for a widget owned by it
|
|
* @param name Name of the element
|
|
* @param item Property's name
|
|
* @param value Property's value
|
|
* @return True on success
|
|
*/
|
|
virtual bool setProperty(const String& name, const String& item, const String& value)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Get a property from this window or from a widget owned by it
|
|
* @param name Name of the element
|
|
* @param item Property's name
|
|
* @param value Property's value
|
|
* @return True on success
|
|
*/
|
|
virtual bool getProperty(const String& name, const String& item, String& value)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Populate the window if not already done
|
|
*/
|
|
inline void populate() {
|
|
if (m_populated)
|
|
return;
|
|
doPopulate();
|
|
m_populated = true;
|
|
}
|
|
|
|
/**
|
|
* Initialize the window if not already done
|
|
*/
|
|
inline void init() {
|
|
if (m_initialized)
|
|
return;
|
|
doInit();
|
|
m_initialized = true;
|
|
}
|
|
|
|
/**
|
|
* Show this window
|
|
*/
|
|
virtual void show() = 0;
|
|
|
|
/**
|
|
* Hide this window
|
|
*/
|
|
virtual void hide() = 0;
|
|
|
|
/**
|
|
* Resize this window
|
|
* @param width The new width
|
|
* @param height The new width
|
|
*/
|
|
virtual void size(int width, int height) = 0;
|
|
|
|
/**
|
|
* Move this window
|
|
* @param x The x coordinate of the upper left corner
|
|
* @param y The y coordinate of the upper left corner
|
|
*/
|
|
virtual void move(int x, int y) = 0;
|
|
|
|
/**
|
|
* Move this window related to its current position
|
|
* @param dx The value to be added to the current x coordinate of the upper left corner
|
|
* @param dy The value to be added to the current y coordinate of the upper left corner
|
|
*/
|
|
virtual void moveRel(int dx, int dy) = 0;
|
|
|
|
/**
|
|
* Checkes if this window is related to the given window
|
|
* @param wnd The window to check for any relation
|
|
* @return False if wnd is this window or a master one
|
|
*/
|
|
virtual bool related(const Window* wnd) const;
|
|
|
|
virtual void menu(int x, int y) = 0;
|
|
|
|
/**
|
|
* Check if this window can be closed
|
|
* @return True if this window can be closed, false to prevent hiding it
|
|
*/
|
|
virtual bool canClose()
|
|
{ return true; }
|
|
|
|
/**
|
|
* Retrieve the standard name of this Window
|
|
* @return Identifier of this window
|
|
*/
|
|
inline const String& id() const
|
|
{ return m_id; }
|
|
|
|
/*
|
|
* Get the window's title (may not be displayed on screen)
|
|
* @return Title of this window
|
|
*/
|
|
inline const String& title() const
|
|
{ return m_title; }
|
|
|
|
/**
|
|
* Get the contextual information previously associated with this window
|
|
* @return String contextual information
|
|
*/
|
|
inline const String& context() const
|
|
{ return m_context; }
|
|
|
|
/**
|
|
* Get the visibility status of this window
|
|
* @return True if window is visible, false if it's hidden
|
|
*/
|
|
inline bool visible() const
|
|
{ return m_visible; }
|
|
|
|
/**
|
|
* Set the visibility status of this window
|
|
* @param yes True if window should be visible
|
|
*/
|
|
inline void visible(bool yes)
|
|
{ if (yes) show(); else hide(); }
|
|
|
|
/**
|
|
* Check if this window is the active one
|
|
* @return True if window is active
|
|
*/
|
|
inline bool active() const
|
|
{ return m_active; }
|
|
|
|
/**
|
|
* Check if this window is a master (topmost) window
|
|
* @return True if this window is topmost
|
|
*/
|
|
inline bool master() const
|
|
{ return m_master; }
|
|
|
|
/**
|
|
* Check if this window is a popup window
|
|
* @return True if this window is initially hidden
|
|
*/
|
|
inline bool popup() const
|
|
{ return m_popup; }
|
|
|
|
/**
|
|
* Create a modal dialog
|
|
* @param name Dialog name (resource config section)
|
|
* @param title Dialog title
|
|
* @param alias Optional dialog alias (used as dialog object name)
|
|
* @param params Optional dialog parameters
|
|
* @return True on success
|
|
*/
|
|
virtual bool createDialog(const String& name, const String& title,
|
|
const String& alias = String::empty(), const NamedList* params = 0) = 0;
|
|
|
|
/**
|
|
* Destroy a modal dialog
|
|
* @param name Dialog name
|
|
* @return True on success
|
|
*/
|
|
virtual bool closeDialog(const String& name) = 0;
|
|
|
|
/**
|
|
* Check if a string is a parameter prefix handled by setParams().
|
|
* Exact prefix match is not a valid one
|
|
* @param prefix String to check
|
|
* @return True if the given prefix is a valid one
|
|
*/
|
|
static bool isValidParamPrefix(const String& prefix);
|
|
|
|
protected:
|
|
virtual void doPopulate() = 0;
|
|
virtual void doInit() = 0;
|
|
|
|
String m_id;
|
|
String m_title;
|
|
String m_context;
|
|
bool m_visible;
|
|
bool m_active;
|
|
bool m_master;
|
|
bool m_popup;
|
|
bool m_saveOnClose; // Save window's data when destroyed
|
|
|
|
private:
|
|
bool m_populated; // Already populated flag
|
|
bool m_initialized; // Already initialized flag
|
|
};
|
|
|
|
class YATE_API UIWidget : public String
|
|
{
|
|
YCLASS(UIWidget,String)
|
|
YNOCOPY(UIWidget); // no automatic copies please
|
|
public:
|
|
/**
|
|
* Constructor, creates a new widget
|
|
* @param name The widget's name
|
|
*/
|
|
inline explicit UIWidget(const char* name = 0)
|
|
: String(name)
|
|
{ }
|
|
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~UIWidget()
|
|
{ }
|
|
|
|
/**
|
|
* Retrieve the standard name of this Window
|
|
* @return Identifier of this window
|
|
*/
|
|
inline const String& name() const
|
|
{ return toString(); }
|
|
|
|
/**
|
|
* Set widget's parameters
|
|
* @param params List of parameters
|
|
* @return True if all parameters could be set
|
|
*/
|
|
virtual bool setParams(const NamedList& params)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Get widget's items
|
|
* @param items List to fill with widget's items
|
|
* @return False on failure (e.g. not initialized)
|
|
*/
|
|
virtual bool getOptions(NamedList& items)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Add a row to a table
|
|
* @param item Name of the item to add
|
|
* @param data Table's columns to set
|
|
* @param atStart True to insert, false to append
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool addTableRow(const String& item, const NamedList* data = 0,
|
|
bool atStart = false)
|
|
{ return false; }
|
|
|
|
/** Append or update several table rows at once
|
|
* @param data Parameters to initialize the rows with
|
|
* @param prefix Prefix to match (and remove) in parameter names
|
|
* @return True if all the operations were successfull
|
|
*/
|
|
virtual bool setMultipleRows(const NamedList& data, const String& prefix = String::empty())
|
|
{ return false; }
|
|
|
|
/**
|
|
* Add or set one or more table row(s). Screen update is locked while changing the table.
|
|
* Each data list element is a NamedPointer carrying a NamedList with item parameters.
|
|
* The name of an element is the item to update.
|
|
* Set element's value to boolean value 'true' to add a new item if not found
|
|
* or 'false' to set an existing one. Set it to empty string to delete the item
|
|
* @param data The list of items to add/set/delete
|
|
* @param atStart True to add new items at start, false to add them to the end
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool updateTableRows(const NamedList* data, bool atStart = false)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Insert a row into a table
|
|
* @param item Name of the item to insert
|
|
* @param before Name of the item to insert before
|
|
* @param data Table's columns to set
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool insertTableRow(const String& item, const String& before,
|
|
const NamedList* data = 0)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Delete a row from a table
|
|
* @param item Name of the item to remove
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool delTableRow(const String& item)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Update a table's row
|
|
* @param item Name of the item to update
|
|
* @param data Data to update
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool setTableRow(const String& item, const NamedList* data)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Retrieve a row from a table
|
|
* @param item Name of the item to retrieve
|
|
* @param data List to fill with table's columns contents
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool getTableRow(const String& item, NamedList* data = 0)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Clear (delete all rows) a table
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool clearTable()
|
|
{ return false; }
|
|
|
|
/**
|
|
* Set the widget's selection
|
|
* @param item String containing the new selection
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool setSelect(const String& item)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Retrieve the widget's selection
|
|
* @param item String to fill with selection's contents
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool getSelect(String& item)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Retrieve widget's multiple selection
|
|
* @param items List to be to filled with selection's contents
|
|
* @return True if the operation was successfull
|
|
*/
|
|
virtual bool getSelect(NamedList& items)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Append or insert text lines to this widget
|
|
* @param lines List containing the lines
|
|
* @param max The maximum number of lines allowed to be displayed. Set to 0 to ignore
|
|
* @param atStart True to insert, false to append
|
|
* @return True on success
|
|
*/
|
|
virtual bool addLines(const NamedList& lines, unsigned int max, bool atStart = false)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Set the displayed text of this widget
|
|
* @param text Text value to set
|
|
* @param richText True if the text contains format data
|
|
* @return True on success
|
|
*/
|
|
virtual bool setText(const String& text, bool richText = false)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Retrieve the displayed text of this widget
|
|
* @param text Text value
|
|
* @param richText True to retrieve formatted data
|
|
* @return True on success
|
|
*/
|
|
virtual bool getText(String& text, bool richText = false)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Show or hide control busy state
|
|
* @param on True to show, false to hide
|
|
* @return True if all the operations were successfull
|
|
*/
|
|
virtual bool setBusy(bool on)
|
|
{ return false; }
|
|
};
|
|
|
|
/**
|
|
* Each instance of UIFactory creates special user interface elements by type.
|
|
* Keeps a global list with all factories. The list doesn't own the facotries
|
|
* @short A static user interface creator
|
|
*/
|
|
class YATE_API UIFactory : public String
|
|
{
|
|
YCLASS(UIFactory,String)
|
|
YNOCOPY(UIFactory); // no automatic copies please
|
|
public:
|
|
/**
|
|
* Constructor. Append itself to the factories list
|
|
*/
|
|
explicit UIFactory(const char* name);
|
|
|
|
/**
|
|
* Destructor. Remove itself from list
|
|
*/
|
|
virtual ~UIFactory();
|
|
|
|
/**
|
|
* Check if this factory can build an object of a given type
|
|
* @param type Object type to check
|
|
* @return True if this factory can build the object
|
|
*/
|
|
inline bool canBuild(const String& type)
|
|
{ return 0 != m_types.find(type); }
|
|
|
|
/**
|
|
* Ask this factory to create an object of a given type
|
|
* @param type Object's type
|
|
* @param name Object' name
|
|
* @param params Optional object parameters
|
|
* @return Valid pointer or 0 if failed to build it
|
|
*/
|
|
virtual void* create(const String& type, const char* name, NamedList* params = 0) = 0;
|
|
|
|
/**
|
|
* Ask all factories to create an object of a given type
|
|
* @param type Object's type
|
|
* @param name Object' name
|
|
* @param params Optional object parameters
|
|
* @param factory Optional factory name used to create the requested object. If non 0,
|
|
* this will be the only factory asked to create the object
|
|
* @return Valid pointer or 0 if failed to build it
|
|
*/
|
|
static void* build(const String& type, const char* name, NamedList* params = 0,
|
|
const char* factory = 0);
|
|
|
|
protected:
|
|
ObjList m_types; // List of object types this factory can build
|
|
|
|
private:
|
|
static ObjList s_factories; // Registered factories list
|
|
};
|
|
|
|
/**
|
|
* Singleton class that holds the User Interface's main methods
|
|
* @short Class that runs the User Interface
|
|
*/
|
|
class YATE_API Client : public MessageReceiver
|
|
{
|
|
YCLASS(Client,MessageReceiver)
|
|
friend class Window;
|
|
friend class ClientChannel;
|
|
friend class ClientDriver;
|
|
friend class ClientLogic;
|
|
public:
|
|
/**
|
|
* Message relays installed by this receiver.
|
|
*/
|
|
enum MsgID {
|
|
CallCdr = 0,
|
|
UiAction,
|
|
UserLogin,
|
|
UserNotify,
|
|
ResourceNotify,
|
|
ResourceSubscribe,
|
|
ClientChanUpdate,
|
|
UserRoster,
|
|
ContactInfo,
|
|
// Handlers not automatically installed
|
|
ChanNotify,
|
|
MucRoom,
|
|
// IDs used only to postpone messages
|
|
MsgExecute,
|
|
EngineStart,
|
|
TransferNotify,
|
|
UserData,
|
|
FileInfo,
|
|
// Starting value for custom relays
|
|
MsgIdCount
|
|
};
|
|
|
|
/**
|
|
* Client boolean options mapped to UI toggles
|
|
*/
|
|
enum ClientToggle {
|
|
OptMultiLines = 0, // Accept incoming calls
|
|
OptAutoAnswer, // Auto answer incoming calls
|
|
OptRingIn, // Enable/disable incoming ringer
|
|
OptRingOut, // Enable/disable outgoing ringer
|
|
OptActivateLastOutCall, // Set the last outgoing call active
|
|
OptActivateLastInCall, // Set the last incoming call active
|
|
OptActivateCallOnSelect, // Set the active call when selected in channel
|
|
// list (don't require double click)
|
|
OptKeypadVisible, // Show/hide keypad
|
|
OptOpenIncomingUrl, // Open an incoming URL in call.execute message
|
|
OptAddAccountOnStartup, // Open account add window on startup
|
|
OptDockedChat, // Show all contacts chat in the same window
|
|
OptDestroyChat, // Destroy contact chat when contact is removed/destroyed
|
|
OptNotifyChatState, // Notify chat states
|
|
OptShowEmptyChat, // Display received empty chat in chat history
|
|
OptSendEmptyChat, // Send empty chat
|
|
OptCount
|
|
};
|
|
|
|
/**
|
|
* Tray icon valuers used in stack
|
|
*/
|
|
enum TrayIconType {
|
|
TrayIconMain = 0,
|
|
TrayIconInfo = 1000,
|
|
TrayIconIncomingChat = 3000,
|
|
TrayIconNotification = 5000,
|
|
TrayIconIncomingCall = 10000,
|
|
};
|
|
|
|
/**
|
|
* Constructor
|
|
* @param name The client's name
|
|
*/
|
|
explicit Client(const char *name = 0);
|
|
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~Client();
|
|
|
|
/**
|
|
* Start up the client thread
|
|
* @return True if the client thread is started, false otherwise
|
|
*/
|
|
virtual bool startup();
|
|
|
|
/**
|
|
* Run the client's main loop
|
|
*/
|
|
virtual void run();
|
|
|
|
/**
|
|
* Cleanup when thread terminates
|
|
*/
|
|
virtual void cleanup();
|
|
|
|
/**
|
|
* Execute the client
|
|
*/
|
|
virtual void main() = 0;
|
|
|
|
/**
|
|
* Lock the client
|
|
*/
|
|
virtual void lock() = 0;
|
|
|
|
/**
|
|
* Unlock the client
|
|
*/
|
|
virtual void unlock() = 0;
|
|
|
|
/**
|
|
* Lock the client only if we are using more then 1 thread
|
|
*/
|
|
inline void lockOther()
|
|
{ if (!m_oneThread) lock(); }
|
|
|
|
/**
|
|
* Unlock the client only if we are using more then 1 thread
|
|
*/
|
|
inline void unlockOther()
|
|
{ if (!m_oneThread) unlock(); }
|
|
|
|
/**
|
|
* Set the client's thread
|
|
* @param th The thread on which the client will run on
|
|
*/
|
|
inline void setThread(Thread* th)
|
|
{ m_clientThread = th; }
|
|
|
|
/**
|
|
* Handle all windows closed event from UI
|
|
*/
|
|
virtual void allHidden() = 0;
|
|
|
|
/**
|
|
* Load windows and optionally (re)initialize the client's options.
|
|
* @param file The resource file describing the windows. Set to 0 to use the default one
|
|
* @param init True to (re)initialize the client
|
|
*/
|
|
void loadUI(const char* file = 0, bool init = true);
|
|
|
|
/**
|
|
* Terminate application
|
|
*/
|
|
virtual void quit() = 0;
|
|
|
|
/**
|
|
* Open an URL (link) in the client's thread
|
|
* @param url The URL to open
|
|
* @return True on success
|
|
*/
|
|
bool openUrlSafe(const String& url);
|
|
|
|
/**
|
|
* Open an URL (link)
|
|
* @param url The URL to open
|
|
* @return True on success
|
|
*/
|
|
virtual bool openUrl(const String& url) = 0;
|
|
|
|
/**
|
|
* Process a received message. Check for a logic to process it
|
|
* @param msg Received message
|
|
* @param id Message id
|
|
* @return True if a logic processed the message (stop dispatching it)
|
|
*/
|
|
virtual bool received(Message& msg, int id);
|
|
|
|
/**
|
|
* Create a window with a given name
|
|
* @param name The window's name
|
|
* @param alias Window name alias after succesfully loaded.
|
|
* Set to empty string to use the given name
|
|
* @return True on success
|
|
*/
|
|
virtual bool createWindowSafe(const String& name,
|
|
const String& alias = String::empty());
|
|
|
|
/**
|
|
* Create a modal dialog owned by a given window
|
|
* @param name Dialog name (resource config section)
|
|
* @param parent Parent window
|
|
* @param title Dialog title
|
|
* @param alias Optional dialog alias (used as dialog object name)
|
|
* @param params Optional dialog parameters
|
|
* @return True on success
|
|
*/
|
|
virtual bool createDialog(const String& name, Window* parent, const String& title,
|
|
const String& alias = String::empty(), const NamedList* params = 0);
|
|
|
|
/**
|
|
* Ask to an UI factory to create an object in the UI's thread
|
|
* @param dest Destination to be filled with the newly create object's address
|
|
* @param type Object's type
|
|
* @param name Object's name
|
|
* @param params Optional object parameters
|
|
* @return True on success
|
|
*/
|
|
virtual bool createObject(void** dest, const String& type, const char* name,
|
|
NamedList* params = 0);
|
|
|
|
/**
|
|
* Hide/destroy a window with a given name
|
|
* @param name The window's name
|
|
* @param hide True to hide, false to close
|
|
* @return True on success
|
|
*/
|
|
virtual bool closeWindow(const String& name, bool hide = true);
|
|
|
|
/**
|
|
* Destroy a modal dialog
|
|
* @param name Dialog name
|
|
* @param wnd Window owning the dialog
|
|
* @param skip Optional window to skip if wnd is null
|
|
* @return True on success
|
|
*/
|
|
virtual bool closeDialog(const String& name, Window* wnd, Window* skip = 0);
|
|
|
|
/**
|
|
* Install/uninstall a debugger output hook
|
|
* @param active True to install, false to uninstall the hook
|
|
* @return True on success
|
|
*/
|
|
virtual bool debugHook(bool active);
|
|
|
|
/**
|
|
* Add a log line
|
|
* @param text Text to add
|
|
* @return True on success
|
|
*/
|
|
virtual bool addToLog(const String& text);
|
|
|
|
/**
|
|
* Set the status text
|
|
* @param text Status text
|
|
* @param wnd Optional window owning the status control
|
|
* @return True on success
|
|
*/
|
|
virtual bool setStatus(const String& text, Window* wnd = 0);
|
|
|
|
/**
|
|
* Set the status text safely
|
|
* @param text Status text
|
|
* @param wnd Optional window owning the status control
|
|
* @return True on success
|
|
*/
|
|
bool setStatusLocked(const String& text, Window* wnd = 0);
|
|
|
|
/**
|
|
* Set multiple window parameters
|
|
* @param params The parameter list
|
|
* @param wnd Optional window whose params are to be set
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True on success
|
|
*/
|
|
bool setParams(const NamedList* params, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Handle actions from user interface. Enqueue an ui.event message if
|
|
* the action is not handled by a client logic
|
|
* @param wnd The window in which the user did something
|
|
* @param name The action's name
|
|
* @param params Optional action parameters
|
|
* @return True if the action was handled by a client logic
|
|
*/
|
|
virtual bool action(Window* wnd, const String& name, NamedList* params = 0);
|
|
|
|
/**
|
|
* Handle actions from checkable widgets. Enqueue an ui.event message if
|
|
* the action is not handled by a client logic
|
|
* @param wnd The window in which the user did something
|
|
* @param name The object's name
|
|
* @param active Object's state
|
|
* @return True if the action was handled by a client logic
|
|
*/
|
|
virtual bool toggle(Window* wnd, const String& name, bool active);
|
|
|
|
/**
|
|
* Handle 'select' actions from user interface. Enqueue an ui.event message if
|
|
* the action is not handled by a client logic
|
|
* @param wnd The window in which the user selected the object
|
|
* @param name The action's name
|
|
* @param item Item identifying the selection
|
|
* @param text Selection's text
|
|
* @return True if the action was handled by a client logic
|
|
*/
|
|
virtual bool select(Window* wnd, const String& name, const String& item, const String& text = String::empty());
|
|
|
|
/**
|
|
* Handle 'select' with multiple items actions from user interface. Enqueue an ui.event message if
|
|
* the action is not handled by a client logic
|
|
* @param wnd The window in which the user selected the object
|
|
* @param name The action's name
|
|
* @param items List containing the selection
|
|
* @return True if the action was handled by a client logic
|
|
*/
|
|
virtual bool select(Window* wnd, const String& name, const NamedList& items);
|
|
|
|
/**
|
|
* Check if the client is using more then 1 thread
|
|
* @return True if the client is using more then 1 thread
|
|
*/
|
|
inline bool oneThread() const
|
|
{ return m_oneThread; }
|
|
|
|
/**
|
|
* Get the currently selected line
|
|
* @return The selected line
|
|
*/
|
|
inline int line() const
|
|
{ return m_line; }
|
|
|
|
/**
|
|
* Set the selected line
|
|
* @param newLine The selected line
|
|
*/
|
|
void line(int newLine);
|
|
|
|
bool hasElement(const String& name, Window* wnd = 0, Window* skip = 0);
|
|
bool setActive(const String& name, bool active, Window* wnd = 0, Window* skip = 0);
|
|
bool setFocus(const String& name, bool select = false, Window* wnd = 0, Window* skip = 0);
|
|
bool setShow(const String& name, bool visible, Window* wnd = 0, Window* skip = 0);
|
|
bool setText(const String& name, const String& text, bool richText = false,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
bool setCheck(const String& name, bool checked, Window* wnd = 0, Window* skip = 0);
|
|
bool setSelect(const String& name, const String& item, Window* wnd = 0, Window* skip = 0);
|
|
bool setUrgent(const String& name, bool urgent, Window* wnd = 0, Window* skip = 0);
|
|
bool hasOption(const String& name, const String& item, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Get an element's items
|
|
* @param name Name of the element to search for
|
|
* @param items List to fill with element's items
|
|
* @param wnd Optional window owning the element
|
|
* @param skip Optional window to skip when searching for the element
|
|
* @return True if the element exists
|
|
*/
|
|
virtual bool getOptions(const String& name, NamedList* items,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
|
|
bool addOption(const String& name, const String& item, bool atStart,
|
|
const String& text = String::empty(), Window* wnd = 0, Window* skip = 0);
|
|
bool delOption(const String& name, const String& item, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Append or insert text lines to a widget
|
|
* @param name The name of the widget
|
|
* @param lines List containing the lines
|
|
* @param max The maximum number of lines allowed to be displayed. Set to 0 to ignore
|
|
* @param atStart True to insert, false to append
|
|
* @param wnd Optional window owning the widget
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True on success
|
|
*/
|
|
bool addLines(const String& name, const NamedList* lines, unsigned int max,
|
|
bool atStart = false, Window* wnd = 0, Window* skip = 0);
|
|
|
|
bool addTableRow(const String& name, const String& item, const NamedList* data = 0,
|
|
bool atStart = false, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Append or update several table rows at once
|
|
* @param name Name of the element
|
|
* @param data Parameters to initialize the rows with
|
|
* @param prefix Prefix to match (and remove) in parameter names
|
|
* @param wnd Optional window owning the element
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True if all the operations were successfull
|
|
*/
|
|
bool setMultipleRows(const String& name, const NamedList& data, const String& prefix = String::empty(), Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Insert a row into a table owned by this window
|
|
* @param name Name of the element
|
|
* @param item Name of the item to insert
|
|
* @param before Name of the item to insert before
|
|
* @param data Table's columns to set
|
|
* @param wnd Optional window owning the element
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True if the operation was successfull
|
|
*/
|
|
bool insertTableRow(const String& name, const String& item,
|
|
const String& before, const NamedList* data = 0,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
|
|
bool delTableRow(const String& name, const String& item, Window* wnd = 0, Window* skip = 0);
|
|
bool setTableRow(const String& name, const String& item, const NamedList* data,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
bool getTableRow(const String& name, const String& item, NamedList* data = 0,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
bool clearTable(const String& name, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Set a table row or add a new one if not found
|
|
* @param name Name of the element
|
|
* @param item Table item to set/add
|
|
* @param data Optional list of parameters used to set row data
|
|
* @param atStart True to add item at start, false to add them to the end
|
|
* @param wnd Optional window owning the element
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True if the operation was successfull
|
|
*/
|
|
bool updateTableRow(const String& name, const String& item, const NamedList* data = 0,
|
|
bool atStart = false, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Add or set one or more table row(s). Screen update is locked while changing the table.
|
|
* Each data list element is a NamedPointer carrying a NamedList with item parameters.
|
|
* The name of an element is the item to update.
|
|
* Set element's value to boolean value 'true' to add a new item if not found
|
|
* or 'false' to set an existing one. Set it to empty string to delete the item
|
|
* @param name Name of the table
|
|
* @param data The list of items to add/set/delete
|
|
* @param atStart True to add new items at start, false to add them to the end
|
|
* @param wnd Optional window owning the element
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True if the operation was successfull
|
|
*/
|
|
bool updateTableRows(const String& name, const NamedList* data, bool atStart = false,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Show or hide control busy state
|
|
* @param name Name of the element
|
|
* @param on True to show, false to hide
|
|
* @param wnd Optional window owning the element
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True if all the operations were successfull
|
|
*/
|
|
bool setBusy(const String& name, bool on, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Get an element's text
|
|
* @param name Name of the element
|
|
* @param text The destination string
|
|
* @param richText True to get the element's roch text if supported.
|
|
* @param wnd Optional window owning the element
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True if the operation was successfull
|
|
*/
|
|
bool getText(const String& name, String& text, bool richText = false, Window* wnd = 0, Window* skip = 0);
|
|
|
|
bool getCheck(const String& name, bool& checked, Window* wnd = 0, Window* skip = 0);
|
|
bool getSelect(const String& name, String& item, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Retrieve an element's multiple selection
|
|
* @param name Name of the element
|
|
* @param items List to be to filled with selection's contents
|
|
* @param wnd Optional window owning the element
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True if the operation was successfull
|
|
*/
|
|
bool getSelect(const String& name, NamedList& items, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Build a menu from a list of parameters and add it to a target.
|
|
* @param params Menu build parameters (list name is the menu name).
|
|
* Each menu item is indicated by a parameter item:[item_name]=[display_text].
|
|
* A separator will be added if 'item_name' is empty.
|
|
* A new item will be created if 'display_text' is not empty.
|
|
* Set 'display_text' to empty string to use an existing item.
|
|
* Item image can be set by an 'image:item_name' parameter.
|
|
* If the item parameter is a NamedPointer carrying a NamedList a submenu will be created.
|
|
* Menu item properties can be set from parameters with format
|
|
* property:item_name:property_name=value.
|
|
* The following parameters can be set:
|
|
* - title: menu display text (defaults to menu name)
|
|
* - owner: optional menu owner (the window building the menu is
|
|
* assumed to be the owner if this parameter is empty)
|
|
* - target: optional menu target (defaults to owner)
|
|
* - before: optional item to insert before if the target is a menu container
|
|
* (another menu or a menu bar)
|
|
* - before_separator: check if a separator already exists before the item
|
|
* 'before' and insert the menu before the separator
|
|
* @param wnd Optional target window
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True on success
|
|
*/
|
|
bool buildMenu(const NamedList& params, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Remove a menu (from UI and memory)
|
|
* @param params Menu remove parameters.
|
|
* The following parameters can be set:
|
|
* - owner: optional menu owner (the window building the menu is
|
|
* assumed to be the owner if this parameter is empty)
|
|
* @param wnd Optional target window
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True on success
|
|
*/
|
|
bool removeMenu(const NamedList& params, Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Set an element's image
|
|
* @param name Name of the element
|
|
* @param image Image to set
|
|
* @param wnd Optional target window
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True on success
|
|
*/
|
|
virtual bool setImage(const String& name, const String& image,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Set an element's image. Request to fit the image in element
|
|
* @param name Name of the element
|
|
* @param image Image to set
|
|
* @param wnd Optional target window
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True on success
|
|
*/
|
|
virtual bool setImageFit(const String& name, const String& image,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Set a property
|
|
* @param name Name of the element
|
|
* @param item Property's name
|
|
* @param value Property's value
|
|
* @param wnd Optional target window
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True on success
|
|
*/
|
|
virtual bool setProperty(const String& name, const String& item, const String& value,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
|
|
/**
|
|
* Get a property
|
|
* @param name Name of the element
|
|
* @param item Property's name
|
|
* @param value Property's value
|
|
* @param wnd Optional target window
|
|
* @param skip Optional window to skip if wnd is 0
|
|
* @return True on success
|
|
*/
|
|
virtual bool getProperty(const String& name, const String& item, String& value,
|
|
Window* wnd = 0, Window* skip = 0);
|
|
|
|
void moveRelated(const Window* wnd, int dx, int dy);
|
|
inline bool initialized() const
|
|
{ return m_initialized; }
|
|
inline static Client* self()
|
|
{ return s_client; }
|
|
inline static void setSelf(Client* client)
|
|
{ s_client = client; }
|
|
|
|
/**
|
|
* Check if the client object still exists and the client or engine is not exiting
|
|
* @return True if the client is valid (running) or the method is called from client's thread
|
|
*/
|
|
static inline bool valid()
|
|
{ return self() && (self()->isUIThread() || !(exiting() || Engine::exiting())); }
|
|
|
|
/**
|
|
* Check if a message is sent by the client
|
|
* @param msg The message to check
|
|
* @return True if the message has a 'module' parameter with the client driver's name
|
|
*/
|
|
static bool isClientMsg(Message& msg);
|
|
|
|
inline static bool changing()
|
|
{ return (s_changing > 0); }
|
|
static Window* getWindow(const String& name);
|
|
static bool setVisible(const String& name, bool show = true, bool activate = false);
|
|
static bool getVisible(const String& name);
|
|
static bool openPopup(const String& name, const NamedList* params = 0, const Window* parent = 0);
|
|
static bool openMessage(const char* text, const Window* parent = 0, const char* context = 0);
|
|
static bool openConfirm(const char* text, const Window* parent = 0, const char* context = 0);
|
|
static ObjList* listWindows();
|
|
void idleActions();
|
|
|
|
/**
|
|
* Postpone a copy of a message to be dispatched from the UI thread
|
|
* @param msg Message to be postponed
|
|
* @param id Identifier of the message to be used on dispatch
|
|
* @param copyUserData Copy source user data in postponed message
|
|
* @return True if the UI thread was not current so the message was postponed
|
|
*/
|
|
bool postpone(const Message& msg, int id, bool copyUserData = false);
|
|
|
|
/**
|
|
* Show a file open/save dialog window
|
|
* This method isn't using the proxy thread since it's usually called on UI action
|
|
* @param parent Dialog window's parent
|
|
* @param params Dialog window's params. Parameters that can be specified include 'caption',
|
|
* 'dir', 'filters', 'selectedfilter', 'confirmoverwrite', 'choosedir'.
|
|
* @return True on success
|
|
*/
|
|
virtual bool chooseFile(Window* parent, NamedList& params)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Request to a logic to set a client's parameter. Save the settings file
|
|
* and/or update interface
|
|
* @param param Parameter's name
|
|
* @param value The value of the parameter
|
|
* @param save True to save the configuration file
|
|
* @param update True to update the interface
|
|
* @return True on success, false if the parameter doesn't exist, the value
|
|
* is incorrect or failed to save the file
|
|
*/
|
|
virtual bool setClientParam(const String& param, const String& value,
|
|
bool save, bool update);
|
|
|
|
/**
|
|
* Remove the last character of the given widget
|
|
* @param name The widget (it might be the window itself)
|
|
* @param wnd Optional window containing the widget that triggered the action
|
|
* @return True on success
|
|
*/
|
|
virtual bool backspace(const String& name, Window* wnd = 0);
|
|
|
|
/**
|
|
* Create and install a message relay owned by this client.
|
|
* The new relay will be unistalled when the client is terminated
|
|
* @param name Message name
|
|
* @param id Relay id
|
|
* @param prio Message priority
|
|
*/
|
|
void installRelay(const char* name, int id, int prio);
|
|
|
|
/**
|
|
* Call routing handler called by the driver
|
|
* @param msg The call.route message
|
|
*/
|
|
virtual bool callRouting(Message& msg)
|
|
{ return true;}
|
|
|
|
/**
|
|
* IM message routing handler called by the driver
|
|
* @param msg The im.route message
|
|
*/
|
|
virtual bool imRouting(Message& msg)
|
|
{ return true;}
|
|
|
|
/**
|
|
* Process an IM message
|
|
* @param msg The im.execute of chan.text message
|
|
*/
|
|
virtual bool imExecute(Message& msg);
|
|
|
|
/**
|
|
* Build an incoming channel.
|
|
* Answer it if succesfully connected and auto answer is set.
|
|
* Reject it if multiline is false and the driver is busy.
|
|
* Set the active one if requested by config and there is no active channel.
|
|
* Start the ringer if there is no active channel
|
|
* @param msg The call.execute message
|
|
* @param dest The destination (target)
|
|
* @return True if a channel was created and connected
|
|
*/
|
|
virtual bool buildIncomingChannel(Message& msg, const String& dest);
|
|
|
|
/**
|
|
* Build an outgoing channel
|
|
* @param params Call parameters
|
|
* @return True if a channel was created its router started
|
|
*/
|
|
virtual bool buildOutgoingChannel(NamedList& params);
|
|
|
|
/**
|
|
* Call execute handler called by the driver.
|
|
* Ask the logics to create the channel
|
|
* @param msg The call.execute message
|
|
* @param dest The destination (target)
|
|
* @return True if a channel was created and connected
|
|
*/
|
|
bool callIncoming(Message& msg, const String& dest);
|
|
|
|
/**
|
|
* Answer an incoming call
|
|
* @param id The accepted channel's id
|
|
* @param setActive True to activate the answered channel
|
|
* @return True on success
|
|
*/
|
|
void callAnswer(const String& id, bool setActive = true);
|
|
|
|
/**
|
|
* Terminate a call
|
|
* @param id The channel's id
|
|
* @param reason Optional termination reason
|
|
* @param error Optional termination error
|
|
* @return True on success
|
|
*/
|
|
void callTerminate(const String& id, const char* reason = 0, const char* error = 0);
|
|
|
|
/**
|
|
* Get the active channel if any
|
|
* @return Referenced pointer to the active channel or 0
|
|
*/
|
|
ClientChannel* getActiveChannel();
|
|
|
|
/**
|
|
* Start/stop ringer. The ringer is started only if not disabled
|
|
* @param in True if the request is for the incoming call alert, false if it
|
|
* is for the outgoing call ringing alert
|
|
* @param on True to start, false to stop the sound
|
|
* @return True on success
|
|
*/
|
|
virtual bool ringer(bool in, bool on);
|
|
|
|
/**
|
|
* Create a sound object. Append it to the global list
|
|
* @param name The name of sound object
|
|
* @param file The file to play (should contain the whole path and the file name)
|
|
* @param device Optional device used to play the file. Set to 0 to use the default one
|
|
* @return True on success, false if a sound with the given name already exists
|
|
*/
|
|
virtual bool createSound(const char* name, const char* file, const char* device = 0)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Send digits on selected channel
|
|
* @param digits The digits to send
|
|
* @param id The channel id. Use the active one if empty
|
|
* @return True on success
|
|
*/
|
|
bool emitDigits(const char* digits, const String& id = String::empty());
|
|
|
|
/**
|
|
* Send a digit on selected channel
|
|
* @param digit The digit to send
|
|
* @param id The channel id. Use the active one if empty
|
|
* @return True on success
|
|
*/
|
|
inline bool emitDigit(char digit, const String& id = String::empty()) {
|
|
char s[2] = {digit,0};
|
|
return emitDigits(s,id);
|
|
}
|
|
|
|
/**
|
|
* Get a boolean option of this client
|
|
* @param toggle Options's id to retrieve
|
|
* @return True on success
|
|
*/
|
|
inline bool getBoolOpt(ClientToggle toggle)
|
|
{ return toggle < OptCount ? m_toggles[toggle] : false; }
|
|
|
|
/**
|
|
* Set a boolean option of this client
|
|
* @param toggle Options's id to set
|
|
* @param value Value to set
|
|
* @param updateUi True to update UI
|
|
* @return True if the option's value changed
|
|
*/
|
|
bool setBoolOpt(ClientToggle toggle, bool value, bool updateUi = false);
|
|
|
|
/**
|
|
* Build a date/time string from UTC time
|
|
* @param dest Destination string
|
|
* @param secs Seconds since EPOCH
|
|
* @param format Format string used to build the destination
|
|
* @param utc True to build UTC time instead of local time
|
|
* @return True on success
|
|
*/
|
|
virtual bool formatDateTime(String& dest, unsigned int secs, const char* format,
|
|
bool utc = false)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Check if the client is exiting
|
|
* @return True if the client therad is exiting
|
|
*/
|
|
static inline bool exiting()
|
|
{ return s_exiting; }
|
|
|
|
/**
|
|
* Retrieve the active state of a window
|
|
* @param name Window name
|
|
* @return True if the window is found and it's active
|
|
*/
|
|
static bool getActive(const String& name);
|
|
|
|
/**
|
|
* Build a message to be sent by the client.
|
|
* Add module, line and operation parameters
|
|
* @param msg Message name
|
|
* @param account The account sending the message
|
|
* @param oper Optional operation parameter
|
|
* @return Message pointer
|
|
*/
|
|
static Message* buildMessage(const char* msg, const String& account,
|
|
const char* oper = 0);
|
|
|
|
/**
|
|
* Build a resource.notify message
|
|
* @param online True to build an 'online' message, false to build an 'offline' one
|
|
* @param account The account sending the message
|
|
* @param from Optional resource to add to message
|
|
* @return Message pointer
|
|
*/
|
|
static Message* buildNotify(bool online, const String& account,
|
|
const ClientResource* from = 0);
|
|
|
|
/**
|
|
* Build a resource.subscribe or resource.notify message to request a subscription
|
|
* or respond to a request
|
|
* @param request True to build a request, false to build a response
|
|
* @param ok True to build a subscribe(d) message, false to build an unsubscribe(d) message
|
|
* @param account The account to use for the message
|
|
* @param contact The destination contact
|
|
* @param proto Optional protocol
|
|
* @return Valid Message pointer
|
|
*/
|
|
static Message* buildSubscribe(bool request, bool ok, const String& account,
|
|
const String& contact, const char* proto = 0);
|
|
|
|
/**
|
|
* Build an user.roster message
|
|
* @param update True to build an update, false to build a delete request
|
|
* @param account The account to use for the message
|
|
* @param contact The contact to update or delete
|
|
* @param proto Optional protocol
|
|
* @return Valid Message pointer
|
|
*/
|
|
static Message* buildUserRoster(bool update, const String& account,
|
|
const String& contact, const char* proto = 0);
|
|
|
|
/**
|
|
* Add a logic to the list. The added object is not owned by the client
|
|
* @param logic Pointer to the logic to add
|
|
* @return True on success. False if the pointer is 0 or already added
|
|
*/
|
|
static bool addLogic(ClientLogic* logic);
|
|
|
|
/**
|
|
* Remove a logic from the list without destroying it
|
|
* @param logic Pointer to the logic to remove
|
|
*/
|
|
static void removeLogic(ClientLogic* logic);
|
|
|
|
/**
|
|
* Convenience method to retrieve a logic
|
|
* @param name The logic's name
|
|
* @return ClientLogic pointer or 0
|
|
*/
|
|
static ClientLogic* findLogic(const String& name);
|
|
|
|
/**
|
|
* Build an 'ui.event' message
|
|
* @param event Event's name
|
|
* @param wnd Optional window to add to message
|
|
* @param name Optional 'name' parameter value
|
|
* @param params Other optional parameters to be added to the message
|
|
* @return Valid Message pointer
|
|
*/
|
|
static Message* eventMessage(const String& event, Window* wnd = 0,
|
|
const char* name = 0, NamedList* params = 0);
|
|
|
|
/**
|
|
* Save a configuration file. Call openMessage() on failure
|
|
* @param cfg The configuration file to save
|
|
* @param parent The parent of the error window if needded
|
|
* @param showErr True to open a message popup on failure
|
|
* @return True on success
|
|
*/
|
|
static bool save(Configuration& cfg, Window* parent = 0, bool showErr = true);
|
|
|
|
/**
|
|
* Check if a string names a client's boolean option
|
|
* @param name String to check
|
|
* @return Valid client option index or OptCount if not found
|
|
*/
|
|
static ClientToggle getBoolOpt(const String& name);
|
|
|
|
/**
|
|
* Set the flag indicating that the client should tick the logics
|
|
*/
|
|
static inline void setLogicsTick()
|
|
{ s_idleLogicsTick = true; }
|
|
|
|
/**
|
|
* Append URI escaped String items to a String buffer
|
|
* @param buf Destination string
|
|
* @param list Source list
|
|
* @param sep Destination list separator. It will be escaped in each added string
|
|
* @param force True to allow appending empty strings
|
|
*/
|
|
static void appendEscape(String& buf, ObjList& list, char sep = ',', bool force = false);
|
|
|
|
/**
|
|
* Splits a string at a delimiter character. URI unescape each string in result
|
|
* @param buf Source string
|
|
* @param sep Character where to split the string. It will be unescaped in each string
|
|
* @param emptyOk True if empty strings should be inserted in list
|
|
* @return A newly allocated list of strings, must be deleted after use
|
|
*/
|
|
static ObjList* splitUnescape(const String& buf, char sep = ',', bool emptyOk = false);
|
|
|
|
/**
|
|
* Remove characters from a given string
|
|
* @param buf Source string
|
|
* @param chars Characters to remove from input string
|
|
*/
|
|
static void removeChars(String& buf, const char* chars);
|
|
|
|
/**
|
|
* Fix a phone number. Remove extra '+' from begining.
|
|
* Remove requested characters. Adding '+' to characters to remove won't remove
|
|
* the plus sign from the begining.
|
|
* Clear the number if a non digit char is found
|
|
* @param number Phone number to fix
|
|
* @param chars Optional characters to remove from number
|
|
*/
|
|
static void fixPhoneNumber(String& number, const char* chars = 0);
|
|
|
|
/**
|
|
* Add a tray icon to a window's stack. Update it if already there.
|
|
* Show it if it's the first one and the client is started.
|
|
* This method must be called from client's thread
|
|
* @param wndName The window owning the icon
|
|
* @param prio Tray icon priority. The list is kept in ascending order
|
|
* @param params Tray icon parameters. It will be consumed
|
|
* @return True on success
|
|
*/
|
|
static bool addTrayIcon(const String& wndName, int prio, NamedList* params);
|
|
|
|
/**
|
|
* Remove a tray icon from a window's stack.
|
|
* Show the next one if it's the first
|
|
* This method must be called from client's thread
|
|
* @param wndName The window owning the icon
|
|
* @param name Tray icon name
|
|
* @return True on success
|
|
*/
|
|
static bool removeTrayIcon(const String& wndName, const String& name);
|
|
|
|
/**
|
|
* Update the first tray icon in a window's stack.
|
|
* Remove any existing icon the the stack is empty
|
|
* This method must be called from client's thread
|
|
* @param wndName The window owning the icon
|
|
* @return True on success
|
|
*/
|
|
static bool updateTrayIcon(const String& wndName);
|
|
|
|
/**
|
|
* Generate a GUID string in the format 8*HEX-4*HEX-4*HEX-4*HEX-12*HEX
|
|
* @param buf Destination string
|
|
* @param extra Optional string whose hash will be inserted in the GUID
|
|
*/
|
|
static void generateGuid(String& buf, const String& extra = String::empty());
|
|
|
|
/**
|
|
* Replace plain text chars with HTML escape or markup
|
|
* @param buf Destination string
|
|
* @param spaceEol True to replace end of line with space instead of html markup
|
|
*/
|
|
static void plain2html(String& buf, bool spaceEol = false);
|
|
|
|
/**
|
|
* Find a list parameter by its value
|
|
* @param list The list
|
|
* @param value Parameter value
|
|
* @param skip Optional parameter to skip
|
|
* @return NamedString pointer, 0 if not found
|
|
*/
|
|
static NamedString* findParamByValue(NamedList& list, const String& value,
|
|
NamedString* skip = 0);
|
|
|
|
/**
|
|
* Decode flags from dictionary values found in a list of parameters
|
|
* Flags are allowed to begin with '!' to reset
|
|
* @param dict The dictionary containing the flags
|
|
* @param params The list of parameters used to update the flags
|
|
* @param prefix Optional parameter prefix
|
|
* @return Decoded flags
|
|
*/
|
|
static int decodeFlags(const TokenDict* dict, const NamedList& params,
|
|
const String& prefix = String::empty());
|
|
|
|
/**
|
|
* Decode flags from dictionary values and comma separated list.
|
|
* Flags are allowed to begin with '!' to reset
|
|
* @param dict The dictionary containing the flags
|
|
* @param flags The list of flags
|
|
* @param defVal Default value to return if empty or no non 0 value is found in dictionary
|
|
* @return Decoded flags
|
|
*/
|
|
static int decodeFlags(const TokenDict* dict, const String& flags, int defVal = 0);
|
|
|
|
/**
|
|
* Add path separator at string end. Set destination string.
|
|
* Source and dstination may be the same string
|
|
* @param dest Destination string
|
|
* @param path Source string
|
|
* @param sep Path separator, use Engine::pathSeparator() if 0
|
|
*/
|
|
static void addPathSep(String& dest, const String& path, char sep = 0);
|
|
|
|
/**
|
|
* Fix path separator. Set it to platform default
|
|
* @param path The path
|
|
*/
|
|
static void fixPathSep(String& path);
|
|
|
|
/**
|
|
* Remove path separator from string end. Set destination string.
|
|
* Source and dstination may be the same string
|
|
* @param dest Destination string
|
|
* @param path Source string
|
|
* @param sep Path separator, use Engine::pathSeparator() if 0
|
|
* @return True if destination string is not empty
|
|
*/
|
|
static bool removeEndsWithPathSep(String& dest, const String& path, char sep = 0);
|
|
|
|
/**
|
|
* Set destination from last item in path.
|
|
* Source and dstination may be the same string
|
|
* @param dest Destination string
|
|
* @param path Source string
|
|
* @param sep Path separator, use Engine::pathSeparator() if 0
|
|
* @return True if destination string is not empty
|
|
*/
|
|
static bool getLastNameInPath(String& dest, const String& path, char sep = 0);
|
|
|
|
/**
|
|
* Remove last name in path, set destination from remaining.
|
|
* If the path ends with 'sep', only 'sep' is removed
|
|
* If the path don't contain 'sep' dest is set to empty.
|
|
* Source and dstination may be the same string
|
|
* @param dest Destination string
|
|
* @param path Source string
|
|
* @param sep Path separator, use Engine::pathSeparator() if 0
|
|
* @param equalOnly Optional string to match last item.
|
|
* Don't remove (set destination to empty) if not equal
|
|
* @return True if removed
|
|
*/
|
|
static bool removeLastNameInPath(String& dest, const String& path, char sep = 0,
|
|
const String& equalOnly = String::empty());
|
|
|
|
/**
|
|
* Add a formatted log line
|
|
* @param format Text format
|
|
* @return True on success
|
|
*/
|
|
static bool addToLogFormatted(const char* format, ...);
|
|
|
|
static Configuration s_settings; // Client settings
|
|
static Configuration s_actions; // Logic preferrences
|
|
static Configuration s_accounts; // Accounts
|
|
static Configuration s_contacts; // Contacts
|
|
static Configuration s_providers; // Provider settings
|
|
static Configuration s_history; // Call log
|
|
static Configuration s_calltoHistory; // Dialed destinations history
|
|
// Holds a not selected/set value match
|
|
static Regexp s_notSelected;
|
|
// Regexp used to check if a string is a GUID in the format
|
|
// 8*HEX-4*HEX-4*HEX-4*HEX-12*HEX
|
|
static Regexp s_guidRegexp;
|
|
// Paths
|
|
static String s_skinPath;
|
|
static String s_soundPath;
|
|
// Ring name for incoming channels
|
|
static String s_ringInName;
|
|
// Ring name for outgoing channels
|
|
static String s_ringOutName;
|
|
// Status widget's name
|
|
static String s_statusWidget;
|
|
// Widget displaying the debug text
|
|
static String s_debugWidget;
|
|
// The list of cient's toggles
|
|
static String s_toggles[OptCount];
|
|
// Maximum remote users allowed to enter in conference
|
|
static int s_maxConfPeers;
|
|
// Engine started flag
|
|
static bool s_engineStarted;
|
|
|
|
protected:
|
|
/**
|
|
* Create the default logic
|
|
* The default implementation creates a DefaultLogic object
|
|
* @return ClientLogic pointer or 0
|
|
*/
|
|
virtual ClientLogic* createDefaultLogic();
|
|
virtual bool createWindow(const String& name,
|
|
const String& alias = String::empty()) = 0;
|
|
virtual void loadWindows(const char* file = 0) = 0;
|
|
virtual void initWindows();
|
|
virtual void initClient();
|
|
virtual void exitClient()
|
|
{}
|
|
virtual bool isUIThread()
|
|
{ return Thread::current() == m_clientThread; }
|
|
inline bool needProxy() const
|
|
{ return m_oneThread && !(Client::self() && Client::self()->isUIThread()); }
|
|
bool driverLockLoop();
|
|
static bool driverLock(long maxwait = 0);
|
|
static void driverUnlock();
|
|
|
|
static bool s_exiting; // Exiting flag
|
|
|
|
ObjList m_windows;
|
|
bool m_initialized;
|
|
int m_line;
|
|
bool m_oneThread;
|
|
bool m_toggles[OptCount];
|
|
ObjList m_relays; // Message relays installed by this receiver
|
|
ClientLogic* m_defaultLogic; // The default logic
|
|
static Client* s_client;
|
|
static int s_changing;
|
|
static ObjList s_logics;
|
|
static bool s_idleLogicsTick; // Call logics' timerTick()
|
|
Thread* m_clientThread;
|
|
};
|
|
|
|
/**
|
|
* This class implements a Channel used by client programs
|
|
* @short Channel used by client programs
|
|
*/
|
|
class YATE_API ClientChannel : public Channel
|
|
{
|
|
YCLASS(ClientChannel,Channel)
|
|
friend class ClientDriver;
|
|
YNOCOPY(ClientChannel); // no automatic copies please
|
|
public:
|
|
/**
|
|
* Channel notifications
|
|
*/
|
|
enum Notification {
|
|
Startup,
|
|
Destroyed,
|
|
Active,
|
|
OnHold,
|
|
Mute,
|
|
Noticed,
|
|
AddrChanged,
|
|
Routed,
|
|
Accepted,
|
|
Rejected,
|
|
Progressing,
|
|
Ringing,
|
|
Answered,
|
|
Transfer,
|
|
Conference,
|
|
AudioSet,
|
|
Unknown
|
|
};
|
|
|
|
/**
|
|
* Channel slave type
|
|
*/
|
|
enum SlaveType {
|
|
SlaveNone = 0,
|
|
SlaveTransfer,
|
|
SlaveConference,
|
|
};
|
|
|
|
/**
|
|
* Incoming (from engine) constructor
|
|
* @param msg The call.execute message
|
|
* @param peerid The peer's id
|
|
*/
|
|
ClientChannel(const Message& msg, const String& peerid);
|
|
|
|
/**
|
|
* Outgoing (to engine) constructor
|
|
* @param target The target to call
|
|
* @param params Call parameters
|
|
* @param st Optional slave
|
|
* @param masterChan Master channel id if slave, ignored otherwise
|
|
*/
|
|
ClientChannel(const String& target, const NamedList& params, int st = SlaveNone,
|
|
const String& masterChan = String::empty());
|
|
|
|
/**
|
|
* Constructor for utility channels used to play notifications
|
|
* @param soundId The id of the sound to play
|
|
*/
|
|
explicit ClientChannel(const String& soundId);
|
|
|
|
virtual ~ClientChannel();
|
|
|
|
/**
|
|
* Init and start router for an outgoing (to engine), not utility, channel
|
|
* @param target The target to call
|
|
* @param params Call parameters
|
|
* @return True on success
|
|
*/
|
|
bool start(const String& target, const NamedList& params);
|
|
|
|
virtual bool msgProgress(Message& msg);
|
|
virtual bool msgRinging(Message& msg);
|
|
virtual bool msgAnswered(Message& msg);
|
|
virtual bool msgDrop(Message& msg, const char* reason);
|
|
virtual bool callRouted(Message& msg);
|
|
virtual void callAccept(Message& msg);
|
|
virtual void callRejected(const char* error, const char* reason, const Message* msg);
|
|
|
|
/**
|
|
* Answer an incoming call. Set media channels. Enqueue a clientchan.update message
|
|
* @param setActive True to activate the channel
|
|
*/
|
|
void callAnswer(bool setActive = true);
|
|
|
|
/**
|
|
* Get the slave type of this channel
|
|
* @return The slave type of this channel
|
|
*/
|
|
inline int slave() const
|
|
{ return m_slave; }
|
|
|
|
/**
|
|
* Retrieve channel slaves.
|
|
* This method is not thread safe
|
|
* @return Channel slaves list
|
|
*/
|
|
inline ObjList& slaves()
|
|
{ return m_slaves; }
|
|
|
|
/**
|
|
* Retrieve channel slaves number. This method is thread safe
|
|
* @return Channel slaves list
|
|
*/
|
|
inline unsigned int slavesCount() const {
|
|
Lock lock(m_mutex);
|
|
return m_slaves.count();
|
|
}
|
|
|
|
/**
|
|
* Add a slave id. This method is thread safe
|
|
* @param sid Slave id to add
|
|
*/
|
|
inline void addSlave(const String& sid) {
|
|
Lock lock(m_mutex);
|
|
if (!m_slaves.find(sid))
|
|
m_slaves.append(new String(sid));
|
|
}
|
|
|
|
/**
|
|
* Remove a slave id. This method is thread safe
|
|
* @param sid Slave id to remove
|
|
*/
|
|
inline void removeSlave(const String& sid) {
|
|
Lock lock(m_mutex);
|
|
m_slaves.remove(sid);
|
|
}
|
|
|
|
/**
|
|
* Get the master channel id if any
|
|
* @return The master channel id of this channel
|
|
*/
|
|
inline const String& master() const
|
|
{ return m_master; }
|
|
|
|
/**
|
|
* Retrieve channel client parameters
|
|
* @return Channel client parameters list
|
|
*/
|
|
inline const NamedList& clientParams() const
|
|
{ return m_clientParams; }
|
|
|
|
/**
|
|
* Get the remote party of this channel
|
|
* @return The remote party of this channel
|
|
*/
|
|
inline const String& party() const
|
|
{ return m_party; }
|
|
|
|
/**
|
|
* Get the remote party name of this channel
|
|
* @return The remote party name of this channel
|
|
*/
|
|
inline const String& partyName() const
|
|
{ return m_partyName ? m_partyName : m_party; }
|
|
|
|
/**
|
|
* Check if this channel is in conference
|
|
* @return True if this channel is in conference
|
|
*/
|
|
inline bool conference() const
|
|
{ return m_conference; }
|
|
|
|
/**
|
|
* Get the transferred peer's id
|
|
* @return The transferred peer's id
|
|
*/
|
|
inline const String& transferId() const
|
|
{ return m_transferId; }
|
|
|
|
/**
|
|
* Get the client data
|
|
* @return RefObject pointer or 0
|
|
*/
|
|
inline RefObject* clientData() const
|
|
{ return m_clientData; }
|
|
|
|
/**
|
|
* Set/reset the client data.
|
|
* If a new client data is set its reference counter is increased
|
|
* @param obj The new client data
|
|
*/
|
|
inline void setClientData(RefObject* obj = 0) {
|
|
TelEngine::destruct(m_clientData);
|
|
if (obj && obj->ref())
|
|
m_clientData = obj;
|
|
}
|
|
|
|
/**
|
|
* Attach/detach media channels
|
|
* @param open True to open, false to close
|
|
* @param replace True to replace media if already open. Ignored if open is false
|
|
* @return True on success
|
|
*/
|
|
bool setMedia(bool open = false, bool replace = false);
|
|
|
|
/**
|
|
* Set/reset this channel's data source/consumer
|
|
* @param active True to set active, false to set inactive (mute)
|
|
* @param update True to enqueue an update message
|
|
* @return True on success
|
|
*/
|
|
bool setActive(bool active, bool update = true);
|
|
|
|
/**
|
|
* Set/reset this channel's muted flag. Set media if 'on' is false and the channel is active
|
|
* @param on True to reset outgoing media, false to set outgoing media
|
|
* @param update True to enqueue an update message
|
|
* @return True on success
|
|
*/
|
|
bool setMuted(bool on, bool update = true);
|
|
|
|
/**
|
|
* Set/reset the transferred peer's id. Enqueue clientchan.update if changed.
|
|
* Open media when reset if the channel is active and answered
|
|
* @param target The transferred peer's id. Leave it blank to reset
|
|
*/
|
|
void setTransfer(const String& target = String::empty());
|
|
|
|
/**
|
|
* Set/reset the conference data. Enqueue clientchan.update if changed.
|
|
* Open media when reset if the channel is active and answered
|
|
* @param target The confeernce room's name. Leave it blank to reset
|
|
*/
|
|
void setConference(const String& target = String::empty());
|
|
|
|
/**
|
|
* Get the peer consumer's data format
|
|
* @return The peer consumer's data format
|
|
*/
|
|
inline const String& peerOutFormat() const
|
|
{ return m_peerOutFormat; }
|
|
|
|
/**
|
|
* Get the peer source's data format
|
|
* @return The peer source's data format
|
|
*/
|
|
inline const String& peerInFormat() const
|
|
{ return m_peerInFormat; }
|
|
|
|
/**
|
|
* Check if this channel is the active one
|
|
* @return True if this channel is the active one
|
|
*/
|
|
inline bool active() const
|
|
{ return m_active; }
|
|
|
|
/**
|
|
* Check if this channel is muted
|
|
* @return True if this channel is muted
|
|
*/
|
|
inline bool muted() const
|
|
{ return m_muted; }
|
|
|
|
/**
|
|
* Check if this channel was noticed
|
|
* @return True if this channel was noticed
|
|
*/
|
|
inline bool isNoticed() const
|
|
{ return m_noticed; }
|
|
|
|
/**
|
|
* Notice this channel. Enqueue a clientchan.update message
|
|
*/
|
|
void noticed();
|
|
|
|
/**
|
|
* Get this channel's line
|
|
* @return This channel's line
|
|
*/
|
|
inline int line() const
|
|
{ return m_line; }
|
|
|
|
/**
|
|
* Set this channel's line
|
|
* @param newLine This channel's line
|
|
*/
|
|
void line(int newLine);
|
|
|
|
/**
|
|
* Update channel. Enqueue a clientchan.update message with the given operation.
|
|
* Enqueue other channel status messages if required
|
|
* @param notif The value of the notify parameter
|
|
* @param chan Set the channel as message's user data
|
|
* @param updatePeer True to update peer's data formats
|
|
* @param engineMsg Optional message to enqueue in the engine
|
|
* @param minimal Set to true to fill in only a minimum of engine message's parameters
|
|
* @param data Set the channel as engine message's user data
|
|
*/
|
|
void update(int notif, bool chan = true,
|
|
bool updatePeer = true, const char* engineMsg = 0,
|
|
bool minimal = false, bool data = false);
|
|
|
|
/**
|
|
* Retrieve peer used to reconnect. This method is thread safe
|
|
* @param buf Destination buffer
|
|
*/
|
|
inline void getReconnPeer(String& buf) {
|
|
Lock lck(m_mutex);
|
|
buf = m_peerId;
|
|
}
|
|
/**
|
|
* Check if the peer used to reconnect is alive
|
|
* @return True if the peer used to reconnect is alive
|
|
*/
|
|
inline bool hasReconnPeer()
|
|
{ return 0 != getReconnPeer(false); }
|
|
|
|
/**
|
|
* Get peer used to reconnect
|
|
* @param ref True to return a referenced pointer
|
|
* @return CallEndpoint pointer or 0 if not found
|
|
*/
|
|
CallEndpoint* getReconnPeer(bool ref = true);
|
|
|
|
/**
|
|
* Drop peer used to reconnect
|
|
*/
|
|
void dropReconnPeer(const char* reason = 0);
|
|
|
|
/**
|
|
* Lookup for a notification id
|
|
* @param notif The notification's name
|
|
* @param def Default value to return if not found
|
|
* @return The result
|
|
*/
|
|
static int lookup(const char* notif, int def = Unknown)
|
|
{ return TelEngine::lookup(notif,s_notification,def); }
|
|
|
|
/**
|
|
* Lookup for a notification name
|
|
* @param notif The notification's id
|
|
* @param def Default value to return if not found
|
|
* @return The result
|
|
*/
|
|
static const char* lookup(int notif, const char* def = 0)
|
|
{ return TelEngine::lookup(notif,s_notification,def); }
|
|
|
|
/**
|
|
* Lookup for a slave type
|
|
* @param notif The slave type name
|
|
* @param def Default value to return if not found
|
|
* @return The result
|
|
*/
|
|
static int lookupSlaveType(const char* notif, int def = SlaveNone)
|
|
{ return TelEngine::lookup(notif,s_slaveTypes,def); }
|
|
|
|
/**
|
|
* Channel notifications dictionary
|
|
*/
|
|
static const TokenDict s_notification[];
|
|
|
|
/**
|
|
* Channel notifications dictionary
|
|
*/
|
|
static const TokenDict s_slaveTypes[];
|
|
|
|
protected:
|
|
virtual void destroyed();
|
|
virtual void connected(const char* reason);
|
|
virtual void disconnected(bool final, const char* reason);
|
|
// Check for a source in channel's peer or a received message's user data
|
|
inline bool peerHasSource(Message& msg) {
|
|
CallEndpoint* ch = getPeer();
|
|
if (!ch)
|
|
ch = static_cast<CallEndpoint*>(msg.userObject(YATOM("CallEndpoint")));
|
|
return ch && ch->getSource();
|
|
}
|
|
// Check if our consumer's source sent any data
|
|
// Don't set the silence flag is already reset
|
|
void checkSilence();
|
|
|
|
int m_slave; // Slave type
|
|
String m_master; // Master channel id
|
|
String m_party; // Remote party
|
|
String m_partyName; // Remote party name
|
|
String m_peerOutFormat; // Peer consumer's data format
|
|
String m_peerInFormat; // Peer source's data format
|
|
String m_reason; // Termination reason
|
|
String m_peerId; // Peer's id (used to re-connect)
|
|
bool m_noticed; // Incoming channel noticed flag
|
|
int m_line; // Channel's line (address)
|
|
bool m_active; // Channel active flag
|
|
bool m_silence; // True if the peer did't sent us any audio data
|
|
bool m_conference; // True if this channel is in conference
|
|
bool m_muted; // True if this channel is muted (no data source))
|
|
String m_transferId; // Transferred id or empty if not transferred
|
|
RefObject* m_clientData; // Obscure data used by client logics
|
|
bool m_utility; // Regular client channel flag
|
|
String m_soundId; // The id of the sound to play
|
|
ObjList m_slaves; // Data managed by the default logic
|
|
NamedList m_clientParams; // Channel client parameters
|
|
};
|
|
|
|
/**
|
|
* Abstract client Driver that implements some of the specific functionality
|
|
* @short Base Driver with client specific functions
|
|
*/
|
|
class YATE_API ClientDriver : public Driver
|
|
{
|
|
YCLASS(ClientDriver,Driver)
|
|
friend class ClientChannel; // Reset active channel's id
|
|
YNOCOPY(ClientDriver); // No automatic copies please
|
|
public:
|
|
ClientDriver();
|
|
virtual ~ClientDriver();
|
|
virtual void initialize() = 0;
|
|
virtual bool msgExecute(Message& msg, String& dest);
|
|
virtual void msgTimer(Message& msg);
|
|
virtual bool msgRoute(Message& msg);
|
|
virtual bool received(Message& msg, int id);
|
|
|
|
/**
|
|
* Get the active channel's id
|
|
* @return The active channel's id
|
|
*/
|
|
inline const String& activeId() const
|
|
{ return m_activeId; }
|
|
|
|
/**
|
|
* Set/reset the active channel.
|
|
* Does nothing if the selected channel is the active one.
|
|
* Put the active channel on hold before trying to set the active channel
|
|
* @param id The new active channel's id. Set to empty if don't want
|
|
* to set a new active channel
|
|
* @return True on success
|
|
*/
|
|
bool setActive(const String& id = String::empty());
|
|
|
|
/**
|
|
* Find a channel by its line
|
|
* @param line The line to find
|
|
* @return ClientChannel pointer of 0
|
|
*/
|
|
ClientChannel* findLine(int line);
|
|
|
|
/**
|
|
* Get the global client driver object's address
|
|
* @return The global client driver object's address
|
|
*/
|
|
inline static ClientDriver* self()
|
|
{ return s_driver; }
|
|
|
|
/**
|
|
* Get the current audio device's name
|
|
* @return The current audio device's name
|
|
*/
|
|
inline static const String& device()
|
|
{ return s_device; }
|
|
|
|
/**
|
|
* Drop all calls belonging to the active driver
|
|
* @param reason Optional drop reason
|
|
*/
|
|
static void dropCalls(const char* reason = 0);
|
|
|
|
/**
|
|
* Attach/detach client channels peers' source/consumer
|
|
* @param id The id of the channel to tranfer
|
|
* @param target The transfer target. Leave blank to reset the channel's transfer id
|
|
* @return True on success
|
|
*/
|
|
static bool setAudioTransfer(const String& id, const String& target = String::empty());
|
|
|
|
/**
|
|
* Attach/detach a client channel to/from a conference room
|
|
* @param id The id of the channel to process
|
|
* @param in True to enter the conference room, false to exit from it
|
|
* @param confName Optional id of the conference. Set to 0 to use the default one
|
|
* Ignored if 'in' is false
|
|
* @param buildFromChan Build conference name from channel id if true
|
|
* @return True on success
|
|
*/
|
|
static bool setConference(const String& id, bool in, const String* confName = 0,
|
|
bool buildFromChan = false);
|
|
|
|
/**
|
|
* Get a referenced channel found by its id
|
|
* @param id The id of the channel to find
|
|
* @return Referenced ClientChannel pointer or 0
|
|
*/
|
|
static ClientChannel* findChan(const String& id);
|
|
|
|
/**
|
|
* Get a referenced channel whose stored peer is the given one
|
|
* @param peer Peer id to check
|
|
* @return Referenced ClientChannel pointer or 0
|
|
*/
|
|
static ClientChannel* findChanByPeer(const String& peer);
|
|
|
|
/**
|
|
* Get the active channel
|
|
* @return Referenced ClientChannel pointer or 0
|
|
*/
|
|
static inline ClientChannel* findActiveChan()
|
|
{ return self() ? findChan(self()->activeId()) : 0; }
|
|
|
|
/**
|
|
* Drop a channel
|
|
* @param chan Channel id
|
|
* @param reason Optional reason
|
|
* @param peer Set it to true to drop a client channel peer used to reconnect
|
|
*/
|
|
static void dropChan(const String& chan, const char* reason = 0, bool peer = false);
|
|
|
|
/**
|
|
* The name to use when the client is in conference
|
|
*/
|
|
static String s_confName;
|
|
|
|
/**
|
|
* Indicates wether a channel should drop its former peer when
|
|
* terminated while in conference
|
|
*/
|
|
static bool s_dropConfPeer;
|
|
|
|
protected:
|
|
void setup();
|
|
static ClientDriver* s_driver;
|
|
static String s_device;
|
|
String m_activeId; // The active channel's id
|
|
};
|
|
|
|
/**
|
|
* This class implements the logic behind different actions in the client.
|
|
* It specifies the way the graphical interface of the client will behave
|
|
* in different circumstances.
|
|
* @short Base class for all client logics
|
|
*/
|
|
class YATE_API ClientLogic : public GenObject
|
|
{
|
|
YCLASS(ClientLogic,GenObject)
|
|
friend class Client;
|
|
YNOCOPY(ClientLogic); // no automatic copies please
|
|
public:
|
|
/**
|
|
* Destructor. Remove itself from the client's list
|
|
*/
|
|
virtual ~ClientLogic();
|
|
|
|
/**
|
|
* Get the name of this logic
|
|
* @return This logic's name
|
|
*/
|
|
inline const String& name() const
|
|
{ return m_name; }
|
|
|
|
/**
|
|
* Get the priority of this logic
|
|
* @return This logic's priority
|
|
*/
|
|
inline int priority() const
|
|
{ return m_prio; }
|
|
|
|
/**
|
|
* Function that returns the name of the logic
|
|
* @return The name of this client logic
|
|
*/
|
|
virtual const String& toString() const;
|
|
|
|
/**
|
|
* Process a request to set client parameters
|
|
* @param params The parameter list
|
|
* @return True on success
|
|
*/
|
|
bool setParams(const NamedList& params);
|
|
|
|
/**
|
|
* Handle actions from user interface
|
|
* @param wnd The window in which the user did something
|
|
* @param name The action's name
|
|
* @param params Optional action parameters
|
|
* @return True if the action was handled
|
|
*/
|
|
virtual bool action(Window* wnd, const String& name, NamedList* params = 0)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Handle actions from checkable widgets
|
|
* @param wnd The window in which the user did something
|
|
* @param name The object's name
|
|
* @param active Object's state
|
|
* @return True if the action was handled by a client logic
|
|
*/
|
|
virtual bool toggle(Window* wnd, const String& name, bool active)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Handle 'select' actions from user interface
|
|
* @param wnd The window in which the user did something
|
|
* @param name The object's name
|
|
* @param item Item identifying the selection
|
|
* @param text Selection's text
|
|
* @return True if the action was handled
|
|
*/
|
|
virtual bool select(Window* wnd, const String& name, const String& item,
|
|
const String& text = String::empty())
|
|
{ return false; }
|
|
|
|
/**
|
|
* Handle 'select' with multiple items actions from user interface
|
|
* @param wnd The window in which the user did something
|
|
* @param name The object's name
|
|
* @param items List of selected items
|
|
* @return True if the action was handled
|
|
*/
|
|
virtual bool select(Window* wnd, const String& name, const NamedList& items)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Set a client's parameter. Save the settings file and/or update interface
|
|
* @param param Parameter's name
|
|
* @param value The value of the parameter
|
|
* @param save True to save the configuration file
|
|
* @param update True to update the interface
|
|
* @return True on success
|
|
*/
|
|
virtual bool setClientParam(const String& param, const String& value,
|
|
bool save, bool update)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Process an IM message
|
|
* @param msg The im.execute or chan.text message
|
|
*/
|
|
virtual bool imIncoming(Message& msg)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Call execute handler called by the client.
|
|
* The default logic ask the client to build an incoming channel
|
|
* @param msg The call.execute message
|
|
* @param dest The destination (target)
|
|
* @return True if a channel was created and connected
|
|
*/
|
|
virtual bool callIncoming(Message& msg, const String& dest)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Check presence of all necessary data to make a call
|
|
* @param params List of call parameters
|
|
* @param wnd Optional window containing the widget that triggered the action
|
|
* @return True on success
|
|
*/
|
|
virtual bool validateCall(NamedList& params, Window* wnd = 0)
|
|
{ return true; }
|
|
|
|
/**
|
|
* Called when the user trigger a call start action
|
|
* The default logic fill the parameter list and ask the client to create an outgoing channel
|
|
* @param params List of call parameters
|
|
* @param wnd Optional window containing the widget that triggered the action
|
|
* @param cmd Optional command (widget name)
|
|
* @return True on success
|
|
*/
|
|
virtual bool callStart(NamedList& params, Window* wnd = 0,
|
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const String& cmd = String::empty())
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{ return false; }
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/**
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* Called when the user selected a line
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* @param name The line name
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool line(const String& name, Window* wnd = 0);
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/**
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* Show/hide widget(s) or window(s) on 'display'/'show' action.
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* @param params Widget(s) or window(s) to show/hide
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* @param widget True if the operation indicates widget(s), false otherwise
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* @param wnd Optional window owning the widget(s) to show or hide
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* @return False if failed to show/hide all widgets/windows
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*/
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virtual bool display(NamedList& params, bool widget, Window* wnd = 0);
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/**
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* Erase the last digit from the given widget and set focus on it
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* @param name The widget (it might be the window itself)
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool backspace(const String& name, Window* wnd = 0);
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/**
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* Enqueue an engine.command message
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* @param name The command line
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool command(const String& name, Window* wnd = 0);
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/**
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* Enqueue an engine.debug message.
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* @param name The debug action content (following the prefix). The format
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* of this parameter must be 'module:active-true:active-false'.
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* The line parameter of the message will be filled with 'active-true' if
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* active is true and with 'active-false' if active is false
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* @param active The widget's state
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool debug(const String& name, bool active, Window* wnd = 0);
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/**
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* Called when the user wants to add a new account or edit an existing one
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* @param newAcc True to add a new account, false to edit an exisiting one
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* @param params Initial parameters
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool editAccount(bool newAcc, NamedList* params, Window* wnd = 0)
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{ return false; }
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/**
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* Called when the user wants to save account data
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* @param params Initial parameters
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool acceptAccount(NamedList* params, Window* wnd = 0)
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{ return false; }
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/**
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* Called when the user wants to delete an existing account
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* @param account The account's name. Set to empty to delete the current selection
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool delAccount(const String& account, Window* wnd = 0)
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{ return false; }
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/**
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* Add/set an account. Login if required
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* @param account The account's parameters. The name of the list must be the account's name
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* @param login True to login the account
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* @param save True to save the accounts file. If true and file save fails the method will fail
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* @return True on success
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*/
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virtual bool updateAccount(const NamedList& account, bool login, bool save)
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{ return false; }
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/**
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* Login/logout an account
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* @param account The account's parameters. The name of the list must be the account's name
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* @param login True to login the account, false to logout
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* @return True on success
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*/
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virtual bool loginAccount(const NamedList& account, bool login)
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{ return false; }
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/**
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* Add/set a contact
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* @param contact The contact's parameters. The name of the list must be the contacts's id (name).
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* If it starts with 'client/' this is a contact updated from server: it can't be changed
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* @param save True to save data to contacts file
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* @param update True to update the interface
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* @return True on success
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*/
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virtual bool updateContact(const NamedList& contact, bool save, bool update)
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{ return false; }
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/**
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* Called when the user wants to save account data
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* @param params Initial parameters
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool acceptContact(NamedList* params, Window* wnd = 0)
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{ return false; }
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/**
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* Called when the user wants to add a new contact or edit an existing one
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* @param newCont True to add a new contact, false to edit an existing one
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* @param params Optional initial parameters
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool editContact(bool newCont, NamedList* params = 0, Window* wnd = 0)
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{ return false; }
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/**
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* Called when the user wants to delete an existing contact
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* @param contact The contact's id. Set to empty to delete the current selection
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool delContact(const String& contact, Window* wnd = 0)
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{ return false; }
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/**
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* Called when the user wants to call an existing contact
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* @param params Optional parameters
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* @param wnd Optional window containing the widget that triggered the action
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* @return True on success
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*/
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virtual bool callContact(NamedList* params = 0, Window* wnd = 0)
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{ return false; }
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/**
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* Add/set account providers data
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* @param provider The provider's parameters. The name of the list must be the provider's id (name)
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* @param save True to save data to providers file
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* @param update True to update the interface
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* @return True on success
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*/
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virtual bool updateProviders(const NamedList& provider, bool save, bool update)
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{ return false; }
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/**
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* Update the call log history
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* @param params Call log data
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* @param save True to save data to history file
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* @param update True to update the interface
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* @return True
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*/
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virtual bool callLogUpdate(const NamedList& params, bool save, bool update)
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{ return false; }
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/**
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* Remove a call log item
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* @param billid The bill id of the call
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* @return True on success
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*/
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virtual bool callLogDelete(const String& billid)
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{ return false; }
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/**
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* Clear the specified log and the entries from the history file and save the history file
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* @param table Tebale to clear
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* @param direction The call direction to clear (incoming,outgoing).
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* Note that the direction is the value saved from call.cdr messages.
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* If empty, all log entries will be cleared
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* @return True
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*/
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virtual bool callLogClear(const String& table, const String& direction)
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{ return false; }
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/**
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* Make an outgoing call to a target picked from the call log
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* @param billid The bill id of the call
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* @param wnd Optional window starting the action
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* @return True on success (call initiated)
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*/
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virtual bool callLogCall(const String& billid, Window* wnd = 0)
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{ return false; }
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/**
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* Create a contact from a call log entry
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* @param billid The bill id of the call
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* @return True on success (address book popup window was displayed)
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*/
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virtual bool callLogCreateContact(const String& billid)
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{ return false; }
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/**
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* Process help related actions
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* @param action The action's name
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* @param wnd The window owning the control
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* @return True on success
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*/
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virtual bool help(const String& action, Window* wnd)
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{ return false; }
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/**
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* Called by the client after loaded the callto history file
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* @return True to tell the client to stop notifying other logics
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*/
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virtual bool calltoLoaded()
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{ return false; }
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/**
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* Called by the client after loaded the windows
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*/
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virtual void loadedWindows()
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{}
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/**
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|
* Called by the client after loaded and intialized the windows
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*/
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virtual void initializedWindows()
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{}
|
|
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/**
|
|
* Called by the client after loaded and intialized the windows and
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* loaded configuration files.
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|
* The default logic update client settings
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|
* @return True to stop processing this notification
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*/
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virtual bool initializedClient()
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|
{ return false; }
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/**
|
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* Called by the client before exiting.
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* The default logic save client settings
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*/
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virtual void exitingClient()
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{}
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/**
|
|
* Process ui.action message
|
|
* @param msg Received message
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* @param stopLogic Set to true on exit to tell the client to stop asking other logics
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* @return True to stop further processing by the engine
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*/
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virtual bool handleUiAction(Message& msg, bool& stopLogic)
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{ return false; }
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|
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/**
|
|
* Process call.cdr message
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|
* @param msg Received message
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|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
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|
* @return True to stop further processing by the engine
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*/
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|
virtual bool handleCallCdr(Message& msg, bool& stopLogic)
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{ return false; }
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/**
|
|
* Process user.login message
|
|
* @param msg Received message
|
|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
|
|
* @return True to stop further processing by the engine
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|
*/
|
|
virtual bool handleUserLogin(Message& msg, bool& stopLogic)
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{ return false; }
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|
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/**
|
|
* Process user.notify message
|
|
* @param msg Received message
|
|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
|
|
* @return True to stop further processing by the engine
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|
*/
|
|
virtual bool handleUserNotify(Message& msg, bool& stopLogic)
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{ return false; }
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|
|
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/**
|
|
* Process user.roster message
|
|
* @param msg Received message
|
|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
|
|
* @return True to stop further processing by the engine
|
|
*/
|
|
virtual bool handleUserRoster(Message& msg, bool& stopLogic)
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|
{ return false; }
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|
|
|
/**
|
|
* Process resource.notify message
|
|
* @param msg Received message
|
|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
|
|
* @return True to stop further processing by the engine
|
|
*/
|
|
virtual bool handleResourceNotify(Message& msg, bool& stopLogic)
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{ return false; }
|
|
|
|
/**
|
|
* Process resource.subscribe message
|
|
* @param msg Received message
|
|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
|
|
* @return True to stop further processing by the engine
|
|
*/
|
|
virtual bool handleResourceSubscribe(Message& msg, bool& stopLogic)
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|
{ return false; }
|
|
|
|
/**
|
|
* Process clientchan.update message
|
|
* @param msg Received message
|
|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
|
|
* @return True to stop further processing by the engine
|
|
*/
|
|
virtual bool handleClientChanUpdate(Message& msg, bool& stopLogic)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Process contact.info message
|
|
* @param msg Received message
|
|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
|
|
* @return True to stop further processing by the engine
|
|
*/
|
|
virtual bool handleContactInfo(Message& msg, bool& stopLogic)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Default message processor called for id's not defined in client.
|
|
* Descendants may override it to process custom messages installed by
|
|
* them and relayed through the client
|
|
* @param msg Received message
|
|
* @param id Message id
|
|
* @param stopLogic Set to true on exit to tell the client to stop asking other logics
|
|
* @return True to stop further processing by the engine
|
|
*/
|
|
virtual bool defaultMsgHandler(Message& msg, int id, bool& stopLogic)
|
|
{ return false; }
|
|
|
|
/**
|
|
* Engine start notification
|
|
* @param msg The engine.start message
|
|
*/
|
|
virtual void engineStart(Message& msg)
|
|
{}
|
|
|
|
/**
|
|
* Add a duration object to this client's list
|
|
* @param duration The object to add
|
|
* @param autoDelete True to delete the object when the list is cleared
|
|
* @return True on success
|
|
*/
|
|
virtual bool addDurationUpdate(DurationUpdate* duration, bool autoDelete = false);
|
|
|
|
/**
|
|
* Remove a duration object from list
|
|
* @param name The name of the object to remove
|
|
* @param delObj True to destroy the object, false to remove it
|
|