osmo-e1d/src/octoi/frame_rifo.c

168 lines
4.9 KiB
C

/*
* frame_rifo.c
*
* This is for the IP -> E1 direction, where IP packets may arrive with
* re-ordering. So this "Random [order] In, First Out" is reconstructing
* the original order.
*
* (C) 2022 by Harald Welte <laforge@osmocom.org>
*
* All Rights Reserved
*
* SPDX-License-Identifier: GPL-2.0+
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <errno.h>
#include <unistd.h>
#include <stdint.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <osmocom/core/utils.h>
#include "frame_rifo.h"
/***********************************************************************
* Frame RIFO
***********************************************************************/
/* return the absolute bucket number (0.. FRAMES_PER_FIFO-1) for given fn */
static inline uint32_t bucket_for_fn(const struct frame_rifo *rifo, uint32_t fn)
{
uint32_t next_out_bucket = (rifo->next_out - rifo->buf) / BYTES_PER_FRAME;
/* offset in frames compared to next_out */
uint32_t offset = (fn - rifo->next_out_fn) % FRAMES_PER_FIFO;
return (next_out_bucket + offset) % FRAMES_PER_FIFO;
}
/* set the bucket bit for given bucket number */
static void bucket_bit_set(struct frame_rifo *rifo, uint32_t bucket_nr)
{
uint8_t byte = bucket_nr/8;
uint8_t bit = bucket_nr%8;
OSMO_ASSERT(byte < sizeof(rifo->bitvec));
rifo->bitvec[byte] |= (1 << bit);
}
/* clear the bucket bit for given bucket number */
static void bucket_bit_clear(struct frame_rifo *rifo, uint32_t bucket_nr)
{
uint8_t byte = bucket_nr/8;
uint8_t bit = bucket_nr%8;
OSMO_ASSERT(byte < sizeof(rifo->bitvec));
rifo->bitvec[byte] &= ~(1 << bit);
}
/* is the given bucket bit number set? */
static bool bucket_bit_get(struct frame_rifo *rifo, uint32_t bucket_nr)
{
uint8_t byte = bucket_nr/8;
uint8_t bit = bucket_nr%8;
OSMO_ASSERT(byte < sizeof(rifo->bitvec));
return rifo->bitvec[byte] & (1 << bit);
}
void rifo_dump(struct frame_rifo *rifo)
{
printf("buf=%p, size=%zu, next_out=%lu, next_out_fn=%u\n", rifo->buf, sizeof(rifo->buf),
rifo->next_out - rifo->buf, rifo->next_out_fn);
}
/*! Initialize a frame RIFO.
* \param rifo Caller-allocated memory for RIFO data structure */
void frame_rifo_init(struct frame_rifo *rifo)
{
memset(rifo->buf, 0xff, sizeof(rifo->buf));
rifo->next_out = rifo->buf;
rifo->next_out_fn = 0;
rifo->last_in_fn = -1;
memset(rifo->bitvec, 0, sizeof(rifo->bitvec));
}
#define RIFO_BUF_END(f) ((f)->buf + sizeof((f)->buf))
/*! put one received frame into the RIFO at a given specified frame number.
* \param rifo The RIFO to which we want to put (append) multiple frames
* \param frame Pointer to memory containing the frame data
* \param fn Absolute frame number at which to insert the frame.
* \returns 0 on success; -1 on error (overflow) */
int frame_rifo_in(struct frame_rifo *rifo, const uint8_t *frame, uint32_t fn)
{
uint32_t bucket;
uint8_t *dst;
if (!frame_rifo_fn_in_range(rifo, fn))
{
return -ERANGE;
}
bucket = bucket_for_fn(rifo, fn);
dst = rifo->buf + bucket * BYTES_PER_FRAME;
OSMO_ASSERT(dst + BYTES_PER_FRAME <= RIFO_BUF_END(rifo));
memcpy(dst, frame, BYTES_PER_FRAME);
bucket_bit_set(rifo, bucket);
rifo->last_in_fn = fn;
return 0;
}
/*! pull one frames out of the RIFO.
* \param rifo The RIFO from which we want to pull frames
* \param out Caller-allocated output buffer
* \returns 0 on success; -1 if no frame available; -2 if RIFO depth == 0 */
int frame_rifo_out(struct frame_rifo *rifo, uint8_t *out)
{
uint32_t next_out_bucket = (rifo->next_out - rifo->buf) / BYTES_PER_FRAME;
bool bucket_bit = bucket_bit_get(rifo, next_out_bucket);
int rc = 0;
if (frame_rifo_depth(rifo) == 0) {
/* if we don't have any RIFO depth at all, our jitter buffer has
* run empty and most likely there is some fundamental clock sync problem
* somewhere. */
rc = -2;
} else if (!bucket_bit) {
/* caller is supposed to copy/duplicate previous frame */
rc = -1;
} else {
memcpy(out, rifo->next_out, BYTES_PER_FRAME);
bucket_bit_clear(rifo, next_out_bucket);
}
/* advance by one frame */
rifo->next_out += BYTES_PER_FRAME;
if (rifo->next_out >= RIFO_BUF_END(rifo))
rifo->next_out -= sizeof(rifo->buf);
/* if we're empty we 'drag' last_in along to avoid overflows */
if (frame_rifo_depth(rifo) == 0)
rifo->last_in_fn += 1;
rifo->next_out_fn += 1;
return rc;
}