54 lines
1.1 KiB
C
54 lines
1.1 KiB
C
/* $Id: fsm.h,v 0.9 2003/08/27 07:33:03 kkeil Exp $
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*
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* This file is (c) under GNU PUBLIC LICENSE
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*
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*/
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/* Statemachine */
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#include "isdn_net.h"
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struct FsmInst;
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typedef void (* FSMFNPTR)(struct FsmInst *, int, void *);
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struct Fsm {
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FSMFNPTR *jumpmatrix;
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int state_count, event_count;
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char **strEvent, **strState;
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};
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struct FsmInst {
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struct Fsm *fsm;
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net_stack_t *nst;
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int state;
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int debug;
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void *userdata;
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int userint;
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void (*printdebug) (struct FsmInst *, char *, ...);
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};
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struct FsmNode {
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int state, event;
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void (*routine) (struct FsmInst *, int, void *);
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};
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struct FsmTimer {
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struct FsmInst *fi;
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itimer_t tl;
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int event;
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void *arg;
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};
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extern void FsmNew(struct Fsm *, struct FsmNode *, int);
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extern void FsmFree(struct Fsm *);
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extern int FsmEvent(struct FsmInst *, int , void *);
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extern void FsmChangeState(struct FsmInst *, int);
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extern void FsmInitTimer(struct FsmInst *, struct FsmTimer *);
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extern int FsmAddTimer(struct FsmTimer *, int, int, void *, int);
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extern void FsmRestartTimer(struct FsmTimer *, int, int, void *, int);
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extern void FsmDelTimer(struct FsmTimer *, int);
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extern void FsmRemoveTimer(struct FsmTimer *);
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