freeswitch/libs/libks/src/table.c

4080 lines
106 KiB
C

/*
* Generic hash table handler...
*
* Copyright 2000 by Gray Watson.
*
* This file is part of the table package.
*
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the
* above copyright notice and this permission notice appear in all
* copies, and that the name of Gray Watson not be used in advertising
* or publicity pertaining to distribution of the document or software
* without specific, written prior permission.
*
* Gray Watson makes no representations about the suitability of the
* software described herein for any purpose. It is provided "as is"
* without express or implied warranty.
*
* The author may be reached via http://256.com/gray/
*
* $Id: table.c,v 1.19 2000/03/09 03:30:41 gray Exp $
*/
/*
* Handles basic hash-table manipulations. This is an implementation
* of open hashing with an array of buckets holding linked lists of
* elements. Each element has a key and a data. The user indexes on
* the key to find the data. See the typedefs in table_loc.h for more
* information.
*/
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef unix
#include <unistd.h>
#else
#include <io.h>
#include <malloc.h>
#define NO_MMAP
#define open _open
#endif
#ifndef NO_MMAP
#include <sys/mman.h>
#include <sys/stat.h>
#ifndef MAP_FAILED
#define MAP_FAILED (caddr_t)0L
#endif
#endif
#define TABLE_MAIN
#include "table.h"
#include "table_loc.h"
#ifdef DMALLOC
#include "dmalloc.h"
#endif
static char *rcs_id =
"$Id: table.c,v 1.19 2000/03/09 03:30:41 gray Exp $";
/*
* Version id for the library. You also need to add an entry to the
* NEWS and ChangeLog files.
*/
static char *version_id = "$TableVersion: 4.3.0 March 8, 2000 $";
/****************************** local functions ******************************/
/*
* static table_entry_t *first_entry
*
* DESCRIPTION:
*
* Return the first entry in the table. It will set the linear
* structure counter to the position of the first entry.
*
* RETURNS:
*
* Success: A pointer to the first entry in the table.
*
* Failure: NULL if there is no first entry.
*
* ARGUMENTS:
*
* table_p -> Table whose next entry we are finding.
*
* linear_p <-> Pointer to a linear structure which we will advance
* and then find the corresponding entry.
*/
static table_entry_t *first_entry(const table_t *table_p,
table_linear_t *linear_p)
{
table_entry_t *entry_p;
unsigned int bucket_c = 0;
/* look for the first non-empty bucket */
for (bucket_c = 0; bucket_c < table_p->ta_bucket_n; bucket_c++) {
entry_p = table_p->ta_buckets[bucket_c];
if (entry_p != NULL) {
if (linear_p != NULL) {
linear_p->tl_bucket_c = bucket_c;
linear_p->tl_entry_c = 0;
}
return TABLE_POINTER(table_p, table_entry_t *, entry_p);
}
}
return NULL;
}
/*
* static table_entry_t *next_entry
*
* DESCRIPTION:
*
* Return the next entry in the table which is past the position in
* our linear pointer. It will advance the linear structure counters.
*
* RETURNS:
*
* Success: A pointer to the next entry in the table.
*
* Failure: NULL.
*
* ARGUMENTS:
*
* table_p -> Table whose next entry we are finding.
*
* linear_p <-> Pointer to a linear structure which we will advance
* and then find the corresponding entry.
*
* error_p <- Pointer to an integer which when the routine returns
* will contain a table error code.
*/
static table_entry_t *next_entry(const table_t *table_p,
table_linear_t *linear_p, int *error_p)
{
table_entry_t *entry_p;
int entry_c;
/* can't next if we haven't first-ed */
if (linear_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_LINEAR);
return NULL;
}
if (linear_p->tl_bucket_c >= table_p->ta_bucket_n) {
/*
* NOTE: this might happen if we delete an item which shortens the
* table bucket numbers.
*/
SET_POINTER(error_p, TABLE_ERROR_NOT_FOUND);
return NULL;
}
linear_p->tl_entry_c++;
/* find the entry which is the nth in the list */
entry_p = table_p->ta_buckets[linear_p->tl_bucket_c];
/* NOTE: we swap the order here to be more efficient */
for (entry_c = linear_p->tl_entry_c; entry_c > 0; entry_c--) {
/* did we reach the end of the list? */
if (entry_p == NULL) {
break;
}
entry_p = TABLE_POINTER(table_p, table_entry_t *, entry_p)->te_next_p;
}
/* did we find an entry in the current bucket? */
if (entry_p != NULL) {
SET_POINTER(error_p, TABLE_ERROR_NONE);
return TABLE_POINTER(table_p, table_entry_t *, entry_p);
}
/* find the first entry in the next non-empty bucket */
linear_p->tl_entry_c = 0;
for (linear_p->tl_bucket_c++; linear_p->tl_bucket_c < table_p->ta_bucket_n;
linear_p->tl_bucket_c++) {
entry_p = table_p->ta_buckets[linear_p->tl_bucket_c];
if (entry_p != NULL) {
SET_POINTER(error_p, TABLE_ERROR_NONE);
return TABLE_POINTER(table_p, table_entry_t *, entry_p);
}
}
SET_POINTER(error_p, TABLE_ERROR_NOT_FOUND);
return NULL;
}
/*
* static table_entry_t *this_entry
*
* DESCRIPTION:
*
* Return the entry pointer in the table which is currently being
* indicated by our linear pointer.
*
* RETURNS:
*
* Success: A pointer to the next entry in the table.
*
* Failure: NULL.
*
* ARGUMENTS:
*
* table_p -> Table whose next entry we are finding.
*
* linear_p -> Pointer to a linear structure which we will find the
* corresponding entry.
*
* error_p <- Pointer to an integer which when the routine returns
* will contain a table error code.
*/
static table_entry_t *this_entry(const table_t *table_p,
const table_linear_t *linear_p,
int *error_p)
{
table_entry_t *entry_p;
int entry_c;
/* can't next if we haven't first-ed */
if (linear_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_LINEAR);
return NULL;
}
if (linear_p->tl_bucket_c >= table_p->ta_bucket_n) {
/*
* NOTE: this might happen if we delete an item which shortens the
* table bucket numbers.
*/
SET_POINTER(error_p, TABLE_ERROR_NOT_FOUND);
return NULL;
}
/* find the entry which is the nth in the list */
entry_p = table_p->ta_buckets[linear_p->tl_bucket_c];
/* NOTE: we swap the order here to be more efficient */
for (entry_c = linear_p->tl_entry_c; entry_c > 0; entry_c--) {
/* did we reach the end of the list? */
if (entry_p == NULL) {
break;
}
entry_p = TABLE_POINTER(table_p, table_entry_t *, entry_p)->te_next_p;
}
/* did we find an entry in the current bucket? */
if (entry_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_NOT_FOUND);
return NULL;
}
else {
SET_POINTER(error_p, TABLE_ERROR_NONE);
return TABLE_POINTER(table_p, table_entry_t *, entry_p);
}
}
/*
* static unsigned int hash
*
* DESCRIPTION:
*
* Hash a variable-length key into a 32-bit value. Every bit of the
* key affects every bit of the return value. Every 1-bit and 2-bit
* delta achieves avalanche. About (6 * len + 35) instructions. The
* best hash table sizes are powers of 2. There is no need to use mod
* (sooo slow!). If you need less than 32 bits, use a bitmask. For
* example, if you need only 10 bits, do h = (h & hashmask(10)); In
* which case, the hash table should have hashsize(10) elements.
*
* By Bob Jenkins, 1996. bob_jenkins@compuserve.com. You may use
* this code any way you wish, private, educational, or commercial.
* It's free. See
* http://ourworld.compuserve.com/homepages/bob_jenkins/evahash.htm
* Use for hash table lookup, or anything where one collision in 2^^32
* is acceptable. Do NOT use for cryptographic purposes.
*
* RETURNS:
*
* Returns a 32-bit hash value.
*
* ARGUMENTS:
*
* key - Key (the unaligned variable-length array of bytes) that we
* are hashing.
*
* length - Length of the key in bytes.
*
* init_val - Initialization value of the hash if you need to hash a
* number of strings together. For instance, if you are hashing N
* strings (unsigned char **)keys, do it like this:
*
* for (i=0, h=0; i<N; ++i) h = hash( keys[i], len[i], h);
*/
static unsigned int hash(const unsigned char *key,
const unsigned int length,
const unsigned int init_val)
{
const unsigned char *key_p = key;
unsigned int a, b, c, len;
/* set up the internal state */
a = 0x9e3779b9; /* the golden ratio; an arbitrary value */
b = 0x9e3779b9;
c = init_val; /* the previous hash value */
/* handle most of the key */
for (len = length; len >= 12; len -= 12) {
a += (key_p[0]
+ ((unsigned int)key_p[1] << 8)
+ ((unsigned int)key_p[2] << 16)
+ ((unsigned int)key_p[3] << 24));
b += (key_p[4]
+ ((unsigned int)key_p[5] << 8)
+ ((unsigned int)key_p[6] << 16)
+ ((unsigned int)key_p[7] << 24));
c += (key_p[8]
+ ((unsigned int)key_p[9] << 8)
+ ((unsigned int)key_p[10] << 16)
+ ((unsigned int)key_p[11] << 24));
HASH_MIX(a,b,c);
key_p += 12;
}
c += length;
/* all the case statements fall through to the next */
switch(len) {
case 11:
c += ((unsigned int)key_p[10] << 24);
case 10:
c += ((unsigned int)key_p[9] << 16);
case 9:
c += ((unsigned int)key_p[8] << 8);
/* the first byte of c is reserved for the length */
case 8:
b += ((unsigned int)key_p[7] << 24);
case 7:
b += ((unsigned int)key_p[6] << 16);
case 6:
b += ((unsigned int)key_p[5] << 8);
case 5:
b += key_p[4];
case 4:
a += ((unsigned int)key_p[3] << 24);
case 3:
a += ((unsigned int)key_p[2] << 16);
case 2:
a += ((unsigned int)key_p[1] << 8);
case 1:
a += key_p[0];
/* case 0: nothing left to add */
}
HASH_MIX(a, b, c);
return c;
}
/*
* static int entry_size
*
* DESCRIPTION:
*
* Calculates the appropriate size of an entry to include the key and
* data sizes as well as any associated alignment to the data.
*
* RETURNS:
*
* The associated size of the entry.
*
* ARGUMENTS:
*
* table_p - Table associated with the entries whose size we are
* determining.
*
* key_size - Size of the entry key.
*
* data - Size of the entry data.
*/
static int entry_size(const table_t *table_p, const unsigned int key_size,
const unsigned int data_size)
{
int size, left;
/* initial size -- key is already aligned if right after struct */
size = sizeof(struct table_shell_st) + key_size;
/* if there is no alignment then it is easy */
if (table_p->ta_data_align == 0) {
return size + data_size;
}
/* add in our alignement */
left = size & (table_p->ta_data_align - 1);
if (left > 0) {
size += table_p->ta_data_align - left;
}
/* we add the data size here after the alignment */
size += data_size;
return size;
}
/*
* static unsigned char *entry_data_buf
*
* DESCRIPTION:
*
* Companion to the ENTRY_DATA_BUF macro but this handles any
* associated alignment to the data in the entry.
*
* NOTE: we assume here that the data-alignment is > 0.
*
* RETURNS:
*
* Pointer to the data segment of the entry.
*
* ARGUMENTS:
*
* table_p - Table associated with the entry.
*
* entry_p - Entry whose data pointer we are determining.
*/
static unsigned char *entry_data_buf(const table_t *table_p,
const table_entry_t *entry_p)
{
const unsigned char *buf_p;
unsigned int size, pad;
buf_p = entry_p->te_key_buf + entry_p->te_key_size;
/* we need the size of the space before the data */
size = sizeof(struct table_shell_st) + entry_p->te_key_size;
/* add in our alignment */
pad = size & (table_p->ta_data_align - 1);
if (pad > 0) {
pad = table_p->ta_data_align - pad;
}
return (unsigned char *)buf_p + pad;
}
/******************************* sort routines *******************************/
/*
* static int local_compare
*
* DESCRIPTION:
*
* Compare two entries by calling user's compare program or by using
* memcmp.
*
* RETURNS:
*
* < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2.
*
* ARGUMENTS:
*
* p1 - First entry pointer to compare.
*
* p2 - Second entry pointer to compare.
*
* compare - User comparison function. Ignored.
*
* table_p - Associated table being ordered. Ignored.
*
* err_bp - Pointer to an integer which will be set with 1 if an error
* has occurred. It cannot be NULL.
*/
static int local_compare(const void *p1, const void *p2,
table_compare_t compare, const table_t *table_p,
int *err_bp)
{
const table_entry_t * const *ent1_p = p1, * const *ent2_p = p2;
int cmp;
unsigned int size;
/* compare as many bytes as we can */
size = (*ent1_p)->te_key_size;
if ((*ent2_p)->te_key_size < size) {
size = (*ent2_p)->te_key_size;
}
cmp = memcmp(ENTRY_KEY_BUF(*ent1_p), ENTRY_KEY_BUF(*ent2_p), size);
/* if common-size equal, then if next more bytes, it is larger */
if (cmp == 0) {
cmp = (*ent1_p)->te_key_size - (*ent2_p)->te_key_size;
}
*err_bp = 0;
return cmp;
}
/*
* static int local_compare_pos
*
* DESCRIPTION:
*
* Compare two entries by calling user's compare program or by using
* memcmp.
*
* RETURNS:
*
* < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2.
*
* ARGUMENTS:
*
* p1 - First entry pointer to compare.
*
* p2 - Second entry pointer to compare.
*
* compare - User comparison function. Ignored.
*
* table_p - Associated table being ordered.
*
* err_bp - Pointer to an integer which will be set with 1 if an error
* has occurred. It cannot be NULL.
*/
static int local_compare_pos(const void *p1, const void *p2,
table_compare_t compare,
const table_t *table_p, int *err_bp)
{
const table_linear_t *lin1_p = p1, *lin2_p = p2;
const table_entry_t *ent1_p, *ent2_p;
int cmp, ret;
unsigned int size;
/* get entry pointers */
ent1_p = this_entry(table_p, lin1_p, &ret);
ent2_p = this_entry(table_p, lin2_p, &ret);
if (ent1_p == NULL || ent2_p == NULL) {
*err_bp = 1;
return 0;
}
/* compare as many bytes as we can */
size = ent1_p->te_key_size;
if (ent2_p->te_key_size < size) {
size = ent2_p->te_key_size;
}
cmp = memcmp(ENTRY_KEY_BUF(ent1_p), ENTRY_KEY_BUF(ent2_p), size);
/* if common-size equal, then if next more bytes, it is larger */
if (cmp == 0) {
cmp = ent1_p->te_key_size - ent2_p->te_key_size;
}
*err_bp = 0;
return cmp;
}
/*
* static int external_compare
*
* DESCRIPTION:
*
* Compare two entries by calling user's compare program or by using
* memcmp.
*
* RETURNS:
*
* < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2.
*
* ARGUMENTS:
*
* p1 - First entry pointer to compare.
*
* p2 - Second entry pointer to compare.
*
* user_compare - User comparison function.
*
* table_p - Associated table being ordered.
*
* err_bp - Pointer to an integer which will be set with 1 if an error
* has occurred. It cannot be NULL.
*/
static int external_compare(const void *p1, const void *p2,
table_compare_t user_compare,
const table_t *table_p, int *err_bp)
{
const table_entry_t * const *ent1_p = p1, * const *ent2_p = p2;
/* since we know we are not aligned we can use the EXTRY_DATA_BUF macro */
*err_bp = 0;
return user_compare(ENTRY_KEY_BUF(*ent1_p), (*ent1_p)->te_key_size,
ENTRY_DATA_BUF(table_p, *ent1_p),
(*ent1_p)->te_data_size,
ENTRY_KEY_BUF(*ent2_p), (*ent2_p)->te_key_size,
ENTRY_DATA_BUF(table_p, *ent2_p),
(*ent2_p)->te_data_size);
}
/*
* static int external_compare_pos
*
* DESCRIPTION:
*
* Compare two entries by calling user's compare program or by using
* memcmp.
*
* RETURNS:
*
* < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2.
*
* ARGUMENTS:
*
* p1 - First entry pointer to compare.
*
* p2 - Second entry pointer to compare.
*
* user_compare - User comparison function.
*
* table_p - Associated table being ordered.
*
* err_bp - Pointer to an integer which will be set with 1 if an error
* has occurred. It cannot be NULL.
*/
static int external_compare_pos(const void *p1, const void *p2,
table_compare_t user_compare,
const table_t *table_p, int *err_bp)
{
const table_linear_t *lin1_p = p1, *lin2_p = p2;
const table_entry_t *ent1_p, *ent2_p;
int ret;
/* get entry pointers */
ent1_p = this_entry(table_p, lin1_p, &ret);
ent2_p = this_entry(table_p, lin2_p, &ret);
if (ent1_p == NULL || ent2_p == NULL) {
*err_bp = 1;
return 0;
}
/* since we know we are not aligned we can use the EXTRY_DATA_BUF macro */
*err_bp = 0;
return user_compare(ENTRY_KEY_BUF(ent1_p), (ent1_p)->te_key_size,
ENTRY_DATA_BUF(table_p, ent1_p), ent1_p->te_data_size,
ENTRY_KEY_BUF(ent2_p), ent2_p->te_key_size,
ENTRY_DATA_BUF(table_p, ent2_p), ent2_p->te_data_size);
}
/*
* static int external_compare_align
*
* DESCRIPTION:
*
* Compare two entries by calling user's compare program or by using
* memcmp. Alignment information is necessary.
*
* RETURNS:
*
* < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2.
*
* ARGUMENTS:
*
* p1 - First entry pointer to compare.
*
* p2 - Second entry pointer to compare.
*
* user_compare - User comparison function.
*
* table_p - Associated table being ordered.
*
* err_bp - Pointer to an integer which will be set with 1 if an error
* has occurred. It cannot be NULL.
*/
static int external_compare_align(const void *p1, const void *p2,
table_compare_t user_compare,
const table_t *table_p, int *err_bp)
{
const table_entry_t * const *ent1_p = p1, * const *ent2_p = p2;
/* since we are aligned we have to use the entry_data_buf function */
*err_bp = 0;
return user_compare(ENTRY_KEY_BUF(*ent1_p), (*ent1_p)->te_key_size,
entry_data_buf(table_p, *ent1_p),
(*ent1_p)->te_data_size,
ENTRY_KEY_BUF(*ent2_p), (*ent2_p)->te_key_size,
entry_data_buf(table_p, *ent2_p),
(*ent2_p)->te_data_size);
}
/*
* static int external_compare_align_pos
*
* DESCRIPTION:
*
* Compare two entries by calling user's compare program or by using
* memcmp. Alignment information is necessary.
*
* RETURNS:
*
* < 0, == 0, or > 0 depending on whether p1 is > p2, == p2, < p2.
*
* ARGUMENTS:
*
* p1 - First entry pointer to compare.
*
* p2 - Second entry pointer to compare.
*
* user_compare - User comparison function.
*
* table_p - Associated table being ordered.
*
* err_bp - Pointer to an integer which will be set with 1 if an error
* has occurred. It cannot be NULL.
*/
static int external_compare_align_pos(const void *p1, const void *p2,
table_compare_t user_compare,
const table_t *table_p, int *err_bp)
{
const table_linear_t *lin1_p = p1, *lin2_p = p2;
const table_entry_t *ent1_p, *ent2_p;
int ret;
/* get entry pointers */
ent1_p = this_entry(table_p, lin1_p, &ret);
ent2_p = this_entry(table_p, lin2_p, &ret);
if (ent1_p == NULL || ent2_p == NULL) {
*err_bp = 1;
return 0;
}
/* since we are aligned we have to use the entry_data_buf function */
*err_bp = 0;
return user_compare(ENTRY_KEY_BUF(ent1_p), ent1_p->te_key_size,
entry_data_buf(table_p, ent1_p), ent1_p->te_data_size,
ENTRY_KEY_BUF(ent2_p), ent2_p->te_key_size,
entry_data_buf(table_p, ent2_p), ent2_p->te_data_size);
}
/*
* static void swap_bytes
*
* DESCRIPTION:
*
* Swap the values between two items of a specified size.
*
* RETURNS:
*
* None.
*
* ARGUMENTS:
*
* item1_p -> Pointer to the first item.
*
* item2_p -> Pointer to the first item.
*
* ele_size -> Size of the two items.
*/
static void swap_bytes(unsigned char *item1_p, unsigned char *item2_p,
int ele_size)
{
unsigned char char_temp;
for (; ele_size > 0; ele_size--) {
char_temp = *item1_p;
*item1_p = *item2_p;
*item2_p = char_temp;
item1_p++;
item2_p++;
}
}
/*
* static void insert_sort
*
* DESCRIPTION:
*
* Do an insertion sort which is faster for small numbers of items and
* better if the items are already sorted.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* first_p <-> Start of the list that we are splitting.
*
* last_p <-> Last entry in the list that we are splitting.
*
* holder_p <-> Location of hold area we can store an entry.
*
* ele_size -> Size of the each element in the list.
*
* compare -> Our comparison function.
*
* user_compare -> User comparison function. Could be NULL if we are
* just using a local comparison function.
*
* table_p -> Associated table being sorted.
*/
static int insert_sort(unsigned char *first_p, unsigned char *last_p,
unsigned char *holder_p,
const unsigned int ele_size, compare_t compare,
table_compare_t user_compare, table_t *table_p)
{
unsigned char *inner_p, *outer_p;
int ret, err_b;
for (outer_p = first_p + ele_size; outer_p <= last_p; ) {
/* look for the place to insert the entry */
for (inner_p = outer_p - ele_size;
inner_p >= first_p;
inner_p -= ele_size) {
ret = compare(outer_p, inner_p, user_compare, table_p, &err_b);
if (err_b) {
return TABLE_ERROR_COMPARE;
}
if (ret >= 0) {
break;
}
}
inner_p += ele_size;
/* do we need to insert the entry in? */
if (outer_p != inner_p) {
/*
* Now we shift the entry down into its place in the already
* sorted list.
*/
memcpy(holder_p, outer_p, ele_size);
memmove(inner_p + ele_size, inner_p, outer_p - inner_p);
memcpy(inner_p, holder_p, ele_size);
}
outer_p += ele_size;
}
return TABLE_ERROR_NONE;
}
/*
* static int split
*
* DESCRIPTION:
*
* This sorts an array of longs via the quick sort algorithm (it's
* pretty quick)
*
* RETURNS:
*
* None.
*
* ARGUMENTS:
*
* first_p -> Start of the list that we are splitting.
*
* last_p -> Last entry in the list that we are splitting.
*
* ele_size -> Size of the each element in the list.
*
* compare -> Our comparison function.
*
* user_compare -> User comparison function. Could be NULL if we are
* just using a local comparison function.
*
* table_p -> Associated table being sorted.
*/
static int split(unsigned char *first_p, unsigned char *last_p,
const unsigned int ele_size, compare_t compare,
table_compare_t user_compare, table_t *table_p)
{
unsigned char *left_p, *right_p, *pivot_p, *left_last_p, *right_first_p;
unsigned char *firsts[MAX_QSORT_SPLITS], *lasts[MAX_QSORT_SPLITS], *pivot;
unsigned int width, split_c = 0;
int size1, size2, min_qsort_size;
int ret, err_b;
/*
* Allocate some space for our pivot value. We also use this as
* holder space for our insert sort.
*/
pivot = alloca(ele_size);
if (pivot == NULL) {
/* what else can we do? */
abort();
}
min_qsort_size = MAX_QSORT_MANY * ele_size;
while (1) {
/* find the left, right, and mid point */
left_p = first_p;
right_p = last_p;
/* is there a faster way to find this? */
width = (last_p - first_p) / ele_size;
pivot_p = first_p + ele_size * (width >> 1);
/*
* Find which of the left, middle, and right elements is the
* median (Knuth vol3 p123).
*/
ret = compare(first_p, pivot_p, user_compare, table_p, &err_b);
if (err_b) {
return TABLE_ERROR_COMPARE;
}
if (ret > 0) {
swap_bytes(first_p, pivot_p, ele_size);
}
ret = compare(pivot_p, last_p, user_compare, table_p, &err_b);
if (err_b) {
return TABLE_ERROR_COMPARE;
}
if (ret > 0) {
swap_bytes(pivot_p, last_p, ele_size);
ret = compare(first_p, pivot_p, user_compare, table_p, &err_b);
if (err_b) {
return TABLE_ERROR_COMPARE;
}
if (ret > 0) {
swap_bytes(first_p, pivot_p, ele_size);
}
}
/*
* save our pivot so we don't have to worry about hitting and
* swapping it elsewhere while we iterate across the list below.
*/
memcpy(pivot, pivot_p, ele_size);
do {
/* shift the left side up until we reach the pivot value */
while (1) {
ret = compare(left_p, pivot, user_compare, table_p, &err_b);
if (err_b) {
return TABLE_ERROR_COMPARE;
}
if (ret >= 0) {
break;
}
left_p += ele_size;
}
/* shift the right side down until we reach the pivot value */
while (1) {
ret = compare(pivot, right_p, user_compare, table_p, &err_b);
if (err_b) {
return TABLE_ERROR_COMPARE;
}
if (ret >= 0) {
break;
}
right_p -= ele_size;
}
/* if we met in the middle then we are done */
if (left_p == right_p) {
left_p += ele_size;
right_p -= ele_size;
break;
}
else if (left_p < right_p) {
/*
* swap the left and right since they both were on the wrong
* size of the pivot and continue
*/
swap_bytes(left_p, right_p, ele_size);
left_p += ele_size;
right_p -= ele_size;
}
} while (left_p <= right_p);
/* Rename variables to make more sense. This will get optimized out. */
right_first_p = left_p;
left_last_p = right_p;
/* determine the size of the left and right hand parts */
size1 = left_last_p - first_p;
size2 = last_p - right_first_p;
/* is the 1st half small enough to just insert-sort? */
if (size1 < min_qsort_size) {
/* use the pivot as our temporary space */
ret = insert_sort(first_p, left_last_p, pivot, ele_size, compare,
user_compare, table_p);
if (ret != TABLE_ERROR_NONE) {
return ret;
}
/* is the 2nd part small as well? */
if (size2 < min_qsort_size) {
/* use the pivot as our temporary space */
ret = insert_sort(right_first_p, last_p, pivot, ele_size, compare,
user_compare, table_p);
if (ret != TABLE_ERROR_NONE) {
return ret;
}
/* pop a partition off our stack */
if (split_c == 0) {
/* we are done */
return TABLE_ERROR_NONE;
}
split_c--;
first_p = firsts[split_c];
last_p = lasts[split_c];
}
else {
/* we can just handle the right side immediately */
first_p = right_first_p;
/* last_p = last_p */
}
}
else if (size2 < min_qsort_size) {
/* use the pivot as our temporary space */
ret = insert_sort(right_first_p, last_p, pivot, ele_size, compare,
user_compare, table_p);
if (ret != TABLE_ERROR_NONE) {
return ret;
}
/* we can just handle the left side immediately */
/* first_p = first_p */
last_p = left_last_p;
}
else {
/*
* neither partition is small, we'll have to push the larger one
* of them on the stack
*/
if (split_c >= MAX_QSORT_SPLITS) {
/* sanity check here -- we should never get here */
abort();
}
if (size1 > size2) {
/* push the left partition on the stack */
firsts[split_c] = first_p;
lasts[split_c] = left_last_p;
split_c++;
/* continue handling the right side */
first_p = right_first_p;
/* last_p = last_p */
}
else {
/* push the right partition on the stack */
firsts[split_c] = right_first_p;
lasts[split_c] = last_p;
split_c++;
/* continue handling the left side */
/* first_p = first_p */
last_p = left_last_p;
}
}
}
return TABLE_ERROR_NONE;
}
/*************************** exported routines *******************************/
/*
* table_t *table_alloc
*
* DESCRIPTION:
*
* Allocate a new table structure.
*
* RETURNS:
*
* A pointer to the new table structure which must be passed to
* table_free to be deallocated. On error a NULL is returned.
*
* ARGUMENTS:
*
* bucket_n - Number of buckets for the hash table. Our current hash
* value works best with base two numbers. Set to 0 to take the
* library default of 1024.
*
* error_p - Pointer to an integer which, if not NULL, will contain a
* table error code.
*/
table_t *table_alloc(const unsigned int bucket_n, int *error_p)
{
table_t *table_p = NULL;
unsigned int buck_n;
/* allocate a table structure */
table_p = malloc(sizeof(table_t));
if (table_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
return NULL;
}
if (bucket_n > 0) {
buck_n = bucket_n;
}
else {
buck_n = DEFAULT_SIZE;
}
/* allocate the buckets which are NULLed */
table_p->ta_buckets = (table_entry_t **)calloc(buck_n,
sizeof(table_entry_t *));
if (table_p->ta_buckets == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
free(table_p);
return NULL;
}
/* initialize structure */
table_p->ta_magic = TABLE_MAGIC;
table_p->ta_flags = 0;
table_p->ta_bucket_n = buck_n;
table_p->ta_entry_n = 0;
table_p->ta_data_align = 0;
table_p->ta_linear.tl_magic = 0;
table_p->ta_linear.tl_bucket_c = 0;
table_p->ta_linear.tl_entry_c = 0;
table_p->ta_mmap = NULL;
table_p->ta_file_size = 0;
table_p->ta_mem_pool = NULL;
table_p->ta_alloc_func = NULL;
table_p->ta_resize_func = NULL;
table_p->ta_free_func = NULL;
SET_POINTER(error_p, TABLE_ERROR_NONE);
return table_p;
}
/*
* table_t *table_alloc_in_pool
*
* DESCRIPTION:
*
* Allocate a new table structure in a memory pool or using
* alternative allocation and free functions.
*
* RETURNS:
*
* A pointer to the new table structure which must be passed to
* table_free to be deallocated. On error a NULL is returned.
*
* ARGUMENTS:
*
* bucket_n - Number of buckets for the hash table. Our current hash
* value works best with base two numbers. Set to 0 to take the
* library default of 1024.
*
* mem_pool <-> Memory pool to associate with the table. Can be NULL.
*
* alloc_func -> Allocate function we are overriding malloc() with.
*
* resize_func -> Resize function we are overriding the standard
* memory resize/realloc with. This can be NULL in which cause the
* library will allocate, copy, and free itself.
*
* free_func -> Free function we are overriding free() with.
*
* error_p - Pointer to an integer which, if not NULL, will contain a
* table error code.
*/
table_t *table_alloc_in_pool(const unsigned int bucket_n,
void *mem_pool,
table_mem_alloc_t alloc_func,
table_mem_resize_t resize_func,
table_mem_free_t free_func, int *error_p)
{
table_t *table_p = NULL;
unsigned int buck_n, size;
/* make sure we have real functions, mem_pool and resize_func can be NULL */
if (alloc_func == NULL || free_func == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ARG_NULL);
return NULL;
}
/* allocate a table structure */
table_p = alloc_func(mem_pool, sizeof(table_t));
if (table_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
return NULL;
}
if (bucket_n > 0) {
buck_n = bucket_n;
}
else {
buck_n = DEFAULT_SIZE;
}
/* allocate the buckets which are NULLed */
size = buck_n * sizeof(table_entry_t *);
table_p->ta_buckets = (table_entry_t **)alloc_func(mem_pool, size);
if (table_p->ta_buckets == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
(void)free_func(mem_pool, table_p, sizeof(table_t));
return NULL;
}
/*
* We zero it ourselves to save the necessity of having a
* table_mem_calloc_t memory override function.
*/
memset(table_p->ta_buckets, 0, size);
/* initialize structure */
table_p->ta_magic = TABLE_MAGIC;
table_p->ta_flags = 0;
table_p->ta_bucket_n = buck_n;
table_p->ta_entry_n = 0;
table_p->ta_data_align = 0;
table_p->ta_linear.tl_magic = 0;
table_p->ta_linear.tl_bucket_c = 0;
table_p->ta_linear.tl_entry_c = 0;
table_p->ta_mmap = NULL;
table_p->ta_file_size = 0;
table_p->ta_mem_pool = mem_pool;
table_p->ta_alloc_func = alloc_func;
table_p->ta_resize_func = resize_func;
table_p->ta_free_func = free_func;
SET_POINTER(error_p, TABLE_ERROR_NONE);
return table_p;
}
/*
* int table_attr
*
* DESCRIPTION:
*
* Set the attributes for the table. The available attributes are
* specified at the top of table.h.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Pointer to a table structure which we will be altering.
*
* attr - Attribute(s) that we will be applying to the table.
*/
int table_attr(table_t *table_p, const int attr)
{
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
table_p->ta_flags = attr;
return TABLE_ERROR_NONE;
}
/*
* int table_set_data_alignment
*
* DESCRIPTION:
*
* Set the alignment for the data in the table. This is used when you
* want to store binary data types and refer to them directly out of
* the table storage. For instance if you are storing integers as
* data in the table and want to be able to retrieve the location of
* the interger and then increment it as (*loc_p)++. Otherwise you
* would have to memcpy it out to an integer, increment it, and memcpy
* it back. If you are storing character data, no alignment is
* necessary.
*
* For most data elements, sizeof(long) is recommended unless you use
* smaller data types exclusively.
*
* WARNING: If necessary, you must set the data alignment before any
* data gets put into the table. Otherwise a TABLE_ERROR_NOT_EMPTY
* error will be returned.
*
* NOTE: there is no way to set the key data alignment although it
* should automatically be long aligned.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Pointer to a table structure which we will be altering.
*
* alignment - Alignment requested for the data. Must be a power of
* 2. Set to 0 for none.
*/
int table_set_data_alignment(table_t *table_p, const int alignment)
{
int val;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (table_p->ta_entry_n > 0) {
return TABLE_ERROR_NOT_EMPTY;
}
/* defaults */
if (alignment < 2) {
table_p->ta_data_align = 0;
}
else {
/* verify we have a base 2 number */
for (val = 2; val < MAX_ALIGNMENT; val *= 2) {
if (val == alignment) {
break;
}
}
if (val >= MAX_ALIGNMENT) {
return TABLE_ERROR_ALIGNMENT;
}
table_p->ta_data_align = alignment;
}
return TABLE_ERROR_NONE;
}
/*
* int table_clear
*
* DESCRIPTION:
*
* Clear out and free all elements in a table structure.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer that we will be clearing.
*/
int table_clear(table_t *table_p)
{
int final = TABLE_ERROR_NONE;
table_entry_t *entry_p, *next_p;
table_entry_t **bucket_p, **bounds_p;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
#ifndef NO_MMAP
/* no mmap support so immediate error */
if (table_p->ta_mmap != NULL) {
return TABLE_ERROR_MMAP_OP;
}
#endif
/* free the table allocation and table structure */
bounds_p = table_p->ta_buckets + table_p->ta_bucket_n;
for (bucket_p = table_p->ta_buckets; bucket_p < bounds_p; bucket_p++) {
for (entry_p = *bucket_p; entry_p != NULL; entry_p = next_p) {
/* record the next pointer before we free */
next_p = entry_p->te_next_p;
if (table_p->ta_free_func == NULL) {
free(entry_p);
}
else if (! table_p->ta_free_func(table_p->ta_mem_pool, entry_p,
entry_size(table_p,
entry_p->te_key_size,
entry_p->te_data_size))) {
final = TABLE_ERROR_FREE;
}
}
/* clear the bucket entry after we free its entries */
*bucket_p = NULL;
}
/* reset table state info */
table_p->ta_entry_n = 0;
table_p->ta_linear.tl_magic = 0;
table_p->ta_linear.tl_bucket_c = 0;
table_p->ta_linear.tl_entry_c = 0;
return final;
}
/*
* int table_free
*
* DESCRIPTION:
*
* Deallocates a table structure.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer that we will be freeing.
*/
int table_free(table_t *table_p)
{
int ret;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
#ifndef NO_MMAP
/* no mmap support so immediate error */
if (table_p->ta_mmap != NULL) {
return TABLE_ERROR_MMAP_OP;
}
#endif
ret = table_clear(table_p);
if (table_p->ta_buckets != NULL) {
if (table_p->ta_free_func == NULL) {
free(table_p->ta_buckets);
}
else if (! table_p->ta_free_func(table_p->ta_mem_pool,
table_p->ta_buckets,
table_p->ta_bucket_n *
sizeof(table_entry_t *))) {
return TABLE_ERROR_FREE;
}
}
table_p->ta_magic = 0;
if (table_p->ta_free_func == NULL) {
free(table_p);
}
else if (! table_p->ta_free_func(table_p->ta_mem_pool, table_p,
sizeof(table_t))) {
if (ret == TABLE_ERROR_NONE) {
ret = TABLE_ERROR_FREE;
}
}
return ret;
}
/*
* int table_insert_kd
*
* DESCRIPTION:
*
* Like table_insert except it passes back a pointer to the key and
* the data buffers after they have been inserted into the table
* structure.
*
* This routine adds a key/data pair both of which are made up of a
* buffer of bytes and an associated size. Both the key and the data
* will be copied into buffers allocated inside the table. If the key
* exists already, the associated data will be replaced if the
* overwrite flag is set, otherwise an error is returned.
*
* NOTE: be very careful changing the values since the table library
* provides the pointers to its memory. The key can _never_ be
* changed otherwise you will not find it again. The data can be
* changed but its length can never be altered unless you delete and
* re-insert it into the table.
*
* WARNING: The pointers to the key and data are not in any specific
* alignment. Accessing the key and/or data as an short, integer, or
* long pointer directly can cause problems.
*
* WARNING: Replacing a data cell (not inserting) will cause the table
* linked list to be temporarily invalid. Care must be taken with
* multiple threaded programs which are relying on the first/next
* linked list to be always valid.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer into which we will be inserting a
* new key/data pair.
*
* key_buf - Buffer of bytes of the key that we are inserting. If you
* are storing an (int) as the key (for example) then key_buf should
* be a (int *).
*
* key_size - Size of the key_buf buffer. If set to < 0 then the
* library will do a strlen of key_buf and add 1 for the '\0'. If you
* are storing an (int) as the key (for example) then key_size should
* be sizeof(int).
*
* data_buf - Buffer of bytes of the data that we are inserting. If
* it is NULL then the library will allocate space for the data in the
* table without copying in any information. If data_buf is NULL and
* data_size is 0 then the library will associate a NULL data pointer
* with the key. If you are storing a (long) as the data (for
* example) then data_buf should be a (long *).
*
* data_size - Size of the data_buf buffer. If set to < 0 then the
* library will do a strlen of data_buf and add 1 for the '\0'. If
* you are storing an (long) as the key (for example) then key_size
* should be sizeof(long).
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the key storage that was allocated in the table. If you are
* storing an (int) as the key (for example) then key_buf_p should be
* (int **) i.e. the address of a (int *).
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that was allocated in the table. If you are
* storing an (long) as the data (for example) then data_buf_p should
* be (long **) i.e. the address of a (long *).
*
* overwrite - Flag which, if set to 1, will allow the overwriting of
* the data in the table with the new data if the key already exists
* in the table.
*/
int table_insert_kd(table_t *table_p,
const void *key_buf, const int key_size,
const void *data_buf, const int data_size,
void **key_buf_p, void **data_buf_p,
const char overwrite_b)
{
int bucket;
unsigned int ksize, dsize, new_size, old_size, copy_size;
table_entry_t *entry_p, *last_p, *new_entry_p;
void *key_copy_p, *data_copy_p;
/* check the arguments */
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (key_buf == NULL) {
return TABLE_ERROR_ARG_NULL;
}
/* data_buf can be null but size must be >= 0, if it isn't null size != 0 */
if ((data_buf == NULL && data_size < 0)
|| (data_buf != NULL && data_size == 0)) {
return TABLE_ERROR_SIZE;
}
#ifndef NO_MMAP
/* no mmap support so immediate error */
if (table_p->ta_mmap != NULL) {
return TABLE_ERROR_MMAP_OP;
}
#endif
/* determine sizes of key and data */
if (key_size < 0) {
ksize = strlen((char *)key_buf) + sizeof(char);
}
else {
ksize = key_size;
}
if (data_size < 0) {
dsize = strlen((char *)data_buf) + sizeof(char);
}
else {
dsize = data_size;
}
/* get the bucket number via a hash function */
bucket = hash(key_buf, ksize, 0) % table_p->ta_bucket_n;
/* look for the entry in this bucket, only check keys of the same size */
last_p = NULL;
for (entry_p = table_p->ta_buckets[bucket];
entry_p != NULL;
last_p = entry_p, entry_p = entry_p->te_next_p) {
if (entry_p->te_key_size == ksize
&& memcmp(ENTRY_KEY_BUF(entry_p), key_buf, ksize) == 0) {
break;
}
}
/* did we find it? then we are in replace mode. */
if (entry_p != NULL) {
/* can we not overwrite existing data? */
if (! overwrite_b) {
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
return TABLE_ERROR_OVERWRITE;
}
/* re-alloc entry's data if the new size != the old */
if (dsize != entry_p->te_data_size) {
/*
* First we delete it from the list to keep the list whole.
* This properly preserves the linked list in case we have a
* thread marching through the linked list while we are
* inserting. Maybe this is an unnecessary protection but it
* should not harm that much.
*/
if (last_p == NULL) {
table_p->ta_buckets[bucket] = entry_p->te_next_p;
}
else {
last_p->te_next_p = entry_p->te_next_p;
}
/*
* Realloc the structure which may change its pointer. NOTE:
* this may change any previous data_key_p and data_copy_p
* pointers.
*/
new_size = entry_size(table_p, entry_p->te_key_size, dsize);
if (table_p->ta_resize_func == NULL) {
/* if the alloc function has not been overriden do realloc */
if (table_p->ta_alloc_func == NULL) {
entry_p = (table_entry_t *)realloc(entry_p, new_size);
if (entry_p == NULL) {
return TABLE_ERROR_ALLOC;
}
}
else {
old_size = new_size - dsize + entry_p->te_data_size;
/*
* if the user did override alloc but not resize, assume
* that the user's allocation functions can't grok realloc
* and do it ourselves the hard way.
*/
new_entry_p =
(table_entry_t *)table_p->ta_alloc_func(table_p->ta_mem_pool,
new_size);
if (new_entry_p == NULL) {
return TABLE_ERROR_ALLOC;
}
if (new_size > old_size) {
copy_size = old_size;
}
else {
copy_size = new_size;
}
memcpy(new_entry_p, entry_p, copy_size);
if (! table_p->ta_free_func(table_p->ta_mem_pool, entry_p,
old_size)) {
return TABLE_ERROR_FREE;
}
entry_p = new_entry_p;
}
}
else {
old_size = new_size - dsize + entry_p->te_data_size;
entry_p = (table_entry_t *)
table_p->ta_resize_func(table_p->ta_mem_pool, entry_p,
old_size, new_size);
if (entry_p == NULL) {
return TABLE_ERROR_ALLOC;
}
}
/* add it back to the front of the list */
entry_p->te_data_size = dsize;
entry_p->te_next_p = table_p->ta_buckets[bucket];
table_p->ta_buckets[bucket] = entry_p;
}
/* copy or replace data in storage */
if (dsize > 0) {
if (table_p->ta_data_align == 0) {
data_copy_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
data_copy_p = entry_data_buf(table_p, entry_p);
}
if (data_buf != NULL) {
memcpy(data_copy_p, data_buf, dsize);
}
}
else {
data_copy_p = NULL;
}
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
SET_POINTER(data_buf_p, data_copy_p);
/* returning from the section where we were overwriting table data */
return TABLE_ERROR_NONE;
}
/*
* It is a new entry.
*/
/* allocate a new entry */
new_size = entry_size(table_p, ksize, dsize);
if (table_p->ta_alloc_func == NULL) {
entry_p = (table_entry_t *)malloc(new_size);
}
else {
entry_p =
(table_entry_t *)table_p->ta_alloc_func(table_p->ta_mem_pool, new_size);
}
if (entry_p == NULL) {
return TABLE_ERROR_ALLOC;
}
/* copy key into storage */
entry_p->te_key_size = ksize;
key_copy_p = ENTRY_KEY_BUF(entry_p);
memcpy(key_copy_p, key_buf, ksize);
/* copy data in */
entry_p->te_data_size = dsize;
if (dsize > 0) {
if (table_p->ta_data_align == 0) {
data_copy_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
data_copy_p = entry_data_buf(table_p, entry_p);
}
if (data_buf != NULL) {
memcpy(data_copy_p, data_buf, dsize);
}
}
else {
data_copy_p = NULL;
}
SET_POINTER(key_buf_p, key_copy_p);
SET_POINTER(data_buf_p, data_copy_p);
/* insert into list, no need to append */
entry_p->te_next_p = table_p->ta_buckets[bucket];
table_p->ta_buckets[bucket] = entry_p;
table_p->ta_entry_n++;
/* do we need auto-adjust? */
if ((table_p->ta_flags & TABLE_FLAG_AUTO_ADJUST)
&& SHOULD_TABLE_GROW(table_p)) {
return table_adjust(table_p, table_p->ta_entry_n);
}
return TABLE_ERROR_NONE;
}
/*
* int table_insert
*
* DESCRIPTION:
*
* Exactly the same as table_insert_kd except it does not pass back a
* pointer to the key after they have been inserted into the table
* structure. This is still here for backwards compatibility.
*
* See table_insert_kd for more information.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer into which we will be inserting a
* new key/data pair.
*
* key_buf - Buffer of bytes of the key that we are inserting. If you
* are storing an (int) as the key (for example) then key_buf should
* be a (int *).
*
* key_size - Size of the key_buf buffer. If set to < 0 then the
* library will do a strlen of key_buf and add 1 for the '\0'. If you
* are storing an (int) as the key (for example) then key_size should
* be sizeof(int).
*
* data_buf - Buffer of bytes of the data that we are inserting. If
* it is NULL then the library will allocate space for the data in the
* table without copying in any information. If data_buf is NULL and
* data_size is 0 then the library will associate a NULL data pointer
* with the key. If you are storing a (long) as the data (for
* example) then data_buf should be a (long *).
*
* data_size - Size of the data_buf buffer. If set to < 0 then the
* library will do a strlen of data_buf and add 1 for the '\0'. If
* you are storing an (long) as the key (for example) then key_size
* should be sizeof(long).
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that was allocated in the table. If you are
* storing an (long) as the data (for example) then data_buf_p should
* be (long **) i.e. the address of a (long *).
*
* overwrite - Flag which, if set to 1, will allow the overwriting of
* the data in the table with the new data if the key already exists
* in the table.
*/
int table_insert(table_t *table_p,
const void *key_buf, const int key_size,
const void *data_buf, const int data_size,
void **data_buf_p, const char overwrite_b)
{
return table_insert_kd(table_p, key_buf, key_size, data_buf, data_size,
NULL, data_buf_p, overwrite_b);
}
/*
* int table_retrieve
*
* DESCRIPTION:
*
* This routine looks up a key made up of a buffer of bytes and an
* associated size in the table. If found then it returns the
* associated data information.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer into which we will be searching
* for the key.
*
* key_buf - Buffer of bytes of the key that we are searching for. If
* you are looking for an (int) as the key (for example) then key_buf
* should be a (int *).
*
* key_size - Size of the key_buf buffer. If set to < 0 then the
* library will do a strlen of key_buf and add 1 for the '\0'. If you
* are looking for an (int) as the key (for example) then key_size
* should be sizeof(int).
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that was allocated in the table and that is
* associated with the key. If a (long) was stored as the data (for
* example) then data_buf_p should be (long **) i.e. the address of a
* (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data stored in the table that is associated with
* the key.
*/
int table_retrieve(table_t *table_p,
const void *key_buf, const int key_size,
void **data_buf_p, int *data_size_p)
{
int bucket;
unsigned int ksize;
table_entry_t *entry_p, **buckets;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (key_buf == NULL) {
return TABLE_ERROR_ARG_NULL;
}
/* find key size */
if (key_size < 0) {
ksize = strlen((char *)key_buf) + sizeof(char);
}
else {
ksize = key_size;
}
/* get the bucket number via a has function */
bucket = hash(key_buf, ksize, 0) % table_p->ta_bucket_n;
/* look for the entry in this bucket, only check keys of the same size */
buckets = table_p->ta_buckets;
for (entry_p = buckets[bucket];
entry_p != NULL;
entry_p = entry_p->te_next_p) {
entry_p = TABLE_POINTER(table_p, table_entry_t *, entry_p);
if (entry_p->te_key_size == ksize
&& memcmp(ENTRY_KEY_BUF(entry_p), key_buf, ksize) == 0) {
break;
}
}
/* not found? */
if (entry_p == NULL) {
return TABLE_ERROR_NOT_FOUND;
}
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
return TABLE_ERROR_NONE;
}
/*
* int table_delete
*
* DESCRIPTION:
*
* This routine looks up a key made up of a buffer of bytes and an
* associated size in the table. If found then it will be removed
* from the table. The associated data can be passed back to the user
* if requested.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* NOTE: this could be an allocation error if the library is to return
* the data to the user.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we will be deleteing
* the key.
*
* key_buf - Buffer of bytes of the key that we are searching for to
* delete. If you are deleting an (int) key (for example) then
* key_buf should be a (int *).
*
* key_size - Size of the key_buf buffer. If set to < 0 then the
* library will do a strlen of key_buf and add 1 for the '\0'. If you
* are deleting an (int) key (for example) then key_size should be
* sizeof(int).
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that was allocated in the table and that was
* associated with the key. If a (long) was stored as the data (for
* example) then data_buf_p should be (long **) i.e. the address of a
* (long *). If a pointer is passed in, the caller is responsible for
* freeing it after use. If data_buf_p is NULL then the library will
* free up the data allocation itself.
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that was stored in the table and that was
* associated with the key.
*/
int table_delete(table_t *table_p,
const void *key_buf, const int key_size,
void **data_buf_p, int *data_size_p)
{
int bucket;
unsigned int ksize;
unsigned char *data_copy_p;
table_entry_t *entry_p, *last_p;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (key_buf == NULL) {
return TABLE_ERROR_ARG_NULL;
}
#ifndef NO_MMAP
/* no mmap support so immediate error */
if (table_p->ta_mmap != NULL) {
return TABLE_ERROR_MMAP_OP;
}
#endif
/* get the key size */
if (key_size < 0) {
ksize = strlen((char *)key_buf) + sizeof(char);
}
else {
ksize = key_size;
}
/* find our bucket */
bucket = hash(key_buf, ksize, 0) % table_p->ta_bucket_n;
/* look for the entry in this bucket, only check keys of the same size */
for (last_p = NULL, entry_p = table_p->ta_buckets[bucket];
entry_p != NULL;
last_p = entry_p, entry_p = entry_p->te_next_p) {
if (entry_p->te_key_size == ksize
&& memcmp(ENTRY_KEY_BUF(entry_p), key_buf, ksize) == 0) {
break;
}
}
/* did we find it? */
if (entry_p == NULL) {
return TABLE_ERROR_NOT_FOUND;
}
/*
* NOTE: we may want to adjust the linear counters here if the entry
* we are deleting is the one we are pointing on or is ahead of the
* one in the bucket list
*/
/* remove entry from the linked list */
if (last_p == NULL) {
table_p->ta_buckets[bucket] = entry_p->te_next_p;
}
else {
last_p->te_next_p = entry_p->te_next_p;
}
/* free entry */
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
/*
* if we were storing it compacted, we now need to malloc some
* space if the user wants the value after the delete.
*/
if (table_p->ta_alloc_func == NULL) {
*data_buf_p = malloc(entry_p->te_data_size);
}
else {
*data_buf_p = table_p->ta_alloc_func(table_p->ta_mem_pool,
entry_p->te_data_size);
}
if (*data_buf_p == NULL) {
return TABLE_ERROR_ALLOC;
}
if (table_p->ta_data_align == 0) {
data_copy_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
data_copy_p = entry_data_buf(table_p, entry_p);
}
memcpy(*data_buf_p, data_copy_p, entry_p->te_data_size);
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
if (table_p->ta_free_func == NULL) {
free(entry_p);
}
else if (! table_p->ta_free_func(table_p->ta_mem_pool, entry_p,
entry_size(table_p,
entry_p->te_key_size,
entry_p->te_data_size))) {
return TABLE_ERROR_FREE;
}
table_p->ta_entry_n--;
/* do we need auto-adjust down? */
if ((table_p->ta_flags & TABLE_FLAG_AUTO_ADJUST)
&& (table_p->ta_flags & TABLE_FLAG_ADJUST_DOWN)
&& SHOULD_TABLE_SHRINK(table_p)) {
return table_adjust(table_p, table_p->ta_entry_n);
}
return TABLE_ERROR_NONE;
}
/*
* int table_delete_first
*
* DESCRIPTION:
*
* This is like the table_delete routines except it deletes the first
* key/data pair in the table instead of an entry corresponding to a
* particular key. The associated key and data information can be
* passed back to the user if requested. This routines is handy to
* clear out a table.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* NOTE: this could be an allocation error if the library is to return
* the data to the user.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we will be deleteing
* the first key.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of the first key that was allocated in the table.
* If an (int) was stored as the first key (for example) then
* key_buf_p should be (int **) i.e. the address of a (int *). If a
* pointer is passed in, the caller is responsible for freeing it
* after use. If key_buf_p is NULL then the library will free up the
* key allocation itself.
*
* key_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the key that was stored in the table and that was
* associated with the key.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that was allocated in the table and that was
* associated with the key. If a (long) was stored as the data (for
* example) then data_buf_p should be (long **) i.e. the address of a
* (long *). If a pointer is passed in, the caller is responsible for
* freeing it after use. If data_buf_p is NULL then the library will
* free up the data allocation itself.
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that was stored in the table and that was
* associated with the key.
*/
int table_delete_first(table_t *table_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
unsigned char *data_copy_p;
table_entry_t *entry_p;
table_linear_t linear;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
#ifndef NO_MMAP
/* no mmap support so immediate error */
if (table_p->ta_mmap != NULL) {
return TABLE_ERROR_MMAP_OP;
}
#endif
/* take the first entry */
entry_p = first_entry(table_p, &linear);
if (entry_p == NULL) {
return TABLE_ERROR_NOT_FOUND;
}
/*
* NOTE: we may want to adjust the linear counters here if the entry
* we are deleting is the one we are pointing on or is ahead of the
* one in the bucket list
*/
/* remove entry from the linked list */
table_p->ta_buckets[linear.tl_bucket_c] = entry_p->te_next_p;
/* free entry */
if (key_buf_p != NULL) {
if (entry_p->te_key_size == 0) {
*key_buf_p = NULL;
}
else {
/*
* if we were storing it compacted, we now need to malloc some
* space if the user wants the value after the delete.
*/
if (table_p->ta_alloc_func == NULL) {
*key_buf_p = malloc(entry_p->te_key_size);
}
else {
*key_buf_p = table_p->ta_alloc_func(table_p->ta_mem_pool,
entry_p->te_key_size);
}
if (*key_buf_p == NULL) {
return TABLE_ERROR_ALLOC;
}
memcpy(*key_buf_p, ENTRY_KEY_BUF(entry_p), entry_p->te_key_size);
}
}
SET_POINTER(key_size_p, entry_p->te_key_size);
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
/*
* if we were storing it compacted, we now need to malloc some
* space if the user wants the value after the delete.
*/
if (table_p->ta_alloc_func == NULL) {
*data_buf_p = malloc(entry_p->te_data_size);
}
else {
*data_buf_p = table_p->ta_alloc_func(table_p->ta_mem_pool,
entry_p->te_data_size);
}
if (*data_buf_p == NULL) {
return TABLE_ERROR_ALLOC;
}
if (table_p->ta_data_align == 0) {
data_copy_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
data_copy_p = entry_data_buf(table_p, entry_p);
}
memcpy(*data_buf_p, data_copy_p, entry_p->te_data_size);
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
if (table_p->ta_free_func == NULL) {
free(entry_p);
}
else if (! table_p->ta_free_func(table_p->ta_mem_pool, entry_p,
entry_size(table_p,
entry_p->te_key_size,
entry_p->te_data_size))) {
return TABLE_ERROR_FREE;
}
table_p->ta_entry_n--;
/* do we need auto-adjust down? */
if ((table_p->ta_flags & TABLE_FLAG_AUTO_ADJUST)
&& (table_p->ta_flags & TABLE_FLAG_ADJUST_DOWN)
&& SHOULD_TABLE_SHRINK(table_p)) {
return table_adjust(table_p, table_p->ta_entry_n);
}
return TABLE_ERROR_NONE;
}
/*
* int table_info
*
* DESCRIPTION:
*
* Get some information about a table_p structure.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting
* information.
*
* num_buckets_p - Pointer to an integer which, if not NULL, will
* contain the number of buckets in the table.
*
* num_entries_p - Pointer to an integer which, if not NULL, will
* contain the number of entries stored in the table.
*/
int table_info(table_t *table_p, int *num_buckets_p, int *num_entries_p)
{
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
SET_POINTER(num_buckets_p, table_p->ta_bucket_n);
SET_POINTER(num_entries_p, table_p->ta_entry_n);
return TABLE_ERROR_NONE;
}
/*
* int table_adjust
*
* DESCRIPTION:
*
* Set the number of buckets in a table to a certain value.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer of which we are adjusting.
*
* bucket_n - Number buckets to adjust the table to. Set to 0 to
* adjust the table to its number of entries.
*/
int table_adjust(table_t *table_p, const int bucket_n)
{
table_entry_t *entry_p, *next_p;
table_entry_t **buckets, **bucket_p, **bounds_p;
int bucket;
unsigned int buck_n, bucket_size;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
#ifndef NO_MMAP
/* no mmap support so immediate error */
if (table_p->ta_mmap != NULL) {
return TABLE_ERROR_MMAP_OP;
}
#endif
/*
* NOTE: we walk through the entries and rehash them. If we stored
* the hash value as a full int in the table-entry, all we would
* have to do is remod it.
*/
/* normalize to the number of entries */
if (bucket_n == 0) {
buck_n = table_p->ta_entry_n;
}
else {
buck_n = bucket_n;
}
/* we must have at least 1 bucket */
if (buck_n == 0) {
buck_n = 1;
}
(void)printf("growing table to %d\n", buck_n);
/* make sure we have something to do */
if (buck_n == table_p->ta_bucket_n) {
return TABLE_ERROR_NONE;
}
/* allocate a new bucket list */
bucket_size = buck_n * sizeof(table_entry_t *);
if (table_p->ta_alloc_func == NULL) {
buckets = (table_entry_t **)malloc(bucket_size);
}
else {
buckets =
(table_entry_t **)table_p->ta_alloc_func(table_p->ta_mem_pool,
bucket_size);
}
if (buckets == NULL) {
return TABLE_ERROR_ALLOC;
}
/*
* We zero it ourselves to save the necessity of having a
* table_mem_calloc_t memory override function.
*/
memset(buckets, 0, bucket_size);
/*
* run through each of the items in the current table and rehash
* them into the newest bucket sizes
*/
bounds_p = table_p->ta_buckets + table_p->ta_bucket_n;
for (bucket_p = table_p->ta_buckets; bucket_p < bounds_p; bucket_p++) {
for (entry_p = *bucket_p; entry_p != NULL; entry_p = next_p) {
/* hash the old data into the new table size */
bucket = hash(ENTRY_KEY_BUF(entry_p), entry_p->te_key_size, 0) % buck_n;
/* record the next one now since we overwrite next below */
next_p = entry_p->te_next_p;
/* insert into new list, no need to append */
entry_p->te_next_p = buckets[bucket];
buckets[bucket] = entry_p;
/*
* NOTE: we may want to adjust the bucket_c linear entry here to
* keep it current
*/
}
/* remove the old table pointers as we go by */
*bucket_p = NULL;
}
/* replace the table buckets with the new ones */
if (table_p->ta_free_func == NULL) {
free(table_p->ta_buckets);
}
else if (! table_p->ta_free_func(table_p->ta_mem_pool,
table_p->ta_buckets,
table_p->ta_bucket_n *
sizeof(table_entry_t *))) {
return TABLE_ERROR_FREE;
}
table_p->ta_buckets = buckets;
table_p->ta_bucket_n = buck_n;
return TABLE_ERROR_NONE;
}
/*
* int table_type_size
*
* DESCRIPTION:
*
* Return the size of the internal table type.
*
* RETURNS:
*
* The size of the table_t type.
*
* ARGUMENTS:
*
* None.
*/
int table_type_size(void)
{
return sizeof(table_t);
}
/************************* linear access routines ****************************/
/*
* int table_first
*
* DESCRIPTION:
*
* Find first element in a table and pass back information about the
* key/data pair. If any of the key/data pointers are NULL then they
* are ignored.
*
* NOTE: This function is not reentrant. More than one thread cannot
* be doing a first and next on the same table at the same time. Use
* the table_first_r version below for this.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting the
* first element.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of the first key that is allocated in the table. If
* an (int) is stored as the first key (for example) then key_buf_p
* should be (int **) i.e. the address of a (int *).
*
* key_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the key that is stored in the table and that is
* associated with the first key.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that is allocated in the table and that is
* associated with the first key. If a (long) is stored as the data
* (for example) then data_buf_p should be (long **) i.e. the address
* of a (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that is stored in the table and that is
* associated with the first key.
*/
int table_first(table_t *table_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
table_entry_t *entry_p;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
/* initialize our linear magic number */
table_p->ta_linear.tl_magic = LINEAR_MAGIC;
entry_p = first_entry(table_p, &table_p->ta_linear);
if (entry_p == NULL) {
return TABLE_ERROR_NOT_FOUND;
}
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
SET_POINTER(key_size_p, entry_p->te_key_size);
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
return TABLE_ERROR_NONE;
}
/*
* int table_next
*
* DESCRIPTION:
*
* Find the next element in a table and pass back information about
* the key/data pair. If any of the key/data pointers are NULL then
* they are ignored.
*
* NOTE: This function is not reentrant. More than one thread cannot
* be doing a first and next on the same table at the same time. Use
* the table_next_r version below for this.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting the
* next element.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of the next key that is allocated in the table. If
* an (int) is stored as the next key (for example) then key_buf_p
* should be (int **) i.e. the address of a (int *).
*
* key_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the key that is stored in the table and that is
* associated with the next key.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that is allocated in the table and that is
* associated with the next key. If a (long) is stored as the data
* (for example) then data_buf_p should be (long **) i.e. the address
* of a (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that is stored in the table and that is
* associated with the next key.
*/
int table_next(table_t *table_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
table_entry_t *entry_p;
int error;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (table_p->ta_linear.tl_magic != LINEAR_MAGIC) {
return TABLE_ERROR_LINEAR;
}
/* move to the next entry */
entry_p = next_entry(table_p, &table_p->ta_linear, &error);
if (entry_p == NULL) {
return error;
}
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
SET_POINTER(key_size_p, entry_p->te_key_size);
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
return TABLE_ERROR_NONE;
}
/*
* int table_this
*
* DESCRIPTION:
*
* Find the current element in a table and pass back information about
* the key/data pair. If any of the key/data pointers are NULL then
* they are ignored.
*
* NOTE: This function is not reentrant. Use the table_current_r
* version below.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting the
* current element.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of the current key that is allocated in the table.
* If an (int) is stored as the current key (for example) then
* key_buf_p should be (int **) i.e. the address of a (int *).
*
* key_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the key that is stored in the table and that is
* associated with the current key.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that is allocated in the table and that is
* associated with the current key. If a (long) is stored as the data
* (for example) then data_buf_p should be (long **) i.e. the address
* of a (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that is stored in the table and that is
* associated with the current key.
*/
int table_this(table_t *table_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
table_entry_t *entry_p = NULL;
int entry_c;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (table_p->ta_linear.tl_magic != LINEAR_MAGIC) {
return TABLE_ERROR_LINEAR;
}
/* if we removed an item that shorted the bucket list, we may get this */
if (table_p->ta_linear.tl_bucket_c >= table_p->ta_bucket_n) {
/*
* NOTE: this might happen if we delete an item which shortens the
* table bucket numbers.
*/
return TABLE_ERROR_NOT_FOUND;
}
/* find the entry which is the nth in the list */
entry_p = table_p->ta_buckets[table_p->ta_linear.tl_bucket_c];
/* NOTE: we swap the order here to be more efficient */
for (entry_c = table_p->ta_linear.tl_entry_c; entry_c > 0; entry_c--) {
/* did we reach the end of the list? */
if (entry_p == NULL) {
break;
}
entry_p = TABLE_POINTER(table_p, table_entry_t *, entry_p)->te_next_p;
}
/* is this a NOT_FOUND or a LINEAR error */
if (entry_p == NULL) {
return TABLE_ERROR_NOT_FOUND;
}
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
SET_POINTER(key_size_p, entry_p->te_key_size);
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
return TABLE_ERROR_NONE;
}
/*
* int table_first_r
*
* DESCRIPTION:
*
* Reetrant version of the table_first routine above. Find first
* element in a table and pass back information about the key/data
* pair. If any of the key/data pointers are NULL then they are
* ignored.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting the
* first element.
*
* linear_p - Pointer to a table linear structure which is initialized
* here. The same pointer should then be passed to table_next_r
* below.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of the first key that is allocated in the table. If
* an (int) is stored as the first key (for example) then key_buf_p
* should be (int **) i.e. the address of a (int *).
*
* key_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the key that is stored in the table and that is
* associated with the first key.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that is allocated in the table and that is
* associated with the first key. If a (long) is stored as the data
* (for example) then data_buf_p should be (long **) i.e. the address
* of a (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that is stored in the table and that is
* associated with the first key.
*/
int table_first_r(table_t *table_p, table_linear_t *linear_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
table_entry_t *entry_p;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (linear_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
/* initialize our linear magic number */
linear_p->tl_magic = LINEAR_MAGIC;
entry_p = first_entry(table_p, linear_p);
if (entry_p == NULL) {
return TABLE_ERROR_NOT_FOUND;
}
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
SET_POINTER(key_size_p, entry_p->te_key_size);
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
return TABLE_ERROR_NONE;
}
/*
* int table_next_r
*
* DESCRIPTION:
*
* Reetrant version of the table_next routine above. Find next
* element in a table and pass back information about the key/data
* pair. If any of the key/data pointers are NULL then they are
* ignored.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting the
* next element.
*
* linear_p - Pointer to a table linear structure which is incremented
* here. The same pointer must have been passed to table_first_r
* first so that it can be initialized.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of the next key that is allocated in the table. If
* an (int) is stored as the next key (for example) then key_buf_p
* should be (int **) i.e. the address of a (int *).
*
* key_size_p - Pointer to an integer which, if not NULL will be set
* to the size of the key that is stored in the table and that is
* associated with the next key.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that is allocated in the table and that is
* associated with the next key. If a (long) is stored as the data
* (for example) then data_buf_p should be (long **) i.e. the address
* of a (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that is stored in the table and that is
* associated with the next key.
*/
int table_next_r(table_t *table_p, table_linear_t *linear_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
table_entry_t *entry_p;
int error;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (linear_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (linear_p->tl_magic != LINEAR_MAGIC) {
return TABLE_ERROR_LINEAR;
}
/* move to the next entry */
entry_p = next_entry(table_p, linear_p, &error);
if (entry_p == NULL) {
return error;
}
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
SET_POINTER(key_size_p, entry_p->te_key_size);
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
return TABLE_ERROR_NONE;
}
/*
* int table_this_r
*
* DESCRIPTION:
*
* Reetrant version of the table_this routine above. Find current
* element in a table and pass back information about the key/data
* pair. If any of the key/data pointers are NULL then they are
* ignored.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting the
* current element.
*
* linear_p - Pointer to a table linear structure which is accessed
* here. The same pointer must have been passed to table_first_r
* first so that it can be initialized.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of the current key that is allocated in the table.
* If an (int) is stored as the current key (for example) then
* key_buf_p should be (int **) i.e. the address of a (int *).
*
* key_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the key that is stored in the table and that is
* associated with the current key.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage that is allocated in the table and that is
* associated with the current key. If a (long) is stored as the data
* (for example) then data_buf_p should be (long **) i.e. the address
* of a (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that is stored in the table and that is
* associated with the current key.
*/
int table_this_r(table_t *table_p, table_linear_t *linear_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
table_entry_t *entry_p;
int entry_c;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (linear_p->tl_magic != LINEAR_MAGIC) {
return TABLE_ERROR_LINEAR;
}
/* if we removed an item that shorted the bucket list, we may get this */
if (linear_p->tl_bucket_c >= table_p->ta_bucket_n) {
/*
* NOTE: this might happen if we delete an item which shortens the
* table bucket numbers.
*/
return TABLE_ERROR_NOT_FOUND;
}
/* find the entry which is the nth in the list */
for (entry_c = linear_p->tl_entry_c,
entry_p = table_p->ta_buckets[linear_p->tl_bucket_c];
entry_p != NULL && entry_c > 0;
entry_c--, entry_p = TABLE_POINTER(table_p, table_entry_t *,
entry_p)->te_next_p) {
}
if (entry_p == NULL) {
return TABLE_ERROR_NOT_FOUND;
}
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
SET_POINTER(key_size_p, entry_p->te_key_size);
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
return TABLE_ERROR_NONE;
}
/******************************* mmap routines *******************************/
/*
* table_t *table_mmap
*
* DESCRIPTION:
*
* Mmap a table from a file that had been written to disk earlier via
* table_write.
*
* RETURNS:
*
* A pointer to the new table structure which must be passed to
* table_munmap to be deallocated. On error a NULL is returned.
*
* ARGUMENTS:
*
* path - Table file to mmap in.
*
* error_p - Pointer to an integer which, if not NULL, will contain a
* table error code.
*/
table_t *table_mmap(const char *path, int *error_p)
{
#ifdef NO_MMAP
/* no mmap support so immediate error */
SET_POINTER(error_p, TABLE_ERROR_MMAP_NONE);
return NULL;
#else
table_t *table_p;
struct stat sbuf;
int fd, state;
table_p = (table_t *)malloc(sizeof(table_t));
if (table_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
return NULL;
}
/* open the mmap file */
fd = open(path, O_RDONLY, 0);
if (fd < 0) {
free(table_p);
SET_POINTER(error_p, TABLE_ERROR_OPEN);
return NULL;
}
/* get the file size */
if (fstat(fd, &sbuf) != 0) {
free(table_p);
SET_POINTER(error_p, TABLE_ERROR_OPEN);
return NULL;
}
/* mmap the space and close the file */
#ifdef __alpha
state = (MAP_SHARED | MAP_FILE | MAP_VARIABLE);
#else
state = MAP_SHARED;
#endif
table_p->ta_mmap = (table_t *)mmap((caddr_t)0, sbuf.st_size, PROT_READ,
state, fd, 0);
(void)close(fd);
if (table_p->ta_mmap == (table_t *)MAP_FAILED) {
SET_POINTER(error_p, TABLE_ERROR_MMAP);
return NULL;
}
/* is the mmap file contain bad info or maybe another system type? */
if (table_p->ta_mmap->ta_magic != TABLE_MAGIC) {
SET_POINTER(error_p, TABLE_ERROR_PNT);
return NULL;
}
/* sanity check on the file size */
if (table_p->ta_mmap->ta_file_size != sbuf.st_size) {
SET_POINTER(error_p, TABLE_ERROR_SIZE);
return NULL;
}
/* copy the fields out of the mmap file into our memory version */
table_p->ta_magic = TABLE_MAGIC;
table_p->ta_flags = table_p->ta_mmap->ta_flags;
table_p->ta_bucket_n = table_p->ta_mmap->ta_bucket_n;
table_p->ta_entry_n = table_p->ta_mmap->ta_entry_n;
table_p->ta_data_align = table_p->ta_mmap->ta_data_align;
table_p->ta_buckets = TABLE_POINTER(table_p, table_entry_t **,
table_p->ta_mmap->ta_buckets);
table_p->ta_linear.tl_magic = 0;
table_p->ta_linear.tl_bucket_c = 0;
table_p->ta_linear.tl_entry_c = 0;
/* mmap is already set */
table_p->ta_file_size = table_p->ta_mmap->ta_file_size;
SET_POINTER(error_p, TABLE_ERROR_NONE);
return table_p;
#endif
}
/*
* int table_munmap
*
* DESCRIPTION:
*
* Unmmap a table that was previously mmapped using table_mmap.
*
* RETURNS:
*
* Returns table error codes.
*
* ARGUMENTS:
*
* table_p - Mmaped table pointer to unmap.
*/
int table_munmap(table_t *table_p)
{
#ifdef NO_MMAP
/* no mmap support so immediate error */
return TABLE_ERROR_MMAP_NONE;
#else
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (table_p->ta_mmap == NULL) {
return TABLE_ERROR_PNT;
}
(void)munmap((caddr_t)table_p->ta_mmap, table_p->ta_file_size);
table_p->ta_magic = 0;
free(table_p);
return TABLE_ERROR_NONE;
#endif
}
/******************************* file routines *******************************/
/*
* int table_read
*
* DESCRIPTION:
*
* Read in a table from a file that had been written to disk earlier
* via table_write.
*
* RETURNS:
*
* Success - Pointer to the new table structure which must be passed
* to table_free to be deallocated.
*
* Failure - NULL
*
* ARGUMENTS:
*
* path - Table file to read in.
*
* error_p - Pointer to an integer which, if not NULL, will contain a
* table error code.
*/
table_t *table_read(const char *path, int *error_p)
{
unsigned int size;
int fd, ent_size;
FILE *infile;
table_entry_t entry, **bucket_p, *entry_p = NULL, *last_p;
unsigned long pos;
table_t *table_p;
/* open the file */
fd = open(path, O_RDONLY, 0);
if (fd < 0) {
SET_POINTER(error_p, TABLE_ERROR_OPEN);
return NULL;
}
/* allocate a table structure */
table_p = malloc(sizeof(table_t));
if (table_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
return NULL;
}
/* now open the fd to get buffered i/o */
infile = fdopen(fd, "r");
if (infile == NULL) {
SET_POINTER(error_p, TABLE_ERROR_OPEN);
return NULL;
}
/* read the main table struct */
if (fread(table_p, sizeof(table_t), 1, infile) != 1) {
SET_POINTER(error_p, TABLE_ERROR_READ);
free(table_p);
return NULL;
}
table_p->ta_file_size = 0;
/* is the mmap file contain bad info or maybe another system type? */
if (table_p->ta_magic != TABLE_MAGIC) {
SET_POINTER(error_p, TABLE_ERROR_PNT);
return NULL;
}
/* allocate the buckets */
table_p->ta_buckets = (table_entry_t **)calloc(table_p->ta_bucket_n,
sizeof(table_entry_t *));
if (table_p->ta_buckets == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
free(table_p);
return NULL;
}
if (fread(table_p->ta_buckets, sizeof(table_entry_t *), table_p->ta_bucket_n,
infile) != (size_t)table_p->ta_bucket_n) {
SET_POINTER(error_p, TABLE_ERROR_READ);
free(table_p->ta_buckets);
free(table_p);
return NULL;
}
/* read in the entries */
for (bucket_p = table_p->ta_buckets;
bucket_p < table_p->ta_buckets + table_p->ta_bucket_n;
bucket_p++) {
/* skip null buckets */
if (*bucket_p == NULL) {
continue;
}
/* run through the entry list */
last_p = NULL;
for (pos = *(unsigned long *)bucket_p;;
pos = (unsigned long)entry_p->te_next_p) {
/* read in the entry */
if (fseek(infile, pos, SEEK_SET) != 0) {
SET_POINTER(error_p, TABLE_ERROR_SEEK);
free(table_p->ta_buckets);
free(table_p);
if (entry_p != NULL) {
free(entry_p);
}
/* the other table elements will not be freed */
return NULL;
}
if (fread(&entry, sizeof(struct table_shell_st), 1, infile) != 1) {
SET_POINTER(error_p, TABLE_ERROR_READ);
free(table_p->ta_buckets);
free(table_p);
if (entry_p != NULL) {
free(entry_p);
}
/* the other table elements will not be freed */
return NULL;
}
/* make a new entry */
ent_size = entry_size(table_p, entry.te_key_size, entry.te_data_size);
entry_p = (table_entry_t *)malloc(ent_size);
if (entry_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
free(table_p->ta_buckets);
free(table_p);
/* the other table elements will not be freed */
return NULL;
}
entry_p->te_key_size = entry.te_key_size;
entry_p->te_data_size = entry.te_data_size;
entry_p->te_next_p = entry.te_next_p;
if (last_p == NULL) {
*bucket_p = entry_p;
}
else {
last_p->te_next_p = entry_p;
}
/* determine how much more we have to read */
size = ent_size - sizeof(struct table_shell_st);
if (fread(ENTRY_KEY_BUF(entry_p), sizeof(char), size, infile) != size) {
SET_POINTER(error_p, TABLE_ERROR_READ);
free(table_p->ta_buckets);
free(table_p);
free(entry_p);
/* the other table elements will not be freed */
return NULL;
}
/* we are done if the next pointer is null */
if (entry_p->te_next_p == (unsigned long)0) {
break;
}
last_p = entry_p;
}
}
(void)fclose(infile);
SET_POINTER(error_p, TABLE_ERROR_NONE);
return table_p;
}
/*
* int table_write
*
* DESCRIPTION:
*
* Write a table from memory to file.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Pointer to the table that we are writing to the file.
*
* path - Table file to write out to.
*
* mode - Mode of the file. This argument is passed on to open when
* the file is created.
*/
int table_write(const table_t *table_p, const char *path, const int mode)
{
int fd, rem, ent_size;
unsigned int bucket_c, bucket_size;
unsigned long size;
table_entry_t *entry_p, **buckets, **bucket_p, *next_p;
table_t main_tab;
FILE *outfile;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
fd = open(path, O_WRONLY | O_CREAT, mode);
if (fd < 0) {
return TABLE_ERROR_OPEN;
}
outfile = fdopen(fd, "w");
if (outfile == NULL) {
return TABLE_ERROR_OPEN;
}
/* allocate a block of sizes for each bucket */
bucket_size = sizeof(table_entry_t *) * table_p->ta_bucket_n;
if (table_p->ta_alloc_func == NULL) {
buckets = (table_entry_t **)malloc(bucket_size);
}
else {
buckets =
(table_entry_t **)table_p->ta_alloc_func(table_p->ta_mem_pool,
bucket_size);
}
if (buckets == NULL) {
return TABLE_ERROR_ALLOC;
}
/* make a copy of the main struct */
main_tab = *table_p;
/* start counting the bytes */
size = 0;
size += sizeof(table_t);
/* buckets go right after main struct */
main_tab.ta_buckets = (table_entry_t **)size;
size += sizeof(table_entry_t *) * table_p->ta_bucket_n;
/* run through and count the buckets */
for (bucket_c = 0; bucket_c < table_p->ta_bucket_n; bucket_c++) {
bucket_p = table_p->ta_buckets + bucket_c;
if (*bucket_p == NULL) {
buckets[bucket_c] = NULL;
continue;
}
buckets[bucket_c] = (table_entry_t *)size;
for (entry_p = *bucket_p; entry_p != NULL; entry_p = entry_p->te_next_p) {
size += entry_size(table_p, entry_p->te_key_size, entry_p->te_data_size);
/*
* We now have to round the file to the nearest long so the
* mmaping of the longs in the entry structs will work.
*/
rem = size & (sizeof(long) - 1);
if (rem > 0) {
size += sizeof(long) - rem;
}
}
}
/* add a \0 at the end to fill the last section */
size++;
/* set the main fields */
main_tab.ta_linear.tl_magic = 0;
main_tab.ta_linear.tl_bucket_c = 0;
main_tab.ta_linear.tl_entry_c = 0;
main_tab.ta_mmap = NULL;
main_tab.ta_file_size = size;
/*
* Now we can start the writing because we got the bucket offsets.
*/
/* write the main table struct */
size = 0;
if (fwrite(&main_tab, sizeof(table_t), 1, outfile) != 1) {
if (table_p->ta_free_func == NULL) {
free(buckets);
}
else {
(void)table_p->ta_free_func(table_p->ta_mem_pool, buckets, bucket_size);
}
return TABLE_ERROR_WRITE;
}
size += sizeof(table_t);
if (fwrite(buckets, sizeof(table_entry_t *), table_p->ta_bucket_n,
outfile) != (size_t)table_p->ta_bucket_n) {
if (table_p->ta_free_func == NULL) {
free(buckets);
}
else {
(void)table_p->ta_free_func(table_p->ta_mem_pool, buckets, bucket_size);
}
return TABLE_ERROR_WRITE;
}
size += sizeof(table_entry_t *) * table_p->ta_bucket_n;
/* write out the entries */
for (bucket_p = table_p->ta_buckets;
bucket_p < table_p->ta_buckets + table_p->ta_bucket_n;
bucket_p++) {
for (entry_p = *bucket_p; entry_p != NULL; entry_p = entry_p->te_next_p) {
ent_size = entry_size(table_p, entry_p->te_key_size,
entry_p->te_data_size);
size += ent_size;
/* round to nearest long here so we can write copy */
rem = size & (sizeof(long) - 1);
if (rem > 0) {
size += sizeof(long) - rem;
}
next_p = entry_p->te_next_p;
if (next_p != NULL) {
entry_p->te_next_p = (table_entry_t *)size;
}
/* now write to disk */
if (fwrite(entry_p, ent_size, 1, outfile) != 1) {
if (table_p->ta_free_func == NULL) {
free(buckets);
}
else {
(void)table_p->ta_free_func(table_p->ta_mem_pool, buckets,
bucket_size);
}
return TABLE_ERROR_WRITE;
}
/* restore the next pointer */
if (next_p != NULL) {
entry_p->te_next_p = next_p;
}
/* now write the padding information */
if (rem > 0) {
rem = sizeof(long) - rem;
/*
* NOTE: this won't leave fseek'd space at the end but we
* don't care there because there is no accessed memory
* afterwards. We write 1 \0 at the end to make sure.
*/
if (fseek(outfile, rem, SEEK_CUR) != 0) {
if (table_p->ta_free_func == NULL) {
free(buckets);
}
else {
(void)table_p->ta_free_func(table_p->ta_mem_pool, buckets,
bucket_size);
}
return TABLE_ERROR_SEEK;
}
}
}
}
/*
* Write a \0 at the end of the file to make sure that the last
* fseek filled with nulls.
*/
(void)fputc('\0', outfile);
(void)fclose(outfile);
if (table_p->ta_free_func == NULL) {
free(buckets);
}
else if (! table_p->ta_free_func(table_p->ta_mem_pool, buckets,
bucket_size)) {
return TABLE_ERROR_FREE;
}
return TABLE_ERROR_NONE;
}
/******************************** table order ********************************/
/*
* table_entry_t *table_order
*
* DESCRIPTION:
*
* Order a table by building an array of table entry pointers and then
* sorting this array using the qsort function. To retrieve the
* sorted entries, you can then use the table_entry routine to access
* each entry in order.
*
* NOTE: This routine is thread safe and makes use of an internal
* status qsort function.
*
* RETURNS:
*
* Success - An allocated list of table-linear structures which must
* be freed by table_order_free later.
*
* Failure - NULL
*
* ARGUMENTS:
*
* table_p - Pointer to the table that we are ordering.
*
* compare - Comparison function defined by the user. Its definition
* is at the top of the table.h file. If this is NULL then it will
* order the table my memcmp-ing the keys.
*
* num_entries_p - Pointer to an integer which, if not NULL, will
* contain the number of entries in the returned entry pointer array.
*
* error_p - Pointer to an integer which, if not NULL, will contain a
* table error code.
*/
table_entry_t **table_order(table_t *table_p, table_compare_t compare,
int *num_entries_p, int *error_p)
{
table_entry_t *entry_p, **entries, **entries_p;
table_linear_t linear;
compare_t comp_func;
unsigned int entries_size;
int ret;
if (table_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ARG_NULL);
return NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
SET_POINTER(error_p, TABLE_ERROR_PNT);
return NULL;
}
/* there must be at least 1 element in the table for this to work */
if (table_p->ta_entry_n == 0) {
SET_POINTER(error_p, TABLE_ERROR_EMPTY);
return NULL;
}
entries_size = table_p->ta_entry_n * sizeof(table_entry_t *);
if (table_p->ta_alloc_func == NULL) {
entries = (table_entry_t **)malloc(entries_size);
}
else {
entries =
(table_entry_t **)table_p->ta_alloc_func(table_p->ta_mem_pool,
entries_size);
}
if (entries == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
return NULL;
}
/* get a pointer to all entries */
entry_p = first_entry(table_p, &linear);
if (entry_p == NULL) {
if (table_p->ta_free_func == NULL) {
free(entries);
}
else {
(void)table_p->ta_free_func(table_p->ta_mem_pool, entries, entries_size);
}
SET_POINTER(error_p, TABLE_ERROR_NOT_FOUND);
return NULL;
}
/* add all of the entries to the array */
for (entries_p = entries;
entry_p != NULL;
entry_p = next_entry(table_p, &linear, &ret)) {
*entries_p++ = entry_p;
}
if (ret != TABLE_ERROR_NOT_FOUND) {
if (table_p->ta_free_func == NULL) {
free(entries);
}
else {
(void)table_p->ta_free_func(table_p->ta_mem_pool, entries, entries_size);
}
SET_POINTER(error_p, ret);
return NULL;
}
if (compare == NULL) {
/* this is regardless of the alignment */
comp_func = local_compare;
}
else if (table_p->ta_data_align == 0) {
comp_func = external_compare;
}
else {
comp_func = external_compare_align;
}
/* now qsort the entire entries array from first to last element */
ret = split((unsigned char *)entries,
(unsigned char *)(entries + table_p->ta_entry_n - 1),
sizeof(table_entry_t *), comp_func, compare, table_p);
if (ret != TABLE_ERROR_NONE) {
if (table_p->ta_free_func == NULL) {
free(entries);
}
else {
(void)table_p->ta_free_func(table_p->ta_mem_pool, entries, entries_size);
}
SET_POINTER(error_p, ret);
return NULL;
}
SET_POINTER(num_entries_p, table_p->ta_entry_n);
SET_POINTER(error_p, TABLE_ERROR_NONE);
return entries;
}
/*
* int table_order_free
*
* DESCRIPTION:
*
* Free the pointer returned by the table_order or table_order_pos
* routines.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Pointer to the table.
*
* table_entries - Allocated list of entry pointers returned by
* table_order.
*
* entry_n - Number of entries in the array as passed back by
* table_order or table_order_pos in num_entries_p.
*/
int table_order_free(table_t *table_p, table_entry_t **table_entries,
const int entry_n)
{
int ret, final = TABLE_ERROR_NONE;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (table_p->ta_free_func == NULL) {
free(table_entries);
}
else {
ret = table_p->ta_free_func(table_p->ta_mem_pool, table_entries,
sizeof(table_entry_t *) * entry_n);
if (ret != 1) {
final = TABLE_ERROR_FREE;
}
}
return final;
}
/*
* int table_entry
*
* DESCRIPTION:
*
* Get information about an element. The element is one from the
* array returned by the table_order function. If any of the key/data
* pointers are NULL then they are ignored.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting the
* element.
*
* entry_p - Pointer to a table entry from the array returned by the
* table_order function.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of this entry that is allocated in the table. If an
* (int) is stored as this entry (for example) then key_buf_p should
* be (int **) i.e. the address of a (int *).
*
* key_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the key that is stored in the table.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage of this entry that is allocated in the table.
* If a (long) is stored as this entry data (for example) then
* data_buf_p should be (long **) i.e. the address of a (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that is stored in the table.
*/
int table_entry(table_t *table_p, table_entry_t *entry_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (entry_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
SET_POINTER(key_buf_p, ENTRY_KEY_BUF(entry_p));
SET_POINTER(key_size_p, entry_p->te_key_size);
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
SET_POINTER(data_size_p, entry_p->te_data_size);
return TABLE_ERROR_NONE;
}
/*
* table_linear_t *table_order_pos
*
* DESCRIPTION:
*
* Order a table by building an array of table linear structures and
* then sorting this array using the qsort function. To retrieve the
* sorted entries, you can then use the table_entry_pos routine to
* access each entry in order.
*
* NOTE: This routine is thread safe and makes use of an internal
* status qsort function.
*
* RETURNS:
*
* Success - An allocated list of table-linear structures which must
* be freed by table_order_pos_free later.
*
* Failure - NULL
*
* ARGUMENTS:
*
* table_p - Pointer to the table that we are ordering.
*
* compare - Comparison function defined by the user. Its definition
* is at the top of the table.h file. If this is NULL then it will
* order the table my memcmp-ing the keys.
*
* num_entries_p - Pointer to an integer which, if not NULL, will
* contain the number of entries in the returned entry pointer array.
*
* error_p - Pointer to an integer which, if not NULL, will contain a
* table error code.
*/
table_linear_t *table_order_pos(table_t *table_p, table_compare_t compare,
int *num_entries_p, int *error_p)
{
table_entry_t *entry_p;
table_linear_t linear, *linears, *linears_p;
compare_t comp_func;
int ret;
if (table_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ARG_NULL);
return NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
SET_POINTER(error_p, TABLE_ERROR_PNT);
return NULL;
}
/* there must be at least 1 element in the table for this to work */
if (table_p->ta_entry_n == 0) {
SET_POINTER(error_p, TABLE_ERROR_EMPTY);
return NULL;
}
if (table_p->ta_alloc_func == NULL) {
linears = (table_linear_t *)malloc(table_p->ta_entry_n *
sizeof(table_linear_t));
}
else {
linears =
(table_linear_t *)table_p->ta_alloc_func(table_p->ta_mem_pool,
table_p->ta_entry_n *
sizeof(table_linear_t));
}
if (linears == NULL) {
SET_POINTER(error_p, TABLE_ERROR_ALLOC);
return NULL;
}
/* get a pointer to all entries */
entry_p = first_entry(table_p, &linear);
if (entry_p == NULL) {
SET_POINTER(error_p, TABLE_ERROR_NOT_FOUND);
return NULL;
}
/* add all of the entries to the array */
for (linears_p = linears;
entry_p != NULL;
entry_p = next_entry(table_p, &linear, &ret)) {
*linears_p++ = linear;
}
if (ret != TABLE_ERROR_NOT_FOUND) {
SET_POINTER(error_p, ret);
return NULL;
}
if (compare == NULL) {
/* this is regardless of the alignment */
comp_func = local_compare_pos;
}
else if (table_p->ta_data_align == 0) {
comp_func = external_compare_pos;
}
else {
comp_func = external_compare_align_pos;
}
/* now qsort the entire entries array from first to last element */
split((unsigned char *)linears,
(unsigned char *)(linears + table_p->ta_entry_n - 1),
sizeof(table_linear_t), comp_func, compare, table_p);
if (num_entries_p != NULL) {
*num_entries_p = table_p->ta_entry_n;
}
SET_POINTER(error_p, TABLE_ERROR_NONE);
return linears;
}
/*
* int table_order_pos_free
*
* DESCRIPTION:
*
* Free the pointer returned by the table_order or table_order_pos
* routines.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Pointer to the table.
*
* table_entries - Allocated list of entry pointers returned by
* table_order_pos.
*
* entry_n - Number of entries in the array as passed back by
* table_order or table_order_pos in num_entries_p.
*/
int table_order_pos_free(table_t *table_p, table_linear_t *table_entries,
const int entry_n)
{
int ret, final = TABLE_ERROR_NONE;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (table_p->ta_free_func == NULL) {
free(table_entries);
}
else {
ret = table_p->ta_free_func(table_p->ta_mem_pool, table_entries,
sizeof(table_linear_t) * entry_n);
if (ret != 1) {
final = TABLE_ERROR_FREE;
}
}
return final;
}
/*
* int table_entry_pos
*
* DESCRIPTION:
*
* Get information about an element. The element is one from the
* array returned by the table_order function. If any of the key/data
* pointers are NULL then they are ignored.
*
* RETURNS:
*
* Success - TABLE_ERROR_NONE
*
* Failure - Table error code.
*
* ARGUMENTS:
*
* table_p - Table structure pointer from which we are getting the
* element.
*
* linear_p - Pointer to a table linear structure from the array
* returned by the table_order function.
*
* key_buf_p - Pointer which, if not NULL, will be set to the address
* of the storage of this entry that is allocated in the table. If an
* (int) is stored as this entry (for example) then key_buf_p should
* be (int **) i.e. the address of a (int *).
*
* key_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the key that is stored in the table.
*
* data_buf_p - Pointer which, if not NULL, will be set to the address
* of the data storage of this entry that is allocated in the table.
* If a (long) is stored as this entry data (for example) then
* data_buf_p should be (long **) i.e. the address of a (long *).
*
* data_size_p - Pointer to an integer which, if not NULL, will be set
* to the size of the data that is stored in the table.
*/
int table_entry_pos(table_t *table_p, table_linear_t *linear_p,
void **key_buf_p, int *key_size_p,
void **data_buf_p, int *data_size_p)
{
table_entry_t *entry_p;
int ret;
if (table_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
if (table_p->ta_magic != TABLE_MAGIC) {
return TABLE_ERROR_PNT;
}
if (linear_p == NULL) {
return TABLE_ERROR_ARG_NULL;
}
/* find the associated entry */
entry_p = this_entry(table_p, linear_p, &ret);
if (entry_p == NULL) {
return ret;
}
if (key_buf_p != NULL) {
*key_buf_p = ENTRY_KEY_BUF(entry_p);
}
if (key_size_p != NULL) {
*key_size_p = entry_p->te_key_size;
}
if (data_buf_p != NULL) {
if (entry_p->te_data_size == 0) {
*data_buf_p = NULL;
}
else {
if (table_p->ta_data_align == 0) {
*data_buf_p = ENTRY_DATA_BUF(table_p, entry_p);
}
else {
*data_buf_p = entry_data_buf(table_p, entry_p);
}
}
}
if (data_size_p != NULL) {
*data_size_p = entry_p->te_data_size;
}
return TABLE_ERROR_NONE;
}
/*
* const char *table_strerror
*
* DESCRIPTION:
*
* Return the corresponding string for the error number.
*
* RETURNS:
*
* Success - String equivalient of the error.
*
* Failure - String "invalid error code"
*
* ARGUMENTS:
*
* error - Error number that we are converting.
*/
const char *table_strerror(const int error)
{
error_str_t *err_p;
for (err_p = errors; err_p->es_error != 0; err_p++) {
if (err_p->es_error == error) {
return err_p->es_string;
}
}
return INVALID_ERROR;
}