freeswitch/src/dotnet/dotnet/Types/Event.cs

121 lines
3.0 KiB
C#
Executable File

/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2006, James Martelletti <james@nerdc0re.com>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* James Martelletti <james@nerdc0re.com>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* James Martelletti <james@nerdc0re.com>
*
*
* Event.cs --
*
*/
using System;
using System.Collections;
using System.Text;
using System.Runtime.InteropServices;
namespace FreeSwitch.NET.Types
{
public enum Priority
{
SWITCH_PRIORITY_NORMAL,
SWITCH_PRIORITY_LOW,
SWITCH_PRIORITY_HIGH
}
public class Event
{
internal HandleRef marshaledObject;
public EventType EventId
{
get { throw new NotImplementedException(); }
}
public Priority Priority
{
get { throw new NotImplementedException(); }
}
public string Owner
{
get { throw new NotImplementedException(); }
}
public IntPtr Subclass
{
get { throw new NotImplementedException(); }
}
public ArrayList Headers
{
get { throw new NotImplementedException(); }
}
public string Body
{
get { throw new NotImplementedException(); }
}
public IntPtr BindUserData
{
get { throw new NotImplementedException(); }
}
public IntPtr EventUserData
{
get { throw new NotImplementedException(); }
}
}
[StructLayout(LayoutKind.Sequential)]
public class EventSubclass
{
private string owner;
private string name;
}
[StructLayout(LayoutKind.Sequential)]
public class EventHeader
{
public string Name;
public string Value;
}
public enum EventType
{
SWITCH_EVENT_CUSTOM,
SWITCH_EVENT_CHANNEL_STATE,
SWITCH_EVENT_CHANNEL_ANSWER,
SWITCH_EVENT_CHANNEL_HANGUP,
SWITCH_EVENT_API,
SWITCH_EVENT_LOG,
SWITCH_EVENT_INBOUND_CHAN,
SWITCH_EVENT_OUTBOUND_CHAN,
SWITCH_EVENT_STARTUP,
SWITCH_EVENT_SHUTDOWN,
SWITCH_EVENT_ALL
}
}