freeswitch/src/mod/codecs/mod_bv/mod_bv.c

278 lines
9.2 KiB
C

/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2005-2014, Anthony Minessale II <anthm@freeswitch.org>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* Anthony Minessale II <anthm@freeswitch.org>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Brian K. West <brian@freeswitch.org>
*
* mod_bv.c -- BroadVoice16 and BroadVoice32 audio codecs (http://www.broadcom.com/support/broadvoice/)
*
*/
#include "switch.h"
#include "broadvoice.h"
SWITCH_MODULE_LOAD_FUNCTION(mod_bv_load);
SWITCH_MODULE_DEFINITION(mod_bv, mod_bv_load, NULL, NULL);
#define FRAME_SIZE 40
#define CODE_SIZE 5
struct bv16_context {
bv16_decode_state_t *decoder_object;
bv16_encode_state_t *encoder_object;
};
static switch_status_t switch_bv16_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings)
{
struct bv16_context *context = NULL;
int encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
int decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context))))) {
return SWITCH_STATUS_FALSE;
}
if (encoding) {
context->encoder_object = bv16_encode_init(NULL);
}
if (decoding) {
context->decoder_object = bv16_decode_init(NULL);
}
codec->private_info = context;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_bv16_destroy(switch_codec_t *codec)
{
struct bv16_context *context = codec->private_info;
if (context->encoder_object) {
bv16_encode_free(context->encoder_object);
}
if (context->decoder_object) {
bv16_decode_free(context->decoder_object);
}
codec->private_info = NULL;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_bv16_encode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *decoded_data,
uint32_t decoded_data_len,
uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate,
unsigned int *flag)
{
struct bv16_context *context = codec->private_info;
if (!context) {
return SWITCH_STATUS_FALSE;
}
*encoded_data_len = bv16_encode(context->encoder_object, (uint8_t *) encoded_data, (int16_t *) decoded_data, decoded_data_len / 2);
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_bv16_decode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *encoded_data,
uint32_t encoded_data_len,
uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate,
unsigned int *flag)
{
struct bv16_context *context = codec->private_info;
if (!context) {
return SWITCH_STATUS_FALSE;
}
if ((*flag & SFF_PLC)) {
*decoded_data_len = (2 * bv16_fillin(context->decoder_object, (int16_t *) decoded_data, encoded_data_len));
} else {
*decoded_data_len = (2 * bv16_decode(context->decoder_object, (int16_t *) decoded_data, (uint8_t *) encoded_data, encoded_data_len));
}
return SWITCH_STATUS_SUCCESS;
}
struct bv32_context {
bv32_decode_state_t *decoder_object;
bv32_encode_state_t *encoder_object;
};
static switch_status_t switch_bv32_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings)
{
struct bv32_context *context = NULL;
int encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
int decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context))))) {
return SWITCH_STATUS_FALSE;
}
if (encoding) {
context->encoder_object = bv32_encode_init(NULL);
}
if (decoding) {
context->decoder_object = bv32_decode_init(NULL);
}
codec->private_info = context;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_bv32_destroy(switch_codec_t *codec)
{
struct bv32_context *context = codec->private_info;
if (context->encoder_object) {
bv32_encode_free(context->encoder_object);
}
if (context->decoder_object) {
bv32_decode_free(context->decoder_object);
}
codec->private_info = NULL;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_bv32_encode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *decoded_data,
uint32_t decoded_data_len,
uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate,
unsigned int *flag)
{
struct bv32_context *context = codec->private_info;
if (!context) {
return SWITCH_STATUS_FALSE;
}
*encoded_data_len = bv32_encode(context->encoder_object, (uint8_t *) encoded_data, (int16_t *) decoded_data, decoded_data_len / 2);
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_bv32_decode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *encoded_data,
uint32_t encoded_data_len,
uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate,
unsigned int *flag)
{
struct bv32_context *context = codec->private_info;
if (!context) {
return SWITCH_STATUS_FALSE;
}
if ((*flag & SFF_PLC)) {
*decoded_data_len = (2 * bv32_fillin(context->decoder_object, (int16_t *) decoded_data, encoded_data_len));
} else {
*decoded_data_len = (2 * bv32_decode(context->decoder_object, (int16_t *) decoded_data, (uint8_t *) encoded_data, encoded_data_len));
}
return SWITCH_STATUS_SUCCESS;
}
SWITCH_MODULE_LOAD_FUNCTION(mod_bv_load)
{
switch_codec_interface_t *codec_interface;
int mpf, spf, bpf, ebpf, count;
/* connect my internal structure to the blank pointer passed to me */
*module_interface = switch_loadable_module_create_module_interface(pool, modname);
SWITCH_ADD_CODEC(codec_interface, "BroadVoice16 (BV16)");
mpf = 10000, spf = 80, bpf = 160, ebpf = 20;
for (count = 12; count > 0; count--) {
switch_core_codec_add_implementation(pool, codec_interface, SWITCH_CODEC_TYPE_AUDIO, /* enumeration defining the type of the codec */
106, /* the IANA code number */
"BV16", /* the IANA code name */
NULL, /* default fmtp to send (can be overridden by the init function) */
8000, /* samples transferred per second */
8000, /* actual samples transferred per second */
16000, /* bits transferred per second */
mpf * count, /* number of microseconds per frame */
spf * count, /* number of samples per frame */
bpf * count, /* number of bytes per frame decompressed */
ebpf * count, /* number of bytes per frame compressed */
1, /* number of channels represented */
1, /* number of frames per network packet */
switch_bv16_init, /* function to initialize a codec handle using this implementation */
switch_bv16_encode, /* function to encode raw data into encoded data */
switch_bv16_decode, /* function to decode encoded data into raw data */
switch_bv16_destroy); /* deinitalize a codec handle using this implementation */
}
SWITCH_ADD_CODEC(codec_interface, "BroadVoice32 (BV32)");
mpf = 10000, spf = 160, bpf = 320, ebpf = 40;
for (count = 6; count > 0; count--) {
switch_core_codec_add_implementation(pool, codec_interface, SWITCH_CODEC_TYPE_AUDIO, /* enumeration defining the type of the codec */
127, /* the IANA code number */
"BV32", /* the IANA code name */
NULL, /* default fmtp to send (can be overridden by the init function) */
16000, /* samples transferred per second */
16000, /* actual samples transferred per second */
32000, /* bits transferred per second */
mpf * count, /* number of microseconds per frame */
spf * count, /* number of samples per frame */
bpf * count, /* number of bytes per frame decompressed */
ebpf * count, /* number of bytes per frame compressed */
1, /* number of channels represented */
1, /* number of frames per network packet */
switch_bv32_init, /* function to initialize a codec handle using this implementation */
switch_bv32_encode, /* function to encode raw data into encoded data */
switch_bv32_decode, /* function to decode encoded data into raw data */
switch_bv32_destroy); /* deinitalize a codec handle using this implementation */
}
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;
}
/* For Emacs:
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* For VIM:
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*/