freeswitch/src/mod/applications/mod_ivrtest/mod_ivrtest.c

148 lines
4.4 KiB
C

/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2005/2006, Anthony Minessale II <anthmct@yahoo.com>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* Anthony Minessale II <anthmct@yahoo.com>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Anthony Minessale II <anthmct@yahoo.com>
*
*
* mod_ivrtest.c -- Raw Audio File Streaming Application Module
*
*/
#include <switch.h>
static const char modname[] = "mod_ivrtest";
/*
dtmf handler function you can hook up to be executed when a digit is dialed during playback
if you return anything but SWITCH_STATUS_SUCCESS the playback will stop.
*/
static switch_status on_dtmf(switch_core_session *session, char *dtmf, void *buf, unsigned int buflen)
{
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "Digits %s\n", dtmf);
switch_copy_string((char *)buf, dtmf, buflen);
return SWITCH_STATUS_BREAK;
}
static void ivrtest_function(switch_core_session *session, char *data)
{
switch_channel *channel;
switch_status status = SWITCH_STATUS_SUCCESS;
char buf[10] = "";
char term;
channel = switch_core_session_get_channel(session);
assert(channel != NULL);
switch_channel_answer(channel);
while (switch_channel_get_state(channel) == CS_EXECUTE) {
memset(buf, 0, sizeof(buf));
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "Enter up to 10 digits, press # to terminate, * to hangup\n");
if (data) {
/* you could have passed NULL instead of on_dtmf to get this exact behaviour (copy the digits to buf and stop playing)
but you may want to pass the function if you have something cooler to do...
*/
status = switch_ivr_play_file(session, data, NULL, on_dtmf, buf, sizeof(buf));
if (status != SWITCH_STATUS_SUCCESS && status != SWITCH_STATUS_BREAK) {
switch_channel_hangup(channel);
break;
}
}
if (switch_ivr_collect_digits_count(session, buf, sizeof(buf), 10, "#*", &term) != SWITCH_STATUS_SUCCESS) {
switch_channel_hangup(channel);
break;
}
if (term && term == '*') {
break;
}
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "You Dialed [%s]\n", buf);
}
}
static switch_status my_on_hangup(switch_core_session *session)
{
switch_channel *channel;
channel = switch_core_session_get_channel(session);
assert(channel != NULL);
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "I globally hooked to [%s] on the hangup event\n", switch_channel_get_name(channel));
}
static const switch_state_handler_table state_handlers = {
/*.on_init */ NULL,
/*.on_ring */ NULL,
/*.on_execute */ NULL,
/*.on_hangup */ my_on_hangup,
/*.on_loopback */ NULL,
/*.on_transmit */ NULL
};
static const switch_application_interface ivrtest_application_interface = {
/*.interface_name */ "ivrtest",
/*.application_function */ ivrtest_function
};
static const switch_loadable_module_interface mod_ivrtest_module_interface = {
/*.module_name = */ modname,
/*.endpoint_interface = */ NULL,
/*.timer_interface = */ NULL,
/*.dialplan_interface = */ NULL,
/*.codec_interface = */ NULL,
/*.application_interface */ &ivrtest_application_interface
};
SWITCH_MOD_DECLARE(switch_status) switch_module_load(const switch_loadable_module_interface **interface, char *filename)
{
/* connect my internal structure to the blank pointer passed to me */
*interface = &mod_ivrtest_module_interface;
/* test global state handlers */
switch_core_add_state_handler(&state_handlers);
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;
}
/* 'switch_module_runtime' will start up in a thread by itself just by having it exist
if it returns anything but SWITCH_STATUS_TERM it will be called again automaticly
*/
//switch_status switch_module_runtime(void)