freeswitch/src/mod/event_handlers/mod_cdr/mod_cdr.cpp

119 lines
3.6 KiB
C++

/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application Call Detail Recorder module
* Copyright 2006, Author: Yossi Neiman of Cartis Solutions, Inc. <freeswitch AT cartissolutions.com>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application Call Detail Recorder module
*
* The Initial Developer of the Original Code is
* Yossi Neiman <freeswitch AT cartissolutions.com>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Yossi Neiman <freeswitch AT cartissolutions.com>
*
* Description: This source file describes the most basic portions of the CDR module. These are the functions
* and structures that the Freeswitch core looks for when opening up the DSO file to create the load, shutdown
* and runtime threads as necessary.
*
* mod_cdr.cpp
*
*/
#include "cdrcontainer.h"
#include <switch.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
static const char modname[] = "mod_cdr - CDR Engine";
static int RUNNING = 0;
static CDRContainer *newcdrcontainer;
static switch_memory_pool_t *module_pool;
static switch_status_t my_on_hangup(switch_core_session_t *session);
/* Now begins the glue that will tie this into the system.
*/
static const switch_state_handler_table_t state_handlers = {
/*.on_init */ NULL,
/*.on_ring */ NULL,
/*.on_execute */ NULL,
/*.on_hangup */ my_on_hangup,
/*.on_loopback */ NULL,
/*.on_transmit */ NULL
};
static const switch_loadable_module_interface_t cdr_module_interface = {
/*.module_name */ modname,
/*.endpoint_interface */ NULL,
/*.timer_interface */ NULL,
/*.dialplan_interface */ NULL,
/*.codec_interface */ NULL,
/*.application_interface */ NULL
};
static switch_status_t my_on_hangup(switch_core_session_t *session)
{
newcdrcontainer->add_cdr(session);
return SWITCH_STATUS_SUCCESS;
}
SWITCH_MOD_DECLARE(switch_status_t) switch_module_load(const switch_loadable_module_interface **interface, char *filename)
{
/* connect my internal structure to the blank pointer passed to me */
*interface = &cdr_module_interface;
switch_core_add_state_handler(&state_handlers);
if (switch_core_new_memory_pool(&module_pool) != SWITCH_STATUS_SUCCESS)
{
switch_console_printf(SWITCH_CHANNEL_LOG, "OH OH - Can't swim, no pool\n");
return SWITCH_STATUS_TERM;
}
newcdrcontainer = new CDRContainer(module_pool); // Instantiates the new object, automatically loads config
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;
}
SWITCH_MOD_DECLARE(switch_status_t) switch_module_runtime(void)
{
RUNNING = 1;
switch_console_printf(SWITCH_CHANNEL_LOG, "mod_cdr made it to runtime. Wee!\n");
newcdrcontainer->process_records();
return RUNNING ? SWITCH_STATUS_SUCCESS : SWITCH_STATUS_TERM;
}
SWITCH_MOD_DECLARE(switch_status_t) switch_module_shutdown(void)
{
delete newcdrcontainer;
return SWITCH_STATUS_SUCCESS;
}
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*/