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/* -*- text -*- */
/**@MODULEPAGE "nua" - High-Level User Agent Module
@section nua_meta Module Meta Information
The @b nua module contains the user-agent library taking care of basic
SIP User Agent functions. Its functionality includes call management,
messaging and event retrieval.
@CONTACT Pekka Pessi <Pekka.Pessi@nokia.com>
@STATUS @SofiaSIP Core library
@LICENSE LGPL
@par Contributor(s):
- Pekka Pessi <Pekka.Pessi@nokia.com>
- Pasi Rinne-Rahkola <Pasi.Rinne-Rahkola@nokia.com>
- Kai Vehmanen <Kai.Vehmanen@nokia.com>
- Martti Mela <Martti.Mela@nokia.com>
@section nua_overview Overview
The NUA API gives the high-level application programmer transparent and
full control to the SIP protocol engine below it. NUA provides the call
semantics on top of existing transaction semantics found in
<a href="../nta/index.html"><b>nta</b></a> module.
With NUA it is possible to create different kind of SIP User Agents,
like terminals, gateways or MCUs.
The @b nua engine hides many low-level signaling and media management
aspects from the application programmer. It is possible to use different
kind of media interfaces - even remote ones - in a fully transparent way.
The application and the protocol engine within User Agent library can be run
in separate threads. The protocol engine communicates with the application
using @ref nua_event_e "events", delivered to the application with a a
callback function. The callback function is called within the thread context
of the application, represented with a #su_root_t object.
@section nua_concepts_user Sofia Concepts for NUA User
@subsection nua_intro Introduction
The Sofia software suite is based on certain basic ideas and concepts that
are used in all levels of Sofia software. Many of those are implemented in
Sofia utility library (<a href="../su/index.html"><b>su</b></a>) providing
unified interface to the most important OS services and utilities .
The following sections contain descriptions of the concepts that a user of
NUA library must understand to create a working application. The other
utilities (in the SU library and other libraries of Sofia software suite)
might also be useful for an application developer but one must be careful
when using them because they might change the behavior of the Sofia
software suite in a way that causes NUA library to work incorrectly.
See [<a href="../su/index.html"><b>su</b></a>] for more detailed
description of the SU services.
@subsection nua_root Event loop - root object
The NUA uses the reactor pattern (also known as dispatcher pattern and
notifier pattern) for event driven systems (see [Using Design Patterns
to Develop Reusable Object-oriented Communication Software, D.C. Schmidt,
CACM October '95, 38(10): 65-74]). Sofia uses a task as basic execution
unit for the programming model. According to the model, the program can
ask that the event loop invokes a callback function when a certain event
occurs. Such events include I/O activity, timers or a asynchronously
delivered messages from other task.
The root object is a handle representing the task in the application.
Another way of seeing the same thing is that the root object represents
the main event loop of the task. Through the root object the task code
can access its context information (magic) and thread-synchronization
features like wait objects, timers, and messages.
An application using NUA services must create a root object and the callback
routine to handle @ref nua_event_e "NUA events". The root object is created
with su_root_create() function and the callback routine is registered with
nua_create() function.
Root object has type #su_root_t.
See documentation of <sofia-sip/su_wait.h> and <su_root.c> for more information
of root object.
See section #nua_event_e for more information of the callback function.
@subsection nua_magic Magic
The magic is a term used for the context pointer that can be bound
to various objects in Sofia stack (for example root object and operation
handle) by the application code. This context pointer is passed back
to the application code when a registered callback function is called by
the main event loop. The Sofia stack retains the context information between
calls to the callback function. An application can use the context information
to store any information it needs for processing the events.
@subsection nua_memmgmt Memory Handling
The home-based memory management is useful when a lot of memory blocks are
allocated for given task. The allocations are done via the memory home,
which keeps a reference to each allocated memory block. When the memory
home is then freed, it will free all memory blocks to which it has
reference. This simplifies application logic because application code does
not need to keep track of the allocated memory and free every allocated block
separately.
An application using NUA services can use the memory management services
provided by the SU library but it is not mandatory.
See documentation of <sofia-sip/su_alloc.h> for more information of memory
management services.
@subsection nua_tags Tags
Tagging is the mechanism used in Sofia software for packing parameters to
functions. It enables passing a variable number of parameters having
non-fixed types. For an application programmer the tagging is visible as
macros that are used to encapsulate the passed parameters. When evaluated a
tagging macro creates a structure that contains a tag (telling what is the
type of a parameter) and a value (pointer to opaque data). By checking the
tag the layers of Sofia software check whether they can handle the parameter
or should it just be passed to lower layers for processing.
There are some tags with special meaning:
- TAG_NULL() (synonymous to TAG_END()) end of tag list
- TAG_SKIP() empty tag item
- TAG_NEXT() tag item pointing to another tag list, ends the current tag list
- TAG_ANY() filter tag accepting any tag
- TAG_IF() conditional inclusion of tag item
The NUA functions can be called with a list of tagged values if they have
following parameters at the end of parameter list:
@code
tag_type_t tag,
tag_value_t value,
...);
@endcode
The last tagged value on the parameter list must be TAG_NULL()
(or TAG_END(), synonym for TAG_NULL()).
Every tag has two versions: \n
NUTAG_<tagname> \n
which takes a value parameter and \n
NUTAG_<tagname>_REF \n
which takes a reference parameter. The latter is used with
tl_gets() function to retrieve tag values from tag list.
For SIP headers there exists also additional
version of tags: \n
SIPTAG_<tagname>_STR \n
This tag version takes a C-language character string as parameter.
The corresponding tag without _STR suffix takes a parsed value structure
as parameter.
The following is an example of call to NUA function containing tagged values:
@code
nua_unregister(op->op_handle,
TAG_IF(use_registrar, NUTAG_REGISTRAR(registrar)),
SIPTAG_CONTACT_STR("*"),
SIPTAG_EXPIRES_STR("0"),
TAG_NULL());
@endcode
An application using NUA services must use tagged arguments for passing the
parameters to functions. See nua_invite() for discussion on how a SIP
message is constructed from the tags.
See documentation of <sofia-sip/su_tag.h> for more information of tags and the
module-specific documentation of each Sofia module for information of
tags specific for that module.
@subsection nua_debugandlogging Debugging and Logging
The modules of Sofia stack contain configurable debugging and logging
functionality based on the services defined in <sofia-sip/su_log.h>. The debugging
and logging details (for example level of details on output and output
file name) can be configured by environment variables, directives in
configuration files and compilation directives in the source files.
Examples of useful directives/ environment variables are:
- #SOFIA_DEBUG Default debug level (0..9)
- #NUA_DEBUG NUA debug level (0..9)
- #NTA_DEBUG Transaction engine debug level (0..9)
- #TPORT_DEBUG Transport event debug level (0..9)
- #TPORT_LOG If set, print out all parsed SIP messages on transport layer
- #TPORT_DUMP Filename for dumping unparsed messages from transport
The defined debug output levels are:
- 0 fatal errors, panic
- 1 critical errors, minimal progress at subsystem level
- 2 non-critical errors
- 3 warnings, progress messages
- 5 signaling protocol actions (incoming packets, ...)
- 7 media protocol actions (incoming packets, ...)
- 9 entering/exiting functions, very verbatim progress
An application using NUA services can also use the debugging and
logging services provided by the Sofia stack but it is not mandatory.
See documentation of <sofia-sip/su_log.h> for more information of debugging and
logging services.
@section nua_concepts NUA Concepts
@subsection nua_stackobject NUA Stack Object
Stack object represents an instance of SIP stack and media engine. It
contains reference to root object of that stack, user-agent-specific
settings, and reference to the SIP transaction engine, for example.
A NUA stack object is created by nua_create() function and deleted by
nua_destroy() function. The nua_shutdown() function is used to gracefully
release active the sessions by @b nua engine.
NUA stack object has type nua_t.
@subsection nua_operationhandle NUA Operation Handle
Operation handle represents an abstract SIP call/session. It contains
information of SIP dialog and media session, and state machine that
takes care of the call, high-level SDP offer-answer protocol, registration,
subscriptions, publications and simple SIP transactions. An operation
handle may contain list of tags used when SIP messages are created by
NUA (e.g. From and To headers).
An operation handle is created explicitly by the application using NUA
for sending messages (function nua_handle()) and by stack for incoming
calls/sessions (starting with INVITE or MESSAGE). The handle is destroyed
by the application using NUA (function nua_handle_destroy()).
Indication and response events are associated with an operation handle.
NUA operation handle has type nua_handle_t.
@subsection nua_stacktread Stack Thread and Message Passing Concepts
The stack thread is a separate thread from application that provides the
real-time protocol stack operations so that application thread can for
example block or redraw UI as it likes.
The communication between stack thread and application thread is asynchronous.
Most of the NUA API functions cause a send of a message to the stack thread
for processing and similarly when something happens in the stack thread it
sends a message to the application thread. The messages to the application
thread are delivered as invokes of the application callback function when
the application calls su_root_run() or su_root_step() function.
@subsection nua_sip_message SIP Message and Header Manipulation
SIP messages are manipulated with typesafe SIPTAG_ tags. There are
three versions of each SIP tag:
- SIPTAG_<tagname>() takes a parsed value as parameter.
- SIPTAG_<tagname>_STR() takes an unparsed string as parameter.
- SIPTAG_<tagname>_REF() takes a reference as parameter, is used
with tl_gets() function to retrieve tag values from tag list.
- SIPTAG_<tagname>__STR_REF() takes a reference as parameter, is used
with tl_gets() function to retrieve string tag values from tag list.
For example a header named "Example" would have tags names SIPTAG_EXAMPLE(),
SIPTAG_EXAMPLE_STR(), and SIPTAG_EXAMPLE_REF().
When tags are used in NUA calls the corresponding headers are added to
the message. In case the header can be present only once in a message
and there already exists a value for the header the value given by
tag replaces the existing header value. Passing tag value NULL has no
effect on headers. Passing tag value (void *)-1 removes corresponding
headers from the message.
For example:
- sending a SUBSCRIBE with @b Event: header and two @b Accept: headers:
@code
nua_subscribe(nh,
SIPTAG_EVENT_STR("presence"),
SIPTAG_ACCEPT(accept1),
SIPTAG_ACCEPT(accept2),
TAG_END());
@endcode
- fetching tag values when processing nua_r_subscribe event:
@code
sip_accept_t *ac = NULL;
sip_event_t *o = NULL;
tl_gets(tl,
SIPTAG_EVENT_REF(o), /* _REF takes a reference! */
SIPTAG_ACCEPT_REF(ac),
TAG_END());
@endcode
@section nua_tutorial SIP/NUA tutorial
This section describes basic usage scenarios of NUA/Sofia stack using
message sequence charts.
@subsection nua_outgoingcall Outgoing Call
@image latex SIP_outgoing_call.eps
@image html SIP_outgoing_call.gif
@subsection nua_incomingcall Incoming Call
@image latex SIP_incoming_call.eps
@image html SIP_incoming_call.gif
@subsection nua_basicoutgoingoperation Basic Outgoing Operation
@image latex SIP_basic_outgoing_operation.eps
@image html SIP_basic_outgoing_operation.gif
@subsection nua_basicincomingoperation Basic Incoming Operation
@image latex SIP_basic_incoming_operation.eps
@image html SIP_basic_incoming_operation.gif
@subsection nua_outgoingoperationwithauth Outgoing Operation with Authentication
@image latex SIP_outgoing_operation_with_auth.eps
@image html SIP_outgoing_operation_with_auth.gif
@section nua_simpleapplication Simple Application
The following sections will present code examples from a simple application
that uses services of NUA. The example is not complete but should present
all relevant details of the basic use of NUA.
On sourceforge.net there is available an example application
<a href="http://sourceforge.net/project/showfiles.php?group_id=143636&package_id=179933">
sofisip_cli.c</a> that can be studied for more complete example.
@subsection nua_datastructures Data Structures & Defines
An application using services of NUA normally defines data areas that are
used to store context information (i.e., "magic"). The types of pointers to
these context information areas are passed to NUA by defines.
@code
/* type for application context data */
typedef struct application application;
#define NUA_MAGIC_T application
/* type for operation context data */
typedef union oper_ctx_u oper_ctx_t;
#define NUA_HMAGIC_T oper_ctx_t
@endcode
The information area contents themselves can be defined as
C structures or unions:
@code
/* example of application context information structure */
typedef struct application
{
su_home_t home[1]; /* memory home */
su_root_t *root; /* root object */
nua_t *nua; /* NUA stack object */
/* other data as needed ... */
} application;
/* Example of operation handle context information structure */
typedef union operation
{
nua_handle_t *handle; /* operation handle /
struct
{
nua_handle_t *handle; /* operation handle /
... /* call-related information */
} call;
struct
{
nua_handle_t *handle; /* operation handle /
... /* subscription-related information */
} subscription;
/* other data as needed ... */
} operation;
@endcode
NUA stack object and handle are opaque to the application programmer.
Likewise, the application context is completely opaque to the NUA stack
module. NUA functions are passed a pointer, and that pointer is then
given back to the application within the callback parameters. In this
case the application context information structure is also used to
store a root object and memory home for memory handling. The application
context information also contains the NUA stack object information.
@subsection nua_initanddeinit Initialization and deinitialization
The following code is an example of application function that initializes
the system, enters the main loop for processing the messages, and, after
message processing is ended, deinitalizes the system.
If the application is not just responding to incoming SIP messages there must
also be means to send messages to NUA. This can be handled for example by
having a separate thread that calls NUA functions to send messages or by
having a socket connection to the application for sending commands to the
application (see documentation of su_wait_create() and su_root_register()).
@code
/* Application context structure */
application appl[1] = {{{{(sizeof appl)}}}};
/* initialize system utilities */
su_init();
/* initialize memory handling */
su_home_init(appl->home);
/* initialize root object */
appl->root = su_root_create(appl);
if (appl->root != NULL) {
/* create NUA stack */
appl->nua = nua_create(appl->root,
app_callback,
appl,
/* tags as necessary ...*/
TAG_NULL());
if (appl->nua != NULL) {
/* set necessary parameters */
nua_set_params(appl->nua,
/* tags as necessary ... */
TAG_NULL());
/* enter main loop for processing of messages */
su_root_run(appl->root);
/* destroy NUA stack */
nua_destroy(appl->nua);
}
/* deinit root object */
su_root_destroy(appl->root);
appl->root = NULL;
}
/* deinitialize memory handling */
su_home_deinit(appl->home);
/* deinitialize system utilities */
su_deinit();
@endcode
@subsection nua_handlingevents Handling events
Handling of the events coming from NUA stack is done in the callback
function that is registered for NUA stack with the nua_create() function
when the application is initialized. The content of callback function is
in its simplest form just a switch/case statement that dispatches the
incoming events for processing to separate functions.
@code
void app_callback(nua_event_t event,
int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
switch (event) {
case nua_i_invite:
app_i_invite(status, phrase, nua, magic, nh, hmagic, sip, tags);
break;
case nua_r_invite:
app_r_invite(status, phrase, nua, magic, nh, hmagic, sip, tags);
break;
/* and so on ... */
default:
/* unknown event -> print out error message */
if (status > 100) {
printf("unknown event %d: %03d %s\n",
event,
status,
phrase);
}
else {
printf("unknown event %d\n", event);
}
tl_print(stdout, "", tags);
break;
}
} /* app_callback */
@endcode
@subsection nua_placeacall Place a call
The following three functions show an example of how a basic SIP
call is created.
The place_a_call() function creates an operation handle and invokes the
SIP INVITE method.
@code
operation *place_a_call(char const *name, url_t const *url)
{
operation *op;
sip_to_t *to;
/* create operation context information */
op = su_zalloc(appl->home, (sizeof *op));
if (!op)
return NULL;
/* Destination address */
to = sip_to_create(NULL, url);
if (!to)
return NULL;
to->a_display = name;
/* create operation handle */
op->handle = nua_handle(appl->nua, op, SIPTAG_TO(to), TAG_END());
if (op->handle == NULL) {
printf("cannot create operation handle\n");
return NULL;
}
nua_invite(op->handle,
/* other tags as needed ... */
TAG_END());
} /* place_a_call */
@endcode
The app_r_invite() function is called by callback function when response to
INVITE message is received. Here it is assumed that automatic acknowledge
is not enabled so ACK response must be sent explicitly.
@code
void app_r_invite(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
if (status == 200) {
nua_ack(nh, TAG_END());
}
else {
printf("response to INVITE: %03d %s\n", status, phrase);
}
} /* app_r_invite */
@endcode
The nua_i_state event is sent (and app_i_state() function called by callback
function) when the call state changes (see @ref nua_uac_call_model
"client-side call model").
@code
void app_i_state(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
nua_callstate_t state = nua_callstate_init;
tl_gets(tags,
NUTAG_CALLSTATE_REF(state),
NUTAG__REF(state),
state = (nua_callstate_t)t->t_value;
printf("call %s\n", nua_callstate_name(state));
} /* app_i_state */
@endcode
@subsection nua_receiveacall Receive a call
The app_i_invite() function is called by callback function when incoming
INVITE message is received. This example assumes that autoanswer is
not enabled so the response must be sent explicitly.
@code
void app_i_invite(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
printf("incoming call\n");
nua_respond(nh, 200, "OK", SOA_USER_SDP(magic->sdp), TAG_END());
} /* app_i_invite */
@endcode
The app_i_state() function is called by the callback function when call has
been successfully set up and the media has been activated.
@code
void app_i_active(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
printf("call active\n");
} /* app_i_active */
@endcode
@subsection nua_terminatingcall Terminating a call
The following three functions show an example of how a basic SIP
call is terminated.
The terminate_call() function sends the SIP BYE message.
@code
void terminate_call(void)
{
nua_bye(op->handle, TAG_END());
} /* terminate call */
@endcode
The app_r_bye() function is called by the callback function when answer to
the BYE message is received. The function destroys the call handle and
releases the memory allocated to operation context information.
@code
void app_r_bye(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
if (status < 200)
return;
printf("call released\n");
/* release operation handle */
nua_handle_destroy(hmagic->handle);
op->handle = NULL;
/* release operation context information */
su_free(appl->home, hmagic);
} /* app_r_bye */
@endcode
The app_i_bye() function is called by the callback function when an incoming
BYE message is received. The function destroys the call handle and releases
the memory allocated to operation context information.
@code
void app_i_bye(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
printf("call released\n");
/* release operation handle */
nua_handle_destroy(hmagic->handle);
op->handle = NULL;
/* release operation context information */
su_free(appl->home, hmagic);
} /* app_i_bye */
@endcode
@subsection nua_sendamessage Sending a message
The following functions show an example of how a SIP MESSAGE is sent.
The send_message() function sends the SIP MESSAGE.
@code
void send_message(void)
{
op_t *op;
/* create operation context information */
op = su_zalloc(appl->home, sizeof(op_t));
if (op = NULL) {
printf("cannot create operation context information\n");
return;
}
/* how we create destination_address? */
/* create operation handle */
op->handle = nua_handle(appl->nua,
op,
NUTAG_URL(destination_address),
TAG_END());
if (op->handle == NULL) {
printf("cannot create operation handle\n");
return;
}
/* send MESSAGE */
nua_message(op->handle,
SIPTAG_CONTENT_TYPE_STR("text/plain"),
SIPTAG_PAYLOAD_STR("Hello, world!"),
/* other tags as needed ... */
TAG_END());
} /* send_message */
@endcode
The app_r_message() function is called by the callback function when
answer to the MESSAGE is received.
@code
void app_r_message(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
printf("response to MESSAGE: %03d %s\n", status, phrase);
} /* app_r_message */
@endcode
@subsection nua_receivemessage Receiving a message
The following function shows an example of how a SIP MESSAGE is received.
The app_i_message() function is called by the callback function when
a SIP MESSAGE is received.
@code
void app_i_message(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
printf("received MESSAGE: %03d %s\n", status, phrase);
printf("From: %s%s" URL_PRINT_FORMAT "\n",
sip->sip_from->a_display ? sip->sip_from->a_display : "",
sip->sip_from->a_display ? " " : "",
URL_PRINT_ARGS(sip->sip_from->a_url));
if (sip->sip_subject) {
printf("Subject: %s\n", sip->sip_subject->g_value);
}
if (sip->sip_payload) {
fwrite(sip->sip_payload->pl_data, sip->sip_payload->pl_len, 1, stdout);
fputs("\n", stdout);
}
} /* app_i_message */
@endcode
@subsection nua_notifier Creating a Presence Server
@code
...
application_t *app;
operation_t *oper;
...
oper->app = app;
app->nua = nua_create(ssip->s_root,
app_callback,
app,
TAG_NULL());
...
oper->handle = nua_handle(app->nua, app,
NUTAG_URL(to->a_url),
SIPTAG_TO(to),
ta_tags(ta));
...
nua_notifier(oper->handle,
SIPTAG_EXPIRES_STR("3600"),
SIPTAG_EVENT_STR("presence"),
SIPTAG_CONTENT_TYPE_STR("application/pidf-partial+xml"),
NUTAG_SUBSTATE(nua_substate_pending),
TAG_END());
@endcode
After the nua_notifier object -- the presence server -- is created, an
event nua_r_notifier is returned. Status and phrase values of the
app_callback function indicate the success of the creation.
Authorization of an incoming subscription (to the local presence
server) can be handled in the callback function.
@code
void app_callback(nua_event_t event,
int status, char const *phrase,
nua_t *nua, application_t *app,
nua_handle_t *nh, oper_t *op,
sip_t const *sip, tagi_t tags[])
{
nea_sub_t *subscriber = NULL;
switch (event) {
case nua_i_subscription:
tl_gets(tags,
NEATAG_SUB_REF(subscriber),
TAG_END());
nua_authorize(nua_substate_active);
default:
break;
}
@endcode
@subsection nua_shutting_down Shutdown
The following functions show an example of how application terminates
the NUA stack.
The shutdown() function starts the termination.
@code
void shutdown(void)
{
nua_shutdown(appl->nua);
} /* shutdown */
@endcode
The app_r_shutdown() function is called by the callback function when NUA
stack termination is either finished or failed.
@code
void app_r_shutdown(int status,
char const *phrase,
nua_t *nua,
nua_magic_t *magic,
nua_handle_t *nh,
nua_hmagic_t *hmagic,
sip_t const *sip,
tagi_t tags[])
{
printf("shutdown: %d %s\n", status, phrase);
if (status < 200) {
/* shutdown in progress -> return */
return;
}
/* end the event loop. su_root_run() will return */
su_root_break(magic->root);
} /* app_r_shutdown */
@endcode
*/
/** @page nua_call_model NUA Call Model
The NUA call follows a relatively simple state model presented below. The call
model is used to present changes in call: when media starts to flow, when
call is considered established, when call is terminated.
In the figure below, a simplified state diagram for a SIP call is presented.
After the call state has changes the application will receive an
#nua_i_state event indicating the change. The states in NUA call model are
represented by @e enum #nua_callstate, and the current value of state is
included as the tag NUTAG_CALLSTATE() with the #nua_i_state event.
The @RFC3264 SDP Offer/Answer negotiation status is also included in the
#nua_i_state event. The negotiation status includes the local SDP (in
SOATAG_LOCAL_SDP()) sent and flags indicating whether the local SDP was an
offer or answer (NUTAG_OFFER_SENT(), NUTAG_ANSWER_SENT()). Likewise, the
received remote SDP is included in tag SOATAG_REMOTE_SDP() and flags
indicating whether the remote SDP was an offer or an answer in tags
NUTAG_OFFER_RECV() or NUTAG_ANSWER_RECV(). SOATAG_ACTIVE_AUDIO() and
SOATAG_ACTIVE_VIDEO() are informational tags used to indicate what is the
status of these media.
The #nua_i_state event is not sent, however, if the change is invoked by
application calling API functions like nua_bye() and there is no change in
SDP offer/answer status.
@code
+---------------+
+------| INIT |-----+
INVITE/- | +---------------+ | INVITE/100
V |
+------------+ +------------+
+----| CALLING |--+ +---| RECEIVED |--+
| +------------+ | | +------------+ |
| | | | | |
| | 18X/- | | | -/18X |
| V | | V |
| +------------+ | | +------------+ |
|<---| PROCEEDING | | | | EARLY |->|
| +------------+ | | +------------+ | -/[3456]XX
| | | | | |
| | 2XX/- | 2XX/- | -/2XX | -/2XX | or
| V | | V |
| + - - - - - -+ | | +------------+ | CANCEL/200,487
| : COMPLETING :<-+ +-->| COMPLETE | |
| + - - - - - -+ +------------+ |
| | | |
| | -/ACK ACK/- | |
| | | |
| | | |
| | +---------------+ | |
| +----->| READY |<----+ |
| +---------------+ |
| | | |
| BYE/200 | | -/BYE |
| | | |
| | V |
| | +--------------+ |
| [3456]XX/ACK | | TERMINATING | |
| | +--------------+ |
| | | |
| | | [23456]XX/- |
| V V |
| +---------------+ |
+---------------->| TERMINATED |<--------------+
+---------------+
@endcode
The labels "input/output" along each transition indicates SIP messages
received from and sent to network, for instance, state transition
"INVITE/100" occurs when a SIP @b INVITE request is received, and it is
immediately returned a 100 (<i>Trying</i>) response. Label "2XX" means any
200-series response, e.g., <i>200 OK</i> or <i>202 Accepted</i>). Notation
"[3456]XX" means any final error response in 300, 400, 500, or 600
series. Label "18X" means any provisional response from 101 to 199, most
typically 180 (<i>Ringing</i>) or 183 (<i>Session Progress</i>).
@section nua_uac_call_model Detailed Client Call Model
The detailed call model at client side is presented below. This model does
not include the extensions like @b 100rel or @b UPDATE.
@code
+------------+
| INIT |
+------------+
|
(1) nua_invite/INVITE
|
V
+------------+
| |-----------------------------(6a)-----+
| |----+ nua_cancel |
+------| CALLING | (7a) /CANCEL |
| | |<---+ |
| | |----------------------+ |
| +------------+ | |
| | (8a) nua_bye |
| (2) 18X/- | /CANCEL |
| | | |
| V | |
| +------------+ | |
| | |-----------------------------(6b)---->|
| | |----+ nua_cancel | |
| | PROCEEDING | (7b) /CANCEL | |
| | |<---+ | |
| | |----------------------+ |
| +------------+ | |
| | | |
(3a) 2XX/- (3b) 2XX/- | (6) [3456]XX/ACK
| | | |
| V | |
| + - - - - - -+ | |
+----->: : | |
: COMPLETING :-------+ | |
+ - - -: : | | |
: + - - - - - -+ | | |
: | | | |
:<auto_ack> | | | |
:or nua_ack | <auto_ack> | | |
:and media | or nua_ack | nua_bye | |
(5) error (4) /ACK (9) /ACK+BYE (8b) nua_bye/BYE |
: /ACK+BYE | | | |
: V | V |
: +------------+ | +-------------+ |
: | | | | | |
: | READY | | | TERMINATING*| |
: | | | | | |
: +------------+ | +-------------+ |
: | | | |
: | (10) 2XX (11) 3XX 4XX |
: +-------------+ | | /BYE | 5XX 6XX |
: | | V V | /- |
+ - - >| TERMINATING |<-------------------------+ |
| | |
+-------------+ |
| |
(12) [23456]XX to BYE/- |
| |
V |
+------------+ |
| TERMINATED |<-------------------------------------+
+------------+
@endcode
The detailed description of state transitions on the client side is as
follows:
<table>
<tr><th>#</th>
<th>Previous state</th>
<th>Input</th>
<th>Output</th>
<th>Next state</th>
<th>Offer/ Answer</th>
<th align="left">Description</th>
</tr>
<tr><td>C1</td> <!-- transition -->
<td>init</td> <!-- previous state -->
<td>nua_invite()</td> <!-- input -->
<td>INVITE</td> <!-- output -->
<td>calling</td> <!-- next state -->
<td>Generate offer</td> <!-- offer/answer -->
<td>
Client application starts call be invoking nua_invite(). By default, stack runs
the initial offer/answer step and sends @b INVITE request with the SDP
offer.
</td></tr>
<tr><td>C2</td>
<td>calling</td><td>18X</td><td>-</td><td>proceeding</td>
<td>(Save answer)</td>
<td>
Stack receives a 18X response (a provisional response between 101
and 199). It establishes an early dialog with server. If the provisional
response contains an SDP answer, a session with early media is
established. The caller can be listen to, for instance, ring tone or
announcements about call progress using the early media session.
</td></tr>
<tr><td>C3a</td>
<td>calling</td><td rowspan="2">2XX</td>
<td rowspan="2">-</td><td rowspan="2">completing</td>
<td rowspan="2">Save answer</td>
<td rowspan="2">
Client receives a 2XX response (usually <i>200 OK</i>) indicating that
call has been accepted by the server. If there is an SDP session
description included with response, it is stored.
Unless the @ref NUTAG_AUTOACK() "auto-ack" mode is explicitly turned off
by application the client does not stay in @b completing state, but
proceeds immediately to next state transition.
</td></tr>
<tr><td>C3b</td>
<td>proceeding</td></tr>
<tr><td>C4</td>
<td>completing</td>
<td>nua_ack() or<br>@ref NUTAG_AUTOACK() "auto-ack" </td>
<td>ACK</td><td>ready</td>
<td>Process answer</td>
<td>
Client sends an ACK request in this state transition. If the initial
offer was sent with INVITE, the answer must have been received by this
time, usually in the 2XX response. Client now completes the SDP
offer-answer exchange and activates the media.
</td></tr>
<tr><td>C5</td>
<td>completing</td>
<td>nua_ack() or<br>@ref NUTAG_AUTOACK() "auto-ack" and<br> media error</td>
<td>ACK<br>BYE</td>
<td>terminating</td>
<td>Process answer</td>
<td>
If there was a failure in SDP negotiation or other failure with media,
the stack will automatically terminate the call. The BYE follows
immediately after the ACK.
</td></tr>
<tr><td>C6a</td>
<td>calling</td>
<td rowspan=2>3XX 4XX <br> 5XX 6XX</td>
<td rowspan=2>ACK*</td>
<td rowspan=2>terminated</td>
<td rowspan=2>-</td>
<td rowspan=2>
Call is terminated when client receives a final error response (from 300
to 699) to its INVITE request. In this case, the underlying transaction
engine takes care of sending ACK even when application-driven-ack mode is
requested by application.
</td></tr>
<tr><td>C6b</td>
<td>proceeding</td>
</tr>
<tr><td>C7a</td>
<td>calling</td>
<td rowspan=2>nua_cancel()</td>
<td rowspan=2>CANCEL</td>
<td>calling</td>
<td rowspan=2>-</td>
<td rowspan=2>
Client can ask server to cancel the call attempt while in @b calling or
@b proceeding state. There is no direct call state transition caused by
nua_cancel(). The call state changes when the server returns a response.
After receiving a CANCEL request the server will usually return a <i>487
Request Terminated</i> response and call is terminated as in previous
item.
However, there is a race condition and the server can respond with a
succesful 2XX response before receiving CANCEL. In that case, the call is
established as usual. It is up to application to terminate the call with
nua_bye().
</td></tr>
<tr><td>C7b</td>
<td>proceeding</td>
<td>proceeding</td>
</tr>
<tr><td>C8a</td>
<td>proceeding</td>
<td>nua_bye()</td>
<td>CANCEL</td>
<td rowspan=2>terminating*</td>
<td rowspan=2>-</td>
<td>
The call cannot be terminated with BYE before the dialog is established
with a non-100 preliminary response. So, instead of a @b BYE, stack sends
a @b CANCEL request, and enters terminating state.
However, there is a race condition and the server can respond with a
succesful 2XX response before receiving CANCEL. If the server responds with
a 2XX response, the nua will automatically send a BYE request asking server
to terminate the call.
</td></tr>
<tr><td>C8b</td>
<td>proceeding</td>
<td>nua_bye()</td>
<td>BYE</td>
<td>
Even an early session can be terminated after entering @b proceeding
state with nua_bye(). Stack sends a @b BYE request, and enters
terminating state. Unlike @b CANCEL, @b BYE affects only one fork.
However, there is a race condition and the server can respond with a
succesful 2XX response before receiving BYE. If the server responds with
a 2XX response, the nua will automatically send a BYE request asking server
to terminate the call.
</td></tr>
<tr><td>C9</td>
<td>completing</td><td>nua_bye()</td><td>ACK<br>BYE</td><td>terminating</td>
<td>-</td>
<td>
If the stack is in @b completing state (it has already
received 2XX response), it will have to @b ACK the final response, too.
</td></tr>
<tr><td>C10</td>
<td>terminating*</td>
<td>2XX<br>to INVITE</td>
<td>BYE</td>
<td>terminating</td>
<td>-</td>
<td>
There is a race condition between @b BYE and @b INVITE. The call may have
been re-established with @b INVITE after @b BYE was processed. @b BYE is
re-sent and call state transitions to normal terminating state.
</td></tr>
<tr><td>C11</td>
<td>terminating*</td>
<td>3XX 4XX<br>5XX 6XX<br>to INVITE</td>
<td>BYE</td>
<td>terminating</td>
<td>-</td>
<td>
The @b INVITE transaction is completed without a call being created. The
call state transitions to normal terminating state.
</td></tr>
<tr><td>C12</td>
<td>terminating</td>
<td>3XX 4XX<br>5XX 6XX<br>to BYE</td>
<td>-</td>
<td>terminated</td>
<td>-</td>
<td>
Call is terminated when the final response to the BYE is received.
</td></tr>
</table>
@section nua_uas_call_model Detailed Server-Side Call Model
The detailed call model at server side (UAS) is presented below. This model
does not include the extensions like @b 100rel or @b UPDATE.
@code
+----------------------------------+
| INIT |
+----------------------------------+
| : :
| : :
(1) INVITE/100 (2b) INVITE/18X (3c) INVITE/2XX
| : :
| : :
V : :
+------------+ : :
+--------------------| | : :
| | RECEIVED |--------------+ :
| +---------------| | : | :
| | +------------+ : | :
| | | : | :
| | nua_respond/18X (2a) : | :
| | | : | :
| | V V | :
| | +------------+ | :
|<------------------------------| | | :
| |<-------------------------| EARLY | | :
| | +----------| | | :
| | | +------------+ | :
| nua_respond/ | | | :
(6) /[3456]XX | nua_respond/2XX (3b) (3a) :
| | | | | :
| | | V V V
| | | +-------------+
| | | | |
| | | +-----| COMPLETED |- - +
| | | | | | :
| | | | +-------------+ :
| | | | | :
| | | | (4) ACK/- :
| | | | | :
| | | | V :
| | | | +-------------+ :
| | | | | | :
| | | | | READY | :
| | | | | | :
| | | | +-------------+ :
| | | | :
| (7) CANCEL/487 (8) BYE/487 (9) BYE/200 (5) timeout
| | | | : /BYE
| | | | +-------------+ :
| | | | | TERMINATING |<- -+
| | | | +-------------+
| | | | |
| | | | | [23456]XX/-
| | | | |
| | | | V
| V V V +-------------+
+---------------------------------------->| TERMINATED |
+-------------+
@endcode
The detailed description of state transitions on the server side is as
follows:
<table>
<tr><th>#</th>
<th>Previous state</th>
<th>Input</th>
<th>Output</th>
<th>Next state</th>
<th>Offer/ Answer</th>
<th align="left">Description</th>
</tr>
<tr><td>S1</td> <!-- transition -->
<td>init</td> <!-- previous state -->
<td>INVITE</td> <!-- input -->
<td>100 Trying</td> <!-- output -->
<td>received</td> <!-- next state -->
<td>Save offer</td> <!-- offer/answer -->
<td>
When a @b INVITE request for a new call is received, the server creates a
fresh call handle for it, responds to the client with <i>100 Trying</i>
and enters in the @b received state by default. It saves the possible SDP
offer included in @b INVITE and passes it to the application.
</td></tr>
<tr><td>S2a</td> <!-- transition -->
<td>received</td> <!-- previous state -->
<td>nua_respond()</td> <!-- input -->
<td>18X</td> <!-- output -->
<td rowspan=2>early</td> <!-- next state -->
<td>(Generate early answer)</td> <!-- offer/answer -->
<td>
When server returns a preliminary response for the initial @b INVITE request,
a early dialog is created. The server can also send an SDP answer with
the preliminary answer and establish an early session, too. It can use
the early session to send early media, e.g., ringing tone and
announcements towards the client.
</td></tr>
<tr><td>S2b</td> <!-- transition -->
<td>init</td> <!-- previous state -->
<td>INVITE and <!-- input -->
@ref NUTAG_AUTOALERT() "auto-alert"</td>
<td>180 Ringing</td> <!-- output -->
<td>Save offer (and
generate early answer)</td> <!-- offer/answer -->
<td>
When @ref NUTAG_AUTOALERT() "auto-alert" option is enabled, stack sends
180 Ringing immediately after receiving INVITE and enters @b early state.
</td></tr>
<tr><td>S3a</td> <!-- transition -->
<td>received</td> <!-- previous state -->
<td rowspan=2>nua_respond()</td> <!-- input -->
<td rowspan=2>2XX</td> <!-- output -->
<td rowspan=3>completed</td> <!-- next state -->
<td rowspan=2>Generate answer</td> <!-- offer/answer -->
<td rowspan=2>
When the server sends a 2XX response towards the client, it accepts the
call. The @b INVITE transaction is now considered complete but unconfirmed
at the server side. If the offer was sent in @b INVITE request, the answer
should be included in the 2XX response.
</td></tr>
<tr><td>S3b</td> <!-- transition -->
<td>early</td> <!-- previous state -->
</td></tr>
<tr><td>S3c</td> <!-- transition -->
<td>init</td> <!-- previous state -->
<td>INVITE and @ref NUTAG_AUTOANSWER() "auto-answer"
</td> <!-- input -->
<td>200 OK</td> <!-- output -->
<td>Save offer and
<br>generate answer</td> <!-- offer/answer -->
<td>
When @ref NUTAG_AUTOANSWER() "auto-answer" option is enabled, stack send
200 OK immediately after receiving INVITE and enters @b completed state.
</td></tr>
</td></tr>
<tr><td>S4</td> <!-- transition -->
<td>completed</td> <!-- previous state -->
<td>ACK</td> <!-- input -->
<td>-</td> <!-- output -->
<td>ready</td> <!-- next state -->
<td>-</td> <!-- offer/answer -->
<td>
The ready state is entered at server side after receiving @b ACK request
from client, indicating that the client have received server's 2XX
response. The call is ready, the @b INVITE transaction is confirmed.
</td></tr>
<tr><td>S5td> <!-- transition -->
<td>completed</td> <!-- previous state -->
<td>timeout</td> <!-- input -->
<td>BYE</td> <!-- output -->
<td>terminating</td> <!-- next state -->
<td>-</td> <!-- offer/answer -->
<td>
If the server does not receive an @b ACK request in timely fashion, it will
terminate the call by sending a @b BYE request to client.
</td></tr>
<tr><td>S6a</td> <!-- transition -->
<td>received</td> <!-- previous state -->
<td rowspan=2>nua_respond()</td> <!-- input -->
<td rowspan=2>3XX 4XX<br>5XX 6XX</td><!-- output -->
<td rowspan=2>terminated</td> <!-- next state -->
<td rowspan=2>-</td> <!-- offer/answer -->
<td rowspan=2>
The server can reject the call by sending a 3XX, 4XX, 5XX, or 6XX response
towards the client. The underlying transaction engine takes care of
retransmitting the response when needed. It consumes the ACK response
sent by the client, too.
</td></tr>
<tr><td>S6b</td> <!-- transition -->
<td>early</td> <!-- previous state -->
</td></tr>
<tr><td>S7a</td> <!-- transition -->
<td>received</td> <!-- previous state -->
<td rowspan=2>CANCEL</td> <!-- input -->
<td rowspan=2>487 Request terminated</td><!-- output -->
<td rowspan=2>terminated</td> <!-- next state -->
<td rowspan=2>-</td> <!-- offer/answer -->
<td rowspan=2>
The client can cancel the call attempt before it is completed with a @b
CANCEL request. Server returns a <i>200 OK</i> response to @b CANCEL and
a <i>487 Request Terminated</i> response to the @b INVITE transaction and
the call is terminated.
</td></tr>
<tr><td>S7b</td> <!-- transition -->
<td>early</td> <!-- previous state -->
</td></tr>
<tr><td>S8</td> <!-- transition -->
<td>early</td> <!-- previous state -->
<td>BYE</td> <!-- input -->
<td>487 to INVITE<br>
200 to BYE</td> <!-- output -->
<td>terminated</td> <!-- next state -->
<td>-</td> <!-- offer/answer -->
<td>
The client can terminate an early session with a @b BYE request, too. Like
in the @b CANCEL case above, the server will terminate call immediately,
return a <i>200 OK</i> response to @b BYE and a <i>487 Request
Terminated</i> response to the @b INVITE transaction.
</td></tr>
<tr><td>S9</td> <!-- transition -->
<td>completed</td> <!-- previous state -->
<td>BYE</td> <!-- input -->
<td>200 to BYE</td> <!-- output -->
<td>terminated</td> <!-- next state -->
<td>-</td> <!-- offer/answer -->
<td>
The client can terminate a completed dialog with a @b BYE request. Server
terminates call immediately, returns a <i>200 OK</i> response to @b BYE
and lets the underlying transaction engine to take care of consuming @b
ACK.
</td></tr>
</table>
@section nua_3pcc_call_model Third Party Call Control
There is an alternative offer-answer model for third party call control
(3pcc). The call setup involves a 3rd party, client C, which sends initial
INVITE to server A without SDP. The call setup looks perfectly ordinary to
server B, however.
@code
A C B
| | |
|<-------INVITE---------| |
| | |
| | |
|------200 (offer)----->| |
| |----INVITE (offer)---->|
| | |
| | |
| |<-----200 (answer)-----|
|<-----ACK (answer)-----| |
| | |
| |----------ACK--------->|
| | |
@endcode
The modifications to the call model affect mainly offer-answer model.
The detailed description of state transitions for 3pcc on the server side is as
follows:
<table>
<tr><th>#</th>
<th>Previous state</th>
<th>Input</th>
<th>Output</th>
<th>Next state</th>
<th>Offer/ Answer</th>
<th align="left">Description</th>
</tr>
<tr><td>S1'</td> <!-- transition -->
<td>init</td> <!-- previous state -->
<td>INVITE</td> <!-- input -->
<td>100 Trying</td> <!-- output -->
<td>received</td> <!-- next state -->
<td>-</td> <!-- offer/answer -->
<td>
There is no SDP to save.
</td></tr>
<tr><td>S2b'</td> <!-- transition -->
<td>init</td> <!-- previous state -->
<td>INVITE and <!-- input -->
@ref NUTAG_AUTOALERT() "auto-alert"</td>
<td>180 Ringing</td> <!-- output -->
<td>early</td> <!-- next state -->
<td>-</td> <!-- offer/answer -->
<td>
There is no SDP to save.
</td></tr>
<tr><td>S3a'</td> <!-- transition -->
<td>early</td> <!-- previous state -->
<td rowspan=2>nua_respond()</td> <!-- input -->
<td rowspan=2>2XX</td> <!-- output -->
<td rowspan=3>completed</td> <!-- next state -->
<td rowspan=3>Generate offer</td> <!-- offer/answer -->
<td rowspan=3>
The offer is sent in 200 OK.
</td></tr>
<tr><td>S3b'</td> <!-- transition -->
<td>received</td> <!-- previous state -->
</td></tr>
<tr><td>S3c'</td> <!-- transition -->
<td>init</td> <!-- previous state -->
<td>INVITE and <!-- input -->
@ref NUTAG_AUTOANSWER() "auto-answer"</td>
<td>200 OK</td> <!-- output -->
</td></tr>
<tr><td>S4'</td> <!-- transition -->
<td>completed</td> <!-- previous state -->
<td>ACK</td> <!-- input -->
<td>-</td> <!-- output -->
<td>ready</td> <!-- next state -->
<td>Save and process answer</td> <!-- offer/answer -->
<td>
The answer is processed and media activated after receiving @b ACK.
</td></tr>
<tr><td>S9b'</td> <!-- transition -->
<td>completed</td> <!-- previous state -->
<td>ACK and O/A error</td> <!-- input -->
<td>BYE</td> <!-- output -->
<td>terminating</td> <!-- next state -->
<td>Save and process answer</td> <!-- offer/answer -->
<td>
If the offer/answer negotiation ends in error after the server receives
answer in @b ACK request, the server will have to terminate call by
sending a @b BYE request.
</td></tr>
</table>
@section nua_terminate_call_model Model for Modifying and Terminating Call
After the SIP session has been established, it can be further modified by @b
INVITE transactions, initiated by either the original client or the original
server. These so-called re-INVITE transactions can be used to upgrade
session (add new media to it), put the session on hold or resume a held
call.
A session can be terminated with a @b BYE request at any time.
If any in-dialog request (including re-INVITE) fails with certain response
code, the session can be considered terminated, too. These response codes
are documented with sip_response_terminates_dialog(). In some cases, the
session should be terminated gracefully by sending a @b BYE request after
the failed requests.
@code
+-------------------------------------------------------------+
| READY |
+-------------------------------------------------------------+
| | | |
| | | |
(1) BYE/200 (2) nua_bye/BYE (4) graceful/BYE (5) fatal/-
| | | |
| V V |
| +-----------------------------+ |
| | TERMINATING | |
| +-----------------------------+ |
| | |
| (3) [23456]XX/- |
| | |
V V V
+-------------------------------------------------------------+
| TERMINATED |
+-------------------------------------------------------------+
@endcode
The detailed description of state transitions while call is terminated is as
follows:
<table>
<tr><th>#</th>
<th>Previous state</th>
<th>Input</th>
<th>Output</th>
<th>Next state</th>
<th align="left">Description</th>
</tr>
<tr><td>T1</td> <!-- transition -->
<td>ready</td> <!-- previous state -->
<td>BYE</td> <!-- input -->
<td>200 OK</td> <!-- output -->
<td>terminated</td> <!-- next state -->
<td>
When the @b BYE request is received, the recipient terminates the
currently ongoing @b INVITE transaction, the session and its dialog
usage (if there is another dialog usage active, e.g., a subscription
creted by @b REFER.)
</td></tr>
<tr><td>T2</td> <!-- transition -->
<td>ready</td> <!-- previous state -->
<td>nua_bye</td> <!-- input -->
<td>BYE</td> <!-- output -->
<td>terminating</td> <!-- next state -->
<td>
The application terminates the session by calling nua_bye(). All the
call-related requests on the dialog are rejected while in
terminating state with <i>487 No Such Call</i> response.
</td></tr>
<tr><td>T3</td> <!-- transition -->
<td>terminating</td> <!-- previous state -->
<td>2XX 3XX 4XX 5XX 6XX</td> <!-- input -->
<td>-</td> <!-- output -->
<td>terminated</td> <!-- next state -->
<td>
The session is finally terminated when a final response to @b BYE is
received. Note that nua stack does retry @b BYE requests.
</td></tr>
<tr><td>T4</td> <!-- transition -->
<td>ready</td> <!-- previous state -->
<td>"graceful" response</td> <!-- input -->
<td>BYE</td> <!-- output -->
<td>terminating</td> <!-- next state -->
<td>
A call-related request (@b re-INVITE, @b UPDATE, @b INFO, @b PRACK,
@b REFER) fails with a response code indicating that the client
should gracefully terminate the call.
</td></tr>
<tr><td>T5</td> <!-- transition -->
<td>ready</td> <!-- previous state -->
<td>"fatal" response</td> <!-- input -->
<td>-</td> <!-- output -->
<td>terminated</td> <!-- next state -->
<td>
A call-related request (@b re-INVITE, @b UPDATE, @b INFO, @b PRACK,
@b REFER) fails with a response code indicating that the call has
been terminated.
</td></tr>
</table>
@sa http://www.ietf.org/internet-drafts/draft-sparks-sipping-dialogusage-01.txt
@sa sip_response_terminates_dialog()
*/
/*
For reference:
+---------------+
+-(1)--| INIT |-----+
INVITE/- | +---------------+ (A) INVITE/100
V |
+------------+ +------------+
+----| CALLING | +---| RECEIVED |--+
| +------------+ | +------------+ |
| | | | |
| (2) 18X/- | (B) -/18X |
| V | V |
| +------------+ | +------------+ |
|<---| PROCEEDING |--+ | | EARLY |->|
| +------------+ | | +------------+ (F) -/[3456]XX
| : | | | |
| (4) 2XX/- | (E) -/2XX (C) -/2XX | or
| V | | V |
| + - - - - - -+ | | +------------+ (G) CANCEL/200,487
| : COMPLETING : | +-->| COMPLETE | |
| + - - - - - -+ | +------------+ |
| : | | : |
| (5)-/ACK (3) 2XX/ACK ACK/-(D) : |
| : | | : |
| : V | : |
| : +---------------+ | : |
| + - - >| READY |<----+ : |
| +---------------+ : |
| | | : |
| BYE/200 (i) (ii) -/BYE timeout/ : |
| | | BYE (H) |
| | V : |
| | +--------------+ : |
(6) [3456]XX/ACK | | TERMINATING |<- - + |
| | +--------------+ |
| | | |
| | (iii) [23456]XX/- |
| V V |
| +---------------+ |
+---------------->| TERMINATED |<--------------+
+---------------+
|
V
INIT
*/
/**@page nua_event_diagrams NUA Event Diagrams
The example diagrams below try to present how to use NUA API with different
SIP use cases.
@section nua_event_diagram_call Basic Call
The SIP following event diagram shows a pretty simple, succesful call case.
The nua events and nua function calls are show in the diagram below as well
as the SIP messages.
The call setup above assumes parameters NUTAG_AUTOALERT(0),
NUTAG_AUTOANSWER(0) on B side, NUTAG_AUTOACK(0) on A side.
@code
Alice Proxy Bob
0 | | |
1 nua_handle() | | |
2 nua_invite() -> |-----INVITE---->| |
3 nua_i_state <- | | |
4 | |-----INVITE---->| -> nua_i_invite
5 |<--100 Trying---| | -> nua_i_state
6 | | |
7 | | |
8 | | |
9 | |<--180 Ringing--| <- nua_respond(180)
10 nua_i_invite <- |<--180 Ringing--| | -> nua_i_state
11 nua_i_state <- | | |
12 | |<--200 OK-------| <- nua_respond(200)
13 nua_i_invite <- |<---200 OK------| | -> nua_i_state
14 nua_i_state <- | | |
15 nua_ack() -> |-----ACK------->| |
16 nua_i_state <- | |-----ACK------->| -> nua_i_ack
17 | | | -> nua_i_state
18 | | |
19 <<====== SIP Session Established =======>>
20 | | |
21 | | |
22 nua_bye() -> |-----BYE------->| |
23 | |-----BYE------->| -> nua_i_bye
24 | |<----200 OK-----| -> nua_i_state
25 nua_r_bye <- |<---200 OK------| |
26 nua_i_state <- | | |
| | |
@endcode
@section nua_event_diagram_call_hold Holding Call
The media (audio, video) can be put on hold. In SIP system this means that
application can indicate to the remote end that it is engaged in other
activity (another call, for instance) and does not wish to receive media
from the remove end.
The call hold is usully implemented using re-INVITE. Re-INVITE is an INVITE
request sent on existing SIP session. Both original caller and callee can
send re-INVITEs. The main use of re-INVITE is modifying sessions: adding
media lines to the session, changing codecs on existing media, and, as you
might expect, putting existing media on hold as well as resuming media from
hold.
A re-INVITE is sent by calling nua_invite() on handle with existing call.
When putting call on hold, the application can include SOATAG_HOLD("audio")
or SOATAG_HOLD("video") or SOATAG_HOLD("audio, video") or SOATAG_HOLD("*")
as parameters to re-INVITE nua_invite(). (Note that last SOATAG_HOLD() in
the tag list will override the SOATAG_HOLD() tags before it.)
Another feature where nua tries to be helpful is autoanswer and auto-ACK on
existing sessions: the re-INVITE is automatically responded with <i>200 OK</i>
and ACK is automatically sent. (If the application wants to respond and ACK
by itself, it should explicitly set NUTAG_AUTOANSWER(0) and/or
NUTAG_AUTOACK(0) in the handle; either include them in nua_invite() or
nua_respond() parameters or call nua_set_hparams() explicitly.
@code
Alice Proxy Bob
0 nua_handle() | | |
1 | | |
2 nua_invite() -> |-----INVITE---->| |
3 nua_i_state <- | | |
4 | |-----INVITE---->| -> nua_i_invite
5 |<--100 Trying---| | -> nua_i_state
6 | | |
7 | | |
8 | | |
9 | |<--180 Ringing--| <- nua_respond(180)
10 nua_i_invite <- |<--180 Ringing--| | -> nua_i_state
11 nua_i_state <- | | |
12 | |<--200 OK-------| <- nua_respond(200)
13 nua_i_invite <- |<---200 OK------| | -> nua_i_state
14 nua_i_state <- | | |
15 nua_ack() -> |-----ACK------->| |
16 nua_i_state <- | |-----ACK------->| -> nua_i_ack
17 | | | -> nua_i_state
18 | | |
19 <<== Bi-Directional RTP Established ==>>
20 | | |
21 | | |
22 | |<--INVITE(hold)-| <- nua_invite(..
21 | | | NUTAG_HOLD("*")..)
23 nua_i_invite <- |<-INVITE(hold)--| | -> nua_i_state
25 nua_i_state <- |----200 OK----->| |
26 | |----200 OK----->| -> nua_i_invite
28 | |<-----ACK-------| -> nua_i_state
29 nua_i_ack <- |<----ACK--------| |
24 | | |
30 <<== Uni-Directional RTP Established ==>>
24 | | |
31 | | |
32 | |<--INVITE-------| <- nua_invite(..
21 | | | NUTAG_HOLD(NULL)..)
33 nua_i_invite <- |<--INVITE-------| | -> nua_i_state
35 nua_i_state <- |---200 OK------>| |
36 | |---200 OK------>| -> nua_i_invite
38 | |<----ACK--------| -> nua_i_state
39 nua_i_ack <- |<----ACK--------| |
40 nua_i_state <- | | |
19 <<== Bi-Directional RTP Established ==>>
42 | | |
43 nua_bye() -> |-----BYE------->| |
44 nua_i_state <- | |-----BYE------->| -> nua_i_bye
46 | |<----200 OK-----| -> nua_i_state
47 |<---200 OK------| |
| | |
@endcode
@section nua_event_diagram_call_transfer Call Transfer
This is the unattended call transfer case.
1st MSC showing Alice's end:
@code
Alice Bob Carol
0 | | |
1 nua_i_invite <- |<-----INVITE--------| |
2 nua_i_state <- | | |
2 | | |
3 nua_respond(180) -> |----180 Ringing---->| |
2 nua_i_state <- | | |
4 | | |
5 nua_respond(200) -> |------200 OK------->| |
6 nua_i_state <- | | |
8 | | |
7 nua_i_ack <- |<-------ACK---------| |
8 nua_i_state <- | | |
9 |<========RTP=======>| |
10 | | |
11 << Alice performs unattended transfer >> |
12 | | |
13 | | |
14 nua_refer() -> |---REFER("r: C")--->| |
15 | | |
16 nua_r_refer <- |<---202 Accepted----| |
17 | | |
18 nua_i_notify <- |<-----NOTIFY--------| |
19 | | |
20 |------200 OK------->| |
21 | |---INVITE("b: A")-->|
23 | | |
22 nua_bye() -> |-------BYE--------->| |
23 | | |
24 nua_r_bye <- |<----200 OK---------| |
25 nua_i_state <- | No RTP Session | |
28 | |<----180 Ringing----|
26 nua_i_notify <- |<- - -NOTIFY - - - -| |
27 | | |
20 |- - - 200 OK- - - ->| |
29 | | |
30 | |<------200 OK-------|
31 | | |
32 | |---------ACK------->|
33 | | RTP |
34 | |<==================>|
35 | | |
36 |<-----NOTIFY--------| |
37 | | |
38 |------200 OK------->| |
| | |
@endcode
2nd MSC showing Bobs's end:
@code
Alice Bob (nh1) Bob (nh2) Carol
0 | | | |
1 |<-----INVITE--------| | |
2 | | | |
3 |---180 Ringing----->| | |
4 | | | |
5 |------200 OK------->| | |
6 | | | |
7 |<-------ACK---------| | |
8 | RTP | | |
9 |<==================>| | |
10 | | | |
11<< Alice performs unattended transfer >> | |
12 | | | |
13 | Refer-To:C F5| | |
14 |-REFER------------->| -> nua_i_refer | |
15 | | | |
16 |<-202 Accepted------| | |
17 | | | |
18 |<-----NOTIFY--------| | |
19 | | | |
20 |------200 OK------->| -> nua_r_notify | |
21 | | | |
22 |-------BYE--------->| -> nua_i_bye | |
23 | | -> nua_i_state | |
24 |<----200 OK---------| nua_handle() -> | |
25 | No RTP Session | nua_invite() -> | |
26 | | |--INVITE("b: A")--->|
27 | | | |
28 | | nua_i_invite <- |<--180 Ringing------|
29 | | nua_i_state <- | |
30 | | nua_i_invite <- |<----200 OK---------|
31 | | nua_i_state <- | |
32 | | nua_ack -> |-------ACK--------->|
33 | | | |
34 | | |<=======RTP========>|
35 | | | |
36 |<-----NOTIFY--------| | |
37 | |
38 |------200 OK------->| -> nua_r_notify
39 | | <- nua_handle_destroy
| |
@endcode
Bob includes nh1 in nua_invite()/25 as NUTAG_NOTIFY_REFER() parameter.
Open Issue 1:
- how Bob know when to destroy nh1?
@section nua_event_diagram_3gpp_call 3GPP Call Model
The 3GPP call model is defined in 3GPP TS 24.229. In order to select only a
single codec and ensure that the QoS reservationa are made before the call
is alerting, the 3GPP call model employs multiple offer/answer exchanges. It
uses 100rel and PRACK (@RFC3262), UPDATE (@RFC3311) and preconditions
(@RFC3312) extensions specified by IETF.
The call setup below assumes parameters NUTAG_AUTOALERT(0),
NUTAG_AUTOANSWER(0) on B side, NUTAG_AUTOACK(0) on A side.
@code
A B
0 nua_handle() | |
1 nua_invite() -> | |
2 nua_i_state <- |----INVITE (offer)---->|
3 | | -> nua_i_invite
4 | | -> nua_i_state
5 | |
6 | | <- nua_respond(183)
7 nua_i_invite <- |<----183 (answer)------| -> nua_i_state
8 nua_i_state <- | |
9 << single codec is selected now >>
10 |-----PRACK(offer2)---->| -> nua_i_prack
11 | | -> nua_i_state
12 nua_r_prack <- |<--200/PRACK(answer2)--|
13 | |
14 | |
15 << resource reservations are done now >>
16 | |
17 nua_update() -> |----UPDATE (offer3)--->|
18 nua_i_state <- | |
19 nua_i_state <- |<-200/UPDATE (answer3)-| -> nua_i_update
20 | | -> nua_i_state
21 | |
22 | | << B rings >>
23 | |
24 | | <- nua_respond(180)
25 nua_i_invite <- |<---------180----------|
26 nua_i_state <- | |
27 |--------PRACK--------->| -> nua_i_prack
28 nua_r_prack <- |<-----200/PRACK------->| -> nua_i_state
29 | |
30 | | <- nua_respond(200)
31 nua_i_invite <- |<---------200----------| -> nua_i_state
32 nua_i_state <- | |
33 nua_ack() -> | |
34 nua_i_state <- |----------ACK--------->| -> nua_i_ack
35 | | -> nua_i_state
| |
@endcode
*/
/**@var nua_event_e
*
* @brief Events
*
* The NUA event loop calls an event callback function when an application
* needs to act on something that happened in the Sofia stack. The callback
* function is registered when nua_create() function call is used to create
* the NUA stack object.
*
* The prototype of the event callback function is:
* @code
* void nua_callback_f(nua_event_t event,
* int status,
* char const *phrase,
* nua_t *nua,
* nua_magic_t *magic,
* nua_handle_t *nh,
* nua_hmagic_t *hmagic,
* sip_t const *sip,
* tagi_t tags[]);
* @endcode
*
* @param event Callback event identification. \n
* Always present
* @param status Protocol status code. \n
* Always present
* @param phrase Text corresponding to status code. \n
* Always present
* @param nua Pointer to NUA stack object. \n
* Always present
* @param magic Pointer to callback context from nua_create(). \n
* Always present
* @param nh Pointer to operation handle.
* @param hmagic Pointer to callback context from nua_handle().
* @param sip Headers in parsed incoming message. May be NULL.
* See also nua_current_request().
* @param tags Tag list containing more information about the state of NUA.
* May be empty.
*
* Note that the contents of the last four parameters vary depending on
* the event. The descriptions can be found from the description of the
* individual event.
*
* The events can be divided into the following categories: \n
* @par Status or Error Indications:
* #nua_i_active \n
* #nua_i_error \n
* #nua_i_fork \n
* #nua_i_media_error \n
* #nua_i_subscription \n
* #nua_i_state \n
* #nua_i_terminated
*
* @par SIP requests:
* #nua_i_ack \n
* #nua_i_bye \n
* #nua_i_cancel \n
* #nua_i_chat \n
* #nua_i_info \n
* #nua_i_invite \n
* #nua_i_message \n
* #nua_i_method \n
* #nua_i_notify \n
* #nua_i_options \n
* #nua_i_prack \n
* #nua_i_publish \n
* #nua_i_refer \n
* #nua_i_register \n
* #nua_i_subscribe \n
* #nua_i_update
*
* @par Responses:
* #nua_r_get_params \n
* #nua_r_notifier \n
* #nua_r_shutdown \n
* #nua_r_terminate
*
* @par SIP responses:
* #nua_r_bye \n
* #nua_r_cancel \n
* #nua_r_info \n
* #nua_r_invite \n
* #nua_r_message \n
* #nua_r_notify \n
* #nua_r_options \n
* #nua_r_prack \n
* #nua_r_publish \n
* #nua_r_refer \n
* #nua_r_register \n
* #nua_r_subscribe \n
* #nua_r_unpublish \n
* #nua_r_unregister \n
* #nua_r_unsubscribe \n
* #nua_r_update
*
* @sa nua_event_is_incoming_request(), nua_event_name()
*/
/** @NUA_EVENT nua_i_chat
*
* Incoming chat message.
*
* @param nh operation handle associated with the message
* @param hmagic operation magic associated with the handle
* @param sip incoming chat message
* @param tags empty
*
* @END_NUA_EVENT
*/
/** @NUA_EVENT nua_i_error
*
* Error indication.
*
* Will be sent when an internal error happened or
* an error occurred while responding a request.
*
* @param status SIP status code or NUA status code (>= 900)
* describing the problem
* @param phrase a short textual description of @a status code
* @param nh NULL or operation handle associated with the call
* @param hmagic NULL or operation magic associated with the call
* @param sip NULL
* @param tags empty or error specific information
*
* @END_NUA_EVENT
*/
/** @NUA_EVENT nua_i_fork
*
* Outgoing call has been forked.
*
* This is sent when an INVITE request is answered with multiple 2XX series
* responses.
*
* @param status response status code
* @param phrase a short textual description of @a status code
* @param nh operation handle associated with the original call
* @param hmagic operation magic associated with the original call
* @param sip preliminary or 2XX response to INVITE
* @param tags NUTAG_HANDLE() of the new forked call
*
* @sa #nua_r_invite, #nua_i_state, @ref nua_call_model
*
* @END_NUA_EVENT
*/
/** @NUA_EVENT nua_i_media_error
*
* Media error indication.
*
* This may be sent after an SOA operation has failed while processing
* incoming or outgoing call.
*
* @param status SIP status code or NUA status code (>= 900)
* describing the problem
* @param phrase a short textual description of @a status code
* @param nh operation handle associated with the call
* @param hmagic operation magic associated with this handle
* (maybe NULL if call handle was created for this call)
* @param sip NULL
* @param tags empty
*
* @END_NUA_EVENT
*/
/* nua_i_message is documented with nua_stack_process_message() */
/* nua_i_method is documented with nua_stack_process_method() */
/** @NUA_EVENT nua_i_network_changed
*
* Local IP(v6) address has changed.
*
* @param nh default operation handle
* @param hmagic operation magic associated with the default operation handle
* @param sip NULL
* @param tags empty
*
* @since Experimental in @VERSION_1_12_2.
*
* @END_NUA_EVENT
*/
/* nua_i_notify is documented with nua_stack_process_notify() */
/* nua_i_options is documented with nua_stack_process_options() */
/* nua_i_publish is documented with nua_stack_process_publish() */
/* nua_i_refer is documented with nua_stack_process_refer() */
/* nua_i_subscribe is documented with nua_stack_process_subscribe() */
/** @NUA_EVENT nua_i_subscription
*
* Incoming subscription to be authorized.
*
* This event is launched by nua_notifier() to inform application of the
* current state of the subscriber. The subscriber state is included in the
* NUTAG_SUBSTATE() tag. If the state is #nua_substate_pending or
* #nua_substate_embryonic, application should to authorize the subscriber
* with nua_authorize().
*
* @param nh operation handle associated with the notifier
* @param hmagic operation magic
* @param status statuscode of response sent automatically by stack
* @param sip incoming SUBSCRIBE request
* @param tags NEATAG_SUB(),
* NUTAG_SUBSTATE()
*
* @sa nua_notifier(), #nua_i_subscribe, nua_authorize(), nua_terminate()
* @RFC3265
*
* @END_NUA_EVENT
*/
/* nua_i_update is documented with nua_stack_process_update() */
/* nua_r_bye is documented with process_response_to_bye() */
/* nua_r_cancel is documented with process_response_to_cancel() */
/** @NUA_EVENT nua_r_chat
*
* Answer to outgoing chat message.
*
* @param nh operation handle associated with the notifier
* @param hmagic operation magic associated with the notifier
* @param sip response to MESSAGE request or NULL upon an error
* (error code and message are in status and phrase parameters)
* @param tags empty
*
* @sa nua_chat(), #nua_r_message
*
* @END_NUA_EVENT
*/
/* nua_r_info is documented with process_response_to_info() */
/* nua_r_invite is documented with process_response_to_invite() */
/* nua_r_message is documented with process_response_to_message() */
/** @NUA_EVENT nua_r_notifier
*
* Answer to nua_notitier()
*
* @param nh operation handle associated with the call
* @param hmagic operation magic associated with the call
* @param sip NULL
* @param tags SIPTAG_EVENT() \n
* SIPTAG_CONTENT_TYPE()
*
* @sa nua_notitier(), #nua_i_subscription, @RFC3265
*
* @END_NUA_EVENT
*/
/* nua_r_notify is documented with process_response_to_notify() */
/* nua_r_options is documented with process_response_to_options() */
/* nua_r_prack is documented with process_response_to_prack() */
/* nua_r_publish is documented with process_response_to_publish() */
/* nua_r_refer is documented with process_response_to_refer() */
/* nua_r_shutdown is documented with nua_stack_shutdown() */
/* nua_r_subscribe is documented with process_response_to_subscribe() */
/** @NUA_EVENT nua_r_terminate
*
* Answer to nua_terminate().
*
* @param nh operation handle associated with the notifier
* @param hmagic operation magic associated with the notifier
* @param sip NULL
* @param tags empty
*
* @sa nua_terminate(), nua_handle_destroy()
*
* @END_NUA_EVENT
*/
/* nua_r_unsubscribe is documented with process_response_to_subscribe() */