freeswitch/src/mod/endpoints/mod_rtmp/libamf/src/hash.h

108 lines
3.5 KiB
C

#ifndef _HASH_H_
#define _HASH_H_
/* Forward declarations of structures. */
typedef struct Hash Hash;
typedef struct HashElem HashElem;
/* A complete hash table is an instance of the following structure.
** The internals of this structure are intended to be opaque -- client
** code should not attempt to access or modify the fields of this structure
** directly. Change this structure only by using the routines below.
** However, many of the "procedures" and "functions" for modifying and
** accessing this structure are really macros, so we can't really make
** this structure opaque.
*/
struct Hash {
char copyKey; /* True if copy of key made on insert */
int count; /* Number of entries in this table */
HashElem *first; /* The first element of the array */
void *(*xMalloc)(size_t); /* malloc() function to use */
void (*xFree)(void *); /* free() function to use */
int htsize; /* Number of buckets in the hash table */
struct _ht { /* the hash table */
int count; /* Number of entries with this hash */
HashElem *chain; /* Pointer to first entry with this hash */
} *ht;
};
/* Each element in the hash table is an instance of the following
** structure. All elements are stored on a single doubly-linked list.
**
** Again, this structure is intended to be opaque, but it can't really
** be opaque because it is used by macros.
*/
struct HashElem {
HashElem *next, *prev; /* Next and previous elements in the table */
void *data; /* Data associated with this element */
void *pKey; int nKey; /* Key associated with this element */
};
/*
** Access routines. To delete, insert a NULL pointer.
*/
Hash * HashCreate(char copyKey);
Hash * HashCreateAlloc(char copyKey, void *(*xMalloc)(size_t), void (*xFree)(void *));
void HashFree(Hash*);
void HashInit(Hash*, char copyKey, void *(*xMalloc)(size_t), void (*xFree)(void *));
void * HashInsert(Hash*, const void *pKey, int nKey, void *pData);
void * HashFind(const Hash*, const void *pKey, int nKey);
void HashClear(Hash*);
void * HashInsertSz(Hash*, const char *pKey, void *pData);
void * HashFindSz(const Hash*, const char *pKey);
/*
Element deletion macro
*/
#define HashDelete(H, K, N) (HashInsert(H, K, N, 0))
/*
** Macros for looping over all elements of a hash table. The idiom is
** like this:
**
** Hash h;
** HashElem *p;
** ...
** for(p=HashFirst(&h); p; p=HashNext(p)){
** SomeStructure *pData = HashData(p);
** // do something with pData
** }
*/
#define HashFirst(H) ((H)->first)
#define HashNext(E) ((E)->next)
#define HashData(E) ((E)->data)
#define HashKey(E) ((E)->pKey)
#define HashKeysize(E) ((E)->nKey)
/*
** Number of entries in a hash table
*/
#define HashCount(H) ((H)->count)
/*
more macros
*/
typedef struct Hash* hash_table;
typedef struct HashElem* hash_elem;
#define hash_create() (HashCreate(1))
#define hash_insert(H, K, V) (HashInsertSz(H, K, V))
#define hash_find(H, K) (HashFindSz(H, K))
#define hash_delete(H, K) (HashInsertSz(H, K, 0))
#define hash_clear(H) (HashClear(H))
#define hash_free(H) (HashFree(H))
#define hash_first(H) ((H)->first)
#define hash_next(E) ((E)->next)
#define hash_data(E) ((E)->data)
#define hash_key(E) ((E)->pKey)
#define hash_keysize(E) ((E)->nKey)
#define hash_count(H) ((H)->count)
#endif /* _HASH_H_ */