using namespace LUA; SWITCH_BEGIN_EXTERN_C void mod_lua_conjure_event(lua_State * L, switch_event_t *event, const char *name, int destroy_me) { Event *result = new Event(event); SWIG_NewPointerObj(L, result, SWIGTYPE_p_Event, destroy_me); lua_setglobal(L, name); } void mod_lua_conjure_stream(lua_State * L, switch_stream_handle_t *stream, const char *name, int destroy_me) { Stream *result = new Stream(stream); SWIG_NewPointerObj(L, result, SWIGTYPE_p_Stream, destroy_me); lua_setglobal(L, name); } void mod_lua_conjure_session(lua_State * L, switch_core_session_t *session, const char *name, int destroy_me) { Session *result = new Session(session); SWIG_NewPointerObj(L, result, SWIGTYPE_p_LUA__Session, destroy_me); result->setLUA(L); lua_setglobal(L, name); } SWITCH_END_EXTERN_C