/* * FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application * Copyright (C) 2005/2006, Anthony Minessale II * * Version: MPL 1.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application * * The Initial Developer of the Original Code is * Anthony Minessale II * Portions created by the Initial Developer are Copyright (C) * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Anthony Minessale II * * * mod_rawaudio.c -- Raw Signed Linear Codec * */ #include #include static const char modname[] = "mod_rawaudio"; static switch_status switch_raw_init(switch_codec *codec, switch_codec_flag flags, const struct switch_codec_settings *codec_settings) { int encoding, decoding; struct raw_context *context = NULL; encoding = (flags & SWITCH_CODEC_FLAG_ENCODE); decoding = (flags & SWITCH_CODEC_FLAG_DECODE); if (!(encoding || decoding)) { return SWITCH_STATUS_FALSE; } else { return SWITCH_STATUS_SUCCESS; } } static switch_status switch_raw_encode(switch_codec *codec, switch_codec *other_codec, void *decoded_data, size_t decoded_data_len, int decoded_rate, void *encoded_data, size_t *encoded_data_len, int *encoded_rate, unsigned int *flag) { /* NOOP indicates that the audio in is already the same as the audio out, so no conversion was necessary.*/ if (codec->implementation->samples_per_second != other_codec->implementation->samples_per_second) { memcpy(encoded_data, decoded_data, decoded_data_len); *encoded_data_len = decoded_data_len; return SWITCH_STATUS_RESAMPLE; } return SWITCH_STATUS_NOOP; } static switch_status switch_raw_decode(switch_codec *codec, switch_codec *other_codec, void *encoded_data, size_t encoded_data_len, int encoded_rate, void *decoded_data, size_t *decoded_data_len, int *decoded_rate, unsigned int *flag) { if (codec->implementation->samples_per_second != other_codec->implementation->samples_per_second) { memcpy(decoded_data, encoded_data, encoded_data_len); *decoded_data_len = encoded_data_len; return SWITCH_STATUS_RESAMPLE; } return SWITCH_STATUS_NOOP; } static switch_status switch_raw_destroy(switch_codec *codec) { return SWITCH_STATUS_SUCCESS; } static const switch_codec_implementation raw_32k_implementation = { /*.samples_per_second = */ 32000, /*.bits_per_second = */ 512000, /*.microseconds_per_frame = */ 20000, /*.samples_per_frame = */ 640, /*.bytes_per_frame = */ 1280, /*.encoded_bytes_per_frame = */ 1280, /*.number_of_channels = */ 1, /*.pref_frames_per_packet = */ 1, /*.max_frames_per_packet = */ 1, /*.init = */ switch_raw_init, /*.encode = */ switch_raw_encode, /*.decode = */ switch_raw_decode, /*.destroy = */ switch_raw_destroy }; static const switch_codec_implementation raw_22k_implementation = { /*.samples_per_second = */ 22050, /*.bits_per_second = */ 352800, /*.microseconds_per_frame = */ 20000, /*.samples_per_frame = */ 441, /*.bytes_per_frame = */ 882, /*.encoded_bytes_per_frame = */ 882, /*.number_of_channels = */ 1, /*.pref_frames_per_packet = */ 1, /*.max_frames_per_packet = */ 1, /*.init = */ switch_raw_init, /*.encode = */ switch_raw_encode, /*.decode = */ switch_raw_decode, /*.destroy = */ switch_raw_destroy, /*.next = */ &raw_32k_implementation }; static const switch_codec_implementation raw_16k_implementation = { /*.samples_per_second = */ 16000, /*.bits_per_second = */ 256000, /*.microseconds_per_frame = */ 20000, /*.samples_per_frame = */ 320, /*.bytes_per_frame = */ 640, /*.encoded_bytes_per_frame = */ 640, /*.number_of_channels = */ 1, /*.pref_frames_per_packet = */ 1, /*.max_frames_per_packet = */ 1, /*.init = */ switch_raw_init, /*.encode = */ switch_raw_encode, /*.decode = */ switch_raw_decode, /*.destroy = */ switch_raw_destroy, /*.next = */ &raw_22k_implementation }; static const switch_codec_implementation raw_8k_implementation = { /*.samples_per_second = */ 8000, /*.bits_per_second = */ 128000, /*.microseconds_per_frame = */ 20000, /*.samples_per_frame = */ 160, /*.bytes_per_frame = */ 320, /*.encoded_bytes_per_frame = */ 320, /*.number_of_channels = */ 1, /*.pref_frames_per_packet = */ 1, /*.max_frames_per_packet = */ 1, /*.init = */ switch_raw_init, /*.encode = */ switch_raw_encode, /*.decode = */ switch_raw_decode, /*.destroy = */ switch_raw_destroy, /*.next = */ &raw_16k_implementation }; static const switch_codec_implementation raw_8k_30ms_implementation = { /*.samples_per_second*/ 8000, /*.bits_per_second*/ 128000, /*.microseconds_per_frame*/ 30000, /*.samples_per_frame*/ 240, /*.bytes_per_frame*/ 480, /*.encoded_bytes_per_frame*/ 480, /*.number_of_channels*/ 1, /*.pref_frames_per_packet*/ 1, /*.max_frames_per_packet*/ 1, /*.init*/ switch_raw_init, /*.encode*/ switch_raw_encode, /*.decode*/ switch_raw_decode, /*.destroy*/ switch_raw_destroy, /*.next*/ &raw_8k_implementation }; static const switch_codec_interface raw_codec_interface = { /*.interface_name*/ "raw signed linear (16 bit)", /*.codec_type*/ SWITCH_CODEC_TYPE_AUDIO, /*.ianacode*/ 10, /*.iananame*/ "L16", /*.implementations*/ &raw_8k_30ms_implementation }; static switch_loadable_module_interface raw_module_interface = { /*.module_name*/ modname, /*.endpoint_interface*/ NULL, /*.timer_interface*/ NULL, /*.dialplan_interface*/ NULL, /*.codec_interface*/ &raw_codec_interface, /*.application_interface*/ NULL, /*.api_interface*/ NULL, ///*.file_interface*/ &raw_file_interface }; SWITCH_MOD_DECLARE(switch_status) switch_module_load(const switch_loadable_module_interface **interface, char *filename) { /* connect my internal structure to the blank pointer passed to me */ *interface = &raw_module_interface; /* indicate that the module should continue to be loaded */ return SWITCH_STATUS_SUCCESS; }