fix issue where max event threads would always launch as soon as you only needed one more

This commit is contained in:
Anthony Minessale 2012-11-15 17:58:40 -06:00
parent 6f2976298f
commit 55eb2c5ccf
1 changed files with 13 additions and 4 deletions

View File

@ -37,7 +37,7 @@
#include "tpl.h"
//#define SWITCH_EVENT_RECYCLE
#define DISPATCH_QUEUE_LEN 100
#define DISPATCH_QUEUE_LEN 10000
//#define DEBUG_DISPATCH_QUEUES
/*! \brief A node to store binded events */
@ -291,6 +291,8 @@ static void *SWITCH_THREAD_FUNC switch_event_dispatch_thread(switch_thread_t *th
}
static int PENDING = 0;
static switch_status_t switch_event_queue_dispatch_event(switch_event_t **eventp)
{
@ -302,11 +304,14 @@ static switch_status_t switch_event_queue_dispatch_event(switch_event_t **eventp
while (event) {
int launch = 0;
switch_mutex_lock(EVENT_QUEUE_MUTEX);
if (switch_queue_size(EVENT_DISPATCH_QUEUE) > (unsigned int)(DISPATCH_QUEUE_LEN * DISPATCH_THREAD_COUNT)) {
launch++;
if (!PENDING && switch_queue_size(EVENT_DISPATCH_QUEUE) > (unsigned int)(DISPATCH_QUEUE_LEN * DISPATCH_THREAD_COUNT)) {
if (SOFT_MAX_DISPATCH + 1 > MAX_DISPATCH) {
launch++;
PENDING++;
}
}
switch_mutex_unlock(EVENT_QUEUE_MUTEX);
@ -315,6 +320,10 @@ static switch_status_t switch_event_queue_dispatch_event(switch_event_t **eventp
if (SOFT_MAX_DISPATCH + 1 < MAX_DISPATCH) {
switch_event_launch_dispatch_threads(SOFT_MAX_DISPATCH + 1);
}
switch_mutex_lock(EVENT_QUEUE_MUTEX);
PENDING--;
switch_mutex_unlock(EVENT_QUEUE_MUTEX);
}
*eventp = NULL;