fs_encode: load mod_spandsp before loading mod_native_file so that the latter picks up all the codecs offered by the former

This commit is contained in:
Michael S Collins 2013-03-22 16:40:42 -07:00
parent 83ed0bd399
commit 0ec0153b99
1 changed files with 5 additions and 5 deletions

View File

@ -137,6 +137,11 @@ int main(int argc, char *argv[])
}
}
if (switch_loadable_module_load_module((char *) SWITCH_GLOBAL_dirs.mod_dir, (char *) "mod_spandsp", SWITCH_TRUE, &err) != SWITCH_STATUS_SUCCESS) {
fprintf(stderr, "Cannot init mod_spandsp [%s]\n", err);
goto end;
}
if (switch_loadable_module_load_module((char *) SWITCH_GLOBAL_dirs.mod_dir, (char *) "mod_sndfile", SWITCH_TRUE, &err) != SWITCH_STATUS_SUCCESS) {
fprintf(stderr, "Cannot init mod_sndfile [%s]\n", err);
goto end;
@ -147,11 +152,6 @@ int main(int argc, char *argv[])
goto end;
}
if (switch_loadable_module_load_module((char *) SWITCH_GLOBAL_dirs.mod_dir, (char *) "mod_spandsp", SWITCH_TRUE, &err) != SWITCH_STATUS_SUCCESS) {
fprintf(stderr, "Cannot init mod_spandsp [%s]\n", err);
goto end;
}
switch_core_new_memory_pool(&pool);
if (verbose) {
fprintf(stderr, "Opening file %s\n", input);