freeswitch/src/include/switch_module_interfaces.h

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/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2005/2006, Anthony Minessale II <anthmct@yahoo.com>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* Anthony Minessale II <anthmct@yahoo.com>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Anthony Minessale II <anthmct@yahoo.com>
*
*
* switch_module_interfaces.h -- Module Interface Definitions
*
*/
#ifndef SWITCH_MODULE_INTERFACES_H
#define SWITCH_MODULE_INTERFACES_H
#ifdef __cplusplus
extern "C" {
#endif
#include <switch.h>
/* A table of functions to execute at various states */
struct switch_event_handler_table {
switch_event_handler on_init;
switch_event_handler on_ring;
switch_event_handler on_execute;
switch_event_handler on_hangup;
switch_event_handler on_loopback;
switch_event_handler on_transmit;
};
struct switch_io_event_hook_outgoing_channel {
switch_outgoing_channel_hook outgoing_channel;
struct switch_io_event_hook_outgoing_channel *next;
};
struct switch_io_event_hook_answer_channel {
switch_answer_channel_hook answer_channel;
struct switch_io_event_hook_answer_channel *next;
};
struct switch_io_event_hook_read_frame {
switch_read_frame_hook read_frame;
struct switch_io_event_hook_read_frame *next;
};
struct switch_io_event_hook_write_frame {
switch_write_frame_hook write_frame;
struct switch_io_event_hook_write_frame *next;
};
struct switch_io_event_hook_kill_channel {
switch_kill_channel_hook kill_channel;
struct switch_io_event_hook_kill_channel *next;
};
struct switch_io_event_hook_waitfor_read {
switch_waitfor_read_hook waitfor_read;
struct switch_io_event_hook_waitfor_read *next;
};
struct switch_io_event_hook_waitfor_write {
switch_waitfor_write_hook waitfor_write;
struct switch_io_event_hook_waitfor_write *next;
};
struct switch_io_event_hook_send_dtmf {
switch_send_dtmf_hook send_dtmf;
struct switch_io_event_hook_send_dtmf *next;
};
struct switch_io_event_hooks {
struct switch_io_event_hook_outgoing_channel *outgoing_channel;
struct switch_io_event_hook_answer_channel *answer_channel;
struct switch_io_event_hook_read_frame *read_frame;
struct switch_io_event_hook_write_frame *write_frame;
struct switch_io_event_hook_kill_channel *kill_channel;
struct switch_io_event_hook_waitfor_read *waitfor_read;
struct switch_io_event_hook_waitfor_write *waitfor_write;
struct switch_io_event_hook_send_dtmf *send_dtmf;
};
struct switch_io_routines {
switch_status (*outgoing_channel)(switch_core_session *, switch_caller_profile *, switch_core_session **);
switch_status (*answer_channel)(switch_core_session *);
switch_status (*read_frame)(switch_core_session *, switch_frame **, int, switch_io_flag);
switch_status (*write_frame)(switch_core_session *, switch_frame *, int, switch_io_flag);
switch_status (*kill_channel)(switch_core_session *, int);
switch_status (*waitfor_read)(switch_core_session *, int);
switch_status (*waitfor_write)(switch_core_session *, int);
switch_status (*send_dtmf)(switch_core_session *, char *);
};
/*
This is the glue between the abstract idea of a "channel" and what is really going on under the
hood. Each endpoint module fills out one of these tables and makes it available when a channel
is created of it's paticular type.
*/
struct switch_endpoint_interface {
/* the interface's name */
const char *interface_name;
/* channel abstraction methods */
const switch_io_routines *io_routines;
/* state machine methods */
const switch_event_handler_table *event_handlers;
/* private information */
void *private;
/* to facilitate linking */
const struct switch_endpoint_interface *next;
};
struct switch_timer {
int interval;
unsigned int samples;
unsigned int samplecount;
struct switch_timer_interface *timer_interface;
switch_memory_pool *memory_pool;
void *private;
};
struct switch_timer_interface {
const char *interface_name;
switch_status (*timer_init)(switch_timer *);
switch_status (*timer_next)(switch_timer *);
switch_status (*timer_destroy)(switch_timer *);
const struct switch_timer_interface *next;
};
struct switch_dialplan_interface {
const char *interface_name;
switch_dialplan_hunt_function hunt_function;
const struct switch_dialplan_interface *next;
};
/* nobody has more setting than speex so we will let them set the standard */
struct switch_codec_settings {
int quality;
int complexity;
int enhancement;
int vad;
int vbr;
float vbr_quality;
int abr;
int dtx;
int preproc;
int pp_vad;
int pp_agc;
float pp_agc_level;
int pp_denoise;
int pp_dereverb;
float pp_dereverb_decay;
float pp_dereverb_level;
};
struct switch_codec {
const struct switch_codec_interface *codec_interface;
const struct switch_codec_implementation *implementation;
struct switch_codec_settings codec_settings;
switch_codec_flag flags;
switch_memory_pool *memory_pool;
switch_frame raw_write_frame;
unsigned char *raw_write_frame_data;
switch_buffer *raw_write_buffer;
switch_frame enc_write_frame;
unsigned char *enc_write_frame_data;
switch_buffer *enc_write_buffer;
switch_frame raw_read_frame;
unsigned char *raw_read_frame_data;
switch_buffer *raw_read_buffer;
switch_frame enc_read_frame;
unsigned char *enc_read_frame_data;
switch_buffer *enc_read_buffer;
void *private;
};
struct switch_codec_implementation {
int samples_per_second;
int bits_per_second;
int microseconds_per_frame;
int samples_per_frame;
int bytes_per_frame;
int encoded_bytes_per_frame;
int number_of_channels;
int pref_frames_per_packet;
int max_frames_per_packet;
switch_status (*init)(switch_codec *, switch_codec_flag, const switch_codec_settings *codec_settings);
switch_status (*encode)(switch_codec *codec,
switch_codec *other_codec,
void *decoded_data,
size_t decoded_data_len,
void *encoded_data,
size_t *encoded_data_len,
unsigned int *flag);
switch_status (*decode)(switch_codec *codec,
switch_codec *other_codec,
void *encoded_data,
size_t encoded_data_len,
void *decoded_data,
size_t *decoded_data_len,
unsigned int *flag);
switch_status (*destroy)(switch_codec *);
const struct switch_codec_implementation *next;
};
struct switch_codec_interface {
const char *interface_name;
const switch_codec_type codec_type;
int ianacode;
char *iananame;
const switch_codec_implementation *implementations;
const struct switch_codec_interface *next;
};
struct switch_application_interface {
const char *interface_name;
switch_application_function application_function;
const char *long_desc;
const char *short_desc;
const char *syntax;
const struct switch_application_interface *next;
};
#endif