fsl_diu: fix alignment error that caused malloc corruption

When aligning malloc()ed screen_base, invalid offset was added.
This not only caused misaligned result (which did not cause hardware
misbehaviour), but - worse - caused screen_base + smem_len to
be out of malloc()ed space, which in turn caused breakage of
futher malloc()/free() operation.

This patch fixes screen_base alignment.

Also this patch makes memset() that cleans framebuffer to be executed
on first initialization of diu, not only on re-initialization. It looks
correct to clean the framebuffer instead of displaying random garbage;
I believe that was disabled only because that memset caused breakage
of malloc/free described above - which no longer happens with the fix
described above.

Signed-off-by: Nikita V. Youshchenko <yoush@debian.org>
This commit is contained in:
Nikita V. Youshchenko 2008-10-03 00:03:55 +04:00 committed by Wolfgang Denk
parent 3d0ea3110f
commit ec4d8c1c1d
1 changed files with 3 additions and 3 deletions

View File

@ -242,10 +242,10 @@ int fsl_diu_init(int xres,
printf("Unable to allocate fb memory 1\n");
return -1;
}
} else {
memset(info->screen_base, 0, info->smem_len);
}
memset(info->screen_base, 0, info->smem_len);
dr.diu_reg->desc[0] = (unsigned int) &dummy_ad;
dr.diu_reg->desc[1] = (unsigned int) &dummy_ad;
dr.diu_reg->desc[2] = (unsigned int) &dummy_ad;
@ -403,7 +403,7 @@ static int map_video_memory(struct fb_info *info, unsigned long bytes_align)
mask = bytes_align - 1;
offset = (unsigned long)info->screen_base & mask;
if (offset) {
info->screen_base += offset;
info->screen_base += (bytes_align - offset);
info->smem_len = info->smem_len - (bytes_align - offset);
} else
info->smem_len = info->smem_len - bytes_align;