289 lines
10 KiB
C
289 lines
10 KiB
C
/****************************************************************************
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* include/nuttx/rgbcolors.h
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* User-friendly RGB color definitions
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*
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* Copyright (C) 2010-2011 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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#ifndef __INCLUDE_NUTTX_RGBCOLOR_H
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#define __INCLUDE_NUTTX_RGBCOLOR_H
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/****************************************************************************
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* Included Files
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****************************************************************************/
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/****************************************************************************
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* Pre-Processor Definitions
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****************************************************************************/
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/* Color Creation and Conversion Macros *************************************/
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/* This macro creates RGB24 from 8:8:8 RGB */
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#define RGBTO24(r,g,b) \
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((uint32_t)((r) & 0xff) << 16 | (uint32_t)((g) & 0xff) << 8 | (uint32_t)((b) & 0xff))
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/* And these macros perform the inverse transformation */
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#define RBG24RED(rgb) (((rgb) >> 16) & 0xff)
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#define RBG24GREEN(rgb) (((rgb) >> 8) & 0xff)
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#define RBG24BLUE(rgb) ( (rgb) & 0xff)
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/* This macro creates RGB16 (5:6:5) from 8:8:8 RGB */
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#define RGBTO16(r,g,b) \
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((((uint16_t)(r) << 11) & 0xf800) | (((uint16_t)(g) << 5) & 0x07e0) | ((uint16_t)(b) & 0x001f))
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/* And these macros perform the inverse transformation */
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#define RBG16RED(rgb) (((rgb) >> 8) & 0xf8)
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#define RBG16GREEN(rgb) (((rgb) >> 3) & 0xfc)
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#define RBG16BLUE(rgb) (((rgb) << 3) & 0xf8)
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/* This macro creates RGB8 (3:3:2) from 8:8:8 RGB */
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#define RGBTO8(r,g,b) \
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((((uint8_t)(r) << 5) & 0xe0) | (((uint8_t)(g) << 2) & 0x1c) | ((uint8_t)(b) & 0x03))
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/* And these macros perform the inverse transformation */
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#define RBG8RED(rgb) ( (rgb) & 0xe0)
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#define RBG8GREEN(rgb) (((rgb) << 3) & 0xe0)
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#define RBG8BLUE(rgb) (((rgb) << 6) & 0xc0)
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/* This macro converts RGB24 (8:8:8) to RGB16 (5:6:5):
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*
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* 00000000 RRRRRRRR BBBBBBBB GGGGGGGG -> RRRRRBBB BBBGGGGG
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*/
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#define RGB24TO16(rgb24) \
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(((rgb24 >> 8) & 0xf800) | ((rgb24 >> 5) & 0x07e0) | ((rgb24 >> 3) & 0x001f))
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/* This macro converts RGB16 (5:6:5) to RGB24 (8:8:8):
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*
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* RRRRRBBB BBBGGGGG -> 00000000 RRRRRRRR BBBBBBBB GGGGGGGG
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*/
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#define RGB16TO24(rgb16) \
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(((rgb16 & 0xf800) << 8) | ((rgb16 & 0x07e0) << 5) | ((rgb16 & 0x001f) << 3))
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/* Standard Color Definitions ***********************************************/
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/* RGB24-888: 00000000 RRRRRRRR GGGGGGGG BBBBBBBB */
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#define RGB24_BLACK 0x00000000
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#define RGB24_WHITE 0x00ffffff
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#define RGB24_BLUE 0x000000ff
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#define RGB24_GREEN 0x0000ff00
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#define RGB24_RED 0x00ff0000
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#define RGB24_NAVY 0x00000080
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#define RGB24_DARKBLUE 0x0000008b
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#define RGB24_DARKGREEN 0x00006400
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#define RGB24_DARKCYAN 0x00008b8b
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#define RGB24_CYAN 0x0000ffff
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#define RGB24_TURQUOISE 0x0040e0d0
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#define RGB24_INDIGO 0x004b0082
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#define RGB24_DARKRED 0x00800000
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#define RGB24_OLIVE 0x00808000
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#define RGB24_GRAY 0x00808080
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#define RGB24_SKYBLUE 0x0087ceeb
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#define RGB24_BLUEVIOLET 0x008a2be2
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#define RGB24_LIGHTGREEN 0x0090ee90
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#define RGB24_DARKVIOLET 0x009400d3
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#define RGB24_YELLOWGREEN 0x009acd32
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#define RGB24_BROWN 0x00a52a2a
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#define RGB24_DARKGRAY 0x00a9a9a9
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#define RGB24_SIENNA 0x00a0522d
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#define RGB24_LIGHTBLUE 0x00add8e6
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#define RGB24_GREENYELLOW 0x00adff2f
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#define RGB24_SILVER 0x00c0c0c0
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#define RGB24_LIGHTGREY 0x00d3d3d3
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#define RGB24_LIGHTCYAN 0x00e0ffff
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#define RGB24_VIOLET 0x00ee82ee
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#define RGB24_AZUR 0x00f0ffff
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#define RGB24_BEIGE 0x00f5f5dc
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#define RGB24_MAGENTA 0x00ff00ff
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#define RGB24_TOMATO 0x00ff6347
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#define RGB24_GOLD 0x00ffd700
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#define RGB24_ORANGE 0x00ffa500
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#define RGB24_SNOW 0x00fffafa
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#define RGB24_YELLOW 0x00ffff00
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/* RGB16-565: RRRRRGGG GGGBBBBB */
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#define RGB16_BLACK 0x0000
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#define RGB16_WHITE 0xffff
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#define RGB16_BLUE 0x001f
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#define RGB16_GREEN 0x07e0
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#define RGB16_RED 0xf800
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#define RGB16_NAVY 0x0010
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#define RGB16_DARKBLUE 0x0011
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#define RGB16_DARKGREEN 0x0320
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#define RGB16_DARKCYAN 0x0451
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#define RGB16_CYAN 0x07ff
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#define RGB16_TURQUOISE 0x471a
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#define RGB16_INDIGO 0x4810
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#define RGB16_DARKRED 0x8000
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#define RGB16_OLIVE 0x8400
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#define RGB16_GRAY 0x8410
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#define RGB16_SKYBLUE 0x867d
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#define RGB16_BLUEVIOLET 0x895c
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#define RGB16_LIGHTGREEN 0x9772
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#define RGB16_DARKVIOLET 0x901a
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#define RGB16_YELLOWGREEN 0x9e66
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#define RGB16_BROWN 0xa145
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#define RGB16_DARKGRAY 0xad55
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#define RGB16_SIENNA 0xa285
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#define RGB16_LIGHTBLUE 0xaedc
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#define RGB16_GREENYELLOW 0xafe5
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#define RGB16_SILVER 0xc618
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#define RGB16_LIGHTGREY 0xd69a
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#define RGB16_LIGHTCYAN 0xe7ff
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#define RGB16_VIOLET 0xec1d
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#define RGB16_AZUR 0xf7ff
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#define RGB16_BEIGE 0xf7bb
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#define RGB16_MAGENTA 0xf81f
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#define RGB16_TOMATO 0xfb08
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#define RGB16_GOLD 0xfea0
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#define RGB16_ORANGE 0xfd20
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#define RGB16_SNOW 0xffdf
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#define RGB16_YELLOW 0xffe0
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/* RGB12-444: RRRR GGGGBBBB */
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#define RGB12_BLACK 0x0000
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#define RGB12_WHITE 0x0fff
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#define RGB12_BLUE 0x000f
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#define RGB12_GREEN 0x00f0
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#define RGB12_RED 0x0f00
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#define RGB12_NAVY 0x0008
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#define RGB12_DARKBLUE 0x0009
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#define RGB12_DARKGREEN 0x0060
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#define RGB12_DARKCYAN 0x0099
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#define RGB12_CYAN 0x00ff
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#define RGB12_TURQUOISE 0x04ed
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#define RGB12_INDIGO 0x0508
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#define RGB12_DARKRED 0x0800
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#define RGB12_OLIVE 0x0880
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#define RGB12_GRAY 0x0888
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#define RGB12_SKYBLUE 0x08df
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#define RGB12_BLUEVIOLET 0x093e
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#define RGB12_LIGHTGREEN 0x09f9
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#define RGB12_DARKVIOLET 0x090d
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#define RGB12_YELLOWGREEN 0x0ad3
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#define RGB12_BROWN 0x0a33
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#define RGB12_DARKGRAY 0x0bbb
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#define RGB12_SIENNA 0x0a53
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#define RGB12_LIGHTBLUE 0x0bee
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#define RGB12_GREENYELLOW 0x0bf3
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#define RGB12_SILVER 0x0ccc
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#define RGB12_LIGHTGREY 0x0ddd
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#define RGB12_LIGHTCYAN 0x0eff
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#define RGB12_VIOLET 0x0f8f
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#define RGB12_AZUR 0x0fff
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#define RGB12_BEIGE 0x0ffe
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#define RGB12_MAGENTA 0x0f0f
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#define RGB12_TOMATO 0x0f64
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#define RGB12_GOLD 0x0fd0
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#define RGB12_ORANGE 0x0fa0
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#define RGB12_SNOW 0x0fff
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#define RGB12_YELLOW 0x0ff0
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/* RGB8-332: RRRGGGBB (really not enough color resolution for the following) */
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#define RGB8_BLACK 0x00
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#define RGB8_WHITE 0xff
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#define RGB8_BLUE 0x03
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#define RGB8_GREEN 0x1c
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#define RGB8_RED 0xe0
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#define RGB8_NAVY 0x02
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#define RGB8_DARKBLUE 0x02
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#define RGB8_DARKGREEN 0x0c
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#define RGB8_DARKCYAN 0x16
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#define RGB8_CYAN 0x1f
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#define RGB8_TURQUOISE 0x5f
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#define RGB8_INDIGO 0x62
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#define RGB8_DARKRED 0x80
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#define RGB8_OLIVE 0x90
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#define RGB8_GRAY 0x92
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#define RGB8_SKYBLUE 0x9f
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#define RGB8_BLUEVIOLET 0xab
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#define RGB8_LIGHTGREEN 0xbe
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#define RGB8_DARKVIOLET 0x93
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#define RGB8_YELLOWGREEN 0x9d
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#define RGB8_BROWN 0xa9
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#define RGB8_DARKGRAY 0xdb
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#define RGB8_SIENNA 0xa9
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#define RGB8_LIGHTBLUE 0xdf
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#define RGB8_GREENYELLOW 0xdd
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#define RGB8_SILVER 0xd9
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#define RGB8_LIGHTGREY 0xd9
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#define RGB8_LIGHTCYAN 0xff
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#define RGB8_VIOLET 0xf3
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#define RGB8_AZUR 0xff
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#define RGB8_BEIGE 0xff
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#define RGB8_MAGENTA 0xed
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#define RGB8_TOMATO 0xfc
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#define RGB8_GOLD 0xfc
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#define RGB8_ORANGE 0xf8
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#define RGB8_SNOW 0xff
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#define RGB8_YELLOW 0xfc
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/****************************************************************************
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* Public Data
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****************************************************************************/
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#ifndef __ASSEMBLY__
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#ifdef __cplusplus
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#define EXTERN extern "C"
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extern "C" {
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#else
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#define EXTERN extern
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#endif
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/****************************************************************************
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* Public Function Prototypes
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****************************************************************************/
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#undef EXTERN
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#ifdef __cplusplus
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}
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#endif
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#endif /* __ASSEMBLY__ */
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#endif /* __INCLUDE_NUTTX_RGBCOLOR_H */
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