164 lines
4.9 KiB
C++
164 lines
4.9 KiB
C++
/*===========================================================================
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FILE:
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Socket.h
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DESCRIPTION:
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Declaration of cSocket class
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PUBLIC CLASSES AND METHODS:
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cSocket
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This class wraps low level communication to qmuxd
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Copyright (c) 2013, The Linux Foundation. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of The Linux Foundation nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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===========================================================================*/
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//---------------------------------------------------------------------------
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// Include Files
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//---------------------------------------------------------------------------
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#include "Event.h"
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#include "Connection.h"
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//---------------------------------------------------------------------------
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// Pragmas
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//---------------------------------------------------------------------------
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#pragma once
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/*=========================================================================*/
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// Enum eQMUXDMessageTypes
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// Types to be passed into SendCtl() for cSocket
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/*=========================================================================*/
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enum eQMUXDMessageTypes
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{
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eQMUXD_MSG_WRITE_QMI_SDU = 0,
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eQMUXD_MSG_ALLOC_QMI_CLIENT_ID = 1,
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eQMUXD_MSG_RELEASE_QMI_CLIENT_ID = 2,
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};
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/*=========================================================================*/
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// Class cSocket
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/*=========================================================================*/
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class cSocket : public cConnection
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{
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public:
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// Constructor
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cSocket();
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// Destructor
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~cSocket();
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// Is this object valid?
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bool IsValid();
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// Connect to the specified port
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bool Connect( LPCSTR pPort );
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// Run an IOCTL on the open file handle
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int SendCtl(
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UINT ioctlReq,
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void * pData );
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// Disconnect from the current port
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bool Disconnect();
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// Configure the port with the passed in parameters
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bool ConfigureSettings( termios * pSettings );
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// Return the current port settings
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bool GetSettings( termios * pSettings );
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// Cancel any in-progress I/O
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bool CancelIO();
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// Cancel any in-progress receive operation
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bool CancelRx();
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// Cancel any in-progress transmit operation
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bool CancelTx();
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// Receive data
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bool RxData(
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BYTE * pBuf,
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ULONG bufSz,
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cIOCallback * pCallback );
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// Transmit data
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bool TxData(
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const BYTE * pBuf,
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ULONG bufSz );
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// (Inline) Return current channel ID
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int GetChannelID() const
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{
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return mChannelID;
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};
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// Are we currently connected to a port?
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bool IsConnected()
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{
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return (mSocket != INVALID_HANDLE_VALUE);
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};
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protected:
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/* Handle to socket */
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int mSocket;
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// Cancel the write request?
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bool mbCancelWrite;
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/* Buffer */
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BYTE * mpBuffer;
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/* Buffer size */
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ULONG mBuffSz;
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/* Pipe for comunication with thread */
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int mCommandPipe[2];
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/* Thread ID of Rx Thread. */
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pthread_t mRxThreadID;
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/* Control message completion event */
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cEvent mCtrlMsgComplete;
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/* QMUXD client ID */
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int mQMUXDClientID;
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/* QMUX client and service IDs */
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int mQMUXClientID;
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int mQMUXServiceID;
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/* SMD Channel ID. 0 = SMD_DATA_5 */
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int mChannelID;
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/* The SMD transaction ID */
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int mQMUXDTxID;
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// Rx thread is allowed complete access
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friend void * RxSocketThread( void * pData );
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};
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