/*=========================================================================== FILE: ProtocolEntityNavTree.h DESCRIPTION: Declaration of cProtocolEntityNavTree PUBLIC CLASSES AND METHODS: sDB2NavFragment cDB2NavTree This class distills the database description of a protocol entity into a simple tree structure more suited to efficient navigation for parsing/packing Copyright (c) 2011, Code Aurora Forum. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Code Aurora Forum nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ===========================================================================*/ //--------------------------------------------------------------------------- // Pragmas //--------------------------------------------------------------------------- #pragma once //--------------------------------------------------------------------------- // Include Files //--------------------------------------------------------------------------- #include "CoreDatabase.h" #include #include //--------------------------------------------------------------------------- // Definitions //--------------------------------------------------------------------------- /*=========================================================================*/ // Struct sDB2NavFragment // Protocol entity navigation fragment /*=========================================================================*/ struct sDB2NavFragment { public: // Constructor sDB2NavFragment(); /* Associated DB fragment (never empty) */ const sDB2Fragment * mpFragment; /* Associated DB field (may be empty) */ const sDB2Field * mpField; /* Next fragment in this structure */ const sDB2NavFragment * mpNextFragment; /* Fragment linked to this structure */ const sDB2NavFragment * mpLinkFragment; }; /*=========================================================================*/ // Class cDB2NavTree // Class to describe a protocol entity suited to efficient navigation /*=========================================================================*/ class cDB2NavTree { public: // Constructor cDB2NavTree( const cCoreDatabase & db ); // Destructor virtual ~cDB2NavTree(); // Build nav tree for the protocol entity described by the given key bool BuildTree( const std::vector & key ); // (Inline) Return protocol entity const sDB2ProtocolEntity & GetEntity() const { return mEntity; }; // (Inline) Return fragments const std::list & GetFragments() const { return mFragments; }; // Return a map of all tracked fields std::map > GetTrackedFields() const { return mTrackedFields; }; protected: // Process a structure described by the given initial fragment bool ProcessStruct( const sDB2Fragment * pFrag, sDB2NavFragment * pOwner ); /* Protocol entity being navigated */ sDB2ProtocolEntity mEntity; /* Database reference */ const cCoreDatabase & mDB; /* List of all allocated fragments */ std::list mFragments; /* Map of all 'tracked' fields */ std::map > mTrackedFields; };