wireshark/epan/wslua/wslua_gui.c

1138 lines
35 KiB
C

/*
* wslua_gui.c
*
* (c) 2006, Luis E. Garcia Ontanon <luis@ontanon.org>
*
* Wireshark - Network traffic analyzer
* By Gerald Combs <gerald@wireshark.org>
* Copyright 1998 Gerald Combs
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "config.h"
#include <epan/wmem/wmem.h>
#include "wslua.h"
/* WSLUA_MODULE Gui GUI Support */
static const funnel_ops_t* ops = NULL;
struct _lua_menu_data {
lua_State* L;
int cb_ref;
};
static int menu_cb_error_handler(lua_State* L) {
const gchar* error = lua_tostring(L,1);
report_failure("Lua: Error During execution of Menu Callback:\n %s",error);
return 0;
}
WSLUA_FUNCTION wslua_gui_enabled(lua_State* L) { /* Checks if we're running inside a GUI (i.e. Wireshark) or not. */
lua_pushboolean(L,GPOINTER_TO_INT(ops && ops->add_button));
WSLUA_RETURN(1); /* Boolean `true` if a GUI is available, `false` if it isn't. */
}
static void lua_menu_callback(gpointer data) {
struct _lua_menu_data* md = (struct _lua_menu_data *)data;
lua_State* L = md->L;
lua_settop(L,0);
lua_pushcfunction(L,menu_cb_error_handler);
lua_rawgeti(L, LUA_REGISTRYINDEX, md->cb_ref);
switch ( lua_pcall(L,0,0,1) ) {
case 0:
break;
case LUA_ERRRUN:
g_warning("Runtime error while calling menu callback");
break;
case LUA_ERRMEM:
g_warning("Memory alloc error while calling menu callback");
break;
default:
g_assert_not_reached();
break;
}
return;
}
WSLUA_FUNCTION wslua_register_menu(lua_State* L) { /* Register a menu item in one of the main menus. Requires a GUI. */
#define WSLUA_ARG_register_menu_NAME 1 /* The name of the menu item. Use slashes to separate submenus. (e.g. menu:Lua Scripts[My Fancy Statistics]). (string) */
#define WSLUA_ARG_register_menu_ACTION 2 /* The function to be called when the menu item is invoked. The function must take no arguments and return nothing. */
#define WSLUA_OPTARG_register_menu_GROUP 3 /* Where to place the item in the menu hierarchy. If omitted, defaults to MENU_STAT_GENERIC. One of:
* MENU_STAT_UNSORTED: menu:Statistics[]
* MENU_STAT_GENERIC: menu:Statistics[], first section
* MENU_STAT_CONVERSATION: menu:Statistics[Conversation List]
* MENU_STAT_ENDPOINT: menu:Statistics[Endpoint List]
* MENU_STAT_RESPONSE: menu:Statistics[Service Response Time]
* MENU_STAT_TELEPHONY: menu:Telephony[]
* MENU_STAT_TELEPHONY_ANSI: menu:Telephony[ANSI]
* MENU_STAT_TELEPHONY_GSM: menu:Telephony[GSM]
* MENU_STAT_TELEPHONY_LTE: menu:Telephony[LTE]
* MENU_STAT_TELEPHONY_MTP3: menu:Telephony[MTP3]
* MENU_STAT_TELEPHONY_SCTP: menu:Telephony[SCTP]
* MENU_ANALYZE: menu:Analyze[]
* MENU_ANALYZE_CONVERSATION: menu:Analyze[Conversation Filter]
* MENU_TOOLS_UNSORTED: menu:Tools[] */
const gchar* name = luaL_checkstring(L,WSLUA_ARG_register_menu_NAME);
struct _lua_menu_data* md;
gboolean retap = FALSE;
register_stat_group_t group = (register_stat_group_t)wslua_optguint(L,WSLUA_OPTARG_register_menu_GROUP,REGISTER_STAT_GROUP_GENERIC);
if ( group > REGISTER_TOOLS_GROUP_UNSORTED) {
WSLUA_OPTARG_ERROR(register_menu,GROUP,"Must be a defined MENU_* (see init.lua)");
return 0;
}
if (!lua_isfunction(L,WSLUA_ARG_register_menu_ACTION)) {
WSLUA_ARG_ERROR(register_menu,ACTION,"Must be a function");
return 0;
}
md = (struct _lua_menu_data *)g_malloc(sizeof(struct _lua_menu_data));
md->L = L;
lua_pushvalue(L, 2);
md->cb_ref = luaL_ref(L, LUA_REGISTRYINDEX);
lua_remove(L,2);
funnel_register_menu(name,
group,
lua_menu_callback,
md,
g_free,
retap);
WSLUA_RETURN(0);
}
void wslua_deregister_menus(void) {
funnel_deregister_menus(lua_menu_callback);
}
struct _dlg_cb_data {
lua_State* L;
int func_ref;
};
static int dlg_cb_error_handler(lua_State* L) {
const gchar* error = lua_tostring(L,1);
report_failure("Lua: Error During execution of dialog callback:\n %s",error);
return 0;
}
static void lua_dialog_cb(gchar** user_input, void* data) {
struct _dlg_cb_data* dcbd = (struct _dlg_cb_data *)data;
int i = 0;
gchar* input;
lua_State* L = dcbd->L;
lua_settop(L,0);
lua_pushcfunction(L,dlg_cb_error_handler);
lua_rawgeti(L, LUA_REGISTRYINDEX, dcbd->func_ref);
for (i = 0; (input = user_input[i]) ; i++) {
lua_pushstring(L,input);
g_free(input);
}
g_free(user_input);
switch ( lua_pcall(L,i,0,1) ) {
case 0:
break;
case LUA_ERRRUN:
g_warning("Runtime error while calling dialog callback");
break;
case LUA_ERRMEM:
g_warning("Memory alloc error while calling dialog callback");
break;
default:
g_assert_not_reached();
break;
}
}
struct _close_cb_data {
lua_State* L;
int func_ref;
TextWindow wslua_tw;
};
static int text_win_close_cb_error_handler(lua_State* L) {
const gchar* error = lua_tostring(L,1);
report_failure("Lua: Error During execution of TextWindow close callback:\n %s",error);
return 0;
}
static void text_win_close_cb(void* data) {
struct _close_cb_data* cbd = (struct _close_cb_data *)data;
lua_State* L = cbd->L;
if (cbd->L) { /* close function is set */
lua_settop(L,0);
lua_pushcfunction(L,text_win_close_cb_error_handler);
lua_rawgeti(L, LUA_REGISTRYINDEX, cbd->func_ref);
switch ( lua_pcall(L,0,0,1) ) {
case 0:
break;
case LUA_ERRRUN:
g_warning("Runtime error during execution of TextWindow close callback");
break;
case LUA_ERRMEM:
g_warning("Memory alloc error during execution of TextWindow close callback");
break;
default:
break;
}
}
if (cbd->wslua_tw->expired) {
g_free(cbd->wslua_tw);
g_free(cbd);
} else {
cbd->wslua_tw->expired = TRUE;
}
}
WSLUA_FUNCTION wslua_new_dialog(lua_State* L) { /*
Displays a dialog, prompting for input. The dialog includes an btn:[OK] button and btn:[Cancel] button. Requires a GUI.
.An input dialog in action
image::wsdg_graphics/wslua-new-dialog.png[{small-screenshot-attrs}]
===== Example
[source,lua]
----
if not gui_enabled() then return end
-- Prompt for IP and port and then print them to stdout
local label_ip = "IP address"
local label_port = "Port"
local function print_ip(ip, port)
print(label_ip, ip)
print(label_port, port)
end
new_dialog("Enter IP address", print_ip, label_ip, label_port)
-- Prompt for 4 numbers and then print their product to stdout
new_dialog(
"Enter 4 numbers",
function (a, b, c, d) print(a * b * c * d) end,
"a", "b", "c", "d"
)
----
*/
#define WSLUA_ARG_new_dialog_TITLE 1 /* The title of the dialog. */
#define WSLUA_ARG_new_dialog_ACTION 2 /* Action to be performed when the user presses btn:[OK]. */
/* WSLUA_MOREARGS new_dialog Strings to be used a labels of the dialog's fields. Each string creates a new labeled field. The first field is required. */
const gchar* title;
int top = lua_gettop(L);
int i;
GPtrArray* labels;
struct _dlg_cb_data* dcbd;
if (! ops) {
luaL_error(L,"the GUI facility has to be enabled");
return 0;
}
if (!ops->new_dialog) {
WSLUA_ERROR(new_dialog,"GUI not available");
return 0;
}
title = luaL_checkstring(L,WSLUA_ARG_new_dialog_TITLE);
if (! lua_isfunction(L,WSLUA_ARG_new_dialog_ACTION)) {
WSLUA_ARG_ERROR(new_dialog,ACTION,"Must be a function");
return 0;
}
if (top < 3) {
WSLUA_ERROR(new_dialog,"At least one field required");
return 0;
}
dcbd = (struct _dlg_cb_data *)g_malloc(sizeof(struct _dlg_cb_data));
dcbd->L = L;
lua_remove(L,1);
lua_pushvalue(L, 1);
dcbd->func_ref = luaL_ref(L, LUA_REGISTRYINDEX);
lua_remove(L,1);
labels = g_ptr_array_new_with_free_func(g_free);
top -= 2;
for (i = 1; i <= top; i++) {
if (! lua_isstring(L,i)) {
g_ptr_array_free(labels,TRUE);
g_free (dcbd);
WSLUA_ERROR(new_dialog,"All fields must be strings");
return 0;
}
g_ptr_array_add(labels,(gpointer)g_strdup(luaL_checkstring(L,i)));
}
g_ptr_array_add(labels,NULL);
ops->new_dialog(title, (const gchar**)(labels->pdata), lua_dialog_cb, dcbd, g_free);
g_ptr_array_free(labels,TRUE);
WSLUA_RETURN(0);
}
WSLUA_CLASS_DEFINE(ProgDlg,FAIL_ON_NULL("ProgDlg"));
/*
Creates and manages a modal progress bar.
This is intended to be used with
http://lua-users.org/wiki/CoroutinesTutorial[coroutines],
where a main UI thread controls the progress bar dialog while a background coroutine (worker thread) yields to the main thread between steps.
The main thread checks the status of the btn:[Cancel] button and if it's not set, returns control to the coroutine.
.A progress bar in action
image::wsdg_graphics/wslua-progdlg.png[{medium-screenshot-attrs}]
The legacy (GTK+) user interface displayed this as a separate dialog, hence the “Dlg” suffix.
The Qt user interface shows a progress bar inside the main status bar.
*/
WSLUA_CONSTRUCTOR ProgDlg_new(lua_State* L) { /*
Creates and displays a new `ProgDlg` progress bar with a btn:[Cancel] button and optional title.
It is highly recommended that you wrap code that uses a `ProgDlg` instance because it does not automatically close itself upon encountering an error.
Requires a GUI.
===== Example
[source,lua]
----
if not gui_enabled() then return end
local p = ProgDlg.new("Constructing", "tacos")
-- We have to wrap the ProgDlg code in a pcall in case some unexpected
-- error occurs.
local ok, errmsg = pcall(function()
local co = coroutine.create(
function()
local limit = 100000
for i=1,limit do
print("co", i)
coroutine.yield(i/limit, "step "..i.." of "..limit)
end
end
)
-- Whenever coroutine yields, check the status of the cancel button to determine
-- when to break. Wait up to 20 sec for coroutine to finish.
local start_time = os.time()
while coroutine.status(co) ~= 'dead' do
local elapsed = os.time() - start_time
-- Quit if cancel button pressed or 20 seconds elapsed
if p:stopped() or elapsed > 20 then
break
end
local res, val, val2 = coroutine.resume(co)
if not res or res == false then
if val then
debug(val)
end
print('coroutine error')
break
end
-- show progress in progress dialog
p:update(val, val2)
end
end)
p:close()
if not ok and errmsg then
report_failure(errmsg)
end
----
*/
#define WSLUA_OPTARG_ProgDlg_new_TITLE 1 /* Title of the progress bar. Defaults to "Progress". */
#define WSLUA_OPTARG_ProgDlg_new_TASK 2 /* Optional task name, which will be appended to the title. Defaults to the empty string (""). */
ProgDlg pd = (ProgDlg)g_malloc(sizeof(struct _wslua_progdlg));
pd->title = g_strdup(luaL_optstring(L,WSLUA_OPTARG_ProgDlg_new_TITLE,"Progress"));
pd->task = g_strdup(luaL_optstring(L,WSLUA_OPTARG_ProgDlg_new_TASK,""));
pd->stopped = FALSE;
if (ops->new_progress_window) {
pd->pw = ops->new_progress_window(ops->ops_id, pd->title, pd->task, TRUE, &(pd->stopped));
} else {
g_free (pd);
WSLUA_ERROR(ProgDlg_new, "GUI not available");
return 0;
}
pushProgDlg(L,pd);
WSLUA_RETURN(1); /* The newly created `ProgDlg` object. */
}
WSLUA_METHOD ProgDlg_update(lua_State* L) { /* Sets the progress dialog's progress bar position based on percentage done. */
#define WSLUA_ARG_ProgDlg_update_PROGRESS 2 /* Progress value, e.g. 0.75. Value must be between 0.0 and 1.0 inclusive. */
#define WSLUA_OPTARG_ProgDlg_update_TASK 3 /* Task name. Currently ignored. Defaults to empty string (""). */
ProgDlg pd = checkProgDlg(L,1);
double pr = lua_tonumber(L,WSLUA_ARG_ProgDlg_update_PROGRESS);
const gchar* task = luaL_optstring(L,WSLUA_OPTARG_ProgDlg_update_TASK,"");
if (!ops->update_progress) {
WSLUA_ERROR(ProgDlg_update,"GUI not available");
return 0;
}
g_free(pd->task);
pd->task = g_strdup(task);
/* XXX, dead code: pd already dereferenced. should it be: !pd->task?
if (!pd) {
WSLUA_ERROR(ProgDlg_update,"Cannot be called for something not a ProgDlg");
} */
if (pr >= 0.0 && pr <= 1.0) {
ops->update_progress(pd->pw, (float) pr, task);
} else {
WSLUA_ERROR(ProgDlg_update,"Progress value out of range (must be between 0.0 and 1.0)");
return 0;
}
return 0;
}
WSLUA_METHOD ProgDlg_stopped(lua_State* L) { /* Checks whether the user has pressed the btn:[Cancel] button. */
ProgDlg pd = checkProgDlg(L,1);
lua_pushboolean(L,pd->stopped);
WSLUA_RETURN(1); /* Boolean `true` if the user has asked to stop the operation, `false` otherwise. */
}
WSLUA_METHOD ProgDlg_close(lua_State* L) { /* Hides the progress bar. */
ProgDlg pd = checkProgDlg(L,1);
if (!ops->destroy_progress_window) {
WSLUA_ERROR(ProgDlg_close,"GUI not available");
return 0;
}
if (pd->pw) {
ops->destroy_progress_window(pd->pw);
pd->pw = NULL;
}
return 0;
}
static int ProgDlg__tostring(lua_State* L) {
ProgDlg pd = checkProgDlg(L,1);
lua_pushfstring(L, "%sstopped",pd->stopped?"":"not ");
WSLUA_RETURN(1); /* A string specifying whether the Progress Dialog has stopped or not. */
}
/* Gets registered as metamethod automatically by WSLUA_REGISTER_CLASS/META */
static int ProgDlg__gc(lua_State* L) {
ProgDlg pd = toProgDlg(L,1);
if (pd) {
if (pd->pw && ops->destroy_progress_window) {
ops->destroy_progress_window(pd->pw);
}
g_free(pd);
} else {
luaL_error(L, "ProgDlg__gc has being passed something else!");
}
return 0;
}
WSLUA_METHODS ProgDlg_methods[] = {
WSLUA_CLASS_FNREG(ProgDlg,new),
WSLUA_CLASS_FNREG(ProgDlg,update),
WSLUA_CLASS_FNREG(ProgDlg,stopped),
WSLUA_CLASS_FNREG(ProgDlg,close),
{ NULL, NULL }
};
WSLUA_META ProgDlg_meta[] = {
WSLUA_CLASS_MTREG(ProgDlg,tostring),
{ NULL, NULL }
};
int ProgDlg_register(lua_State* L) {
ops = funnel_get_funnel_ops();
WSLUA_REGISTER_CLASS(ProgDlg);
return 0;
}
WSLUA_CLASS_DEFINE(TextWindow,FAIL_ON_NULL_OR_EXPIRED("TextWindow")); /*
Creates and manages a text window.
The text can be read-only or editable, and buttons can be added below the text.
.A text window in action
image::wsdg_graphics/wslua-textwindow.png[{medium-screenshot-attrs}]
*/
/* XXX: button and close callback data is being leaked */
/* XXX: lua callback function and TextWindow are not garbage collected because
they stay in LUA_REGISTRYINDEX forever */
WSLUA_CONSTRUCTOR TextWindow_new(lua_State* L) { /*
Creates a new `TextWindow` text window and displays it.
Requires a GUI.
===== Example
[source,lua]
----
if not gui_enabled() then return end
-- create new text window and initialize its text
local win = TextWindow.new("Log")
win:set("Hello world!")
-- add buttons to clear text window and to enable editing
win:add_button("Clear", function() win:clear() end)
win:add_button("Enable edit", function() win:set_editable(true) end)
-- add button to change text to uppercase
win:add_button("Uppercase", function()
local text = win:get_text()
if text ~= "" then
win:set(string.upper(text))
end
end)
-- print "closing" to stdout when the user closes the text windw
win:set_atclose(function() print("closing") end)
----
*/
#define WSLUA_OPTARG_TextWindow_new_TITLE 1 /* Title of the new window. Optional. Defaults to "Untitled Window". */
const gchar* title;
TextWindow tw = NULL;
struct _close_cb_data* default_cbd;
if (!ops->new_text_window || !ops->set_close_cb) {
WSLUA_ERROR(TextWindow_new,"GUI not available");
return 0;
}
title = luaL_optstring(L,WSLUA_OPTARG_TextWindow_new_TITLE, "Untitled Window");
tw = (struct _wslua_tw *)g_malloc(sizeof(struct _wslua_tw));
tw->expired = FALSE;
tw->ws_tw = ops->new_text_window(title);
default_cbd = (struct _close_cb_data *)g_malloc(sizeof(struct _close_cb_data));
default_cbd->L = NULL;
default_cbd->func_ref = 0;
default_cbd->wslua_tw = tw;
tw->close_cb_data = (void *)default_cbd;
ops->set_close_cb(tw->ws_tw,text_win_close_cb,default_cbd);
pushTextWindow(L,tw);
WSLUA_RETURN(1); /* The newly created `TextWindow` object. */
}
WSLUA_METHOD TextWindow_set_atclose(lua_State* L) { /* Set the function that will be called when the text window closes. */
#define WSLUA_ARG_TextWindow_at_close_ACTION 2 /* A Lua function to be executed when the user closes the text window. */
TextWindow tw = checkTextWindow(L,1);
struct _close_cb_data* cbd;
if (!ops->set_close_cb) {
WSLUA_ERROR(TextWindow_set_atclose,"GUI not available");
return 0;
}
lua_settop(L,2);
if (! lua_isfunction(L,2)) {
WSLUA_ARG_ERROR(TextWindow_at_close,ACTION,"Must be a function");
return 0;
}
cbd = (struct _close_cb_data *)g_malloc(sizeof(struct _close_cb_data));
cbd->L = L;
cbd->func_ref = luaL_ref(L, LUA_REGISTRYINDEX);
cbd->wslua_tw = tw;
g_free(tw->close_cb_data);
tw->close_cb_data = (void *)cbd;
ops->set_close_cb(tw->ws_tw,text_win_close_cb,cbd);
/* XXX: this is a bad way to do this - should copy the object on to the stack first */
WSLUA_RETURN(1); /* The `TextWindow` object. */
}
WSLUA_METHOD TextWindow_set(lua_State* L) { /* Sets the text to be displayed. */
#define WSLUA_ARG_TextWindow_set_TEXT 2 /* The text to be displayed. */
TextWindow tw = checkTextWindow(L,1);
const gchar* text = luaL_checkstring(L,WSLUA_ARG_TextWindow_set_TEXT);
if (!ops->set_text) {
WSLUA_ERROR(TextWindow_set,"GUI not available");
return 0;
}
ops->set_text(tw->ws_tw,text);
/* XXX: this is a bad way to do this - should copy the object on to the stack first */
WSLUA_RETURN(1); /* The `TextWindow` object. */
}
WSLUA_METHOD TextWindow_append(lua_State* L) { /* Appends text to the current window contents. */
#define WSLUA_ARG_TextWindow_append_TEXT 2 /* The text to be appended. */
TextWindow tw = checkTextWindow(L,1);
const gchar* text = luaL_checkstring(L,WSLUA_ARG_TextWindow_append_TEXT);
if (!ops->append_text) {
WSLUA_ERROR(TextWindow_append,"GUI not available");
return 0;
}
ops->append_text(tw->ws_tw,text);
/* XXX: this is a bad way to do this - should copy the object on to the stack first */
WSLUA_RETURN(1); /* The `TextWindow` object. */
}
WSLUA_METHOD TextWindow_prepend(lua_State* L) { /* Prepends text to the current window contents. */
#define WSLUA_ARG_TextWindow_prepend_TEXT 2 /* The text to be prepended. */
TextWindow tw = checkTextWindow(L,1);
const gchar* text = luaL_checkstring(L,WSLUA_ARG_TextWindow_prepend_TEXT);
if (!ops->prepend_text) {
WSLUA_ERROR(TextWindow_prepend,"GUI not available");
return 0;
}
ops->prepend_text(tw->ws_tw,text);
/* XXX: this is a bad way to do this - should copy the object on to the stack first */
WSLUA_RETURN(1); /* The `TextWindow` object. */
}
WSLUA_METHOD TextWindow_clear(lua_State* L) { /* Erases all of the text in the window. */
TextWindow tw = checkTextWindow(L,1);
if (!ops->clear_text) {
WSLUA_ERROR(TextWindow_clear,"GUI not available");
return 0;
}
ops->clear_text(tw->ws_tw);
/* XXX: this is a bad way to do this - should copy the object on to the stack first */
WSLUA_RETURN(1); /* The `TextWindow` object. */
}
WSLUA_METHOD TextWindow_get_text(lua_State* L) { /* Get the text of the window. */
TextWindow tw = checkTextWindow(L,1);
const gchar* text;
if (!ops->get_text) {
WSLUA_ERROR(TextWindow_get_text,"GUI not available");
return 0;
}
text = ops->get_text(tw->ws_tw);
lua_pushstring(L,text);
WSLUA_RETURN(1); /* The `TextWindow`'s text. */
}
WSLUA_METHOD TextWindow_close(lua_State* L) { /* Close the window. */
TextWindow tw = checkTextWindow(L,1);
if (!ops->destroy_text_window) {
WSLUA_ERROR(TextWindow_get_text,"GUI not available");
return 0;
}
ops->destroy_text_window(tw->ws_tw);
tw->ws_tw = NULL;
return 0;
}
/* Gets registered as metamethod automatically by WSLUA_REGISTER_CLASS/META */
static int TextWindow__gc(lua_State* L) {
TextWindow tw = toTextWindow(L,1);
if (!tw)
return 0;
if (!tw->expired) {
tw->expired = TRUE;
if (ops->destroy_text_window) {
ops->destroy_text_window(tw->ws_tw);
}
} else {
g_free(tw->close_cb_data);
g_free(tw);
}
return 0;
}
WSLUA_METHOD TextWindow_set_editable(lua_State* L) { /* Make this text window editable. */
#define WSLUA_OPTARG_TextWindow_set_editable_EDITABLE 2 /* `true` to make the text editable, `false` otherwise. Defaults to `true`. */
TextWindow tw = checkTextWindow(L,1);
gboolean editable = wslua_optbool(L,WSLUA_OPTARG_TextWindow_set_editable_EDITABLE,TRUE);
if (!ops->set_editable) {
WSLUA_ERROR(TextWindow_set_editable,"GUI not available");
return 0;
}
ops->set_editable(tw->ws_tw,editable);
WSLUA_RETURN(1); /* The `TextWindow` object. */
}
typedef struct _wslua_bt_cb_t {
lua_State* L;
int func_ref;
int wslua_tw_ref;
} wslua_bt_cb_t;
static gboolean wslua_button_callback(funnel_text_window_t* ws_tw, void* data) {
wslua_bt_cb_t* cbd = (wslua_bt_cb_t *)data;
lua_State* L = cbd->L;
(void) ws_tw; /* ws_tw is unused since we need wslua_tw_ref and it is stored in cbd */
lua_settop(L,0);
lua_pushcfunction(L,dlg_cb_error_handler);
lua_rawgeti(L, LUA_REGISTRYINDEX, cbd->func_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, cbd->wslua_tw_ref);
switch ( lua_pcall(L,1,0,1) ) {
case 0:
break;
case LUA_ERRRUN:
g_warning("Runtime error while calling button callback");
break;
case LUA_ERRMEM:
g_warning("Memory alloc error while calling button callback");
break;
default:
g_assert_not_reached();
break;
}
return TRUE;
}
WSLUA_METHOD TextWindow_add_button(lua_State* L) {
/* Adds a button with an action handler to the text window. */
#define WSLUA_ARG_TextWindow_add_button_LABEL 2 /* The button label. */
#define WSLUA_ARG_TextWindow_add_button_FUNCTION 3 /* The Lua function to be called when the button is pressed. */
TextWindow tw = checkTextWindow(L,1);
const gchar* label = luaL_checkstring(L,WSLUA_ARG_TextWindow_add_button_LABEL);
funnel_bt_t* fbt;
wslua_bt_cb_t* cbd;
if (!ops->add_button) {
WSLUA_ERROR(TextWindow_add_button,"GUI not available");
return 0;
}
if (! lua_isfunction(L,WSLUA_ARG_TextWindow_add_button_FUNCTION) ) {
WSLUA_ARG_ERROR(TextWindow_add_button,FUNCTION,"must be a function");
return 0;
}
lua_settop(L,3);
if (ops->add_button) {
fbt = (funnel_bt_t *)g_malloc(sizeof(funnel_bt_t));
cbd = (wslua_bt_cb_t *)g_malloc(sizeof(wslua_bt_cb_t));
fbt->tw = tw->ws_tw;
fbt->func = wslua_button_callback;
fbt->data = cbd;
fbt->free_fcn = g_free;
fbt->free_data_fcn = g_free;
cbd->L = L;
cbd->func_ref = luaL_ref(L, LUA_REGISTRYINDEX);
cbd->wslua_tw_ref = luaL_ref(L, LUA_REGISTRYINDEX);
ops->add_button(tw->ws_tw,fbt,label);
}
WSLUA_RETURN(1); /* The `TextWindow` object. */
}
WSLUA_METHODS TextWindow_methods[] = {
WSLUA_CLASS_FNREG(TextWindow,new),
WSLUA_CLASS_FNREG(TextWindow,set),
WSLUA_CLASS_FNREG(TextWindow,append),
WSLUA_CLASS_FNREG(TextWindow,prepend),
WSLUA_CLASS_FNREG(TextWindow,clear),
WSLUA_CLASS_FNREG(TextWindow,set_atclose),
WSLUA_CLASS_FNREG(TextWindow,set_editable),
WSLUA_CLASS_FNREG(TextWindow,get_text),
WSLUA_CLASS_FNREG(TextWindow,add_button),
WSLUA_CLASS_FNREG(TextWindow,close),
{ NULL, NULL }
};
WSLUA_META TextWindow_meta[] = {
{"__tostring", TextWindow_get_text},
{ NULL, NULL }
};
int TextWindow_register(lua_State* L) {
ops = funnel_get_funnel_ops();
WSLUA_REGISTER_CLASS(TextWindow);
return 0;
}
WSLUA_FUNCTION wslua_retap_packets(lua_State* L) {
/*
Rescans all packets and runs each <<lua_class_Listener, tap listener>> without reconstructing the display.
*/
if ( ops->retap_packets ) {
ops->retap_packets(ops->ops_id);
} else {
WSLUA_ERROR(wslua_retap_packets, "GUI not available");
}
return 0;
}
WSLUA_FUNCTION wslua_copy_to_clipboard(lua_State* L) { /* Copy a string into the clipboard. Requires a GUI. */
#define WSLUA_ARG_copy_to_clipboard_TEXT 1 /* The string to be copied into the clipboard. */
const char* copied_str = luaL_checkstring(L,WSLUA_ARG_copy_to_clipboard_TEXT);
GString* gstr;
if (!ops->copy_to_clipboard) {
WSLUA_ERROR(copy_to_clipboard, "GUI not available");
return 0;
}
gstr = g_string_new(copied_str);
ops->copy_to_clipboard(gstr);
g_string_free(gstr,TRUE);
return 0;
}
WSLUA_FUNCTION wslua_open_capture_file(lua_State* L) { /* Open and display a capture file. Requires a GUI. */
#define WSLUA_ARG_open_capture_file_FILENAME 1 /* The name of the file to be opened. */
#define WSLUA_ARG_open_capture_file_FILTER 2 /* The https://gitlab.com/wireshark/wireshark/-/wikis/DisplayFilters[display filter] to be applied once the file is opened. */
const char* fname = luaL_checkstring(L,WSLUA_ARG_open_capture_file_FILENAME);
const char* filter = luaL_optstring(L,WSLUA_ARG_open_capture_file_FILTER,NULL);
char* error = NULL;
if (!ops->open_file) {
WSLUA_ERROR(open_capture_file, "GUI not available");
return 0;
}
if (! ops->open_file(ops->ops_id, fname, filter, &error) ) {
lua_pushboolean(L,FALSE);
if (error) {
lua_pushstring(L,error);
g_free(error);
} else
lua_pushnil(L);
return 2;
} else {
lua_pushboolean(L,TRUE);
return 1;
}
}
WSLUA_FUNCTION wslua_get_filter(lua_State* L) { /* Get the main filter text. */
const char *filter_str = NULL;
if (!ops->get_filter) {
WSLUA_ERROR(get_filter, "GUI not available");
return 0;
}
filter_str = ops->get_filter(ops->ops_id);
lua_pushstring(L,filter_str);
return 1;
}
WSLUA_FUNCTION wslua_set_filter(lua_State* L) { /* Set the main filter text. */
#define WSLUA_ARG_set_filter_TEXT 1 /* The filter's text. */
const char* filter_str = luaL_checkstring(L,WSLUA_ARG_set_filter_TEXT);
if (!ops->set_filter) {
WSLUA_ERROR(set_filter, "GUI not available");
return 0;
}
ops->set_filter(ops->ops_id, filter_str);
return 0;
}
WSLUA_FUNCTION wslua_get_color_filter_slot(lua_State* L) { /*
Gets the current https://gitlab.com/wireshark/wireshark/-/wikis/ColoringRules[packet coloring rule] (by index) for the
current session. Wireshark reserves 10 slots for these coloring rules. Requires a GUI.
*/
#define WSLUA_ARG_get_color_filter_slot_ROW 1 /*
The index (1-10) of the desired color filter value in the temporary coloring rules list.
.Default background colors
[cols="3",options="header"]
|===
|Index |RGB (hex) |Color
|1 |ffc0c0 |{set:cellbgcolor:#ffc0c0} pink 1
|2 |ffc0ff |{set:cellbgcolor:#ffc0ff} pink 2
|3 |e0c0e0 |{set:cellbgcolor:#e0c0e0} purple 1
|4 |c0c0ff |{set:cellbgcolor:#c0c0ff} purple 2
|5 |c0e0e0 |{set:cellbgcolor:#c0e0e0} green 1
|6 |c0ffff |{set:cellbgcolor:#c0ffff} green 2
|7 |c0ffc0 |{set:cellbgcolor:#c0ffc0} green 3
|8 |ffffc0 |{set:cellbgcolor:#ffffc0} yellow 1
|9 |e0e0c0 |{set:cellbgcolor:#e0e0c0} yellow 2
|10 |e0e0e0 |{set:cellbgcolor:#e0e0e0} gray
|===
*/
guint8 row = (guint8)luaL_checkinteger(L, WSLUA_ARG_get_color_filter_slot_ROW);
gchar* filter_str = NULL;
if (!ops->get_color_filter_slot) {
WSLUA_ERROR(get_color_filter_slot, "GUI not available");
return 0;
}
filter_str = ops->get_color_filter_slot(row);
if (filter_str == NULL) {
lua_pushnil(L);
} else {
lua_pushstring(L, filter_str);
g_free(filter_str);
}
return 1;
}
WSLUA_FUNCTION wslua_set_color_filter_slot(lua_State* L) { /*
Sets a https://gitlab.com/wireshark/wireshark/-/wikis/ColoringRules[packet coloring rule] (by index) for the current session.
Wireshark reserves 10 slots for these coloring rules.
Requires a GUI.
*/
#define WSLUA_ARG_set_color_filter_slot_ROW 1 /*
The index (1-10) of the desired color in the temporary coloring rules list.
The default foreground is black and the default backgrounds are listed below.
// XXX We need get the colors working, e.g. by adding them to a stylesheet.
.Default background colors
[cols="3",options="header"]
|===
|Index |RGB (hex) |Color
|1 |ffc0c0 |{set:cellbgcolor:#ffc0c0} pink 1
|2 |ffc0ff |{set:cellbgcolor:#ffc0ff} pink 2
|3 |e0c0e0 |{set:cellbgcolor:#e0c0e0} purple 1
|4 |c0c0ff |{set:cellbgcolor:#c0c0ff} purple 2
|5 |c0e0e0 |{set:cellbgcolor:#c0e0e0} green 1
|6 |c0ffff |{set:cellbgcolor:#c0ffff} green 2
|7 |c0ffc0 |{set:cellbgcolor:#c0ffc0} green 3
|8 |ffffc0 |{set:cellbgcolor:#ffffc0} yellow 1
|9 |e0e0c0 |{set:cellbgcolor:#e0e0c0} yellow 2
|10 |e0e0e0 |{set:cellbgcolor:#e0e0e0} gray
|===
The color list can be set from the command line using two unofficial preferences: `gui.colorized_frame.bg` and `gui.colorized_frame.fg`, which require 10 hex RGB codes (6 hex digits each), e.g.
----
wireshark -o gui.colorized_frame.bg:${RGB0},${RGB1},${RGB2},${RGB3},${RGB4},${RGB5},${RGB6},${RGB7},${RGB8},${RGB9}
----
For example, this command yields the same results as the table above (and with all foregrounds set to black):
----
wireshark -o gui.colorized_frame.bg:ffc0c0,ffc0ff,e0c0e0,c0c0ff,c0e0e0,c0ffff,c0ffc0,ffffc0,e0e0c0,e0e0e0 -o gui.colorized_frame.fg:000000,000000,000000,000000,000000,000000,000000,000000
----
*/
#define WSLUA_ARG_set_color_filter_slot_TEXT 2 /* The https://gitlab.com/wireshark/wireshark/-/wikis/DisplayFilters[display filter] for selecting packets to be colorized
. */
guint8 row = (guint8)luaL_checkinteger(L,WSLUA_ARG_set_color_filter_slot_ROW);
const gchar* filter_str = luaL_checkstring(L,WSLUA_ARG_set_color_filter_slot_TEXT);
if (!ops->set_color_filter_slot) {
WSLUA_ERROR(set_color_filter_slot, "GUI not available");
return 0;
}
ops->set_color_filter_slot(row, filter_str);
return 0;
}
WSLUA_FUNCTION wslua_apply_filter(lua_State* L) { /*
Apply the filter in the main filter box.
Requires a GUI.
[WARNING]
====
Avoid calling this from within a dissector function or else an infinite loop can occur if it causes the dissector to be called again.
This function is best used in a button callback (from a dialog or text window) or menu callback.
====
*/
if (!ops->apply_filter) {
WSLUA_ERROR(apply_filter, "GUI not available");
return 0;
}
ops->apply_filter(ops->ops_id);
return 0;
}
WSLUA_FUNCTION wslua_reload(lua_State* L) { /* Reload the current capture file. Deprecated. Use reload_packets() instead. */
if (!ops->reload_packets) {
WSLUA_ERROR(reload, "GUI not available");
return 0;
}
ops->reload_packets(ops->ops_id);
return 0;
}
WSLUA_FUNCTION wslua_reload_packets(lua_State* L) { /*
Reload the current capture file.
Requires a GUI.
[WARNING]
====
Avoid calling this from within a dissector function or else an infinite loop can occur if it causes the dissector to be called again.
This function is best used in a button callback (from a dialog or text window) or menu callback.
====
*/
if (!ops->reload_packets) {
WSLUA_ERROR(reload, "GUI not available");
return 0;
}
ops->reload_packets(ops->ops_id);
return 0;
}
WSLUA_FUNCTION wslua_reload_lua_plugins(lua_State* L) { /* Reload all Lua plugins. */
if (!ops->reload_lua_plugins) {
WSLUA_ERROR(reload_lua_plugins, "GUI not available");
return 0;
}
ops->reload_lua_plugins(ops->ops_id);
return 0;
}
WSLUA_FUNCTION wslua_browser_open_url(lua_State* L) { /* Opens an URL in a web browser. Requires a GUI. */
#define WSLUA_ARG_browser_open_url_URL 1 /* The url. */
const char* url = luaL_checkstring(L,WSLUA_ARG_browser_open_url_URL);
if (!ops->browser_open_url) {
WSLUA_ERROR(browser_open_url, "GUI not available");
return 0;
}
ops->browser_open_url(url);
return 0;
}
WSLUA_FUNCTION wslua_browser_open_data_file(lua_State* L) { /*
Open a file located in the data directory (specified in the Wireshark preferences) in the web browser.
If the file does not exist, the function silently ignores the request.
Requires a GUI.
*/
#define WSLUA_ARG_browser_open_data_file_FILENAME 1 /* The file name. */
const char* file = luaL_checkstring(L,WSLUA_ARG_browser_open_data_file_FILENAME);
if (!ops->browser_open_data_file) {
WSLUA_ERROR(browser_open_data_file, "GUI not available");
return 0;
}
ops->browser_open_data_file(file);
return 0;
}
/*
* Editor modelines - https://www.wireshark.org/tools/modelines.html
*
* Local variables:
* c-basic-offset: 4
* tab-width: 8
* indent-tabs-mode: nil
* End:
*
* vi: set shiftwidth=4 tabstop=8 expandtab:
* :indentSize=4:tabSize=8:noTabs=true:
*/