wireshark/epan/wslua/wslua_file.c

522 lines
16 KiB
C

/*
* wslua_file.c
*
* Wireshark's interface to the Lua Programming Language
* for custom file format reading/writing.
*
* (c) 2014, Hadriel Kaplan <hadrielk@yahoo.com>
*
* Wireshark - Network traffic analyzer
* By Gerald Combs <gerald@wireshark.org>
* Copyright 1998 Gerald Combs
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "config.h"
#include "wslua_file_common.h"
#include <errno.h>
#include <wiretap/file_wrappers.h>
#define MAX_LINE_LENGTH 65536
/* WSLUA_MODULE File Custom File Format Reading And Writing
The classes/functions defined in this section allow you to create your own
custom Lua-based "capture" file reader, or writer, or both.
@since 1.11.3
*/
WSLUA_CLASS_DEFINE(File,FAIL_ON_NULL_OR_EXPIRED("File"));
/*
A `File` object, passed into Lua as an argument by FileHandler callback
functions (e.g., `read_open`, `read`, `write`, etc.). This behaves similarly to the
Lua `io` library's `file` object, returned when calling `io.open()`, *except*
in this case you cannot call `file:close()`, `file:open()`, nor `file:setvbuf()`,
since Wireshark/tshark manages the opening and closing of files.
You also cannot use the '`io`' library itself on this object, i.e. you cannot
do `io.read(file, 4)`. Instead, use this `File` with the object-oriented style
calling its methods, i.e. `myfile:read(4)`. (see later example)
The purpose of this object is to hide the internal complexity of how Wireshark
handles files, and instead provide a Lua interface that is familiar, by mimicking
the `io` library. The reason true/raw `io` files cannot be used is because Wireshark
does many things under the hood, such as compress the file, or write to `stdout`,
or various other things based on configuration/commands.
When a `File` object is passed in through reading-based callback functions, such as
`read_open()`, `read()`, and `read_close()`, then the File object's `write()` and `flush()`
functions are not usable and will raise an error if used.
When a `File` object is passed in through writing-based callback functions, such as
`write_open()`, `write()`, and `write_close()`, then the File object's `read()` and `lines()`
functions are not usable and will raise an error if used.
Note: A `File` object should never be stored/saved beyond the scope of the callback function
it is passed in to.
For example:
[source,lua]
----
function myfilehandler.read_open(file, capture)
local position = file:seek()
-- read 24 bytes
local line = file:read(24)
-- do stuff
-- it's not our file type, seek back (unnecessary but just to show it...)
file:seek("set",position)
-- return false because it's not our file type
return false
end
----
@since 1.11.3
*/
/* a "File" object can be different things under the hood. It can either
be a FILE_T from wtap struct, which it is during read operations, or it
can be a wtap_dumper struct during write operations. A wtap_dumper struct
has a WFILE_T member, but we can't only store its pointer here because
dump operations need the whole thing to write out with. Ugh. */
File* push_File(lua_State* L, FILE_T ft) {
File f = (File) g_malloc(sizeof(struct _wslua_file));
f->file = ft;
f->wdh = NULL;
f->expired = FALSE;
return pushFile(L,f);
}
File* push_Wdh(lua_State* L, wtap_dumper *wdh) {
File f = (File) g_malloc(sizeof(struct _wslua_file));
f->file = (FILE_T)wdh->fh;
f->wdh = wdh;
f->expired = FALSE;
return pushFile(L,f);
}
static gboolean file_is_reader(File f) {
return (f->wdh == NULL);
}
/* This internal function reads a number from the file, similar to Lua's io.read("*num").
* In Lua this is done with a fscanf(file, "%lf", &double), but we can't use fscanf() since
* this may be coming from a zip file and we need to use file_wrappers.c functions.
* So we get a character at a time, building a buffer for fscanf.
* XXX this isn't perfect - if just "2." exists in file, for example, it consumes it.
*/
#define WSLUA_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
static int File_read_number (lua_State *L, FILE_T ft) {
lua_Number d;
gchar buff[WSLUA_MAXNUMBER2STR];
int buff_end = 0;
int c = -1;
int num_digits = 0;
gboolean has_decimal = FALSE;
c = file_peekc(ft);
if (c == '+' || c == '-') {
buff[buff_end++] = (gchar)c;
/* make sure next char is a digit */
c = file_peekc(ft);
if (c < '0' || c > '9') {
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
/* eat the +/- */
file_getc(ft);
}
while((c = file_peekc(ft)) > 0 && buff_end < (WSLUA_MAXNUMBER2STR-1)) {
if (c >= '0' && c <= '9') {
buff[buff_end++] = (gchar)c;
num_digits++;
file_getc(ft);
}
else if (!has_decimal && c == '.') {
has_decimal = TRUE;
buff[buff_end++] = (gchar)c;
file_getc(ft);
}
else break;
}
buff[buff_end] = '\0';
if (buff_end > 0 && num_digits > 0 && sscanf(buff, "%lf", &d) == 1) {
lua_pushnumber(L, d);
return 1;
}
else {
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
/**
* Attempts to read one line from the file. The actual data read is pushed on
* the stack (or nil on EOF).
*/
static int File_read_line(lua_State *L, FILE_T ft) {
static gchar linebuff[MAX_LINE_LENGTH];
gint64 pos_before = file_tell(ft);
gint length = 0;
if (file_gets(linebuff, MAX_LINE_LENGTH, ft) == NULL) {
/* No characters found, or error */
/* *err = file_error(ft, err_info); */
/* io.lines() and file:read() requires nil on EOF */
lua_pushnil(L);
return 0;
}
/* Set length (avoiding strlen()) */
length = (gint)(file_tell(ft) - pos_before);
/* ...but don't want to include newline in line length */
if (length > 0 && linebuff[length-1] == '\n') {
length--;
/* Nor do we want '\r' (as will be written when log is created on windows) */
if (length > 0 && linebuff[length - 1] == '\r') {
length--;
}
linebuff[length] = '\0';
}
lua_pushlstring(L, linebuff, length);
return 1;
}
/* This internal function reads X number of bytes from the file, same as `io.read(num)` in Lua.
* Since we have to use file_wrappers.c, and an intermediate buffer, we read it in chunks
* of 1024 bytes at a time. (or less if called with a smaller number) To do that, we use
* Lua's buffer manager to push it into Lua as those chunks, while ending up with one long
* Lua string in the end.
*/
#define WSLUA_BUFFERSIZE 1024
/* Lua 5.1 used lua_objlen() instead of lua_rawlen() */
#if LUA_VERSION_NUM == 501
#define lua_rawlen lua_objlen
#endif
/**
* Reads some data and returns the number of bytes read.
* The actual data (possibly an empty string) is pushed on the Lua stack.
*/
static int File_read_chars(lua_State *L, FILE_T ft, size_t n) {
size_t rlen; /* how much to read */
size_t nr; /* number of chars actually read */
int nri; /* temp number of chars read, as an int to handle -1 errors */
gchar buff[WSLUA_BUFFERSIZE]; /* for file_read to write to, and we push into Lua */
luaL_Buffer b;
rlen = WSLUA_BUFFERSIZE; /* try to read that much each time */
luaL_buffinit(L, &b); /* initialize Lua buffer */
do {
if (rlen > n) rlen = n; /* cannot read more than asked */
nri = file_read(buff, (unsigned int)rlen, ft);
if (nri < 1) break;
nr = (size_t) nri;
luaL_addlstring(&b, buff, nr);
n -= nr; /* still have to read `n' chars */
} while (n > 0 && nr == rlen); /* until end of count or eof */
luaL_pushresult(&b); /* close buffer */
return (n == 0 || lua_rawlen(L, -1) > 0);
}
/* returns nil if EOF, else an empty string - this is what Lua does too for this case */
static int File_test_eof(lua_State *L, FILE_T ft) {
if (file_eof(ft)) {
lua_pushnil(L);
}
else {
lua_pushlstring(L, "", 0);
}
return 1;
}
static int pushresult (lua_State *L, int i, const char *filename) {
int en = errno; /* calls to Lua API may change this value, so we save it */
if (i) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
if (filename)
lua_pushfstring(L, "%s: %s", filename, g_strerror(en));
else
lua_pushfstring(L, "%s", g_strerror(en));
lua_pushinteger(L, en);
return 3;
}
}
WSLUA_METHOD File_read(lua_State* L) {
/* Reads from the File, similar to Lua's `file:read()`. See Lua 5.x ref manual for `file:read()`. */
File f = shiftFile(L,1);
int nargs = lua_gettop(L);
int success;
int n = 1;
FILE_T ft = NULL;
if (!f || !f->file) {
return 0;
}
/* shiftFile() doesn't verify things like expired */
if (f->expired) {
ws_warning("Error in File read: Lua File has expired");
return 0;
}
if (!file_is_reader(f)) {
ws_warning("Error in File read: this File object instance is for writing only");
return 0;
}
ft = f->file;
/* file_clearerr(ft); */
if (nargs == 0) { /* no arguments? */
success = File_read_line(L, ft);
n = 2; /* to return 1 result */
}
else { /* ensure stack space for all results and Lua */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = 1; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)lua_tointeger(L, n);
success = (l == 0) ? File_test_eof(L, ft) : File_read_chars(L, ft, l);
}
else {
const char *p = lua_tostring(L, n);
if (!p) return luaL_argerror(L, n, "invalid format argument");
luaL_argcheck(L, p[0] == '*', n, "invalid option");
switch (p[1]) {
case 'n': /* number */
success = File_read_number(L, ft);
break;
case 'l': /* line */
success = File_read_line(L, ft);
break;
case 'a': /* file, read everything */
File_read_chars(L, ft, ~((size_t)0)); /* read MAX_SIZE_T chars */
success = 1; /* always success */
break;
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (file_error(ft, NULL))
return pushresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
lua_pushnil(L); /* push nil instead */
}
return n - 1;
}
WSLUA_METHOD File_seek(lua_State* L) {
/* Seeks in the File, similar to Lua's `file:seek()`. See Lua 5.x ref manual for `file:seek()`. */
static const int mode[] = { SEEK_SET, SEEK_CUR, SEEK_END };
static const char *const modenames[] = {"set", "cur", "end", NULL};
File f = checkFile(L,1);
int op = luaL_checkoption(L, 2, "cur", modenames);
gint64 offset = (gint64) luaL_optlong(L, 3, 0);
int err;
if (file_is_reader(f)) {
offset = file_seek(f->file, offset, mode[op], &err);
if (offset < 0) {
lua_pushnil(L); /* error */
lua_pushstring(L, wtap_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number)(file_tell(f->file)));
}
else {
offset = wtap_dump_file_seek(f->wdh, offset, mode[op], &err);
if (offset < 0) {
lua_pushnil(L); /* error */
lua_pushstring(L, wtap_strerror(err));
return 2;
}
offset = wtap_dump_file_tell(f->wdh, &err);
if (offset < 0) {
lua_pushnil(L); /* error */
lua_pushstring(L, wtap_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number)(offset));
}
WSLUA_RETURN(1); /* The current file cursor position as a number. */
}
static int File_lines_iterator(lua_State* L) {
FILE_T ft = *(FILE_T *)lua_touserdata(L, lua_upvalueindex(1));
int success;
if (ft == NULL)
return luaL_error(L, "Error getting File handle for lines iterator");
success = File_read_line(L, ft);
/* if (ferror(ft))
return luaL_error(L, "%s", g_strerror(errno));
*/
return success;
}
WSLUA_METHOD File_lines(lua_State* L) {
/* Lua iterator function for retrieving ASCII File lines, similar to Lua's `file:lines()`. See Lua 5.x ref manual for `file:lines()`. */
File f = checkFile(L,1);
FILE_T ft = NULL;
if (!f->file)
return luaL_error(L, "Error getting File handle for lines");
if (!file_is_reader(f)) {
ws_warning("Error in File read: this File object instance is for writing only");
return 0;
}
ft = f->file;
lua_pushlightuserdata(L, ft);
lua_pushcclosure(L, File_lines_iterator, 1);
return 1;
}
/* yeah this function is a little weird, but I'm mimicking Lua's actual code for io:write() */
WSLUA_METHOD File_write(lua_State* L) {
/* Writes to the File, similar to Lua's file:write(). See Lua 5.x ref manual for file:write(). */
File f = checkFile(L,1);
int arg = 2; /* beginning index for arguments */
int nargs = lua_gettop(L) - 1;
int status = TRUE;
int err = 0;
if (!f->wdh) {
ws_warning("Error in File read: this File object instance is for reading only");
return 0;
}
lua_pushvalue(L, 1); /* push File at the stack top (to be returned) */
for (; nargs--; arg++) {
size_t len;
const char *s = luaL_checklstring(L, arg, &len);
status = wtap_dump_file_write(f->wdh, s, len, &err);
if (!status) break;
f->wdh->bytes_dumped += len;
}
if (!status) {
lua_pop(L,1); /* pop the extraneous File object */
lua_pushnil(L);
lua_pushfstring(L, "File write error: %s", g_strerror(err));
lua_pushinteger(L, err);
return 3;
}
return 1; /* File object already on stack top */
}
WSLUA_METAMETHOD File__tostring(lua_State* L) {
/* Generates a string of debug info for the File object */
File f = toFile(L,1);
if (!f) {
lua_pushstring(L,"File pointer is NULL!");
} else {
lua_pushfstring(L,"File expired=%s, handle=%s, is %s", f->expired? "true":"false", f->file? "<ptr>":"<NULL>",
f->wdh? "writer":"reader");
}
WSLUA_RETURN(1); /* String of debug information. */
}
/* We free the struct we malloc'ed, but not the FILE_T/dumper in it of course */
static int File__gc(lua_State* L) {
File f = toFile(L,1);
g_free(f);
return 0;
}
/* WSLUA_ATTRIBUTE File_compressed RO Whether the File is compressed or not.
See `wtap_encaps` in init.lua for available types. Set to `wtap_encaps.PER_PACKET` if packets can
have different types, then later set `FrameInfo.encap` for each packet during read()/seek_read(). */
static int File_get_compressed(lua_State* L) {
File f = checkFile(L,1);
if (file_is_reader(f)) {
lua_pushboolean(L, file_iscompressed(f->file));
} else {
lua_pushboolean(L, f->wdh->compression_type != WTAP_UNCOMPRESSED);
}
return 1;
}
WSLUA_ATTRIBUTES File_attributes[] = {
WSLUA_ATTRIBUTE_ROREG(File,compressed),
{ NULL, NULL, NULL }
};
WSLUA_METHODS File_methods[] = {
WSLUA_CLASS_FNREG(File,lines),
WSLUA_CLASS_FNREG(File,read),
WSLUA_CLASS_FNREG(File,seek),
WSLUA_CLASS_FNREG(File,write),
{ NULL, NULL }
};
WSLUA_META File_meta[] = {
WSLUA_CLASS_MTREG(File,tostring),
{ NULL, NULL }
};
int File_register(lua_State* L) {
WSLUA_REGISTER_CLASS_WITH_ATTRS(File);
return 0;
}
/*
* Editor modelines - https://www.wireshark.org/tools/modelines.html
*
* Local variables:
* c-basic-offset: 4
* tab-width: 8
* indent-tabs-mode: nil
* End:
*
* vi: set shiftwidth=4 tabstop=8 expandtab:
* :indentSize=4:tabSize=8:noTabs=true:
*/