Add a routine to ui_util.c that sets a window's icon pixmap to a 16x16
version of the 3D logo. Call the routine for each window that is created.
This has been tested with kwm and Sawfish (which expect a 16x16 icon), but
we may have to come up with a better solution for other window managers
(e.g. olwm and mwm).
Add a 3D exclamation point image. Replace the exclamation point and
Ethereal logo images used in simple_dialog() with their 3D counterparts.
Remove the old icons from the source distribution.
svn path=/trunk/; revision=4390
bitfields are a pain to use when dealing with structures with a fixed
layout in memory (you have to worry about bit order, for example).
Don't assume that the Ethernet header is aligned on a 2-byte boundary -
use "pntohs()" to extract stuff from it. (Perhaps C will force it onto
a 2-byte boundary, but why take chances, and why leave the code
vulnerable to changes outside this module?)
Don't assume that the pointers to the IP and TCP headers are nicely
aligned - use "memcpy()", not structure assignment, to copy the headers.
(They're probably *not* nicely aligned on platforms that require 4-byte
alignment of 4-byte integral quantities; the code was dumping core on
SPARC with an alignment error.)
Don't even make those pointers be pointers to structures, as that may
cause the C compiler to generate in-line 4-byte loads and stores for
"memcpy()" (in fact, it *did* do so with GCC 2.95.1 on SPARC), which has
the same problem as structure assignment.
Don't test the IP protocol number twice when handling PPP.
svn path=/trunk/; revision=4378