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644 lines
26 KiB
644 lines
26 KiB
=====================================================================
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libtelnet 0.10 - TELNET protocol handling library
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=====================================================================
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http://github.com/elanthis/libtelnet
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Sean Middleditch
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sean@sourcemud.org
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---------------------------------------------------------------------
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The author or authors of this code dedicate any and all copyright
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interest in this code to the public domain. We make this dedication
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for the benefit of the public at large and to the detriment of our
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heirs and successors. We intend this dedication to be an overt act of
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relinquishment in perpetuity of all present and future rights to this
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code under copyright law.
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---------------------------------------------------------------------
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I. INTRODUCTION
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=====================================================================
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libtelnet provides safe and correct handling of the core TELNET
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protocol. In addition to the base TELNET protocol, libtelnet also
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implements the Q method of TELNET option negotiation. libtelnet can
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be used for writing servers, clients, or proxies.
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For more information on the TELNET standards supported by libtelnet,
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visit the following websites:
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http://www.faqs.org/rfcs/rfc854.html
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http://www.faqs.org/rfcs/rfc855.html
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http://www.faqs.org/rfcs/rfc1091.html
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http://www.faqs.org/rfcs/rfc1143.html
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http://www.faqs.org/rfcs/rfc1408.html
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http://www.faqs.org/rfcs/rfc1572.html
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II. LIBTELNET API
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=====================================================================
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The libtelnet API contains several distinct parts. The first part is
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the basic initialization and deinitialization routines. The second
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part is a single function for pushing received data into the telnet
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processor. The third part is the libtelnet output functions, which
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generate TELNET commands and ensure data is properly formatted before
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sending over the wire. The final part is the event handler
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interface.
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IIa. Initialization
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Using libtelnet requires the initialization of a telnet_t structure
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which stores all current state for a single TELNET connection.
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Initializing a telnet_t structure requires several pieces of data.
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One of these is the telopt support table, which specifies which
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TELNET options your application supports both locally and remotely.
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This table is comprised of telnet_telopt_t structures, one for each
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supported option. Each entry specifies the option supported,
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whether the option is supported locally or remotely.
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struct telnet_telopt_t {
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short telopt;
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unsigned char us;
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unsigned char him;
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};
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The us field denotes whether your application supporst the telopt
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locally. It should be set to TELNET_WILL if you support it and to
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TELNET_WONT if you don't. The him field denotes whether the telopt
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is supported on the remote end, and should be TELNET_DO if yes and
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TELNET_DONT if not.
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When definition the telopt table you must include an end marker
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entry, which is simply an entry with telopt set to -1. For
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example:
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static const telnet_telopt_t my_telopts[] = {
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{ TELNET_TELOPT_ECHO, TELNET_WILL, TELNET_DONT },
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{ TELNET_TELOPT_TTYPE, TELNET_WILL, TELNET_DONT },
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{ TELNET_TELOPT_COMPRESS2, TELNET_WONT, TELNET_DO },
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{ TELNET_TELOPT_ZMP, TELNET_WONT, TELNET_DO },
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{ TELNET_TELOPT_MSSP, TELNET_WONT, TELNET_DO },
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{ TELNET_TELOPT_BINARY, TELNET_WILL, TELNET_DO },
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{ TELNET_TELOPT_NAWS, TELNET_WILL, TELNET_DONT },
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{ -1, 0, 0 }
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};
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If you need to dynamically alter supported options on a
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per-connection basis then you may use a different tables
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(dynamically allocated if necessary) per call to telnet_init() or
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you share a single constant table like the above example between
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all connections if you support a fixed set of options. Most
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applications will support only a fixed set of options.
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void telnet_init(telnet_t *telnet, const telnet_telopts_t *telopts,
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telnet_event_handler_t handler, unsigned char flags,
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void *user_data);
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The telnet_init() function is responsible for initializing the
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data in a telnet_t structure. It must be called immediately after
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establishing a connection and before any other libtelnet API calls
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are made.
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The telopts field is the telopt support table as described above.
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The handler parameter must be a function matching the
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telnet_event_handler_t definition. More information about events
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can be found in section IId.
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The user_data parameter is passed to the event handler whenver it
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is invoked. This will usually be a structure container
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information about the connection, including a socket descriptor
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for implementing TELNET_EV_SEND event handling.
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The flags parameter can be any of the following flag constants
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bit-or'd together, or 0 to leave all options disabled.
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TELNET_FLAG_PROXY
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Operate in proxy mode. This disables the RFC1143 support and
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enables automatic detection of COMPRESS2 streams.
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boid telnet_free(telnet_t *telnet);
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Releases any internal memory allocated by libtelnet. This must be
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called whenever a connection is closed, or you will incur memory
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leaks.
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IIb. Receiving Data
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void telnet_recv(telnet_t *telnet,
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const char *buffer, unsigned int size, void *user_data);
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When your application receives data over the socket from the
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remote end, it must pass the received bytes into this function.
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As the TELNET stream is parsed, events will be generated and
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passed to the event handler given to telnet_init(). Of particular
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interest for data receiving is the TELNET_EV_DATA event, which is
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triggered for any regular data such as user input or server
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process output.
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IIc. Sending Data
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All of the output functions will invoke the TELNET_EV_SEND event.
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Note: it is very important that ALL data sent to the remote end of
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the connection be passed through libtelnet. All user input or
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process output that you wish to send over the wire should be given
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to one of the following functions. Do NOT send or buffer
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unprocessed output data directly!
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void telnet_iac(telnet_t *telnet, unsigned char cmd);
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Sends a single "simple" TELNET command, such as the GO-AHEAD
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commands (255 249).
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void telnet_negotiate(telnet_t *telnet, unsigned char cmd,
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unsigned char opt);
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Sends a TELNET negotiation command. The cmd parameter must be one
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of TELNET_WILL, TELNET_DONT, TELNET_DO, or TELNET_DONT. The opt
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parameter is the option to negotiate.
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Unless in PROXY mode, the RFC1143 support may delay or ellide the
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request entirely, as appropriate. It will ignore duplicate
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invocations, such as asking for WILL NAWS when NAWS is already on
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or is currently awaiting response from the remote end.
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void telnet_send(telnet_t *telnet, const char *buffer, size_t size);
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Sends raw data, which would be either the process output from a
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server or the user input from a client.
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For sending regular text is may be more convenient to use
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telnet_printf().
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void telnet_begin_subnegotiation(telnet_t *telnet, unsigned char
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telopt);
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Sends the header for a TELNET sub-negotiation command for the
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specified option. All send data following this command will be
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part of the sub-negotiation data until a call is made to
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telnet_finish_subnegotiation().
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You should not use telnet_printf() for sending subnegotiation
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data as it will perform newline translations that usually do not
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need to be done for subnegotiation data, and may cause problems.
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void telnet_finish_subnegotiation(telnet_t *telnet);
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Sends the end marker for a TELNET sub-negotiation command. This
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must be called after (and only after) a call has been made to
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telnet_begin_subnegotiation() and any negotiation data has been
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sent.
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void telnet_subnegotiation(telnet_t *telnet, unsigned char telopt,
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const char *buffer, unsigned int size);
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Sends a TELNET sub-negotiation command. The telopt parameter is
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the sub-negotiation option.
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Note that this function is just a shorthand for:
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telnet_begin_sb(telnet, telopt);
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telnet_send(telnet, buffer, size);
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telnet_end_sb(telnet);
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For some subnegotiations that involve a lot of complex formatted
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data to be sent, it may be easier to make calls to both
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telnet_begin_sb() and telnet_finish_sb() and using telnet_send()
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or telnet_printf2() to format the data.
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NOTE: telnet_subnegotiation() does have special behavior in
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PROXY mode, as in that mode this function will automatically
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detect the COMPRESS2 marker and enable zlib compression.
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int telnet_printf(telnet_t *telnet, const char *fmt, ...);
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This functions very similarly to fprintf, except that output is
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sent through libtelnet for processing. IAC bytes are properly
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escaped, C newlines (\n) are translated into CR LF, and C carriage
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returns (\r) are translated into CR NUL, all as required by
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RFC854. The return code is the length of the formatted text.
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NOTE: due to an internal implementation detail, the maximum
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lenth of the formatted text is 4096 characters.
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int telnet_printf2(telnet_t *telnet, const char *fmt, ...);
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Identical to telnet_printf() except that \r and \n are not
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translated. This should be used if you are attempting to send
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raw data inside a subnegotiation or if you have already manually
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escaped newlines.
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void telnet_format_sb(telnet_t *telnet, unsigned char telopt,
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size_t count, ...);
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This is a helper function for sending the specially formatted
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data used in the TTYPE, ENVIRON/NEW-ENVIRON, and MSSP telopt
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subnegotiations.
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The variadic arguments must be given as a series of pairs of
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markers and strings. The markers are different for each telopt;
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they are defined in libtelnet.h and include:
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/* TTYPE markers */
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#define TELNET_TTYPE_IS 0
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#define TELNET_TTYPE_SEND 1
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/* ENVIRON/NEW-ENVIRON markers */
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#define TELNET_ENVIRON_IS 0
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#define TELNET_ENVIRON_SEND 1
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#define TELNET_ENVIRON_INFO 2
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#define TELNET_ENVIRON_VAR 0
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#define TELNET_ENVIRON_VALUE 1
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#define TELNET_ENVIRON_ESC 2
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#define TELNET_ENVIRON_USERVAR 3
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/* MSSP markers */
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#define TELNET_MSSP_VAR 1
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#define TELNET_MSSP_VAL 2
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So to send a TTYPE subnegotiation from the server (just an IS
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command), you would use:
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telnet_format_sb(&telnet, TELNET_TELOPT_TTYPE, 1,
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TELNET_TTYPE_SEND);
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The client response for an xterm-compatible terminal would be:
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telnet_format_sb(&telnet, TELNET_TELOPT_TTYPE, 1,
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TELNET_TTYPE_IS, "xterm");
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For more information on the meaning of the markers and strings,
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please refer to the specific RFC for the telopt in question.
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IId. Event Handling
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libtelnet relies on an event-handling mechanism for processing the
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parsed TELNET protocol stream as well as for buffering and sending
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output data.
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When you initialize a telnet_t structure with telnet_init() you had
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to pass in an event handler function. This function must meet the
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following prototype:
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void (telnet_t *telnet, telnet_event_t *event, void *user_data);
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The event structure is detailed below. The user_data value is the
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pointer passed to telnet_init().
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struct telnet_event_t {
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const char *buffer;
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unsigned int size;
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telnet_event_type_t type;
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unsigned char command;
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unsigned char telopt;
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unsigned char accept;
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};
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The enumeration values of telnet_event_type_t are described in
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detail below. Whenever the the event handler is invoked, the
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application must look at the event->type value and do any necessary
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processing.
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The only event that MUST be implemented is TELNET_EV_SEND. Most
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applications will also always want to implement the event
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TELNET_EV_DATA.
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Here is an example event handler implementation which includes
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handlers for several important events.
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void my_event_handler(telnet_t *telnet, telnet_event_t *ev,
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void *user_data) {
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struct user_info *user = (struct user_info *)user_data;
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switch (ev->type) {
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case TELNET_EV_DATA:
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process_user_input(user, event->buffer, event->size);
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break;
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case TELNET_EV_SEND:
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write_to_descriptor(user, event->buffer, event->size);
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break;
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case TELNET_EV_ERROR:
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fatal_error("TELNET error: %s", event->buffer);
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break;
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}
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}
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TELNET_EV_DATA:
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The DATA event is triggered whenever regular data (not part of any
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special TELNET command) is received. For a client, this will be
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process output from the server. For a server, this will be input
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typed by the user.
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The event->buffer value will contain the bytes received and the
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event->size value will contain the number of bytes received. Note
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that event->buffer is not NUL terminated!
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NOTE: there is no guarantee that user input or server output
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will be received in whole lines. If you wish to process data
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a line at a time, you are responsible for buffering the data and
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checking for line terminators yourself!
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TELNET_EV_SEND:
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This event is sent whenever libtelnet has generated data that must
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be sent over the wire to the remove end. Generally that means
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calling send() or adding the data to your application's output
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buffer.
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The event->buffer value will contain the bytes to send and the
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event->size value will contain the number of bytes to send. Note
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that event->buffer is not NUL terminated, and may include NUL
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characters in its data, so always use event->size!
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NOTE: Your SEND event handler must send or buffer the data in
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its raw form as provided by libtelnet. If you wish to perform
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any kind of preprocessing on data you want to send to the other
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TELNET_EV_IAC:
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The IAC event is triggered whenever a simple IAC command is
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received, such as the IAC EOR (end of record, also called go ahead
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or GA) command.
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The command received is in the event->command value.
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The necessary processing depends on the specific commands; see
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the TELNET RFC for more information.
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TELNET_EV_WILL:
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TELNET_EV_DO:
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The WILL and DO events are sent when a TELNET negotiation command
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of the same name is received.
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WILL events are sent by the remote end when they wish to be
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allowed to turn an option on on their end, or in confirmation
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after you have sent a DO command to them.
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DO events are sent by the remote end when they wish for you to
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turn on an option on your end, or in confirmation after you have
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sent a WILL command to them.
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In either case, the TELNET option under negotiation will be in
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event->telopt field.
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If you support the option and wish for it to be enabled you must
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set the event->accept field to 1, unless this event is a
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confirmation for a previous WILL/DO command you sent to the remote
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end. If you do not set event->field to 1 then libtelnet will send
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a rejection command back to the other end.
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libtelnet manages some of the pecularities of negotiation for you.
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For information on libtelnet's negotiation method, see:
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http://www.faqs.org/rfcs/rfc1143.html
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Examples:
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You want remote end to use TTYPE, so you send DO TTYPE.
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Remote accepts and sends WILL TTYPE.
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Remote end wants you to use SGA, so they send DO_SGA.
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You do not support SGA and set event->accept = 0.
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Remote end wants to use ZMP, so they send WILL ZMP.
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You support ZMP, so you set event->accept = 1 and enable
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local ZMP support.
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You want to use MCCP2, so you send WILL COMPRESS2.
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Remote end accepts and sends DO COMPRESS2.
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Note that in PROXY mode libtelnet will do no processing of its
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own for you.
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TELNET_EV_WONT:
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TELNET_EV_DONT:
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The WONT and DONT events are sent when the remote end of the
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connection wishes to disable an option, when they are refusing to
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a support an option that you have asked for, or in confirmation of
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an option you have asked to be disabled.
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Most commonly WONT and DONT events are sent as rejections of
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features you requested by sending DO or WILL events. Receiving
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these events means the TELNET option is not or will not be
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supported by the remote end, so give up.
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Sometimes WONT or DONT will be sent for TELNET options that are
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already enabled, but the remote end wishes to stop using. You
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cannot decline. These events are demands that must be complied
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with. libtelnet will always send the appropriate response back
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without consulting your application. These events are sent to
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allow your application to disable its own use of the features.
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In either case, the TELNET option under negotiation will be in
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event->telopt field.
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Note that in PROXY mode libtelnet will do no processing of its
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own for you.
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TELNET_EV_SUBNEGOTIATION:
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Triggered whenever a TELNET sub-negotiation has been received.
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Sub-negotiations include the NAWS option for communicating
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terminal size to a server, the NEW-ENVIRON and TTYPE options for
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negotiating terminal features, and MUD-centric protocols such as
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ZMP, MSSP, and MCCP2.
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The event->telopt value is the option under sub-negotiation. The
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remaining data (if any) is passed in event->buffer and
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event->size. Note that most subnegotiation commands can include
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embedded NUL bytes in the subnegotiation data, and the data
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event->buffer is not NUL terminated, so always use the event->size
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value!
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The meaning and necessary processing for subnegotiations are
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defined in various TELNET RFCs and other informal specifications.
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A subnegotiation should never be sent unless the specific option
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has been enabled through the use of the telnet negotiation
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feature.
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TTYPE/ENVIRON/NEW-ENVIRON/MSSP SUPPORT:
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These telopts all use a similar format to their subnegotiation
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requests. The data is arrnaged as a series of terms, with each
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term beginning with a single byte type marker (a small integer in
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the range of 0 to 3) followed by zero or more bytes until another
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type marker or the end of the subnegotiation data.
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libtelnet parses these. The number of terms found is put in the
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ev->argc field. The terms themselves are stored as
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NUL-terminated strings in the ev->argv array. The type byte is
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always the first byte of these strings, e.g. ev->argv[0][0]. Due
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to the fact that 0 is a valid type marker, remember that
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accessing the remainder of the term's data as a string must be
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done as &ev->argv[term_index][1].
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Note that libtelnet does not support the ESC byte for ENVIRON/
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NEW-ENVIRON. Data using escaped bytes will not be parsed
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correctly.
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ZMP SUPPORT:
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The event->argc field is the number of ZMP parameters, including
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the command name, that have been received. The event->argv field
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is an array of strings, one for each ZMP parameter. The command
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name will be in event->argv[0]. If the ZMP command could not be
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parsed because it was malformed, event->argc will be 0 (zero) and
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event->argv will be NULL.
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TELNET_EV_COMPRESS
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The COMPRESS event notifies the app that COMPRESS2/MCCP2
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compression has begun or ended. Only servers can send compressed
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data, and hence only clients will receive compressed data.
|
|
|
|
The event->command value will be 1 if compression has started and
|
|
will be 0 if compression has ended.
|
|
|
|
TELNET_EV_WARNING
|
|
The WARNING event is sent whenever something has gone wrong inside
|
|
of libtelnet (possibly due to malformed data sent by the other
|
|
end) but which recovery is (likely) possible. It may be safe to
|
|
continue using the connection, but some data may have been lost or
|
|
incorrectly interpreted.
|
|
|
|
The event->buffer value will contain a NUL terminated string
|
|
explaining the error, and the event->size value containers the
|
|
length of the string.
|
|
|
|
TELNET_EV_ERROR
|
|
Similar to the WARNING event, the ERROR event is sent whenever
|
|
something has gone wrong. ERROR events are non-recoverable,
|
|
however, and the application should immediately close the
|
|
connection. Whatever has happened is likely going only to result
|
|
in garbage from libtelnet. This is most likely to happen when a
|
|
COMPRESS2 stream fails, but other problems can occur.
|
|
|
|
The event->buffer value will contain a NUL terminated string
|
|
explaining the error, and the event->size value containers the
|
|
length of the string.
|
|
|
|
III. INTEGRATING LIBTELNET WITH COMMON MUDS
|
|
=====================================================================
|
|
|
|
FIXME: fill in some notes about how to splice in libtelnet with
|
|
common Diku/Merc/Circle/etc. MUD codebases.
|
|
|
|
IV. SAFETY AND CORRECTNESS CONSIDERATIONS
|
|
=====================================================================
|
|
|
|
Your existing application may make heavy use of its own output
|
|
buffering and transmission commands, including hand-made routines for
|
|
sending TELNET commands and sub-negotiation requests. There are at
|
|
times subtle issues that need to be handled when communication over
|
|
the TELNET protocol, not least of which is the need to escape any
|
|
byte value 0xFF with a special TELNET command.
|
|
|
|
For these reasons, it is very important that applications making use
|
|
of libtelnet always make use of the libtelnet output functions for
|
|
all data being sent over the TELNET connection.
|
|
|
|
In particular, if you are writing a client, all user input must be
|
|
passed through to telnet_send(). This also includes any input
|
|
generated automatically by scripts, triggers, or macros.
|
|
|
|
For a server, any and all output -- including ANSI/VT100 escape
|
|
codes, regular text, newlines, and so on -- must be passed through to
|
|
telnet_send().
|
|
|
|
Any TELNET commands that are to be sent must be given to one of the
|
|
following: telnet_iac, telnet_negotiate, or telnet_subnegotiation().
|
|
|
|
If you are attempting to enable COMPRESS2/MCCP2, you must use the
|
|
telnet_begin_compress2() function.
|
|
|
|
V. MCCP2 COMPRESSION
|
|
=====================================================================
|
|
|
|
The MCCP2 (COMPRESS2) TELNET extension allows for the compression of
|
|
all traffic sent from server to client. For more information:
|
|
|
|
http://www.mudbytes.net/index.php?a=articles&s=mccp
|
|
|
|
In order for libtelnet to support MCCP2, zlib must be installed and
|
|
enabled when compiling libtelnet. Use -DHAVE_ZLIB to enable zlib
|
|
when compiling libtelnet.c and pass -lz to the linker to link in the
|
|
zlib shared library.
|
|
|
|
libtelnet transparently supports MCCP2. For a server to support
|
|
MCCP2, the application must begin negotiation of the COMPRESS2 option
|
|
using telnet_negotiate(), for example:
|
|
|
|
telnet_negotiate(&telnet, TELNET_WILL,
|
|
TELNET_OPTION_COMPRESS2, user_data);
|
|
|
|
If a favorable DO COMPRESS2 is sent back from the client then the
|
|
server application can begin compression at any time by calling
|
|
telnet_begin_compress2().
|
|
|
|
If a connection is in PROXY mode and COMPRESS2 support is enabled
|
|
then libtelnet will automatically detect the start of a COMPRESS2
|
|
stream, in either the sending or receiving direction.
|
|
|
|
VI. ZENITH MUD PROTOCOL (ZMP) SUPPORT
|
|
=====================================================================
|
|
|
|
The Zenith MUD Protocol allows applications to send messages across
|
|
the TELNET connection outside of the normal user input/output data
|
|
stream. libtelnet offers some limited support for receiving and
|
|
sending ZMP commands to make implementing a full ZMP stack easier.
|
|
For more information on ZMP:
|
|
|
|
http://zmp.sourcemud.org/
|
|
|
|
For a server to enable ZMP, it must send the WILL ZMP negotitaion:
|
|
|
|
telnet_negotiate(&telnet, TELNET_WILL, TELNET_TELOPT_ZMP);
|
|
|
|
For a client to support ZMP it must include ZMP in the telopt table
|
|
passed to telnet_init(), with the him field set to TELNET_DO:
|
|
|
|
{ TELNET_TELOPT_ZMP, TELNET_WONT, TELNET_DO },
|
|
|
|
Note that while ZMP is a bi-directional protocol, it is only ever
|
|
enabled on the server end of the connection. This automatically
|
|
enables the client to send ZMP commands. The client must never
|
|
attempt to negotiate ZMP directly using telnet_negotiate().
|
|
|
|
Once ZMP is enabled, any ZMP commands received will automatically be
|
|
sent to the event handler function with the TELNET_EV_SUBNEGOTIATION
|
|
event code. The command will automatically be parsed and the ZMP
|
|
parameters will be placed in the event->argv array and the number of
|
|
parameters will be placed in the event->argc field.
|
|
|
|
NOTE: if an error occured while parsing the ZMP command because it
|
|
was malformed, the event->argc field will be equal to 0 and the
|
|
event->argv field will be NULL. You should always check for this
|
|
before attempting to access the parameter array.
|
|
|
|
To send ZMP commands to the remote end, use either telnet_send_zmp()
|
|
or telnet_send_zmpv().
|
|
|
|
int telnet_send_zmp(telnet_t *telnet, size_t argv,
|
|
const char **argv);
|
|
Sends a ZMP command to the remote end. The argc parameter is the
|
|
number of ZMP parameters (including the command name!) to be sent.
|
|
The argv parameter is an array of strings containing the
|
|
parameters. The element in argv[0] is the command name itself.
|
|
The argv array must have at least as many elements as the value
|
|
argc.
|
|
|
|
VII. TELNET PROXY UTILITY
|
|
=====================================================================
|
|
|
|
The telnet-proxy utility is a small application that serves both as a
|
|
testbed for libtelnet and as a powerful debugging tool for TELNET
|
|
servers and clients.
|
|
|
|
To use telnet-proxy, you must first compile it using:
|
|
|
|
$ make
|
|
|
|
If you do not have zlib installed and wish to disable MCCP2 support
|
|
then you must first edit the Makefile and remove the -DHAVE_ZLIB and
|
|
the -lz from the compile flags.
|
|
|
|
To run telnet-proxy, you simply give it the server's host name or IP
|
|
address, the server's port number, and the port number that
|
|
telnet-proxy should listen on. For example, to connect to the server
|
|
on mud.example.com port 7800 and to listen on port 5000, run:
|
|
|
|
$ ./telnet-proxy mud.example.com 7800 5000
|
|
|
|
You can then connect to the host telnet-proxy is running on (e.g.
|
|
127.0.0.1) on port 500 and you will automatically be proxied into
|
|
mud.example.com.
|
|
|
|
telnet-proxy will display status information about the data passing
|
|
through both ends of the tunnel. telnet-proxy can only support a
|
|
single tunnel at a time. It will continue running until an error
|
|
occurs or a terminating signal is sent to the proxy process.
|